WaitView = {} local M = WaitView local Unit = {} function WaitView.new() setmetatable(M, { __index = BaseView }) local self = setmetatable({}, { __index = M }) self.class = "WaitView" self._full = true return self end function M:init() local view = self._view self.textTitle = view.transform:Find("image/textTitle") self.textTitle = self.textTitle:GetComponent(typeof(UnityEngine.UI.Text)) self.textInfo = view.transform:Find("image/textInfo") self.textInfo = self.textInfo:GetComponent(typeof(UnityEngine.UI.Text)) end return M