dezhou_client/lua_probject/base_project/Game/View/Common/LanguageManager.lua

59 lines
3.1 KiB
Lua

LanguageManager = {
ChineseSim = 1,
ChineseTrad = 2,
English = 3
}
local languageType = LanguageManager.ChineseSim
local _languageMap = {}
function LanguageManager.Tex(s)
if _languageMap[s] then
return _languageMap[s][languageType]
end
return s
end
function LanguageManager.GetLanguageType()
return languageType
end
function LanguageManager.SetLanaguageType(t)
languageType = t
EventManager:Call(EventManager.Language)
end
function LanguageManager.Init()
-- 中文 繁体 英文
_languageMap["是的"] = { [1] = "是的", [2] = "是的", [3] = "Confirm" }
_languageMap["请输入手机号码"] = { [1] = "请输入手机号码", [2] = "請輸入手機號碼", [3] = "Phone No." }
_languageMap["请输入密码"] = { [1] = "请输入密码", [2] = "請輸入密碼", [3] = "Password" }
_languageMap["马上注册"] = { [1] = "马上注册", [2] = "馬上註冊", [3] = "Sign Up" }
_languageMap["忘记密码"] = { [1] = "忘记密码", [2] = "忘記密碼", [3] = "Forgot Pwd" }
_languageMap["登录"] = { [1] = "登录", [2] = "登入", [3] = "Login" }
_languageMap["请输入邮箱"] = { [1] = "请输入邮箱", [2] = "請輸入郵箱", [3] = "Email" }
_languageMap["上一步"] = { [1] = "上一步", [2] = "上一步", [3] = "Back" }
_languageMap["下一步"] = { [1] = "下一步", [2] = "下一步", [3] = "Next Step" }
_languageMap["请输入短信验证码"] = { [1] = "请输入短信验证码", [2] = "請輸入簡訊驗證碼", [3] = "Please enter the SMS verification code" }
_languageMap["设置密码"] = { [1] = "设置密码", [2] = "設置密碼", [3] = "New Password" }
_languageMap["完成"] = { [1] = "完成", [2] = "完成", [3] = "Completed" }
_languageMap["联盟币"] = { [1] = "联盟币", [2] = "聯盟幣", [3] = "Alliance Coin" }
_languageMap["钱包"] = { [1] = "钱包", [2] = "錢包", [3] = "Wallet" }
_languageMap["好友"] = { [1] = "好友", [2] = "好友", [3] = "Good friend" }
_languageMap["战绩"] = { [1] = "战绩", [2] = "戰績", [3] = "Records" }
_languageMap["牌谱"] = { [1] = "牌谱", [2] = "牌譜", [3] = "Handbook" }
_languageMap["反馈"] = { [1] = "反馈", [2] = "反饋", [3] = "Feedback" }
_languageMap["消息"] = { [1] = "消息", [2] = "消息", [3] = "" }
_languageMap["切换线路"] = { [1] = "切换线路", [2] = "切換線路", [3] = "Switch Line" }
_languageMap["设置"] = { [1] = "设置", [2] = "設定", [3] = "Settings" }
_languageMap["德州"] = { [1] = "德州", [2] = "德州", [3] = "Texas" }
_languageMap["切换"] = { [1] = "切换", [2] = "切換", [3] = "Switch" }
_languageMap["修复"] = { [1] = "修复", [2] = "修復", [3] = "Repair" }
_languageMap["奖金"] = { [1] = "奖金", [2] = "獎金", [3] = "Bonus" }
_languageMap["请输入手机号码"] = { [1] = "", [2] = "?", [3] = "3" }
_languageMap["请输入手机号码"] = { [1] = "", [2] = "?", [3] = "3" }
_languageMap["请输入手机号码"] = { [1] = "", [2] = "?", [3] = "3" }
_languageMap["请输入手机号码"] = { [1] = "", [2] = "?", [3] = "3" }
end