hengyang_client/wb_unity_pro/Assets/Source/Generate/FairyGUI_DisplayObjectWrap.cs

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2025-09-01 20:15:53 +08:00
//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class FairyGUI_DisplayObjectWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(FairyGUI.DisplayObject), typeof(FairyGUI.EventDispatcher));
L.RegFunction("SetXY", SetXY);
L.RegFunction("SetPosition", SetPosition);
L.RegFunction("SetSize", SetSize);
L.RegFunction("EnsureSizeCorrect", EnsureSizeCorrect);
L.RegFunction("SetScale", SetScale);
L.RegFunction("EnterPaintingMode", EnterPaintingMode);
L.RegFunction("LeavePaintingMode", LeavePaintingMode);
L.RegFunction("GetBounds", GetBounds);
L.RegFunction("GlobalToLocal", GlobalToLocal);
L.RegFunction("LocalToGlobal", LocalToGlobal);
L.RegFunction("WorldToLocal", WorldToLocal);
L.RegFunction("TransformPoint", TransformPoint);
L.RegFunction("TransformRect", TransformRect);
L.RegFunction("RemoveFromParent", RemoveFromParent);
L.RegFunction("InvalidateBatchingState", InvalidateBatchingState);
L.RegFunction("Update", Update);
L.RegFunction("Dispose", Dispose);
L.RegFunction("New", _CreateFairyGUI_DisplayObject);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("name", get_name, set_name);
L.RegVar("onPaint", get_onPaint, set_onPaint);
L.RegVar("gOwner", get_gOwner, set_gOwner);
L.RegVar("id", get_id, set_id);
L.RegVar("parent", get_parent, null);
L.RegVar("gameObject", get_gameObject, null);
L.RegVar("cachedTransform", get_cachedTransform, null);
L.RegVar("graphics", get_graphics, null);
L.RegVar("paintingGraphics", get_paintingGraphics, null);
L.RegVar("onClick", get_onClick, null);
L.RegVar("onRightClick", get_onRightClick, null);
L.RegVar("onTouchBegin", get_onTouchBegin, null);
L.RegVar("onTouchMove", get_onTouchMove, null);
L.RegVar("onTouchEnd", get_onTouchEnd, null);
L.RegVar("onRollOver", get_onRollOver, null);
L.RegVar("onRollOut", get_onRollOut, null);
L.RegVar("onMouseWheel", get_onMouseWheel, null);
L.RegVar("onAddedToStage", get_onAddedToStage, null);
L.RegVar("onRemovedFromStage", get_onRemovedFromStage, null);
L.RegVar("onKeyDown", get_onKeyDown, null);
L.RegVar("onClickLink", get_onClickLink, null);
L.RegVar("alpha", get_alpha, set_alpha);
L.RegVar("grayed", get_grayed, set_grayed);
L.RegVar("visible", get_visible, set_visible);
L.RegVar("x", get_x, set_x);
L.RegVar("y", get_y, set_y);
L.RegVar("z", get_z, set_z);
L.RegVar("xy", get_xy, set_xy);
L.RegVar("position", get_position, set_position);
L.RegVar("width", get_width, set_width);
L.RegVar("height", get_height, set_height);
L.RegVar("size", get_size, set_size);
L.RegVar("scaleX", get_scaleX, set_scaleX);
L.RegVar("scaleY", get_scaleY, set_scaleY);
L.RegVar("scale", get_scale, set_scale);
L.RegVar("rotation", get_rotation, set_rotation);
L.RegVar("rotationX", get_rotationX, set_rotationX);
L.RegVar("rotationY", get_rotationY, set_rotationY);
L.RegVar("skew", get_skew, set_skew);
L.RegVar("perspective", get_perspective, set_perspective);
L.RegVar("focalLength", get_focalLength, set_focalLength);
L.RegVar("pivot", get_pivot, set_pivot);
L.RegVar("location", get_location, set_location);
L.RegVar("material", get_material, set_material);
L.RegVar("shader", get_shader, set_shader);
L.RegVar("renderingOrder", get_renderingOrder, set_renderingOrder);
L.RegVar("layer", get_layer, set_layer);
L.RegVar("isDisposed", get_isDisposed, null);
L.RegVar("topmost", get_topmost, null);
L.RegVar("stage", get_stage, null);
L.RegVar("worldSpaceContainer", get_worldSpaceContainer, null);
L.RegVar("touchable", get_touchable, set_touchable);
L.RegVar("paintingMode", get_paintingMode, null);
L.RegVar("cacheAsBitmap", get_cacheAsBitmap, set_cacheAsBitmap);
L.RegVar("filter", get_filter, set_filter);
L.RegVar("blendMode", get_blendMode, set_blendMode);
L.RegVar("home", get_home, set_home);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _CreateFairyGUI_DisplayObject(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 0)
{
FairyGUI.DisplayObject obj = new FairyGUI.DisplayObject();
ToLua.PushObject(L, obj);
return 1;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FairyGUI.DisplayObject.New");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetXY(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
obj.SetXY(arg0, arg1);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetPosition(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 4);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
obj.SetPosition(arg0, arg1, arg2);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetSize(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
obj.SetSize(arg0, arg1);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int EnsureSizeCorrect(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
obj.EnsureSizeCorrect();
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetScale(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
obj.SetScale(arg0, arg1);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int EnterPaintingMode(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
System.Nullable<FairyGUI.Margin> arg1 = ToLua.CheckNullable<FairyGUI.Margin>(L, 3);
obj.EnterPaintingMode(arg0, arg1);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int LeavePaintingMode(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
obj.LeavePaintingMode(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int GetBounds(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
FairyGUI.DisplayObject arg0 = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 2);
UnityEngine.Rect o = obj.GetBounds(arg0);
ToLua.PushValue(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int GlobalToLocal(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
UnityEngine.Vector2 o = obj.GlobalToLocal(arg0);
ToLua.Push(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int LocalToGlobal(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
UnityEngine.Vector2 o = obj.LocalToGlobal(arg0);
ToLua.Push(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int WorldToLocal(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 3);
UnityEngine.Vector3 o = obj.WorldToLocal(arg0, arg1);
ToLua.Push(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int TransformPoint(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
FairyGUI.DisplayObject arg1 = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 3);
UnityEngine.Vector2 o = obj.TransformPoint(arg0, arg1);
ToLua.Push(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int TransformRect(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
UnityEngine.Rect arg0 = StackTraits<UnityEngine.Rect>.Check(L, 2);
FairyGUI.DisplayObject arg1 = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 3);
UnityEngine.Rect o = obj.TransformRect(arg0, arg1);
ToLua.PushValue(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int RemoveFromParent(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
obj.RemoveFromParent();
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int InvalidateBatchingState(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
obj.InvalidateBatchingState();
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Update(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
FairyGUI.UpdateContext arg0 = (FairyGUI.UpdateContext)ToLua.CheckObject<FairyGUI.UpdateContext>(L, 2);
obj.Update(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Dispose(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 1);
obj.Dispose();
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_name(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
string ret = obj.name;
LuaDLL.lua_pushstring(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index name on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_onPaint(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.EventCallback0 ret = obj.onPaint;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index onPaint on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_gOwner(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.GObject ret = obj.gOwner;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index gOwner on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_id(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
uint ret = obj.id;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index id on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_parent(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.Container ret = obj.parent;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index parent on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_gameObject(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.GameObject ret = obj.gameObject;
ToLua.PushSealed(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index gameObject on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_cachedTransform(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Transform ret = obj.cachedTransform;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index cachedTransform on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_graphics(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.NGraphics ret = obj.graphics;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index graphics on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_paintingGraphics(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.NGraphics ret = obj.paintingGraphics;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index paintingGraphics on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_onClick(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.EventListener ret = obj.onClick;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index onClick on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_onRightClick(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.EventListener ret = obj.onRightClick;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index onRightClick on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_onTouchBegin(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.EventListener ret = obj.onTouchBegin;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index onTouchBegin on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_onTouchMove(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.EventListener ret = obj.onTouchMove;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index onTouchMove on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_onTouchEnd(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.EventListener ret = obj.onTouchEnd;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index onTouchEnd on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_onRollOver(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.EventListener ret = obj.onRollOver;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index onRollOver on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_onRollOut(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.EventListener ret = obj.onRollOut;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index onRollOut on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_onMouseWheel(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.EventListener ret = obj.onMouseWheel;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index onMouseWheel on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_onAddedToStage(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.EventListener ret = obj.onAddedToStage;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index onAddedToStage on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_onRemovedFromStage(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.EventListener ret = obj.onRemovedFromStage;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index onRemovedFromStage on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_onKeyDown(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.EventListener ret = obj.onKeyDown;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index onKeyDown on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_onClickLink(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.EventListener ret = obj.onClickLink;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index onClickLink on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_alpha(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float ret = obj.alpha;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index alpha on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_grayed(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
bool ret = obj.grayed;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index grayed on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_visible(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
bool ret = obj.visible;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index visible on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_x(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float ret = obj.x;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index x on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_y(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float ret = obj.y;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index y on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_z(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float ret = obj.z;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index z on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_xy(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Vector2 ret = obj.xy;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index xy on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_position(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Vector3 ret = obj.position;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index position on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_width(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float ret = obj.width;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index width on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_height(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float ret = obj.height;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index height on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_size(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Vector2 ret = obj.size;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index size on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_scaleX(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float ret = obj.scaleX;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index scaleX on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_scaleY(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float ret = obj.scaleY;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index scaleY on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_scale(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Vector2 ret = obj.scale;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index scale on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_rotation(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float ret = obj.rotation;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotation on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_rotationX(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float ret = obj.rotationX;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotationX on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_rotationY(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float ret = obj.rotationY;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotationY on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_skew(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Vector2 ret = obj.skew;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index skew on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_perspective(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
bool ret = obj.perspective;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index perspective on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_focalLength(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
int ret = obj.focalLength;
LuaDLL.lua_pushinteger(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index focalLength on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_pivot(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Vector2 ret = obj.pivot;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index pivot on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_location(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Vector3 ret = obj.location;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index location on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_material(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Material ret = obj.material;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index material on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_shader(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
string ret = obj.shader;
LuaDLL.lua_pushstring(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index shader on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_renderingOrder(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
int ret = obj.renderingOrder;
LuaDLL.lua_pushinteger(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderingOrder on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_layer(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
int ret = obj.layer;
LuaDLL.lua_pushinteger(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index layer on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_isDisposed(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
bool ret = obj.isDisposed;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index isDisposed on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_topmost(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.Container ret = obj.topmost;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index topmost on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_stage(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.Stage ret = obj.stage;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index stage on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_worldSpaceContainer(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.Container ret = obj.worldSpaceContainer;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index worldSpaceContainer on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_touchable(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
bool ret = obj.touchable;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index touchable on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_paintingMode(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
bool ret = obj.paintingMode;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index paintingMode on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_cacheAsBitmap(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
bool ret = obj.cacheAsBitmap;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index cacheAsBitmap on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_filter(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.IFilter ret = obj.filter;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index filter on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_blendMode(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.BlendMode ret = obj.blendMode;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index blendMode on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_home(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Transform ret = obj.home;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index home on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_name(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
string arg0 = ToLua.CheckString(L, 2);
obj.name = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index name on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_onPaint(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.EventCallback0 arg0 = (FairyGUI.EventCallback0)ToLua.CheckDelegate<FairyGUI.EventCallback0>(L, 2);
obj.onPaint = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index onPaint on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_gOwner(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.GObject arg0 = (FairyGUI.GObject)ToLua.CheckObject<FairyGUI.GObject>(L, 2);
obj.gOwner = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index gOwner on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_id(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
uint arg0 = (uint)LuaDLL.luaL_checknumber(L, 2);
obj.id = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index id on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_alpha(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.alpha = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index alpha on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_grayed(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.grayed = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index grayed on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_visible(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.visible = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index visible on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_x(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.x = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index x on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_y(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.y = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index y on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_z(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.z = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index z on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_xy(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
obj.xy = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index xy on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_position(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
obj.position = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index position on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_width(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.width = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index width on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_height(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.height = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index height on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_size(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
obj.size = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index size on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_scaleX(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.scaleX = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index scaleX on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_scaleY(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.scaleY = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index scaleY on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_scale(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
obj.scale = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index scale on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_rotation(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.rotation = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotation on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_rotationX(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.rotationX = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotationX on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_rotationY(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.rotationY = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotationY on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_skew(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
obj.skew = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index skew on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_perspective(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.perspective = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index perspective on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_focalLength(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
obj.focalLength = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index focalLength on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_pivot(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
obj.pivot = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index pivot on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_location(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2);
obj.location = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index location on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_material(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject<UnityEngine.Material>(L, 2);
obj.material = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index material on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_shader(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
string arg0 = ToLua.CheckString(L, 2);
obj.shader = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index shader on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_renderingOrder(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
obj.renderingOrder = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderingOrder on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_layer(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
obj.layer = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index layer on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_touchable(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.touchable = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index touchable on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_cacheAsBitmap(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.cacheAsBitmap = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index cacheAsBitmap on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_filter(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.IFilter arg0 = (FairyGUI.IFilter)ToLua.CheckObject<FairyGUI.IFilter>(L, 2);
obj.filter = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index filter on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_blendMode(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
FairyGUI.BlendMode arg0 = (FairyGUI.BlendMode)ToLua.CheckObject(L, 2, typeof(FairyGUI.BlendMode));
obj.blendMode = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index blendMode on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_home(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o;
UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject<UnityEngine.Transform>(L, 2);
obj.home = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index home on a nil value");
}
}
}