2025-04-01 10:48:36 +08:00
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--大厅View对象
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--author:--
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local JoinRoomView = import(".Lobby.JoinRoomView")
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local LobbySettingView = import(".Lobby.LobbySettingView")
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local LobbyShopView = import(".Lobby.LobbyShopView")
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local LobbyAuthenticateView = import(".Lobby.LobbyAuthenticateView")
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local LobbyMessagesView = import(".Lobby.LobbyMessagesView")
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local LobbyRecordView = import(".Lobby.LobbyRecordView")
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local LobbyPlayerInfoView = import(".Lobby.LobbyPlayerInfoView")
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local CreatePlayView = import(".Family.CreatePlayView")
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local CreateRoomView = import(".Lobby.CreateRoomView")
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local RankView = import(".Lobby.RankView")
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local GroupMainView = import(".NewGroup.GroupMainView")
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local NoticeView = import(".Lobby.NoticeView")
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local HeadView = import(".Lobby.LobbyHeadView")
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local PhoneBindView = import(".Lobby.PhoneBindView")
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local RealAddressView = import(".Lobby.RealAddressView")
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local LobbyHeadView = import(".Lobby.LobbyHeadView")
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LobbyView = {}
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local M = {}
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function LobbyView.new()
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2025-04-11 12:49:08 +08:00
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-- -- print("new lobbyView!!!!")
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2025-04-01 10:48:36 +08:00
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setmetatable(M, { __index = BaseView })
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local self = setmetatable({}, { __index = M })
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self.class = "LobbyView"
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UIPackage.AddPackage("base/lobby/ui/Lobby")
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self.lobby_pause_time = 0
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self._full = true
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self:InitView("ui://Lobby/Main_New")
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-- self._close_destroy = false
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return self
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end
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function M:InitView(url)
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2025-04-11 12:49:08 +08:00
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-- -- print("init lobbyView!!!!")
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2025-04-01 10:48:36 +08:00
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BaseView.InitView(self, url)
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self._full_offset = false
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local view = self._view
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local btn_joinroom = self._view:GetChild("btn_join")
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btn_joinroom.onClick:Add(handler(self, self.OnJoinRoomAction))
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local btn_setting = self._view:GetChild("btn_setting")
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btn_setting.onClick:Set(handler(self, function()
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local settingView = LobbySettingView.new()
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settingView:Show()
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end))
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local btn_shop = self._view:GetChild("btn_shop")
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btn_shop.onClick:Add(handler(self, function()
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local shopView = LobbyShopView.new(function()
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ViewUtil.ShowBannerOnScreenCenter("该功能还会开放,敬请期待")
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-- self:ShowPlayerInfo(1, DataManager.SelfUser.diamo, 1)
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end)
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shopView:Show()
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end))
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local btn_authenticate = self._view:GetChild("btn_authenticate")
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btn_authenticate.onClick:Add(handler(self, function()
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local authenticateView = LobbyAuthenticateView.new()
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authenticateView:Show()
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end))
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local btn_notice = self._view:GetChild("btn_notice")
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btn_notice.onClick:Set(function()
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local noticeView = LobbyMessagesView.new(self._root_view)
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-- noticeView:FillData(DataManager.SelfUser.notices.data)
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noticeView:Show()
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end)
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local btn_record = self._view:GetChild("btn_record")
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btn_record.onClick:Add(handler(self, function()
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local lobbyRecordView = LobbyRecordView.new(self, true)
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lobbyRecordView:Show()
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end))
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btn_record.displayObject.gameObject:SetActive(true)
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local btn_gamePlay = self._view:GetChild("btn_gamePlay")
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btn_gamePlay.onClick:Add(function()
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ViewUtil.ErrorTip(self._view, "该功能还会开放,敬请期待")
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end)
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local btn_more = self._view:GetChild("btn_more")
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btn_more.onClick:Add(function()
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ViewUtil.ErrorTip(self._view, "该功能还会开放,敬请期待")
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end)
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2025-09-13 22:45:23 +08:00
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local clickTime = 0
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2025-04-01 10:48:36 +08:00
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local btn_family = self._view:GetChild("btn_family")
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btn_family.onClick:Add(function()
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2025-09-13 22:45:23 +08:00
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if not self._flag_loadImageSucces and clickTime < 3 then
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ViewUtil.ShowOneChooose({ showText = string.format("请等待头像加载完成,再点击%d次,无视头像不加载进入圈子", 3 - clickTime) })
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clickTime = clickTime + 1
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return
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end
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2025-07-04 19:36:00 +08:00
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local user = DataManager.SelfUser
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if user.group_id ~= 0 then
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self:ReconnectRoom(user.group_id)
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2025-07-21 15:57:50 +08:00
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return
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2025-07-04 19:36:00 +08:00
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end
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2025-04-01 10:48:36 +08:00
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ControllerManager.ChangeController(NewGroupController)
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ViewManager.ChangeView(ViewManager.View_Family)
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end)
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2025-04-10 11:19:20 +08:00
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-- self.groupMainView = GroupMainView.new(self._view:GetChild("group"), self._root_view, self._view)
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-- --self.groupMainView:Show()
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-- local btn_more_group = self._view:GetChild("btn_family")
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-- btn_more_group.onClick:Set(function()
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-- --self.groupMainView._view.visible = true
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-- ViewUtil.ShowModalWait(self._root_view, "请稍等,获取牌友圈中...")
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-- local enterGroupCallBackFunc = function(code)
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-- ViewUtil.CloseModalWait()
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-- if code == 0 then
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-- self.groupMainView._view.visible = true
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-- else
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-- ViewUtil.ErrorTip(10000000, "获取牌友圈失败,请检查网络设置!")
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-- printlog("获取圈子数据失败=======>>>>")
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-- end
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-- end
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-- self.groupMainView:Show(nil, enterGroupCallBackFunc)
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-- end)
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2025-04-01 10:48:36 +08:00
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-- local btn_createRoom = self._view:GetChild("btn_createRoom")
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-- btn_createRoom.onClick:Add(function()
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-- local createPlayView = CreatePlayView.new()
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-- createPlayView:Show()
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-- end)
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local createRoomBtn = self._view:GetChild("btn_createRoom")
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createRoomBtn.touchable = true
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createRoomBtn.onClick:Set(function()
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local _createRoomView = CreateRoomView.new(1)
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_createRoomView.onCeateRoom = function()
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ViewManager.ChangeView(ViewManager.View_Main, DataManager.CurrenRoom.game_id)
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end
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_createRoomView:Show()
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end)
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local btn_diamo = self._view:GetChild("btn_diamo")
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btn_diamo.onClick:Add(function()
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ViewUtil.ErrorTip(self._view, string.format("当前房卡一共%s张", DataManager.SelfUser.diamo))
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end)
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local btn_customerService = self._view:GetChild("btn_customerService")
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btn_customerService.onClick:Add(function()
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ViewUtil.ShowModalWait(self._root_view, "正在跳转微信中......")
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coroutine.start(function()
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coroutine.wait(3)
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ViewUtil.CloseModalWait()
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ViewUtil.ShowBannerOnScreenCenter("微信跳转失败")
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end)
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end)
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local btn_invite = self._view:GetChild("btn_invite")
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btn_invite.onClick:Add(function()
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2025-09-05 16:23:34 +08:00
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local _curren_msg = MsgWindow.new(self._root_view, "下载地址已复制,请到浏览器粘贴", MsgWindow.MsgMode.OnlyOk)
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_curren_msg:Show()
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2025-04-01 10:48:36 +08:00
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end)
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local btn_head = view:GetChild("btn_head")
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2025-09-13 22:45:23 +08:00
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ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject, "Lobby", function()
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printlog("load Callback")
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self._flag_loadImageSucces = true
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end)
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2025-04-01 10:48:36 +08:00
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btn_head.onClick:Set(function()
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-- local headView = HeadView.new(DataManager.SelfUser, nil, function()
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-- view:GetChild("tex_name").text = DataManager.SelfUser.nick_name
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-- ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject)
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-- end)
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-- headView:Show()
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local lobbyPlayerInfoView = LobbyPlayerInfoView.new(DataManager.SelfUser, function()
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ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject)
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end)
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lobbyPlayerInfoView:Show()
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end)
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local btn_teamwork = view:GetChild("btn_teamwork")
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btn_teamwork.onClick:Set(function()
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-- local headView = HeadView.new(DataManager.SelfUser, nil, function()
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-- view:GetChild("tex_name").text = DataManager.SelfUser.nick_name
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-- ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject)
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-- end)
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-- headView:Show()
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local lobbyHeadView = LobbyHeadView.new(DataManager.SelfUser, DataManager.SelfUser.agent, function()
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ImageLoad.Load(DataManager.SelfUser.head_url, btn_head._iconObject)
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end)
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lobbyHeadView:Show()
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end)
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2025-07-23 15:40:53 +08:00
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view:GetChild("tex_name").emojies = EmojiDitc.EmojiesDitc
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2025-08-05 20:29:11 +08:00
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view:GetChild("tex_name").text = Utils.TextOmit(DataManager.SelfUser.nick_name, 6, "...")
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2025-04-01 10:48:36 +08:00
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view:GetChild("tex_id").text = tostring(DataManager.SelfUser.account_id)
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2025-05-19 16:21:21 +08:00
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view:GetChild("btn_diamo").text = tostring(DataManager.SelfUser.diamo)
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2025-04-01 10:48:36 +08:00
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--btn_joinroom.displayObject.gameObject:SetActive(false)
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--未知 ,原来未启用,未测试
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-- local btn_record = self._view:GetChild("btn_record")
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-- --[[ btn_record.onClick:Set(function()
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-- local headView = HeadView.new(DataManager.SelfUser,true)
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-- headView:Show()
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-- end)--]]
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-- btn_record.displayObject.gameObject:SetActive(false)
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--录像,原来未启用,未测试
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-- local btn_video = self._view:GetChild("btn_video")
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-- --[[btn_video.onClick:Set(function ()
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-- local _rankView = RankView.new(self,true)
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-- _rankView:Show()
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-- end)--]]
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-- btn_video.displayObject.gameObject:SetActive(false)
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local btn_exit = self._view:GetChild("btn_exit")
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btn_exit.onClick:Set(handler(self, function()
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local _curren_msg = MsgWindow.new(self._root_view, '确认退出游戏', MsgWindow.MsgMode.OkAndCancel)
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_curren_msg.onOk:Add(function()
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Application.Quit()
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end)
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_curren_msg:Show()
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end))
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--可能是我的好友,未调测
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-- local lst_userBG = self._view:GetChild("n118")
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-- lst_userBG.displayObject.gameObject:SetActive(false)
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-- local lst_user = self._view:GetChild("lst_user")
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-- lst_user.displayObject.gameObject:SetActive(false)
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--[[ lst_user.onClickItem:Set(function (context)
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if context.data.name == "real" then
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local real_view = RealAddressView.new(0)
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real_view:Show()
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elseif context.data.name == "address" then
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local real_view = RealAddressView.new(1)
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real_view:Show()
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elseif context.data.name == "phone" then
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local phone_view = PhoneBindView.new()
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phone_view:Show()
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end
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end)--]]
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-- self:__ShowShare()
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-- btn_notice.displayObject.gameObject:SetActive(false)
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--可能未游戏服务客服,未调测
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-- local btn_service = self._view:GetChild("btn_service")
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--[[btn_service.onClick:Set(function()
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self:__show_service()
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|
|
|
|
end)--]]
|
|
|
|
|
|
-- btn_service.displayObject.gameObject:SetActive(false)
|
|
|
|
|
|
|
|
|
|
|
|
--联盟,未调测,原可以使用
|
|
|
|
|
|
-- self.groupMainView = GroupMainView.new(self._view:GetChild("group"),self._root_view,self._view)
|
|
|
|
|
|
--self.groupMainView:Show()
|
|
|
|
|
|
|
|
|
|
|
|
-- local btn_more_group = self._view:GetChild("btn_more_group")
|
|
|
|
|
|
-- btn_more_group.onClick:Set(function()
|
|
|
|
|
|
-- --self.groupMainView._view.visible = true
|
|
|
|
|
|
-- ViewUtil.ShowModalWait(self._root_view,"请稍等,获取牌友圈中...")
|
|
|
|
|
|
-- local enterGroupCallBackFunc=function (code)
|
|
|
|
|
|
-- ViewUtil.CloseModalWait()
|
|
|
|
|
|
-- if code==0 then
|
|
|
|
|
|
-- self.groupMainView._view.visible = true
|
|
|
|
|
|
-- else
|
|
|
|
|
|
-- ViewUtil.ErrorTip(10000000,"获取牌友圈失败,请检查网络设置!")
|
|
|
|
|
|
-- printlog("获取圈子数据失败=======>>>>")
|
|
|
|
|
|
-- end
|
|
|
|
|
|
-- end
|
|
|
|
|
|
-- self.groupMainView:Show(nil,enterGroupCallBackFunc)
|
|
|
|
|
|
-- end)
|
|
|
|
|
|
|
|
|
|
|
|
--================================================
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
---[[
|
|
|
|
|
|
-- self.btn_joingroup.onClick:Set(function()
|
|
|
|
|
|
-- local groups = DataManager.groups.groupList
|
|
|
|
|
|
-- if #groups == 0 then
|
|
|
|
|
|
-- local jgv = JoinGroupView.new(self._root_view)
|
|
|
|
|
|
-- jgv:Show()
|
|
|
|
|
|
-- else
|
|
|
|
|
|
-- local info = GroupInfoView.new(groups[1], self.fg_info)
|
|
|
|
|
|
-- self._groupInfoView = info
|
|
|
|
|
|
-- info:SetCallBack(function()
|
|
|
|
|
|
-- self._groupInfoView = nil
|
|
|
|
|
|
-- self:Show()
|
|
|
|
|
|
-- self._view.visible = true
|
|
|
|
|
|
-- end)
|
|
|
|
|
|
-- info:Show()
|
|
|
|
|
|
-- self._view.visible = false
|
|
|
|
|
|
-- end
|
|
|
|
|
|
-- if not DataManager.SelfUser.phone then
|
|
|
|
|
|
-- --local phone_view = PhoneBindView.new()
|
|
|
|
|
|
-- --phone_view:Show()
|
|
|
|
|
|
-- -- return
|
|
|
|
|
|
-- end
|
|
|
|
|
|
-- end)
|
|
|
|
|
|
-- self.btn_joingroup.touchable = true
|
|
|
|
|
|
--]]
|
|
|
|
|
|
|
|
|
|
|
|
--游戏列表,原有界面,未调测
|
|
|
|
|
|
-- local lst_game = self._view:GetChild("lst_game")
|
|
|
|
|
|
-- lst_game.displayObject.gameObject:SetActive(false)
|
|
|
|
|
|
--[[local games = DataManager.SelfUser.games
|
|
|
|
|
|
for i = 1, math.min( 4,#games ) do
|
|
|
|
|
|
local tem = games[i]
|
|
|
|
|
|
local item = lst_game:AddItemFromPool()
|
|
|
|
|
|
item.text = tem.name
|
|
|
|
|
|
local config = ExtendManager.GetExtendConfig(tem.game_id)
|
|
|
|
|
|
config.game_data = tem
|
|
|
|
|
|
local mode = config:GetGameInfo()
|
|
|
|
|
|
item.icon = mode:GetIconUrl()
|
|
|
|
|
|
item.onClick:Set(function ()
|
|
|
|
|
|
local _createRoomView = CreateRoomView.new(i)
|
|
|
|
|
|
_createRoomView.onCeateRoom = function ()
|
|
|
|
|
|
ViewManager.ChangeView(ViewManager.View_Main,DataManager.CurrenRoom.game_id)
|
|
|
|
|
|
end
|
|
|
|
|
|
_createRoomView:Show()
|
|
|
|
|
|
end)
|
|
|
|
|
|
end--]]
|
|
|
|
|
|
|
|
|
|
|
|
local message = self._view:GetChild("c_message")
|
|
|
|
|
|
--message.visible = true
|
|
|
|
|
|
self._message = message:GetChild("message")
|
|
|
|
|
|
self._tex_message = message:GetChild("text")
|
|
|
|
|
|
self:__GetMessage()
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
function M:OnJoinRoomAction(context)
|
|
|
|
|
|
local joinRoomView = JoinRoomView.new(self._root_view)
|
|
|
|
|
|
joinRoomView:Show()
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
function M:__show_service()
|
|
|
|
|
|
local _buy_win = BaseWindow.new("ui://Lobby/Win_service", self._root_view)
|
|
|
|
|
|
_buy_win._close_destroy = true
|
|
|
|
|
|
_buy_win:Show()
|
|
|
|
|
|
local sview = _buy_win._view
|
|
|
|
|
|
local btn_copy = sview:GetChild("btn_copy")
|
|
|
|
|
|
btn_copy.onClick:Set(function()
|
|
|
|
|
|
GameApplication.Instance:CopyToClipboard("xbkf888108") --湘北
|
|
|
|
|
|
-- GameApplication.Instance:CopyToClipboard("ttwmq008")--fb
|
|
|
|
|
|
_buy_win:Destroy()
|
|
|
|
|
|
end)
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
function M:__GetMessage(data)
|
2025-08-15 15:55:21 +08:00
|
|
|
|
print("on GetMessage~~~~~~~~~~~~~~~~~~~~~~~~~~~")
|
2025-04-01 10:48:36 +08:00
|
|
|
|
if not data or not data.notice_list then
|
|
|
|
|
|
self._mesList = ""
|
|
|
|
|
|
else
|
|
|
|
|
|
local message = self._view:GetChild("com_message")
|
|
|
|
|
|
message.visible = true
|
|
|
|
|
|
local mesl = {}
|
|
|
|
|
|
for i = 1, #data.notice_list do
|
2025-08-23 16:07:53 +08:00
|
|
|
|
mesl[i] = data.notice_list[i] --.informContent
|
2025-04-01 10:48:36 +08:00
|
|
|
|
end
|
|
|
|
|
|
self._mesList = mesl
|
2025-08-15 19:35:15 +08:00
|
|
|
|
DataManager.GameNotice = mesl
|
2025-04-01 10:48:36 +08:00
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
self:__moveMsg(0)
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
function M:__PopMsg(index)
|
|
|
|
|
|
local num = #self._mesList
|
|
|
|
|
|
index = index + 1
|
|
|
|
|
|
if index > num then index = 1 end
|
|
|
|
|
|
local str = tostring(self._mesList[index])
|
|
|
|
|
|
if str == nil or str == "nil" then str = "" end
|
|
|
|
|
|
return index, string.gsub(str, "\r", "")
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
function M:__moveMsg(index)
|
2025-04-11 12:49:08 +08:00
|
|
|
|
-- -- print("on moveMsg!!!!!!!!!!!!!!!!!!!!!!!!!")
|
2025-04-01 10:48:36 +08:00
|
|
|
|
if not self._tex_message then return end
|
|
|
|
|
|
index, self._tex_message.text = self:__PopMsg(index)
|
|
|
|
|
|
self._tex_message.x = self._message.width
|
|
|
|
|
|
|
|
|
|
|
|
if self._mesTw then
|
|
|
|
|
|
TweenUtils.Kill(self._mesTw)
|
|
|
|
|
|
end
|
|
|
|
|
|
local change = -self._message.width * 2
|
|
|
|
|
|
local dd = self._tex_message.width / self._message.width
|
|
|
|
|
|
if dd < 1 then dd = 1 end
|
|
|
|
|
|
self._mesTw = TweenUtils.TweenFloat(0, 1 * dd, 10 * dd, function(value)
|
|
|
|
|
|
self._tex_message.x = self._message.width + (change * value)
|
|
|
|
|
|
end)
|
|
|
|
|
|
TweenUtils.OnComplete(self._mesTw, function()
|
|
|
|
|
|
self._mesTw = nil
|
|
|
|
|
|
if (#self._mesList == 0) then
|
|
|
|
|
|
self:__GetMessage()
|
|
|
|
|
|
else
|
|
|
|
|
|
self:__PopMsg(index)
|
|
|
|
|
|
self:__moveMsg(index)
|
|
|
|
|
|
end
|
|
|
|
|
|
end)
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
function M:__ShowShare()
|
|
|
|
|
|
local pop_share = self._view:GetChild("pop_share")
|
|
|
|
|
|
local shareUrl = GetGameInfo("invite_link") .. "?uid=" .. DataManager.SelfUser.account_id
|
2025-04-11 12:49:08 +08:00
|
|
|
|
---- print("shareUrl=================")
|
|
|
|
|
|
---- print(shareUrl)
|
2025-04-01 10:48:36 +08:00
|
|
|
|
local btn_wx_session = pop_share:GetChild("btn_wx_session")
|
|
|
|
|
|
btn_wx_session.onClick:Add(function()
|
|
|
|
|
|
shareQRCodePicture(shareUrl, 0)
|
|
|
|
|
|
end)
|
|
|
|
|
|
local btn_wx_line = pop_share:GetChild("btn_wx_line").asButton
|
|
|
|
|
|
btn_wx_line.onClick:Add(function()
|
|
|
|
|
|
shareQRCodePicture(shareUrl, 1)
|
|
|
|
|
|
end)
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
function M:OnUpdate()
|
|
|
|
|
|
local roomid = GameApplication.Instance:GetRoomID()
|
|
|
|
|
|
if roomid and string.len(roomid) > 1 then
|
|
|
|
|
|
ControllerManager.WebClient:clearActionQueue()
|
|
|
|
|
|
local joinRoomView = JoinRoomView.new(self._root_view)
|
|
|
|
|
|
joinRoomView:JoinRoom(roomid)
|
|
|
|
|
|
end
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
function M:Close()
|
|
|
|
|
|
BaseView.Close(self)
|
|
|
|
|
|
UpdateBeat:Remove(self.OnUpdate, self)
|
|
|
|
|
|
coroutine.stopAll()
|
|
|
|
|
|
if self._mesTw then
|
|
|
|
|
|
TweenUtils.Kill(self._mesTw)
|
|
|
|
|
|
end
|
|
|
|
|
|
BaseWindow.DestroyAll()
|
|
|
|
|
|
DSTweenManager.ClearTween()
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
function M:Destroy()
|
|
|
|
|
|
UpdateBeat:Remove(self.OnUpdate, self)
|
|
|
|
|
|
if self._mesTw then
|
|
|
|
|
|
TweenUtils.Kill(self._mesTw)
|
|
|
|
|
|
end
|
|
|
|
|
|
self._tex_message = nil
|
|
|
|
|
|
coroutine.stopAll()
|
|
|
|
|
|
BaseView.Destroy(self)
|
|
|
|
|
|
BaseWindow.DestroyAll()
|
|
|
|
|
|
DSTweenManager.ClearTween()
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
function M:Show()
|
2025-04-11 12:49:08 +08:00
|
|
|
|
---- print("on lobbyView show~~~~~~")
|
2025-04-01 10:48:36 +08:00
|
|
|
|
BaseView.Show(self)
|
|
|
|
|
|
ViewUtil.PlaySoundBg()
|
|
|
|
|
|
UpdateBeat:Add(self.OnUpdate, self)
|
|
|
|
|
|
|
2025-08-01 21:13:14 +08:00
|
|
|
|
-- 旧重连
|
|
|
|
|
|
--[[
|
2025-04-01 10:48:36 +08:00
|
|
|
|
-- 如果在圈子内的房间,显示tip
|
|
|
|
|
|
local user = DataManager.SelfUser
|
|
|
|
|
|
local tem = user.notices
|
|
|
|
|
|
if user.group_id ~= 0 then
|
2025-07-31 19:59:23 +08:00
|
|
|
|
self:ReconnectRoom(user.group_id)
|
2025-04-01 10:48:36 +08:00
|
|
|
|
local msg_tip = MsgWindow.new(self._root_view, "还在圈子的房间中,现在重连吗?", MsgWindow.MsgMode.OkAndCancel)
|
|
|
|
|
|
msg_tip.onOk:Add(function()
|
2025-04-16 15:52:21 +08:00
|
|
|
|
self:ReconnectRoom(user.group_id)
|
2025-04-01 10:48:36 +08:00
|
|
|
|
end)
|
|
|
|
|
|
msg_tip:Show()
|
|
|
|
|
|
tem.auto_show = false
|
|
|
|
|
|
else
|
|
|
|
|
|
end
|
2025-08-01 21:13:14 +08:00
|
|
|
|
]]
|
2025-04-01 10:48:36 +08:00
|
|
|
|
|
2025-08-15 15:55:21 +08:00
|
|
|
|
local lobbyCtr1 = ControllerManager.GetController(LoddyController)
|
|
|
|
|
|
lobbyCtr1:UpdateNotice(DataManager.SelfUser.account_id, function(result, data)
|
|
|
|
|
|
-- local data1 = {}
|
|
|
|
|
|
-- data1.notice_list = {}
|
|
|
|
|
|
-- data1.notice_list[1] = "ccccccccccccccccccccccccccc"
|
|
|
|
|
|
if result then
|
|
|
|
|
|
self:__GetMessage(data)
|
|
|
|
|
|
end
|
|
|
|
|
|
end)
|
|
|
|
|
|
|
2025-08-01 21:13:14 +08:00
|
|
|
|
--self:GetPlayerInfoData()
|
2025-04-01 10:48:36 +08:00
|
|
|
|
|
|
|
|
|
|
-- 获取GPS坐标
|
|
|
|
|
|
if not DataManager.SelfUser.location or DataManager.SelfUser.location:Location2String() == "" then
|
|
|
|
|
|
get_gps()
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
if self.groupMainView and self.groupMainView._groupInfoView then
|
|
|
|
|
|
self.groupMainView._groupInfoView:hidePipei()
|
|
|
|
|
|
end
|
2025-08-01 21:13:14 +08:00
|
|
|
|
|
|
|
|
|
|
self:GetPlayerInfoData()
|
2025-04-01 10:48:36 +08:00
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
function M:GetPlayerInfoData()
|
|
|
|
|
|
local loddyCtr1 = ControllerManager.GetController(LoddyController)
|
|
|
|
|
|
loddyCtr1:UpdatePlayerInfo(function(result, data)
|
|
|
|
|
|
if result then
|
|
|
|
|
|
self:ShowPlayerInfo(data.raffle, data.diamo, data.newMail)
|
2025-08-01 21:13:14 +08:00
|
|
|
|
if data.group_id ~= 0 then
|
2025-09-13 22:45:23 +08:00
|
|
|
|
-- 重连,确保头像加载成功才能重连
|
|
|
|
|
|
ViewUtil.ShowModalWait(self._root_view, " ")
|
|
|
|
|
|
coroutine.start(function()
|
|
|
|
|
|
local waitTimes = 0
|
|
|
|
|
|
while not self._flag_loadImageSucces do
|
|
|
|
|
|
if waitTimes > 10 then
|
|
|
|
|
|
break
|
|
|
|
|
|
end
|
|
|
|
|
|
coroutine.wait(0.2)
|
|
|
|
|
|
end
|
|
|
|
|
|
ViewUtil.CloseModalWait()
|
|
|
|
|
|
self:ReconnectRoom(data.groupId)
|
|
|
|
|
|
end)
|
2025-08-01 21:13:14 +08:00
|
|
|
|
end
|
2025-04-01 10:48:36 +08:00
|
|
|
|
end
|
|
|
|
|
|
end)
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
function M:ShowPlayerInfo(raffle, diamo, newMail)
|
2025-05-19 16:21:21 +08:00
|
|
|
|
self._view:GetChild("btn_diamo").text = diamo or 0
|
2025-04-01 10:48:36 +08:00
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
function M:OnApplicationPause()
|
|
|
|
|
|
ControllerManager.WebClient:clearActionQueue()
|
|
|
|
|
|
-- 切后台时间
|
|
|
|
|
|
if DataManager.SelfUser.cur_group then
|
|
|
|
|
|
self.lobby_pause_time = os.time()
|
|
|
|
|
|
DataManager.SelfUser.cur_group.pause = true
|
|
|
|
|
|
end
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
function M:OnApplicationActive()
|
|
|
|
|
|
ControllerManager.WebClient:clearActionQueue()
|
|
|
|
|
|
self:GetPlayerInfoData()
|
|
|
|
|
|
-- 切后台太久牌友圈重连
|
|
|
|
|
|
if DataManager.SelfUser.cur_group then
|
|
|
|
|
|
DataManager.SelfUser.cur_group.pause = false
|
|
|
|
|
|
if os.time() - self.lobby_pause_time > 15 then
|
|
|
|
|
|
self.lobby_pause_time = os.time()
|
|
|
|
|
|
DataManager.SelfUser.cur_group:Reconnect()
|
|
|
|
|
|
end
|
|
|
|
|
|
end
|
|
|
|
|
|
end
|
2025-04-16 15:52:21 +08:00
|
|
|
|
|
|
|
|
|
|
-----------------------lingmeng----------------------------
|
|
|
|
|
|
function M:ReconnectRoom(groupId)
|
|
|
|
|
|
local roomId = DataManager.SelfUser.room_id
|
|
|
|
|
|
print("===============================ReconnectRoom", roomId, 1)
|
|
|
|
|
|
if roomId and #roomId > 0 then
|
|
|
|
|
|
local roomCtr = ControllerManager.GetController(RoomController)
|
|
|
|
|
|
roomCtr:PublicJoinRoom(
|
|
|
|
|
|
Protocol.WEB_FG_JOIN_ROOM,
|
|
|
|
|
|
roomId,
|
|
|
|
|
|
false,
|
|
|
|
|
|
function(response)
|
|
|
|
|
|
if (response.ReturnCode == -1) then
|
|
|
|
|
|
ViewUtil.ErrorMsg(self._root_view, response.ReturnCode, 'response.ReturnCode == -1')
|
|
|
|
|
|
RestartGame()
|
|
|
|
|
|
return
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
if response.ReturnCode ~= 0 then
|
|
|
|
|
|
ViewUtil.ErrorMsg(self._root_view, response.ReturnCode, '进入房间失败')
|
2025-08-23 16:07:53 +08:00
|
|
|
|
FamilyView.lastId = groupId
|
2025-04-16 15:52:21 +08:00
|
|
|
|
ViewManager.ChangeView(ViewManager.View_Family)
|
|
|
|
|
|
return
|
|
|
|
|
|
else
|
2025-08-23 16:07:53 +08:00
|
|
|
|
FamilyView.lastId = groupId
|
2025-09-03 16:52:14 +08:00
|
|
|
|
DataManager.SelfUser.room_id = ""
|
2025-04-16 15:52:21 +08:00
|
|
|
|
ViewManager.ChangeView(ViewManager.View_Main, DataManager.CurrenRoom.game_id)
|
|
|
|
|
|
end
|
|
|
|
|
|
end,
|
|
|
|
|
|
groupId
|
|
|
|
|
|
)
|
|
|
|
|
|
end
|
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
-----------------------------------------------------------
|