hengyang_client/wb_unity_pro/Assets/Source/Generate/FairyGUI_GGraphWrap.cs

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2025-09-01 20:15:53 +08:00
//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class FairyGUI_GGraphWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(FairyGUI.GGraph), typeof(FairyGUI.GObject));
L.RegFunction("ReplaceMe", ReplaceMe);
L.RegFunction("AddBeforeMe", AddBeforeMe);
L.RegFunction("AddAfterMe", AddAfterMe);
L.RegFunction("SetNativeObject", SetNativeObject);
L.RegFunction("DrawRect", DrawRect);
L.RegFunction("DrawRoundRect", DrawRoundRect);
L.RegFunction("DrawEllipse", DrawEllipse);
L.RegFunction("DrawPolygon", DrawPolygon);
L.RegFunction("Setup_BeforeAdd", Setup_BeforeAdd);
L.RegFunction("New", _CreateFairyGUI_GGraph);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("color", get_color, set_color);
L.RegVar("shape", get_shape, null);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _CreateFairyGUI_GGraph(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 0)
{
FairyGUI.GGraph obj = new FairyGUI.GGraph();
ToLua.PushObject(L, obj);
return 1;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FairyGUI.GGraph.New");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int ReplaceMe(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
FairyGUI.GObject arg0 = (FairyGUI.GObject)ToLua.CheckObject<FairyGUI.GObject>(L, 2);
obj.ReplaceMe(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int AddBeforeMe(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
FairyGUI.GObject arg0 = (FairyGUI.GObject)ToLua.CheckObject<FairyGUI.GObject>(L, 2);
obj.AddBeforeMe(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int AddAfterMe(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
FairyGUI.GObject arg0 = (FairyGUI.GObject)ToLua.CheckObject<FairyGUI.GObject>(L, 2);
obj.AddAfterMe(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetNativeObject(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
FairyGUI.DisplayObject arg0 = (FairyGUI.DisplayObject)ToLua.CheckObject<FairyGUI.DisplayObject>(L, 2);
obj.SetNativeObject(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int DrawRect(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 6);
FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
UnityEngine.Color arg3 = ToLua.ToColor(L, 5);
UnityEngine.Color arg4 = ToLua.ToColor(L, 6);
obj.DrawRect(arg0, arg1, arg2, arg3, arg4);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int DrawRoundRect(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 5);
FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
UnityEngine.Color arg2 = ToLua.ToColor(L, 4);
float[] arg3 = ToLua.CheckNumberArray<float>(L, 5);
obj.DrawRoundRect(arg0, arg1, arg2, arg3);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int DrawEllipse(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 4);
FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
UnityEngine.Color arg2 = ToLua.ToColor(L, 4);
obj.DrawEllipse(arg0, arg1, arg2);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int DrawPolygon(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 5);
FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
UnityEngine.Vector2[] arg2 = ToLua.CheckStructArray<UnityEngine.Vector2>(L, 4);
UnityEngine.Color arg3 = ToLua.ToColor(L, 5);
obj.DrawPolygon(arg0, arg1, arg2, arg3);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int Setup_BeforeAdd(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
FairyGUI.GGraph obj = (FairyGUI.GGraph)ToLua.CheckObject<FairyGUI.GGraph>(L, 1);
FairyGUI.Utils.ByteBuffer arg0 = (FairyGUI.Utils.ByteBuffer)ToLua.CheckObject<FairyGUI.Utils.ByteBuffer>(L, 2);
int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
obj.Setup_BeforeAdd(arg0, arg1);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_color(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GGraph obj = (FairyGUI.GGraph)o;
UnityEngine.Color ret = obj.color;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_shape(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GGraph obj = (FairyGUI.GGraph)o;
FairyGUI.Shape ret = obj.shape;
ToLua.PushObject(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index shape on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_color(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
FairyGUI.GGraph obj = (FairyGUI.GGraph)o;
UnityEngine.Color arg0 = ToLua.ToColor(L, 2);
obj.color = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value");
}
}
}