1076390229 2025-12-20 21:04:12 +08:00
parent 6b519279e1
commit 1f90340b92
41 changed files with 8727 additions and 4674 deletions

View File

@ -13,15 +13,24 @@ end
function M:init() function M:init()
local view = self._view local view = self._view
local bg = view.transform:GetComponent(typeof(UnityEngine.UI.Image))
bg.sprite = CommonUISprite:GetSprite("bg1")
local btnBack = view.transform:Find("btnBack") local btnBack = view.transform:Find("btnBack")
local btnBackBg = btnBack:GetComponent(typeof(UnityEngine.UI.Image)) local btnBackBg = btnBack:GetComponent(typeof(UnityEngine.UI.Image))
btnBackBg.sprite = CommonUISprite:GetSprite("arrow1") btnBackBg.sprite = CommonUISprite:GetSprite("arrow1")
btnBack = btnBack:GetComponent(typeof(UnityEngine.UI.Button)) btnBack = btnBack:GetComponent(typeof(UnityEngine.UI.Button))
LuaUIHelper:AddButtonClick(btnBack, function() LuaUIHelper:AddButtonClick(btnBack, function()
ViewManager.ChangeView(ViewManager.View_MainNew) UIManager.ShowUI(UIManager.LobbyView)
end)
local btnReset = view.transform:Find("btnReset")
btnReset = btnReset:GetComponent(typeof(UnityEngine.UI.Button))
LuaUIHelper:AddButtonClick(btnReset, function()
end)
local btnFilter = view.transform:Find("btnFilter")
btnFilter = btnFilter:GetComponent(typeof(UnityEngine.UI.Button))
LuaUIHelper:AddButtonClick(btnFilter, function()
end) end)
self.titleCopy = view.transform:Find("scroll/Viewport/Content/imageTitle") self.titleCopy = view.transform:Find("scroll/Viewport/Content/imageTitle")
@ -34,9 +43,9 @@ end
function M:SetList(v) function M:SetList(v)
for index, value in ipairs(self.list) do for index, value in ipairs(self.list) do
value.goTitle:SetActive(false) value.rectTitle.gameObject:SetActive(false)
value.rectTs:SetActive(false) value.rectTs.gameObject:SetActive(false)
value.rectRank:SetActive(false) value.rectRank.gameObject:SetActive(false)
end end
for index, value in ipairs(v) do for index, value in ipairs(v) do
if index > #self.list then if index > #self.list then
@ -142,6 +151,7 @@ function M:ShowData(indexTemp, val, v)
end end
listRank[index].textName.text = value.name listRank[index].textName.text = value.name
listRank[index].goItem.gameObject:SetActive(true) listRank[index].goItem.gameObject:SetActive(true)
listRank[index].Animator:Play("stop", -1, 0)
end end
end end
@ -156,9 +166,16 @@ end
function M:OnClickItem(val) function M:OnClickItem(val)
-- print("按键值:" .. val.indexList .. "=" .. val.type .. "=" .. val.kind .. "=" .. val.index) -- print("按键值:" .. val.indexList .. "=" .. val.type .. "=" .. val.kind .. "=" .. val.index)
local temp = FilterData[val.type] local temp = FilterData[val.type]
if val.kind == "ts" then if val.kind == "Ts" then
for index, value in ipairs(temp.ts.data) do for index, value in ipairs(temp.ts.data) do
if val.index == index then if val.index == index then
value.isShow = not value.isShow
local d = self.list[val.indexList].TS.list[index]
if value.isShow then
d.Animator:Play("open", -1, 0)
else
d.Animator:Play("close", -1, 0)
end
break break
end end
end end
@ -170,6 +187,9 @@ function M:OnClickItem(val)
local v = index % 4 local v = index % 4
if v == 1 then if v == 1 then
value.isShow = not value.isShow value.isShow = not value.isShow
data[index + 1].isShow = value.isShow
data[index + 2].isShow = value.isShow
data[index + 3].isShow = value.isShow
if value.isShow then if value.isShow then
listRank[index].Animator:Play("open", -1, 0) listRank[index].Animator:Play("open", -1, 0)
listRank[index + 1].Animator:Play("open", -1, 0) listRank[index + 1].Animator:Play("open", -1, 0)
@ -184,21 +204,64 @@ function M:OnClickItem(val)
else else
value.isShow = not value.isShow value.isShow = not value.isShow
v = index - v v = index - v
print("这是数字" .. v .. "=" .. index) if v % 4 == 0 and index % 4 == 0 then
if value.isShow then v = v - 4
listRank[index].Animator:Play("open", -1, 0)
else
listRank[index].Animator:Play("close", -1, 0)
end end
print("什么鬼" ..
tostring(data[v + 2].isShow) .. local animTimeIndex = LuaUIHelper:GetAnimatorAormalizedTime(listRank[index].Animator, true)
tostring(data[v + 3].isShow) .. tostring(data[v + 4].isShow)) if value.isShow then
if not LuaUIHelper:GetAnimatorIsName(listRank[index].Animator, "open") then
if animTimeIndex > 1 then
animTimeIndex = 1
end
if not LuaUIHelper:GetAnimatorIsName(listRank[index].Animator, "close") then
animTimeIndex = 1
else
animTimeIndex = 1 - animTimeIndex
end
listRank[index].Animator:Play("open", -1, animTimeIndex)
end
else
if not LuaUIHelper:GetAnimatorIsName(listRank[index].Animator, "close") then
if animTimeIndex > 1 then
animTimeIndex = 1
end
if not LuaUIHelper:GetAnimatorIsName(listRank[index].Animator, "open") then
animTimeIndex = 1
else
animTimeIndex = 1 - animTimeIndex
end
listRank[index].Animator:Play("close", -1, animTimeIndex)
end
end
local animTimeHead = LuaUIHelper:GetAnimatorAormalizedTime(listRank[v + 1].Animator, true)
if data[v + 2].isShow and data[v + 3].isShow and data[v + 4].isShow then if data[v + 2].isShow and data[v + 3].isShow and data[v + 4].isShow then
data[v + 1].isShow = true data[v + 1].isShow = true
listRank[v + 1].Animator:Play("open", -1, 0) if not LuaUIHelper:GetAnimatorIsName(listRank[v + 1].Animator, "open") then
if animTimeHead > 1 then
animTimeHead = 1
end
if not LuaUIHelper:GetAnimatorIsName(listRank[v + 1].Animator, "close") then
animTimeHead = 1
listRank[v + 1].Animator:Play("open", -1, animTimeHead)
else
listRank[v + 1].Animator:Play("open", -1, 1 - animTimeHead)
end
end
else else
data[v + 1].isShow = false data[v + 1].isShow = false
listRank[v + 1].Animator:Play("close", -1, 0) if not LuaUIHelper:GetAnimatorIsName(listRank[v + 1].Animator, "close") then
if animTimeHead > 1 then
animTimeHead = 1
end
if not LuaUIHelper:GetAnimatorIsName(listRank[v + 1].Animator, "open") then
animTimeHead = 1
listRank[v + 1].Animator:Play("close", -1, animTimeHead)
else
listRank[v + 1].Animator:Play("close", -1, 1 - animTimeHead)
end
end
end end
end end
break break

View File

@ -18,12 +18,12 @@ function M:init(view)
LuaUIHelper:AddButtonClick(btnNews, function() LuaUIHelper:AddButtonClick(btnNews, function()
end) end)
local btnFilter = view:Find("btnFilter") self.btnFilter = view:Find("btnFilter")
self.btnFilter_activepoint = btnFilter:Find("imagePoint") self.btnFilter_activepoint = self.btnFilter:Find("imagePoint")
btnFilter = btnFilter:GetComponent(typeof(UnityEngine.UI.Button)) self.btnFilter = self.btnFilter:GetComponent(typeof(UnityEngine.UI.Button))
LuaUIHelper:AddButtonClick(btnFilter, function() LuaUIHelper:AddButtonClick(self.btnFilter, function()
local viewTemp = UIManager.ShowUI(UIManager.ViewFilter) local viewTemp = UIManager.ShowUI(UIManager.ViewFilter)
viewTemp:SetList(self.aar_title[self.enumTitle.Home].page) viewTemp:SetList(self.aar_title[self.selectTitle].page)
end) end)
self.aar_title = {} self.aar_title = {}
@ -73,7 +73,12 @@ function M:init(view)
end end
function M:OnShowPage(val) function M:OnShowPage(val)
self.selectTitle = self.aar_title[val].v
if #self.aar_title[val].page == 0 then
self.btnFilter.gameObject:SetActive(false)
else
self.btnFilter.gameObject:SetActive(true)
end
end end
return M return M

View File

@ -2,14 +2,6 @@
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"WorkspaceRootPath": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\", "WorkspaceRootPath": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\",
"Documents": [ "Documents": [
{
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"RelativeMoniker": "D:0:0:{D75A4DC2-9F64-A98D-0D87-0D117969F0D9}|Assembly-CSharp-Editor.csproj|solutionrelative:assets\\scripts\\editor\\customsettings.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
},
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"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\core\\luauihelper.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}" "RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\core\\luauihelper.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
@ -19,8 +11,8 @@
"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\hotupdate.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}" "RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\hotupdate.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
}, },
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"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\source\\generate\\hotupdatewrap.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}" "RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\vercheck.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
}, },
{ {
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@ -54,23 +46,11 @@
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{ {
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"SelectedChildIndex": 2, "SelectedChildIndex": 0,
"Children": [ "Children": [
{ {
"$type": "Document", "$type": "Document",
"DocumentIndex": 4, "DocumentIndex": 1,
"Title": "HotupdateWrap.cs",
"DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Source\\Generate\\HotupdateWrap.cs",
"RelativeDocumentMoniker": "Assets\\Source\\Generate\\HotupdateWrap.cs",
"ToolTip": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Source\\Generate\\HotupdateWrap.cs",
"RelativeToolTip": "Assets\\Source\\Generate\\HotupdateWrap.cs",
"ViewState": "AgIAAAAAAAAAAAAAAAAAAAQAAAANAAAAAAAAAA==",
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
"WhenOpened": "2025-12-16T12:10:36.126Z"
},
{
"$type": "Document",
"DocumentIndex": 3,
"Title": "HotUpdate.cs", "Title": "HotUpdate.cs",
"DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\HotUpdate.cs", "DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\HotUpdate.cs",
"RelativeDocumentMoniker": "Assets\\Scripts\\HotUpdate.cs", "RelativeDocumentMoniker": "Assets\\Scripts\\HotUpdate.cs",
@ -78,24 +58,12 @@
"RelativeToolTip": "Assets\\Scripts\\HotUpdate.cs", "RelativeToolTip": "Assets\\Scripts\\HotUpdate.cs",
"ViewState": "AgIAAJcAAAAAAAAAAAAAwK4AAAAAAAAAAAAAAA==", "ViewState": "AgIAAJcAAAAAAAAAAAAAwK4AAAAAAAAAAAAAAA==",
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},
{
"$type": "Document",
"DocumentIndex": 0,
"Title": "CustomSettings.cs",
"DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Editor\\CustomSettings.cs",
"RelativeDocumentMoniker": "Assets\\Scripts\\Editor\\CustomSettings.cs",
"ToolTip": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Editor\\CustomSettings.cs",
"RelativeToolTip": "Assets\\Scripts\\Editor\\CustomSettings.cs",
"ViewState": "AgIAAJ4AAAAAAAAAAADgv7IAAAAxAAAAAAAAAA==",
"Icon": "ae27a6b0-e345-4288-96df-5eaf394ee369.000738|",
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"EditorCaption": "" "EditorCaption": ""
}, },
{ {
"$type": "Document", "$type": "Document",
"DocumentIndex": 1, "DocumentIndex": 2,
"Title": "VerCheck.cs", "Title": "VerCheck.cs",
"DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\VerCheck.cs", "DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\VerCheck.cs",
"RelativeDocumentMoniker": "Assets\\Scripts\\VerCheck.cs", "RelativeDocumentMoniker": "Assets\\Scripts\\VerCheck.cs",
@ -107,7 +75,7 @@
}, },
{ {
"$type": "Document", "$type": "Document",
"DocumentIndex": 6, "DocumentIndex": 4,
"Title": "BuildBaseWindow.cs", "Title": "BuildBaseWindow.cs",
"DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Editor\\BuildBaseWindow.cs", "DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Editor\\BuildBaseWindow.cs",
"RelativeDocumentMoniker": "Assets\\Scripts\\Editor\\BuildBaseWindow.cs", "RelativeDocumentMoniker": "Assets\\Scripts\\Editor\\BuildBaseWindow.cs",
@ -119,7 +87,7 @@
}, },
{ {
"$type": "Document", "$type": "Document",
"DocumentIndex": 5, "DocumentIndex": 3,
"Title": "PageSliderManager.cs", "Title": "PageSliderManager.cs",
"DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Core\\PageSliderManager.cs", "DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Core\\PageSliderManager.cs",
"RelativeDocumentMoniker": "Assets\\Scripts\\Core\\PageSliderManager.cs", "RelativeDocumentMoniker": "Assets\\Scripts\\Core\\PageSliderManager.cs",
@ -131,7 +99,7 @@
}, },
{ {
"$type": "Document", "$type": "Document",
"DocumentIndex": 9, "DocumentIndex": 7,
"Title": "LuaUIHelperSprite.cs", "Title": "LuaUIHelperSprite.cs",
"DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Core\\LuaUIHelperSprite.cs", "DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Core\\LuaUIHelperSprite.cs",
"RelativeDocumentMoniker": "Assets\\Scripts\\Core\\LuaUIHelperSprite.cs", "RelativeDocumentMoniker": "Assets\\Scripts\\Core\\LuaUIHelperSprite.cs",
@ -149,7 +117,7 @@
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{ {
"$type": "Document", "$type": "Document",
"DocumentIndex": 7, "DocumentIndex": 5,
"Title": "LuaUIHelperText.cs", "Title": "LuaUIHelperText.cs",
"DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Core\\LuaUIHelperText.cs", "DocumentMoniker": "D:\\UnityProject\\dezhou\\dezhou_client\\wb_unity_pro\\Assets\\Scripts\\Core\\LuaUIHelperText.cs",
"RelativeDocumentMoniker": "Assets\\Scripts\\Core\\LuaUIHelperText.cs", "RelativeDocumentMoniker": "Assets\\Scripts\\Core\\LuaUIHelperText.cs",
@ -161,7 +129,7 @@
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"RelativeDocumentMoniker": "Assets\\Scripts\\Core\\LuaNetClient.cs", "RelativeDocumentMoniker": "Assets\\Scripts\\Core\\LuaNetClient.cs",
@ -173,20 +141,20 @@
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View File

@ -2,26 +2,22 @@
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"RelativeMoniker": "D:0:0:{447B58C1-7AFB-29A7-57FF-8787F9E109CD}|Assembly-CSharp.csproj|solutionrelative:assets\\scripts\\core\\pageslidermanager.cs||{A6C744A8-0E4A-4FC6-886A-064283054674}"
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@ -968,7 +968,6 @@ public class PageSliderManager : MonoBehaviour, IBeginDragHandler, IDragHandler,
// 处理页面切换动画 // 处理页面切换动画
HandleDirectJumpAnimation(previousPageIndex, targetIndex); HandleDirectJumpAnimation(previousPageIndex, targetIndex);
Debug.Log($"直接跳转到页面 {targetIndex},起始位置: {jumpStartX},目标位置: {jumpTargetX}");
} }
// 添加停止所有动画的方法 // 添加停止所有动画的方法

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