hengyang_client/wb_unity_pro/Assets/Source/Generate/EmojiDitcWrap.cs

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2025-07-04 00:27:03 +08:00
//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class EmojiDitcWrap
{
public static void Register(LuaState L)
{
L.BeginStaticLibs("EmojiDitc");
L.RegFunction("AddEmoji", AddEmoji);
L.RegVar("EmojiesDitc", get_EmojiesDitc, set_EmojiesDitc);
L.EndStaticLibs();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int AddEmoji(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
uint arg0 = (uint)LuaDLL.luaL_checknumber(L, 1);
string arg1 = ToLua.CheckString(L, 2);
EmojiDitc.AddEmoji(arg0, arg1);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_EmojiesDitc(IntPtr L)
{
try
{
ToLua.PushSealed(L, EmojiDitc.EmojiesDitc);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_EmojiesDitc(IntPtr L)
{
try
{
System.Collections.Generic.Dictionary<uint,FairyGUI.Emoji> arg0 = (System.Collections.Generic.Dictionary<uint,FairyGUI.Emoji>)ToLua.CheckObject(L, 2, typeof(System.Collections.Generic.Dictionary<uint,FairyGUI.Emoji>));
EmojiDitc.EmojiesDitc = arg0;
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
}