dezhou_client/lua_probject/extend_project/extend/majiang/gejiu/EXGameInfo.lua

200 lines
5.1 KiB
Lua
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2025-12-17 21:08:27 +08:00
local EXGameInfo = {}
local M = EXGameInfo
function EXGameInfo.new(blur_view)
setmetatable(M, {__index = IGameInfo})
local self = setmetatable({}, {__index = M})
self.class = "EXGameInfo"
UIPackage.AddPackage("extend/majiang/gejiu/ui/Info_MJ_GeJiu")
return self
end
function M:FillData()
self._maxPlayer = 4 -- 默认玩家人数
self._roundChoice = 3 -- 回合选项数
self._config = UIPackage.CreateObjectFromURL("ui://Info_MJ_GeJiu/Cgm_create_room")
if oldGameVersion==2 then
self._config:GetController("xipai").selectedIndex=0
self.xipaiValueText=self._config:GetChild('xipaifen')
self.xipaiValueText.text=1
self.xipaiValue=1
self.anchouValueText=self._config:GetChild('anchoufen')
self.anchouValueText.text=1
self.anchouValue=1
local btn_cr = self._config:GetChild('sdsrbtn')
btn_cr.onClick:Set(
function()
local gniv = GroupNumberInputView_Game.new(nil, function(num)
local value = limit
if otype == 1 then
value = value + ad2d(num)
elseif otype == - 1 then
value = value - ad2d(num)
else
value = ad2d(num)
end
if value < 0 then
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.xipaiValueText.text=value/1000
self.xipaiValue=value/1000
end, 3, nil)
gniv:Show()
end
)
local btn_cr2 = self._config:GetChild('anchoubtn')
btn_cr2.onClick:Set(
function()
local gniv = GroupNumberInputView_Game.new(nil, function(num)
local value = limit
if otype == 1 then
value = value + ad2d(num)
elseif otype == - 1 then
value = value - ad2d(num)
else
value = ad2d(num)
end
if value < 0 then
ViewUtil.ErrorTip(1,"输入数据异常!")
end
self.anchouValueText.text=value/1000
self.anchouValue=value/1000
end, 3, nil)
gniv:Show()
end
)
end
end
local _help_url= "ui://Info_MJ_GeJiu/Com_help"
function M:GetHelpUrl()
return _help_url
end
local _icon_url = "ui://Info_MJ_GeJiu/icon"
function M:GetIconUrl()
return _icon_url
end
local _icon_url1 = "ui://Info_MJ_GeJiu/icon1"
function M:GetIconUrl1()
return _icon_url1
end
local _play_list ={}
function M:GetPlayList()
return _play_list
end
function M:SelectedConfigData()
local _config = self._config
local round = _config:GetController("round").selectedIndex + 1
local people = _config:GetController("play_list").selectedIndex+2
local fengding=_config:GetController("fengding").selectedIndex
local wanfa=_config:GetController("wanfa").selectedIndex
local qiduijiafan=_config:GetChild("btn_qidui").selected
local shoudailongjiafan=_config:GetChild("btn_shoudailong").selected
local loudilongjiafan=_config:GetChild("btn_loudilong").selected
local bunengchi=_config:GetChild("btn_bunengchi").selected
local doudizhu=_config:GetChild("btn_doudizhu").selected
local doudizhufanbei=_config:GetChild("btn_doudizhufanbei").selected
local xi_pai=false
local xi_paifen=0
if _config:GetChild("xipai") then
xi_pai=_config:GetChild("xipai").selected
end
------
local _data = {}
_data["opt"] = round
_data["maxPlayers"] = people
_data["fengding"] = fengding
_data["wanfa"] = wanfa
_data["qiduijiafan"] = qiduijiafan
_data["shoudailongjiafan"] = shoudailongjiafan
_data["loudilongjiafan"] = loudilongjiafan
_data["bunengchi"] = bunengchi
_data["doudizhu"] = doudizhu
_data["doudizhufanbei"] = doudizhufanbei
_data['xi_pai'] = xi_pai
local xi_pai_score=0
local an_chou_score=0
if oldGameVersion==2 then
xi_pai_score=self.xipaiValue
an_chou_score=self.anchouValue
end
_data['xi_pai_score'] = xi_pai_score*1000
_data['an_chou_score'] = an_chou_score*1000
return _data
end
function M:LoadConfigData(data)
--printlog("加载房间配置=========>>>")
--pt(data)
local _config = self._config
_config:GetController("round").selectedIndex = data.opt -1
_config:GetController("play_list").selectedIndex = data.maxPlayers-2
_config:GetController("fengding").selectedIndex = data.fengding
_config:GetController("wanfa").selectedIndex = data.wanfa
_config:GetChild("btn_qidui").selected = data.qiduijiafan
_config:GetChild("btn_shoudailong").selected = data.shoudailongjiafan
_config:GetChild("btn_loudilong").selected = data.loudilongjiafan
_config:GetChild("btn_bunengchi").selected = data.bunengchi
_config:GetChild("btn_doudizhu").selected = data.doudizhu
_config:GetChild("btn_doudizhufanbei").selected = data.doudizhufanbei
if _config:GetChild("xipai") then
_config:GetChild("xipai").selected=data.xi_pai
end
if oldGameVersion==2 then
self.xipaiValueText.text=data.xi_pai_score/1000
self.xipaiValue=data.xi_pai_score/1000
self.anchouValueText.text=data.an_chou_score/1000
self.anchouValue=data.an_chou_score/1000
end
end
return M