92 lines
2.3 KiB
Lua
92 lines
2.3 KiB
Lua
-- Edit By ChenGY
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-- 记录各游戏的桌面背景
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local TableBG = {}
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local M = TableBG
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local bg_config = {
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{id = 1, url = "base/tablebg/bg/bg1", thumb = "ui://Common/b04"},
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{id = 2, url = "base/tablebg/bg/bg2", thumb = "ui://Common/b05"},
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{id = 3, url = "base/tablebg/bg/bg3", thumb = "ui://Common/b06"},
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{id = 4, url = "base/tablebg/bg/bg7", thumb = "ui://Common/b01"},
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{id = 5, url = "base/tablebg/bg/bg5", thumb = "ui://Common/b02"},
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{id = 6, url = "base/tablebg/bg/bg4", thumb = "ui://Common/b03"},
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}
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function TableBG.GetBGConfig(config)
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return config or bg_config
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end
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local function GetBG(data, game_id)
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local bg_id = 0
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for i = 1, #data do
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if data[i].game_id == game_id then
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bg_id = data[i].bg_id
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break
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end
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end
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return bg_id
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end
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local function SetBG(data, game_id, bg_id)
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local contain_key = false
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for i = 1, #data do
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if data[i].game_id == game_id then
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contain_key = true
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if data[i].bg_id ~= bg_id then
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data[i].bg_id = bg_id
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break
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end
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end
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end
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if not contain_key then
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local _data = {}
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_data.game_id = game_id
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_data.bg_id = bg_id
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table.insert(data, _data)
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end
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end
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function TableBG.GetTableBG(game_id)
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local id = -1
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local json_data = Utils.LoadLocalFile(DataManager.SelfUser.account_id .. DataManager.SelfUser.invite_code)
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-- print(DataManager.SelfUser.invite_code, DataManager.SelfUser.account_id)
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if json_data ~= nil then
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local config_data = json.decode(json_data)
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id = GetBG(config_data, game_id)
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end
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return id
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end
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function TableBG.LoadTableBG(id, game_id, main_view, config)
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local bg_id = M.GetTableBG(game_id)
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local index
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if not bg_id then
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index = 1
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elseif bg_id > 0 then
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index = bg_id
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else
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index = id
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end
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local con
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if config then
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con = config[index]
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else
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con = bg_config[index]
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end
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LoadGameBg(con and con.url or bg_config[1].url, main_view)
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end
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function TableBG.SaveTableBG(game_id, bg_id)
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local config_data
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local json_data = Utils.LoadLocalFile(DataManager.SelfUser.account_id .. DataManager.SelfUser.invite_code)
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if json_data ~= nil then
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config_data = json.decode(json_data)
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else
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config_data = {}
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end
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SetBG(config_data, game_id, bg_id)
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Utils.SaveLocalFile(DataManager.SelfUser.account_id .. DataManager.SelfUser.invite_code, json.encode(config_data))
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end
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return M |