23 lines
549 B
Lua
23 lines
549 B
Lua
GameGroupView = {}
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local M = GameGroupView
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function GameGroupView.new()
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setmetatable(M, { __index = BaseView })
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local self = setmetatable({}, { __index = M })
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self.class = "GameGroupView"
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self._full = true
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self:init()
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return self
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end
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function M:init()
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self:InitView("base/prefab/ViewGameGroup.prefab", "base/prefab/ViewGameGroup")
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local view = self._view
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local bg = view.transform:Find("imageBG")
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bg = bg:GetComponent(typeof(UnityEngine.UI.Image))
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bg.sprite = CommonUISprite:GetSprite("bg1")
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end
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