master
parent
1f90340b92
commit
0a258360b7
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@ -68,7 +68,8 @@ function M:init(view)
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btnSettingBg.sprite = CommonUISprite:GetSprite("arrow1")
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btnSetting = btnSetting:GetComponent(typeof(UnityEngine.UI.Button))
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LuaUIHelper:AddButtonClick(btnSetting, function()
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print("什么鬼")
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UIManager.ShowUI(UIManager.ViewSetting)
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end)
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local btnFightInformation = view:Find("btnFightInformation")
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@ -54,14 +54,20 @@ end
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-- 反馈
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function M:ShowFanKui()
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self.fankui.gameObject:SetActive(true)
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self.battleRecord.gameObject:SetActive(false)
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self.friendChat.gameObject:SetActive(false)
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end
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-- 战斗记录
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function M:ShowBattleRecord()
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self.battleRecord.gameObject:SetActive(true)
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self.fankui.gameObject:SetActive(false)
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self.friendChat.gameObject:SetActive(false)
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end
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-- 朋友聊天
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function M:ShowFriendChat()
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self.friendChat.gameObject:SetActive(true)
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self.fankui.gameObject:SetActive(false)
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self.battleRecord.gameObject:SetActive(false)
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end
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@ -13,7 +13,64 @@ end
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function M:init()
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local view = self._view
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local bg = view.transform:Find("imageBG")
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bg = bg:GetComponent(typeof(UnityEngine.UI.Image))
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bg.sprite = CommonUISprite:GetSprite("bg1")
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local grid = view.transform:Find("grid")
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local btnGuide = grid:Find("btnGuide")
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btnGuide = btnGuide:GetComponent(typeof(UnityEngine.UI.Button))
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LuaUIHelper:AddButtonClick(btnGuide, function()
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end)
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local btnLine = grid:Find("btnLine")
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btnLine = btnLine:GetComponent(typeof(UnityEngine.UI.Button))
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LuaUIHelper:AddButtonClick(btnLine, function()
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end)
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local btnMusic = grid:Find("btnMusic")
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btnMusic = btnMusic:GetComponent(typeof(UnityEngine.UI.Button))
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LuaUIHelper:AddButtonClick(btnMusic, function()
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end)
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local btnAudio = grid:Find("btnAudio")
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btnAudio = btnAudio:GetComponent(typeof(UnityEngine.UI.Button))
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LuaUIHelper:AddButtonClick(btnAudio, function()
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end)
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local btnSettingLanguage = grid:Find("btnSettingLanguage")
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btnSettingLanguage = btnSettingLanguage:GetComponent(typeof(UnityEngine.UI.Button))
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LuaUIHelper:AddButtonClick(btnSettingLanguage, function()
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end)
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local btnPwd = grid:Find("btnPwd")
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btnPwd = btnPwd:GetComponent(typeof(UnityEngine.UI.Button))
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LuaUIHelper:AddButtonClick(btnPwd, function()
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end)
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local btnPwdSave = grid:Find("btnPwdSave")
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btnPwdSave = btnPwdSave:GetComponent(typeof(UnityEngine.UI.Button))
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LuaUIHelper:AddButtonClick(btnPwdSave, function()
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end)
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local btnMoneyPwd = grid:Find("btnMoneyPwd")
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btnMoneyPwd = btnMoneyPwd:GetComponent(typeof(UnityEngine.UI.Button))
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LuaUIHelper:AddButtonClick(btnMoneyPwd, function()
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end)
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--
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local btnAccountDelete = grid:Find("btnAccountDelete")
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btnAccountDelete = btnAccountDelete:GetComponent(typeof(UnityEngine.UI.Button))
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LuaUIHelper:AddButtonClick(btnAccountDelete, function()
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end)
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-- local bg = view.transform:Find("imageBG")
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-- bg = bg:GetComponent(typeof(UnityEngine.UI.Image))
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-- bg.sprite = CommonUISprite:GetSprite("bg1")
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end
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@ -2,22 +2,22 @@
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"Version": 1,
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"WorkspaceRootPath": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\",
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"Documents": [
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{
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"AbsoluteMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\core\\pageslidermanager.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
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"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\core\\pageslidermanager.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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},
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{
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"AbsoluteMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|d:\\unityproject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\core\\luauihelper.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
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"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\core\\luauihelper.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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},
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{
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"AbsoluteMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\hotupdate.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
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"AbsoluteMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|d:\\unityproject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\hotupdate.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
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"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\hotupdate.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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},
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{
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||||
"AbsoluteMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\vercheck.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
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"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\vercheck.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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},
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{
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"AbsoluteMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\core\\pageslidermanager.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
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"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\core\\pageslidermanager.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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},
|
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{
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||||
"AbsoluteMoniker": "D:0:0:{D75A4DC2-9F64-A98D-0D87-0D117969F0D9}|Assembly-CSharp-Editor.csproj|D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\editor\\buildbasewindow.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
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"RelativeMoniker": "D:0:0:{D75A4DC2-9F64-A98D-0D87-0D117969F0D9}|Assembly-CSharp-Editor.csproj|solutionrelative:assets\\scripts\\editor\\buildbasewindow.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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@ -46,11 +46,11 @@
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"DocumentGroups": [
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{
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"DockedWidth": 222,
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"SelectedChildIndex": 0,
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||||
"SelectedChildIndex": 3,
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||||
"Children": [
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{
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"$type": "Document",
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"DocumentIndex": 1,
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"DocumentIndex": 2,
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"Title": "HotUpdate.cs",
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"DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\HotUpdate.cs",
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"RelativeDocumentMoniker": "Assets\\Scripts\\HotUpdate.cs",
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@ -63,7 +63,7 @@
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},
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{
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"$type": "Document",
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"DocumentIndex": 2,
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"DocumentIndex": 3,
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"Title": "VerCheck.cs",
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"DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\VerCheck.cs",
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"RelativeDocumentMoniker": "Assets\\Scripts\\VerCheck.cs",
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@ -87,15 +87,16 @@
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},
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{
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"$type": "Document",
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"DocumentIndex": 3,
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"DocumentIndex": 0,
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"Title": "PageSliderManager.cs",
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||||
"DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Core\\PageSliderManager.cs",
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"RelativeDocumentMoniker": "Assets\\Scripts\\Core\\PageSliderManager.cs",
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||||
"ToolTip": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Core\\PageSliderManager.cs",
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"RelativeToolTip": "Assets\\Scripts\\Core\\PageSliderManager.cs",
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"ViewState": "AgIAANIDAAAAAAAAAABIwAUEAAABAAAAAAAAAA==",
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"ToolTip": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Core\\PageSliderManager.cs*",
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"RelativeToolTip": "Assets\\Scripts\\Core\\PageSliderManager.cs*",
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"ViewState": "AgIAANcAAAAAAAAAAAAAAOMAAAAMAAAAAAAAAA==",
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||||
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
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"WhenOpened": "2025-12-08T06:38:38.347Z"
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"WhenOpened": "2025-12-08T06:38:38.347Z",
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"EditorCaption": ""
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},
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{
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||||
"$type": "Document",
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@ -141,13 +142,13 @@
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},
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||||
{
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"$type": "Document",
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||||
"DocumentIndex": 0,
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"DocumentIndex": 1,
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||||
"Title": "LuaUIHelper.cs",
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||||
"DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Core\\LuaUIHelper.cs",
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||||
"RelativeDocumentMoniker": "Assets\\Scripts\\Core\\LuaUIHelper.cs",
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"ToolTip": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Core\\LuaUIHelper.cs",
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||||
"RelativeToolTip": "Assets\\Scripts\\Core\\LuaUIHelper.cs",
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"ViewState": "AgIAAJoBAAAAAAAAAAAcwLABAAAFAAAAAAAAAA==",
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"ViewState": "AgIAAAMAAAAAAAAAAAAqwIIBAAAoAAAAAAAAAA==",
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"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
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"WhenOpened": "2025-11-06T12:57:44.98Z",
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"EditorCaption": ""
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@ -3,15 +3,19 @@
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"WorkspaceRootPath": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\",
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"Documents": [
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{
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"AbsoluteMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\core\\pageslidermanager.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\core\\pageslidermanager.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
"AbsoluteMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|d:\\unityproject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\luahelper\\customscrollview.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\luahelper\\customscrollview.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
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},
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{
|
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"AbsoluteMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|d:\\unityproject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\core\\luauihelper.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\core\\luauihelper.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
||||
"AbsoluteMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|d:\\unityproject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\luahelper\\luauihelpersprite.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
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"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\luahelper\\luauihelpersprite.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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},
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{
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"AbsoluteMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|d:\\unityproject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\hotupdate.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"AbsoluteMoniker": "D:0:0:{A2FE74E1-B743-11D0-AE1A-00A0C90FFFC3}|\u003CMiscFiles\u003E|D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Core\\PageSliderManager.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
||||
"RelativeMoniker": "D:0:0:{A2FE74E1-B743-11D0-AE1A-00A0C90FFFC3}|\u003CMiscFiles\u003E|solutionrelative:Assets\\Scripts\\Core\\PageSliderManager.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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},
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{
|
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"AbsoluteMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\hotupdate.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
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"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\hotupdate.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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},
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{
|
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|
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@ -23,20 +27,8 @@
|
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"RelativeMoniker": "D:0:0:{D75A4DC2-9F64-A98D-0D87-0D117969F0D9}|Assembly-CSharp-Editor.csproj|solutionrelative:assets\\scripts\\editor\\buildbasewindow.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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},
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{
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"AbsoluteMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\core\\luauihelpertext.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
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"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\core\\luauihelpertext.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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},
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{
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"AbsoluteMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\core\\luanetclient.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
|
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"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\core\\luanetclient.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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},
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{
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"AbsoluteMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\assets\\scripts\\core\\luauihelpersprite.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}",
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"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\core\\luauihelpersprite.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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|
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"RelativeMoniker": "D:0:0:{A2FE74E1-B743-11D0-AE1A-00A0C90FFFC3}|\u003CMiscFiles\u003E|solutionrelative:Assets\\Scripts\\Core\\LuaUIHelperSprite.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
|
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}
|
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],
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"DocumentGroupContainers": [
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@ -46,11 +38,37 @@
|
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"DocumentGroups": [
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{
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"DockedWidth": 222,
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{
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"$type": "Document",
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"DocumentIndex": 2,
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"DocumentIndex": 0,
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"Title": "CustomScrollView.cs",
|
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"DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\LuaHelper\\CustomScrollView.cs",
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"RelativeDocumentMoniker": "Assets\\Scripts\\LuaHelper\\CustomScrollView.cs",
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"ToolTip": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\LuaHelper\\CustomScrollView.cs",
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"RelativeToolTip": "Assets\\Scripts\\LuaHelper\\CustomScrollView.cs",
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"ViewState": "AgIAAK4AAAAAAAAAAAAIwMQAAAANAAAAAAAAAA==",
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"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
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"WhenOpened": "2025-12-22T10:29:47.164Z",
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{
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RectTransform:
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m_StaticEditorFlags: 0
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RectTransform:
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m_ObjectHideFlags: 0
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File diff suppressed because it is too large
Load Diff
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fileFormatVersion: 2
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -0,0 +1,218 @@
|
|||
using UnityEngine;
|
||||
|
||||
public class CustomScrollView : MonoBehaviour
|
||||
{
|
||||
public RectTransform rectStopUp;
|
||||
public RectTransform rectStopDown;
|
||||
public RectTransform rectTitle;
|
||||
public RectTransform rectCenter;
|
||||
|
||||
public RectTransform rectCenterLimitUp;
|
||||
public RectTransform rectCenterLimitDown;
|
||||
public RectTransform rectCenterSubUp;
|
||||
public RectTransform rectCenterSubDown;
|
||||
|
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// 缓冲效果参数
|
||||
private float damping = 0.9f; // 阻尼系数,值越小缓冲越快
|
||||
private float minVelocity = 0.1f; // 最小速度阈值
|
||||
|
||||
private Vector3 vecStart;
|
||||
private Vector3 vecStartCenter;
|
||||
private Vector3 vecStartTitle;
|
||||
private Vector3 velocity = Vector3.zero; // 当前速度
|
||||
private bool isDragging = false;
|
||||
private float lastMouseY;
|
||||
private bool shouldStopScrollUp = false; // 是否应该停止向上滑动
|
||||
private bool shouldStopScrollDown = false; // 是否应该停止向下滑动
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (Input.GetMouseButtonDown(0))
|
||||
{
|
||||
StartDragging();
|
||||
}
|
||||
|
||||
if (Input.GetMouseButtonUp(0))
|
||||
{
|
||||
StopDragging();
|
||||
}
|
||||
|
||||
if (Input.GetMouseButton(0))
|
||||
{
|
||||
HandleDragging();
|
||||
}
|
||||
|
||||
// 应用缓冲效果
|
||||
ApplyInertia();
|
||||
}
|
||||
|
||||
private void StartDragging()
|
||||
{
|
||||
vecStart = Input.mousePosition;
|
||||
vecStartCenter = rectCenter.position;
|
||||
vecStartTitle = rectTitle.position;
|
||||
lastMouseY = Input.mousePosition.y;
|
||||
velocity = Vector3.zero;
|
||||
isDragging = true;
|
||||
shouldStopScrollUp = false;
|
||||
shouldStopScrollDown = false;
|
||||
}
|
||||
|
||||
private void StopDragging()
|
||||
{
|
||||
isDragging = false;
|
||||
}
|
||||
|
||||
private void HandleDragging()
|
||||
{
|
||||
if (!isDragging) return;
|
||||
|
||||
Vector3 currentMousePos = Input.mousePosition;
|
||||
|
||||
// 计算基于鼠标Y值移动量的滑动
|
||||
float deltaY = currentMousePos.y - vecStart.y;
|
||||
Vector3 newPosition = vecStartCenter + new Vector3(0, deltaY, 0);
|
||||
|
||||
// 检查边界限制
|
||||
CheckScrollLimits(deltaY);
|
||||
|
||||
// 根据边界限制决定是否更新rectCenter位置
|
||||
if (!(deltaY > 0 && shouldStopScrollDown) && !(deltaY < 0 && shouldStopScrollUp))
|
||||
{
|
||||
// 直接设置rectCenter的位置
|
||||
rectCenter.position = newPosition;
|
||||
|
||||
// 计算rectTitle应该移动到的位置
|
||||
Vector3 newTitlePosition = vecStartTitle + new Vector3(0, deltaY, 0);
|
||||
|
||||
// 限制rectTitle的位置,不能超过上下边界
|
||||
float minY = rectStopDown.position.y;
|
||||
float maxY = rectStopUp.position.y;
|
||||
newTitlePosition.y = Mathf.Clamp(newTitlePosition.y, minY, maxY);
|
||||
|
||||
// 设置rectTitle的位置
|
||||
rectTitle.position = newTitlePosition;
|
||||
}
|
||||
|
||||
// 计算当前速度(用于缓冲效果)
|
||||
float currentDeltaY = currentMousePos.y - lastMouseY;
|
||||
velocity = new Vector3(0, currentDeltaY / Time.deltaTime, 0);
|
||||
lastMouseY = currentMousePos.y;
|
||||
}
|
||||
|
||||
private void ApplyInertia()
|
||||
{
|
||||
if (!isDragging && velocity.magnitude > minVelocity)
|
||||
{
|
||||
// 检查边界限制
|
||||
CheckScrollLimits(velocity.y * Time.deltaTime);
|
||||
|
||||
// 检查是否应该停止惯性滑动
|
||||
bool shouldStopInertia = (velocity.y > 0 && shouldStopScrollDown) || (velocity.y < 0 && shouldStopScrollUp);
|
||||
|
||||
if (!shouldStopInertia)
|
||||
{
|
||||
// 使用指数衰减的缓冲
|
||||
float deceleration = Mathf.Pow(damping, Time.deltaTime * 60f);
|
||||
velocity *= deceleration;
|
||||
|
||||
// rectCenter继续移动
|
||||
rectCenter.position += velocity * Time.deltaTime;
|
||||
|
||||
// rectTitle跟随rectCenter移动,但受边界限制
|
||||
Vector3 newTitlePosition = rectTitle.position + velocity * Time.deltaTime;
|
||||
float minY = rectStopDown.position.y;
|
||||
float maxY = rectStopUp.position.y;
|
||||
newTitlePosition.y = Mathf.Clamp(newTitlePosition.y, minY, maxY);
|
||||
rectTitle.position = newTitlePosition;
|
||||
}
|
||||
else
|
||||
{
|
||||
// 如果应该停止,则快速减速
|
||||
velocity *= 0.5f;
|
||||
}
|
||||
|
||||
if (velocity.magnitude <= minVelocity)
|
||||
{
|
||||
velocity = Vector3.zero;
|
||||
}
|
||||
}
|
||||
else if (!isDragging && velocity.magnitude <= minVelocity)
|
||||
{
|
||||
// 当速度很小时,确保rectTitle仍在边界内
|
||||
Vector3 currentTitlePos = rectTitle.position;
|
||||
float minY = rectStopDown.position.y;
|
||||
float maxY = rectStopUp.position.y;
|
||||
currentTitlePos.y = Mathf.Clamp(currentTitlePos.y, minY, maxY);
|
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rectTitle.position = currentTitlePos;
|
||||
}
|
||||
}
|
||||
|
||||
// 检查滑动边界限制
|
||||
private void CheckScrollLimits(float deltaY)
|
||||
{
|
||||
// 重置标志
|
||||
shouldStopScrollUp = false;
|
||||
shouldStopScrollDown = false;
|
||||
|
||||
// 检查向下滑动时rectCenterSubUp不能低于rectCenterLimitUp
|
||||
if (deltaY < 0) // 向上滑动(rectCenter向下移动)
|
||||
{
|
||||
if (rectCenterSubUp != null && rectCenterLimitUp != null)
|
||||
{
|
||||
// 检查rectCenterSubUp的底部是否低于rectCenterLimitUp的顶部
|
||||
float subUpBottom = rectCenterSubUp.position.y - rectCenterSubUp.rect.height / 2;
|
||||
float limitUpTop = rectCenterLimitUp.position.y + rectCenterLimitUp.rect.height / 2;
|
||||
|
||||
if (subUpBottom < limitUpTop)
|
||||
{
|
||||
shouldStopScrollUp = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 检查向上滑动时rectCenterSubDown不能高于rectCenterLimitDown
|
||||
if (deltaY > 0) // 向下滑动(rectCenter向上移动)
|
||||
{
|
||||
if (rectCenterSubDown != null && rectCenterLimitDown != null)
|
||||
{
|
||||
// 检查rectCenterSubDown的顶部是否高于rectCenterLimitDown的底部
|
||||
float subDownTop = rectCenterSubDown.position.y + rectCenterSubDown.rect.height / 2;
|
||||
float limitDownBottom = rectCenterLimitDown.position.y - rectCenterLimitDown.rect.height / 2;
|
||||
|
||||
if (subDownTop > limitDownBottom)
|
||||
{
|
||||
shouldStopScrollDown = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 外部可以调用这个方法来添加额外的速度(例如反弹效果)
|
||||
public void AddVelocity(Vector3 additionalVelocity)
|
||||
{
|
||||
velocity += additionalVelocity;
|
||||
}
|
||||
|
||||
// 设置缓冲参数
|
||||
public void SetDamping(float newDamping)
|
||||
{
|
||||
damping = Mathf.Clamp(newDamping, 0.1f, 0.99f);
|
||||
}
|
||||
|
||||
// 获取当前速度
|
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public Vector3 GetCurrentVelocity()
|
||||
{
|
||||
return velocity;
|
||||
}
|
||||
|
||||
// 新增:强制更新rectTitle位置到边界内(可以在必要时调用)
|
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public void ClampTitlePosition()
|
||||
{
|
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Vector3 currentTitlePos = rectTitle.position;
|
||||
float minY = rectStopDown.position.y;
|
||||
float maxY = rectStopUp.position.y;
|
||||
currentTitlePos.y = Mathf.Clamp(currentTitlePos.y, minY, maxY);
|
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rectTitle.position = currentTitlePos;
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}
|
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}
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|
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@ -0,0 +1,11 @@
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,6 +1,5 @@
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using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
|
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using UnityEngine;
|
||||
|
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public class LuaUIHelperSprite : MonoBehaviour
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
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@ -1,3 +0,0 @@
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Base path: 'D:/Program Files/Editor/2021.3.45f2c1/Editor/Data', plugins path 'D:/Program Files/Editor/2021.3.45f2c1/Editor/Data/PlaybackEngines'
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Cmd: initializeCompiler
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@ -1,3 +0,0 @@
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Base path: 'D:/Program Files/Editor/2021.3.45f2c1/Editor/Data', plugins path 'D:/Program Files/Editor/2021.3.45f2c1/Editor/Data/PlaybackEngines'
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Cmd: initializeCompiler
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@ -14,7 +14,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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serializedVersion: 2
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@ -24,7 +24,7 @@ MonoBehaviour:
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vertical: 0
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controlID: 2144
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controlID: 21
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--- !u!114 &2
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MonoBehaviour:
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m_ObjectHideFlags: 52
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serializedVersion: 2
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x: 0
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@ -143,7 +143,7 @@ MonoBehaviour:
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--- !u!114 &4
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m_OverlayCanvas:
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m_LastAppliedPresetName: Default
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@ -230,7 +230,7 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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m_ExpandedIDs: 14f2fbff20f2fbff2eb6000052b600006ab6000076b6000086b6000090b600009eb60000aeb60000b6b60000
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m_Text: Asset Store
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m_MinSize: {x: 276, y: 71}
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m_MaxSize: {x: 4001, y: 4021}
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m_ActualView: {fileID: 18}
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||||
m_MinSize: {x: 275, y: 50}
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m_MaxSize: {x: 4000, y: 4000}
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||||
m_ActualView: {fileID: 19}
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||||
m_Panes:
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||||
- {fileID: 18}
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- {fileID: 19}
|
||||
m_Selected: 0
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||||
m_LastSelected: 0
|
||||
--- !u!114 &18
|
||||
--- !u!114 &19
|
||||
MonoBehaviour:
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||||
m_ObjectHideFlags: 52
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m_CorrespondingSourceObject: {fileID: 0}
|
||||
|
|
|
|||
Loading…
Reference in New Issue