dezhou_client/lua_probject/base_project/Game/DataManager.lua

23 lines
430 B
Lua

require "Game.Data.init"
---
--@module Game.DataManager
DataManager= {
--my user
SelfUser = User.new(),
CurrenRoom = nil,
-- 互动表情时间,控制cd
InteractTime = 0,
-- 记录各游戏使用牌型的列表,现暂时只保存了麻将的数据.
CardTypeList = nil,
-- 牌友圈列表
groups = Groups.new(),
-- 禁止互动的房间ID
BanInteractRoom = nil,
-- app版本
AppVersion = "",
}