274 lines
6.8 KiB
C#
274 lines
6.8 KiB
C#
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//this source code was auto-generated by tolua#, do not modify it
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using System;
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using LuaInterface;
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public class FairyGUI_GGraphWrap
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{
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public static void Register(LuaState L)
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{
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L.BeginClass(typeof(FairyGUI.GGraph), typeof(FairyGUI.GObject));
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L.RegFunction("ReplaceMe", ReplaceMe);
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L.RegFunction("AddBeforeMe", AddBeforeMe);
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L.RegFunction("AddAfterMe", AddAfterMe);
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L.RegFunction("SetNativeObject", SetNativeObject);
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L.RegFunction("DrawRect", DrawRect);
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L.RegFunction("DrawRoundRect", DrawRoundRect);
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L.RegFunction("DrawEllipse", DrawEllipse);
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L.RegFunction("DrawPolygon", DrawPolygon);
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L.RegFunction("Setup_BeforeAdd", Setup_BeforeAdd);
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L.RegFunction("New", _CreateFairyGUI_GGraph);
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L.RegFunction("__tostring", ToLua.op_ToString);
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L.RegVar("color", get_color, set_color);
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L.RegVar("shape", get_shape, null);
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L.EndClass();
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _CreateFairyGUI_GGraph(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 0)
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{
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FairyGUI.GGraph obj = new FairyGUI.GGraph();
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ToLua.PushObject(L, obj);
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return 1;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FairyGUI.GGraph.New");
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}
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int ReplaceMe(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
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FairyGUI.GObject arg0 = (FairyGUI.GObject)ToLua.CheckObject<FairyGUI.GObject>(L, 2);
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obj.ReplaceMe(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int AddBeforeMe(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
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FairyGUI.GObject arg0 = (FairyGUI.GObject)ToLua.CheckObject<FairyGUI.GObject>(L, 2);
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obj.AddBeforeMe(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int AddAfterMe(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
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FairyGUI.GObject arg0 = (FairyGUI.GObject)ToLua.CheckObject<FairyGUI.GObject>(L, 2);
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obj.AddAfterMe(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetNativeObject(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
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FairyGUI.DisplayObject arg0 = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 2);
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obj.SetNativeObject(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int DrawRect(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 6);
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FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
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float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
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float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
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int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
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UnityEngine.Color arg3 = ToLua.ToColor(L, 5);
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UnityEngine.Color arg4 = ToLua.ToColor(L, 6);
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obj.DrawRect(arg0, arg1, arg2, arg3, arg4);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int DrawRoundRect(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 5);
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FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
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float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
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float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
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UnityEngine.Color arg2 = ToLua.ToColor(L, 4);
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float[] arg3 = ToLua.CheckNumberArray<float>(L, 5);
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obj.DrawRoundRect(arg0, arg1, arg2, arg3);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int DrawEllipse(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 4);
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FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
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float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
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float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
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UnityEngine.Color arg2 = ToLua.ToColor(L, 4);
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obj.DrawEllipse(arg0, arg1, arg2);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int DrawPolygon(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 5);
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FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
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float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
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float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
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UnityEngine.Vector2[] arg2 = ToLua.CheckStructArray<UnityEngine.Vector2>(L, 4);
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UnityEngine.Color arg3 = ToLua.ToColor(L, 5);
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obj.DrawPolygon(arg0, arg1, arg2, arg3);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int Setup_BeforeAdd(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 3);
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FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
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FairyGUI.Utils.ByteBuffer arg0 = (FairyGUI.Utils.ByteBuffer)ToLua.CheckObject<FairyGUI.Utils.ByteBuffer>(L, 2);
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int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
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obj.Setup_BeforeAdd(arg0, arg1);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_color(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.GGraph obj = (FairyGUI.GGraph)o;
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UnityEngine.Color ret = obj.color;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_shape(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.GGraph obj = (FairyGUI.GGraph)o;
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FairyGUI.Shape ret = obj.shape;
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ToLua.PushObject(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index shape on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_color(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.GGraph obj = (FairyGUI.GGraph)o;
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UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
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obj.color = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value");
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}
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}
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}
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