dezhou_client/lua_probject/base_project/Game/View/LobbyNew/UnitJoinNone.lua

36 lines
1.2 KiB
Lua

local UnitJoinNone = {}
local M = UnitJoinNone
function UnitJoinNone.new(path, transform)
local self = setmetatable({}, { __index = M })
self.view = UIManager.GetGo(path, transform)
self:init(self.view.transform)
return self
end
function M:init(view)
local btnCreateUnit = view:Find("imageUnitHead/btnCreate")
btnCreateUnit = btnCreateUnit:GetComponent(typeof(UnityEngine.UI.Button))
LuaUIHelper:AddButtonClick(btnCreateUnit, function()
UIManager.ShowUI(UIManager.ViewCreateUnit)
end)
local btnJoinUnit = view:Find("imageUnitHead/btnJoin")
btnJoinUnit = btnJoinUnit:GetComponent(typeof(UnityEngine.UI.Button))
LuaUIHelper:AddButtonClick(btnJoinUnit, function()
UIManager.ShowUI(UIManager.ViewCreateUnit)
end)
local btnCreateTable = view:Find("btnCreate")
btnCreateTable = btnCreateTable:GetComponent(typeof(UnityEngine.UI.Button))
LuaUIHelper:AddButtonClick(btnCreateTable, function()
UIManager.ShowUI(UIManager.ViewCreateCardGame)
end)
local btnJoinTable = view:Find("btnJoin")
btnJoinTable = btnJoinTable:GetComponent(typeof(UnityEngine.UI.Button))
LuaUIHelper:AddButtonClick(btnJoinTable, function()
end)
end
return M