451 lines
10 KiB
C#
451 lines
10 KiB
C#
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//this source code was auto-generated by tolua#, do not modify it
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using System;
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using LuaInterface;
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public class FairyGUI_ImageWrap
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{
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public static void Register(LuaState L)
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{
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L.BeginClass(typeof(FairyGUI.Image), typeof(FairyGUI.DisplayObject));
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L.RegFunction("SetNativeSize", SetNativeSize);
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L.RegFunction("OnPopulateMesh", OnPopulateMesh);
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L.RegFunction("SliceFill", SliceFill);
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L.RegFunction("New", _CreateFairyGUI_Image);
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L.RegFunction("__tostring", ToLua.op_ToString);
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L.RegVar("texture", get_texture, set_texture);
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L.RegVar("color", get_color, set_color);
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L.RegVar("fillMethod", get_fillMethod, set_fillMethod);
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L.RegVar("fillOrigin", get_fillOrigin, set_fillOrigin);
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L.RegVar("fillClockwise", get_fillClockwise, set_fillClockwise);
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L.RegVar("fillAmount", get_fillAmount, set_fillAmount);
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L.RegVar("scale9Grid", get_scale9Grid, set_scale9Grid);
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L.RegVar("scaleByTile", get_scaleByTile, set_scaleByTile);
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L.RegVar("tileGridIndice", get_tileGridIndice, set_tileGridIndice);
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L.EndClass();
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _CreateFairyGUI_Image(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 0)
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{
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FairyGUI.Image obj = new FairyGUI.Image();
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ToLua.PushObject(L, obj);
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return 1;
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}
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else if (count == 1)
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{
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FairyGUI.NTexture arg0 = (FairyGUI.NTexture)ToLua.CheckObject<FairyGUI.NTexture>(L, 1);
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FairyGUI.Image obj = new FairyGUI.Image(arg0);
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ToLua.PushObject(L, obj);
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return 1;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FairyGUI.Image.New");
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}
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetNativeSize(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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FairyGUI.Image obj = (FairyGUI.Image)ToLua.CheckObject<FairyGUI.Image>(L, 1);
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obj.SetNativeSize();
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int OnPopulateMesh(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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FairyGUI.Image obj = (FairyGUI.Image)ToLua.CheckObject<FairyGUI.Image>(L, 1);
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FairyGUI.VertexBuffer arg0 = (FairyGUI.VertexBuffer)ToLua.CheckObject(L, 2, typeof(FairyGUI.VertexBuffer));
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obj.OnPopulateMesh(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SliceFill(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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FairyGUI.Image obj = (FairyGUI.Image)ToLua.CheckObject<FairyGUI.Image>(L, 1);
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FairyGUI.VertexBuffer arg0 = (FairyGUI.VertexBuffer)ToLua.CheckObject(L, 2, typeof(FairyGUI.VertexBuffer));
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obj.SliceFill(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_texture(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.Image obj = (FairyGUI.Image)o;
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FairyGUI.NTexture ret = obj.texture;
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ToLua.PushObject(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index texture on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_color(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.Image obj = (FairyGUI.Image)o;
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UnityEngine.Color ret = obj.color;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_fillMethod(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.Image obj = (FairyGUI.Image)o;
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FairyGUI.FillMethod ret = obj.fillMethod;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillMethod on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_fillOrigin(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.Image obj = (FairyGUI.Image)o;
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int ret = obj.fillOrigin;
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LuaDLL.lua_pushinteger(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillOrigin on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_fillClockwise(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.Image obj = (FairyGUI.Image)o;
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bool ret = obj.fillClockwise;
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LuaDLL.lua_pushboolean(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillClockwise on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_fillAmount(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.Image obj = (FairyGUI.Image)o;
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float ret = obj.fillAmount;
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LuaDLL.lua_pushnumber(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillAmount on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_scale9Grid(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.Image obj = (FairyGUI.Image)o;
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System.Nullable<UnityEngine.Rect> ret = obj.scale9Grid;
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ToLua.PusNullable(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index scale9Grid on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_scaleByTile(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.Image obj = (FairyGUI.Image)o;
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bool ret = obj.scaleByTile;
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LuaDLL.lua_pushboolean(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index scaleByTile on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_tileGridIndice(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.Image obj = (FairyGUI.Image)o;
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int ret = obj.tileGridIndice;
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LuaDLL.lua_pushinteger(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index tileGridIndice on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_texture(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.Image obj = (FairyGUI.Image)o;
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FairyGUI.NTexture arg0 = (FairyGUI.NTexture)ToLua.CheckObject<FairyGUI.NTexture>(L, 2);
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obj.texture = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index texture on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_color(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.Image obj = (FairyGUI.Image)o;
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UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
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obj.color = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_fillMethod(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.Image obj = (FairyGUI.Image)o;
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FairyGUI.FillMethod arg0 = (FairyGUI.FillMethod)ToLua.CheckObject(L, 2, typeof(FairyGUI.FillMethod));
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obj.fillMethod = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillMethod on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_fillOrigin(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.Image obj = (FairyGUI.Image)o;
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int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
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obj.fillOrigin = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillOrigin on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_fillClockwise(IntPtr L)
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{
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object o = null;
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|||
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.Image obj = (FairyGUI.Image)o;
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bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
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obj.fillClockwise = arg0;
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return 0;
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}
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|
|
catch(Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillClockwise on a nil value");
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int set_fillAmount(IntPtr L)
|
|||
|
|
{
|
|||
|
|
object o = null;
|
|||
|
|
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
o = ToLua.ToObject(L, 1);
|
|||
|
|
FairyGUI.Image obj = (FairyGUI.Image)o;
|
|||
|
|
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
|
|||
|
|
obj.fillAmount = arg0;
|
|||
|
|
return 0;
|
|||
|
|
}
|
|||
|
|
catch(Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillAmount on a nil value");
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int set_scale9Grid(IntPtr L)
|
|||
|
|
{
|
|||
|
|
object o = null;
|
|||
|
|
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
o = ToLua.ToObject(L, 1);
|
|||
|
|
FairyGUI.Image obj = (FairyGUI.Image)o;
|
|||
|
|
System.Nullable<UnityEngine.Rect> arg0 = ToLua.CheckNullable<UnityEngine.Rect>(L, 2);
|
|||
|
|
obj.scale9Grid = arg0;
|
|||
|
|
return 0;
|
|||
|
|
}
|
|||
|
|
catch(Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e, o, "attempt to index scale9Grid on a nil value");
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int set_scaleByTile(IntPtr L)
|
|||
|
|
{
|
|||
|
|
object o = null;
|
|||
|
|
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
o = ToLua.ToObject(L, 1);
|
|||
|
|
FairyGUI.Image obj = (FairyGUI.Image)o;
|
|||
|
|
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
|
|||
|
|
obj.scaleByTile = arg0;
|
|||
|
|
return 0;
|
|||
|
|
}
|
|||
|
|
catch(Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e, o, "attempt to index scaleByTile on a nil value");
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int set_tileGridIndice(IntPtr L)
|
|||
|
|
{
|
|||
|
|
object o = null;
|
|||
|
|
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
o = ToLua.ToObject(L, 1);
|
|||
|
|
FairyGUI.Image obj = (FairyGUI.Image)o;
|
|||
|
|
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
|
|||
|
|
obj.tileGridIndice = arg0;
|
|||
|
|
return 0;
|
|||
|
|
}
|
|||
|
|
catch(Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e, o, "attempt to index tileGridIndice on a nil value");
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|