hengyang_client/wb_unity_pro/Assets/Source/Generate/FairyGUI_TransitionWrap.cs

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2025-06-10 16:11:48 +08:00
//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class FairyGUI_TransitionWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(FairyGUI.Transition), typeof(System.Object));
L.RegFunction("Play", Play);
L.RegFunction("PlayReverse", PlayReverse);
L.RegFunction("ChangePlayTimes", ChangePlayTimes);
L.RegFunction("SetAutoPlay", SetAutoPlay);
L.RegFunction("Stop", Stop);
L.RegFunction("SetPaused", SetPaused);
L.RegFunction("Dispose", Dispose);
L.RegFunction("SetValue", SetValue);
L.RegFunction("SetHook", SetHook);
L.RegFunction("ClearHooks", ClearHooks);
L.RegFunction("SetTarget", SetTarget);
L.RegFunction("SetDuration", SetDuration);
L.RegFunction("GetLabelTime", GetLabelTime);
L.RegFunction("OnTweenStart", OnTweenStart);
L.RegFunction("OnTweenUpdate", OnTweenUpdate);
L.RegFunction("OnTweenComplete", OnTweenComplete);
L.RegFunction("Setup", Setup);
L.RegFunction("New", _CreateFairyGUI_Transition);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("invalidateBatchingEveryFrame", get_invalidateBatchingEveryFrame, set_invalidateBatchingEveryFrame);
L.RegVar("name", get_name, null);
L.RegVar("playing", get_playing, null);
L.RegVar("timeScale", get_timeScale, set_timeScale);
L.RegVar("ignoreEngineTimeScale", get_ignoreEngineTimeScale, set_ignoreEngineTimeScale);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _CreateFairyGUI_Transition(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 1)
{
FairyGUI.GComponent arg0 = (FairyGUI.GComponent)ToLua.CheckObject<FairyGUI.GComponent>(L, 1);
FairyGUI.Transition obj = new FairyGUI.Transition(arg0);
ToLua.PushObject(L, obj);
return 1;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FairyGUI.Transition.New");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Play(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 1)
{
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
obj.Play();
return 0;
}
else if (count == 2)
{
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
FairyGUI.PlayCompleteCallback arg0 = (FairyGUI.PlayCompleteCallback)ToLua.CheckDelegate<FairyGUI.PlayCompleteCallback>(L, 2);
obj.Play(arg0);
return 0;
}
else if (count == 4)
{
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
FairyGUI.PlayCompleteCallback arg2 = (FairyGUI.PlayCompleteCallback)ToLua.CheckDelegate<FairyGUI.PlayCompleteCallback>(L, 4);
obj.Play(arg0, arg1, arg2);
return 0;
}
else if (count == 6)
{
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
float arg3 = (float)LuaDLL.luaL_checknumber(L, 5);
FairyGUI.PlayCompleteCallback arg4 = (FairyGUI.PlayCompleteCallback)ToLua.CheckDelegate<FairyGUI.PlayCompleteCallback>(L, 6);
obj.Play(arg0, arg1, arg2, arg3, arg4);
return 0;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.Transition.Play");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int PlayReverse(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 1)
{
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
obj.PlayReverse();
return 0;
}
else if (count == 2)
{
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
FairyGUI.PlayCompleteCallback arg0 = (FairyGUI.PlayCompleteCallback)ToLua.CheckDelegate<FairyGUI.PlayCompleteCallback>(L, 2);
obj.PlayReverse(arg0);
return 0;
}
else if (count == 4)
{
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
FairyGUI.PlayCompleteCallback arg2 = (FairyGUI.PlayCompleteCallback)ToLua.CheckDelegate<FairyGUI.PlayCompleteCallback>(L, 4);
obj.PlayReverse(arg0, arg1, arg2);
return 0;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.Transition.PlayReverse");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int ChangePlayTimes(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
obj.ChangePlayTimes(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetAutoPlay(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 4);
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
obj.SetAutoPlay(arg0, arg1, arg2);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Stop(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 1)
{
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
obj.Stop();
return 0;
}
else if (count == 3)
{
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
obj.Stop(arg0, arg1);
return 0;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.Transition.Stop");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetPaused(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.SetPaused(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Dispose(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
obj.Dispose();
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetValue(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
string arg0 = ToLua.CheckString(L, 2);
object[] arg1 = ToLua.ToParamsObject(L, 3, count - 2);
obj.SetValue(arg0, arg1);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetHook(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
string arg0 = ToLua.CheckString(L, 2);
FairyGUI.TransitionHook arg1 = (FairyGUI.TransitionHook)ToLua.CheckDelegate<FairyGUI.TransitionHook>(L, 3);
obj.SetHook(arg0, arg1);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int ClearHooks(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
obj.ClearHooks();
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetTarget(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
string arg0 = ToLua.CheckString(L, 2);
FairyGUI.GObject arg1 = (FairyGUI.GObject)ToLua.CheckObject<FairyGUI.GObject>(L, 3);
obj.SetTarget(arg0, arg1);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetDuration(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
string arg0 = ToLua.CheckString(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
obj.SetDuration(arg0, arg1);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int GetLabelTime(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
string arg0 = ToLua.CheckString(L, 2);
float o = obj.GetLabelTime(arg0);
LuaDLL.lua_pushnumber(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int OnTweenStart(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
FairyGUI.GTweener arg0 = (FairyGUI.GTweener)ToLua.CheckObject<FairyGUI.GTweener>(L, 2);
obj.OnTweenStart(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int OnTweenUpdate(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
FairyGUI.GTweener arg0 = (FairyGUI.GTweener)ToLua.CheckObject<FairyGUI.GTweener>(L, 2);
obj.OnTweenUpdate(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int OnTweenComplete(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
FairyGUI.GTweener arg0 = (FairyGUI.GTweener)ToLua.CheckObject<FairyGUI.GTweener>(L, 2);
obj.OnTweenComplete(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Setup(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
FairyGUI.Utils.ByteBuffer arg0 = (FairyGUI.Utils.ByteBuffer)ToLua.CheckObject<FairyGUI.Utils.ByteBuffer>(L, 2);
obj.Setup(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_invalidateBatchingEveryFrame(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Transition obj = (FairyGUI.Transition)o;
bool ret = obj.invalidateBatchingEveryFrame;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index invalidateBatchingEveryFrame on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_name(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Transition obj = (FairyGUI.Transition)o;
string ret = obj.name;
LuaDLL.lua_pushstring(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index name on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_playing(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Transition obj = (FairyGUI.Transition)o;
bool ret = obj.playing;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index playing on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_timeScale(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Transition obj = (FairyGUI.Transition)o;
float ret = obj.timeScale;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index timeScale on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_ignoreEngineTimeScale(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Transition obj = (FairyGUI.Transition)o;
bool ret = obj.ignoreEngineTimeScale;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index ignoreEngineTimeScale on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_invalidateBatchingEveryFrame(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Transition obj = (FairyGUI.Transition)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.invalidateBatchingEveryFrame = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index invalidateBatchingEveryFrame on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_timeScale(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Transition obj = (FairyGUI.Transition)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.timeScale = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index timeScale on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_ignoreEngineTimeScale(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.Transition obj = (FairyGUI.Transition)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.ignoreEngineTimeScale = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index ignoreEngineTimeScale on a nil value");
}
}
}