2025-04-22 14:14:08 +08:00
|
|
|
AreaOderType = {
|
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|
|
|
left_right = 'left_right',
|
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|
|
right_left = 'right_left',
|
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|
|
up_down = 'up_down',
|
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|
|
|
down_up = 'down_up'
|
|
|
|
|
}
|
|
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|
|
local PlayerCardInfoView = {
|
|
|
|
|
_view = nil,
|
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|
|
_mainView = nil,
|
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|
|
_mask_liangpai = nil,
|
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|
|
|
_mask_data = nil,
|
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|
|
|
_area_handcard_list = nil,
|
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|
|
|
_src_fz_list = nil,
|
|
|
|
|
_current_card_type = -1
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
local M = PlayerCardInfoView
|
|
|
|
|
|
|
|
|
|
--- Create a new PlayerCardInfoView
|
|
|
|
|
function M.new(view, mainView)
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|
|
local self = {}
|
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|
|
setmetatable(self, { __index = M })
|
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|
|
self._view = view
|
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|
self._mainView = mainView
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|
self:init()
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|
|
return self
|
|
|
|
|
end
|
|
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|
|
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|
|
function M:init()
|
2025-04-24 17:25:42 +08:00
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|
|
local CardInfo = self._view:GetChild('Text_CardInfo')
|
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|
|
|
self._viewText_cardInfo = json.decode(CardInfo.text)
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|
|
self._view_handCardList = self._view:GetChild('List_HandCard')
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|
self._view_FZList = self._view:GetChild('List_FZ')
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|
|
self._view_outCardList = self._view:GetChild('List_OutCard')
|
2025-04-24 17:41:31 +08:00
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|
|
self._view_getCard = self._view:GetChild('Btn_HandCard')
|
2025-04-22 14:14:08 +08:00
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|
|
2025-04-24 17:25:42 +08:00
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|
|
self._ctr_getCard = self._view:GetController('getCard')
|
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|
|
self._ctr_seletedGet = self._view:GetController('seletedGetCard')
|
2025-04-22 14:14:08 +08:00
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|
|
end
|
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|
|
function M:SetPlayer(p)
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|
|
self._player = p
|
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|
|
end
|
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|
|
|
|
|
|
function M:FillData(begin)
|
|
|
|
|
if (begin) then
|
|
|
|
|
for i = 1, #self._player.fz_list do
|
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|
|
self:UpdateFzList(self._player.fz_list[i], -1)
|
|
|
|
|
end
|
|
|
|
|
self:UpdateOutCardList()
|
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|
|
|
else
|
|
|
|
|
self._current_card_type = DataManager.CurrenRoom.card_type
|
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|
|
|
|
|
|
|
|
if self._current_card_type == 2 then
|
|
|
|
|
local c3d = self._view:GetController('3d')
|
|
|
|
|
if c3d ~= nil then
|
|
|
|
|
c3d.selectedIndex = 1
|
|
|
|
|
end
|
|
|
|
|
else
|
|
|
|
|
local c3d = self._view:GetController('3d')
|
|
|
|
|
if c3d ~= nil then
|
|
|
|
|
c3d.selectedIndex = 0
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function M:Clear()
|
|
|
|
|
--self._ctr_state.selectedIndex = 0
|
|
|
|
|
self._area_fz_list.x = self._src_fz_list.x
|
|
|
|
|
self._area_fz_list.y = self._src_fz_list.y
|
|
|
|
|
self._area_fz_list.width = self._src_fz_list.z
|
|
|
|
|
self._area_fz_list.height = self._src_fz_list.w
|
|
|
|
|
|
|
|
|
|
self._area_fz_list:RemoveChildren(0, -1, true)
|
|
|
|
|
self._area_handcard_list:RemoveChildren(0, -1, true)
|
|
|
|
|
self._area_outcard_list:RemoveChildren(0, -1, true)
|
|
|
|
|
self._mask_liangpai:RemoveChildren(0, -1, true)
|
2025-04-24 17:25:42 +08:00
|
|
|
self._view_handCardList:RemoveChildren(0, -1, true)
|
|
|
|
|
self._view_outCardList:RemoveChildren(0, -1, true)
|
|
|
|
|
self._view_FZList:RemoveChildren(0, -1, true)
|
|
|
|
|
self._view_getCard:RemoveChildren(0, -1, true)
|
|
|
|
|
|
|
|
|
|
self._view_handCardList.selectedIndex = -1
|
|
|
|
|
self._click_index = self._view_handCardList.selectedIndex
|
|
|
|
|
self._ctr_seletedGet.selectedIndex = 0
|
2025-04-22 14:14:08 +08:00
|
|
|
end
|
|
|
|
|
|
|
|
|
|
-- 获取麻将资源前缀
|
|
|
|
|
function M:GetPrefix()
|
|
|
|
|
-- local card_type = DataManager.CurrenRoom.card_type
|
|
|
|
|
-- local prefix = card_type == 1 and "a" or ""
|
|
|
|
|
-- return prefix
|
|
|
|
|
return get_majiang_prefix(DataManager.CurrenRoom.game_id)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function M:fillCard(obj, pos_str, card, use3d)
|
|
|
|
|
if DataManager.CurrenRoom.jing and card == DataManager.CurrenRoom.jing and obj:GetController('jing') then
|
|
|
|
|
obj:GetController('jing').selectedIndex = 1
|
|
|
|
|
end
|
|
|
|
|
if self._current_card_type == 2 and (use3d == nil or use3d == true) then
|
|
|
|
|
obj.icon = 'ui://MajiangCard3d/' .. 'b' .. pos_str .. card
|
|
|
|
|
else
|
|
|
|
|
obj.icon = 'ui://Main_Majiang/' .. self:GetPrefix() .. pos_str .. card
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function M:fillCard2(obj, pos_str, card)
|
|
|
|
|
if DataManager.CurrenRoom.jing and card == DataManager.CurrenRoom.jing and obj:GetController('jing') then
|
|
|
|
|
obj:GetController('jing').selectedIndex = 1
|
|
|
|
|
end
|
2025-04-24 17:25:42 +08:00
|
|
|
|
|
|
|
|
|
2025-04-22 14:14:08 +08:00
|
|
|
obj:GetChild("icon").url = 'ui://Main_Majiang/' .. pos_str .. card
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function M:getBackCard(card)
|
|
|
|
|
return 'ui://Main_Majiang/' .. card
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function M:GetCard(btn)
|
|
|
|
|
local pic_name = split(btn.icon, '/')[4]
|
|
|
|
|
local lst = string.split(pic_name, '_')
|
|
|
|
|
return tonumber(lst[2] or 0)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function M:UpdateHandCard(getcard, mp)
|
|
|
|
|
getcard = getcard or false
|
|
|
|
|
mp = mp or false
|
|
|
|
|
|
2025-04-24 17:25:42 +08:00
|
|
|
self._view_handCardList:RemoveChildren()
|
|
|
|
|
for i = 0, self._player.hand_left_count - 1 do
|
|
|
|
|
-- if i >= self._view_handCardList.numItems then
|
|
|
|
|
self._view_handCardList:AddItemFromPool()
|
|
|
|
|
-- end
|
2025-04-22 14:14:08 +08:00
|
|
|
end
|
2025-04-24 17:25:42 +08:00
|
|
|
self._ctr_getCard.selectedIndex = getcard and 1 or 0
|
2025-04-22 14:14:08 +08:00
|
|
|
end
|
|
|
|
|
|
|
|
|
|
-- 获取麻将图片资源位置,可以在扩展中复写
|
|
|
|
|
function M:GetCardPicPack()
|
|
|
|
|
-- if DataManager.CurrenRoom.card_type == 2 then
|
|
|
|
|
-- return "MajiangCard3d"
|
|
|
|
|
-- else
|
|
|
|
|
return 'Main_Majiang'
|
|
|
|
|
-- end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function M:adjust3dOutPut(obj, area, oder, num, index)
|
|
|
|
|
if index >= num then
|
|
|
|
|
local row = 1 + math.floor(((index - num) / (num + 2)))
|
|
|
|
|
local col = ((index - num) % (num + 2))
|
|
|
|
|
|
|
|
|
|
if oder == AreaOderType.left_right then
|
|
|
|
|
obj.x = obj.x + math.floor((area.width - obj.width * (num + 2)) / 2)
|
|
|
|
|
elseif oder == AreaOderType.right_left then
|
|
|
|
|
obj.x = obj.x - math.floor((area.width - obj.width * (num + 2)) / 2)
|
|
|
|
|
elseif oder == AreaOderType.up_down then
|
|
|
|
|
obj.y = obj.y + math.floor((area.height - obj.height * (num + 2)) / 2)
|
|
|
|
|
obj.x = obj.x - col * 7 + 7 * (row + 1)
|
|
|
|
|
elseif oder == AreaOderType.down_up then
|
|
|
|
|
obj.y = obj.y - math.floor((area.height - obj.height * (num + 2)) / 2)
|
|
|
|
|
obj.x = obj.x - col * 7 - 7 * (row - 1)
|
|
|
|
|
end
|
|
|
|
|
else
|
|
|
|
|
if oder == AreaOderType.left_right then
|
|
|
|
|
obj.x = obj.x + math.floor((area.width - obj.width * num) / 2)
|
|
|
|
|
elseif oder == AreaOderType.right_left then
|
|
|
|
|
obj.x = obj.x - math.floor((area.width - obj.width * num) / 2)
|
|
|
|
|
elseif oder == AreaOderType.up_down then
|
|
|
|
|
obj.y = obj.y + math.floor((area.height - obj.height * num) / 2)
|
|
|
|
|
obj.x = obj.x - index * 7
|
|
|
|
|
elseif oder == AreaOderType.down_up then
|
|
|
|
|
obj.y = obj.y - math.floor((area.height - obj.height * num) / 2)
|
|
|
|
|
obj.x = obj.x - index * 7
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function M:UpdateOutCardList(outcard, card_item, cursor)
|
|
|
|
|
outcard = outcard or nil
|
|
|
|
|
card_item = card_item or 0
|
|
|
|
|
cursor = cursor or nil
|
|
|
|
|
|
2025-04-24 17:25:42 +08:00
|
|
|
local outCardName = self._viewText_cardInfo['Out_Card']
|
|
|
|
|
local outcard
|
2025-04-22 14:14:08 +08:00
|
|
|
|
2025-04-24 17:25:42 +08:00
|
|
|
local outlist = self._player.outcard_list
|
2025-04-22 14:14:08 +08:00
|
|
|
|
|
|
|
|
for i = 0, #outlist - 1 do
|
2025-04-24 17:25:42 +08:00
|
|
|
local outcard = self._view_outCardList:AddItemFromPool()
|
|
|
|
|
self:fillCard2(outcard, outCardName, outlist[i + 1])
|
2025-04-22 14:14:08 +08:00
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
-- 设置添加角标的方法
|
|
|
|
|
function M:SetAddFlag(cb)
|
|
|
|
|
self.__addFlag = cb
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
-- 给麻将牌添加flag
|
|
|
|
|
function M:AddFlag(index, card, btn)
|
|
|
|
|
if not self.__addFlag then
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
local str_flag = self.__addFlag(index, card, btn)
|
|
|
|
|
btn:GetController('hun').selectedIndex = str_flag == '' and 0 or 1
|
|
|
|
|
btn:GetChild('flag').icon = str_flag
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local function getPos(my_seat, other_seat, total)
|
|
|
|
|
local pos = 0
|
|
|
|
|
pos = other_seat - my_seat + 1
|
|
|
|
|
if pos <= 0 then
|
|
|
|
|
pos = pos + total
|
|
|
|
|
end
|
|
|
|
|
if total ~= 4 and pos == total then
|
|
|
|
|
pos = total + 1
|
|
|
|
|
end
|
|
|
|
|
return pos
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function M:UpdateFzList(fz, index, show_card)
|
2025-04-24 17:25:42 +08:00
|
|
|
local fz_list = self._mask_data['fz_list']
|
|
|
|
|
local FZame = self._viewText_cardInfo['FZ_Card']
|
|
|
|
|
index = index or 0
|
|
|
|
|
show_card = show_card or nil
|
2025-04-22 14:14:08 +08:00
|
|
|
|
2025-04-24 17:25:42 +08:00
|
|
|
local outCard
|
2025-04-22 14:14:08 +08:00
|
|
|
|
2025-04-24 17:25:42 +08:00
|
|
|
-- if self._view_outCardList.numItems < #outlist - 1 then
|
|
|
|
|
-- for i = 1, #outlist - 1 do
|
|
|
|
|
-- outcard = self._view_outCardList:AddItemFromPool()
|
|
|
|
|
-- -- end
|
|
|
|
|
-- self:fillCard2(outcard, outCardName, outlist[i])
|
|
|
|
|
-- end
|
|
|
|
|
-- end
|
2025-04-22 14:14:08 +08:00
|
|
|
|
2025-04-24 17:25:42 +08:00
|
|
|
outCard = self._view_FZList:AddItemFromPool()
|
2025-04-22 14:14:08 +08:00
|
|
|
|
2025-04-24 17:25:42 +08:00
|
|
|
if fz.type == FZType.Chi then
|
|
|
|
|
for i = 1, 3 do
|
|
|
|
|
local FZCard = outCard:GetChild(string.format("Comp_Card%d", i))
|
|
|
|
|
self:fillCard2(FZCard, FZame, fz.opcard[i])
|
2025-04-22 14:14:08 +08:00
|
|
|
end
|
2025-04-24 17:25:42 +08:00
|
|
|
else
|
|
|
|
|
local ctr_Four = outCard:GetController("isFour")
|
|
|
|
|
for i = 1, 3 do
|
|
|
|
|
local FZCard = outCard:GetChild(string.format("Comp_Card%d", i))
|
|
|
|
|
print("lingmengfz", string.format("Comp_Card%d", i), FZCard)
|
|
|
|
|
self:fillCard2(FZCard, FZame, fz.card)
|
|
|
|
|
end
|
|
|
|
|
if fz.type == FZType.Peng then
|
|
|
|
|
ctr_Four.selectedIndex = 0
|
2025-04-22 14:14:08 +08:00
|
|
|
else
|
2025-04-24 17:25:42 +08:00
|
|
|
ctr_Four.selectedIndex = 1
|
|
|
|
|
local FZCard = outCard:GetChild(string.format("Comp_Card%d", 4))
|
|
|
|
|
self:fillCard2(FZCard, FZame, fz.card)
|
|
|
|
|
if fz.type == FZType.Gang_An then
|
|
|
|
|
self:fillCard2(FZCard, FZame, '00')
|
2025-04-22 14:14:08 +08:00
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
2025-04-24 17:25:42 +08:00
|
|
|
-- self:fillCard2(outcard, outCardName, card_item)
|
2025-04-22 14:14:08 +08:00
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function M:GetOutCardByIndex(index)
|
|
|
|
|
local outcard_list = self._mask_data['outcard_list']
|
|
|
|
|
local oder = outcard_list['oder']
|
|
|
|
|
local multi_draw_oder = 0
|
|
|
|
|
if (outcard_list['multi_draw_oder']) then
|
|
|
|
|
multi_draw_oder = outcard_list['multi_draw_oder']
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if (oder == AreaOderType.down_up or (multi_draw_oder == 1)) then
|
|
|
|
|
return self._area_outcard_list:GetChildAt(self._area_outcard_list.numChildren - index)
|
|
|
|
|
else
|
|
|
|
|
return self._area_outcard_list:GetChildAt(index - 1)
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function M:ResetFzList()
|
|
|
|
|
for i = 1, #self._player.fz_list do
|
|
|
|
|
local fz = self._player.fz_list[i]
|
|
|
|
|
-- if fz.type ~= FZType.Gang_Peng then
|
|
|
|
|
self:UpdateFzList(fz, -1)
|
|
|
|
|
-- else
|
|
|
|
|
-- self:UpdateFzList(fz, i)
|
|
|
|
|
-- end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local function replace_card(obj, prefix)
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local url = obj.icon
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if url then
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local len = string.len(url)
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local pos = string.len('ui://Main_Majiang/') + 1
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local head_char = string.sub(url, pos, pos)
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local card = string.sub(url, pos, len)
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if head_char >= 'a' then
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card = string.sub(card, 2, len)
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end
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obj.icon = 'ui://Main_Majiang/' .. prefix .. card
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end
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end
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function M:ResetCardType()
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local old_card_type = self._current_card_type
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self._current_card_type = DataManager.CurrenRoom.card_type
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--设置3d标志
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if self._current_card_type == 2 then
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local c3d = self._view:GetController('3d')
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if c3d ~= nil then
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c3d.selectedIndex = 1
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self._area_fz_list.x = self._src_fz_list_3d.x
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self._area_fz_list.y = self._src_fz_list_3d.y
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self._area_fz_list.width = self._src_fz_list_3d.z
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self._area_fz_list.height = self._src_fz_list_3d.w
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end
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else
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local c3d = self._view:GetController('3d')
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if c3d ~= nil then
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c3d.selectedIndex = 0
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self._area_fz_list.x = self._src_fz_list.x
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self._area_fz_list.y = self._src_fz_list.y
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self._area_fz_list.width = self._src_fz_list.z
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self._area_fz_list.height = self._src_fz_list.w
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end
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end
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local change2d = false
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if old_card_type == 2 and self._current_card_type ~= 2 then
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change2d = true
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end
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local change3d = false
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if old_card_type ~= 2 and self._current_card_type == 2 then
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change3d = true
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end
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if change2d == false and change3d == false and self._current_card_type ~= 2 then
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local prefix = self:GetPrefix()
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--更新已出牌
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for i = 1, self._area_outcard_list.numChildren do
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local obj = self._area_outcard_list:GetChildAt(i - 1)
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replace_card(obj, prefix)
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end
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--更新手牌
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for i = 1, self._area_handcard_list.numChildren do
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local obj = self._area_handcard_list:GetChildAt(i - 1)
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replace_card(obj, prefix)
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end
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--更新放子牌
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for i = 1, self._area_fz_list.numChildren do
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local com = self._area_fz_list:GetChildAt(i - 1)
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for j = 1, 4 do
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local obj = com:GetChild('card_' .. j)
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if obj then
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replace_card(obj, prefix)
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end
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end
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end
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end
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end
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return M
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