dezhou_client/lua_probject/extend_project/extend/zipai/weimaque/EXGameInfo.lua

121 lines
4.7 KiB
Lua

local EXGameInfo = {}
local M = EXGameInfo
function EXGameInfo.new(blur_view)
setmetatable(M, {__index = IGameInfo})
local self = setmetatable({}, {__index = M})
self.class = 'EXGameInfo'
UIPackage.AddPackage('extend/zipai/weimaque/ui/Info_Poker_WeiMaQue')
return self
end
local _help_url = 'ui://Info_Poker_WeiMaQue/Com_help'
function M:GetHelpUrl()
return _help_url
end
local _icon_url = "ui://Info_Poker_WeiMaQue/icon"
function M:GetIconUrl()
return _icon_url
end
local _icon_url1 = "ui://Info_Poker_WeiMaQue/icon1"
function M:GetIconUrl1()
return _icon_url1
end
function M:FillData()
self._maxPlayer = 3 -- 默认玩家人数
self._roundChoice = 2 -- 回合选项数
self._config = UIPackage.CreateObjectFromURL('ui://Info_Poker_WeiMaQue/Cgm_create_room')
end
local _play_list = {"老名堂","全名堂","大卓版","小卓版","钻石版"}
function M:GetPlayList()
return _play_list
end
function M:SelectedConfigData()
local _config = self._config
local renshu = _config:GetController('renshu').selectedIndex == 0 and 2 or 3
local round = _config:GetController('round').selectedIndex == 0 and 1 or 2
local Cost = _config:GetController('Cost').selectedIndex
local wanfa = _config:GetController('play_list').selectedIndex
local liuzi = _config:GetController('liuzi').selectedIndex == 1 and true or false
local zhuang = _config:GetController('zhuang').selectedIndex
local deng = _config:GetController('deng').selectedIndex
local duichupai = _config:GetController('duichupai').selectedIndex
local fanpai = _config:GetController('fanpai').selectedIndex
local qupai = _config:GetChild('btn_qupai').selected
local longbaiwei = _config:GetChild('btn_long').selected
local tianhu = _config:GetChild('btn_tinahu').selected
local quanqiuren = _config:GetChild('btn_quanqiuren').selected
local dingdui = _config:GetChild('btn_dingdui').selected
local piaodui = _config:GetChild('btn_piaodui').selected
local wuqiannian = _config:GetChild('btn_wuqiannian').selected
local zhuoxiaosan = _config:GetChild('btn_zhuoxiaosan').selected
local xinlianxin = _config:GetChild('btn_xinlianxin').selected
local _data = {}
_data['opt'] = round -- 1 2 8局 16 局
_data['AA'] = Cost
_data['maxPlayers'] = renshu
_data['wanfa'] = wanfa -- 0 老名堂 1 全名堂 2 大卓版 3 小卓版 4钻石
_data['liuzi'] = liuzi -- true 开 false 关
if liuzi then
_data['zhuang'] = zhuang -- 庄闲 0 20/10/10 1 30/20/20 2 40/30/30
_data['deng'] = deng -- 一登 0 一登=80 1 一登=100 2 一登=200
end
_data['qupai'] = qupai
_data['duichupai'] = duichupai
_data['fanpai'] = fanpai
_data['longbaiwei'] = longbaiwei
_data['tianhu'] = tianhu
_data['quanqiuren'] = quanqiuren
_data['dingdui'] = dingdui
_data['piaodui'] = piaodui
_data['wuqiannian'] = wuqiannian
_data['zhuoxiaosan'] = zhuoxiaosan
_data['xinlianxin'] = xinlianxin
return _data
end
function M:LoadConfigData(data)
local _config = self._config
_config:GetController('round').selectedIndex = data.opt == 1 and 0 or 1
_config:GetController('renshu').selectedIndex = data.maxPlayers == 2 and 0 or 1
_config:GetController('Cost').selectedIndex = data.AA
_config:GetController('play_list').selectedIndex = data.wanfa
_config:GetController('liuzi').selectedIndex = data.liuzi and 1 or 0
if data.liuzi then
_config:GetController('deng').selectedIndex = data.deng == 1 and 1 or 0
_config:GetController('zhuang').selectedIndex = data.zhuang == 1 and 1 or 0
end
_config:GetChild('btn_qupai').selected = data.qupai or false
_config:GetController('duichupai').selectedIndex = data.duichupai == 1 and 1 or 0
_config:GetController('fanpai').selectedIndex = data.fanpai == 1 and 1 or 0
_config:GetChild('btn_long').selected = data.longbaiwei or false
_config:GetChild('btn_tinahu').selected = data.tianhu or false
_config:GetChild('btn_quanqiuren').selected = data.quanqiuren or false
_config:GetChild('btn_dingdui').selected = data.dingdui or false
_config:GetChild('btn_piaodui').selected = data.piaodui or false
_config:GetChild('btn_wuqiannian').selected = data.wuqiannian or false
_config:GetChild('btn_zhuoxiaosan').selected = data.zhuoxiaosan or false
_config:GetChild('btn_xinlianxin').selected = data.xinlianxin or false
end
function M:OnChangeOption(ctype)
IGameInfo.OnChangeOption(self, ctype)
local people = self._config:GetController('renshu')
people.onChanged:Set(
function()
self._maxPlayer = people.selectedIndex + 2
self:ShowVariablePrice(ctype)
end
)
end
return M