581 lines
15 KiB
C#
581 lines
15 KiB
C#
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//this source code was auto-generated by tolua#, do not modify it
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using System;
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using LuaInterface;
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public class FairyGUI_TransitionWrap
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{
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public static void Register(LuaState L)
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{
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L.BeginClass(typeof(FairyGUI.Transition), typeof(System.Object));
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L.RegFunction("Play", Play);
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L.RegFunction("PlayReverse", PlayReverse);
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L.RegFunction("ChangePlayTimes", ChangePlayTimes);
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L.RegFunction("SetAutoPlay", SetAutoPlay);
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L.RegFunction("Stop", Stop);
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L.RegFunction("SetPaused", SetPaused);
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L.RegFunction("Dispose", Dispose);
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L.RegFunction("SetValue", SetValue);
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L.RegFunction("SetHook", SetHook);
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L.RegFunction("ClearHooks", ClearHooks);
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L.RegFunction("SetTarget", SetTarget);
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L.RegFunction("SetDuration", SetDuration);
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L.RegFunction("GetLabelTime", GetLabelTime);
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L.RegFunction("OnTweenStart", OnTweenStart);
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L.RegFunction("OnTweenUpdate", OnTweenUpdate);
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L.RegFunction("OnTweenComplete", OnTweenComplete);
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L.RegFunction("Setup", Setup);
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L.RegFunction("New", _CreateFairyGUI_Transition);
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L.RegFunction("__tostring", ToLua.op_ToString);
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L.RegVar("invalidateBatchingEveryFrame", get_invalidateBatchingEveryFrame, set_invalidateBatchingEveryFrame);
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L.RegVar("name", get_name, null);
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L.RegVar("playing", get_playing, null);
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L.RegVar("timeScale", get_timeScale, set_timeScale);
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L.RegVar("ignoreEngineTimeScale", get_ignoreEngineTimeScale, set_ignoreEngineTimeScale);
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L.EndClass();
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _CreateFairyGUI_Transition(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 1)
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{
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FairyGUI.GComponent arg0 = (FairyGUI.GComponent)ToLua.CheckObject<FairyGUI.GComponent>(L, 1);
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FairyGUI.Transition obj = new FairyGUI.Transition(arg0);
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ToLua.PushObject(L, obj);
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return 1;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FairyGUI.Transition.New");
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}
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int Play(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 1)
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{
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
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obj.Play();
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return 0;
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}
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else if (count == 2)
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{
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
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FairyGUI.PlayCompleteCallback arg0 = (FairyGUI.PlayCompleteCallback)ToLua.CheckDelegate<FairyGUI.PlayCompleteCallback>(L, 2);
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obj.Play(arg0);
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return 0;
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}
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else if (count == 4)
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{
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
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int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
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float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
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FairyGUI.PlayCompleteCallback arg2 = (FairyGUI.PlayCompleteCallback)ToLua.CheckDelegate<FairyGUI.PlayCompleteCallback>(L, 4);
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obj.Play(arg0, arg1, arg2);
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return 0;
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}
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else if (count == 6)
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{
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
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int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
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float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
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float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
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float arg3 = (float)LuaDLL.luaL_checknumber(L, 5);
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FairyGUI.PlayCompleteCallback arg4 = (FairyGUI.PlayCompleteCallback)ToLua.CheckDelegate<FairyGUI.PlayCompleteCallback>(L, 6);
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obj.Play(arg0, arg1, arg2, arg3, arg4);
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return 0;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.Transition.Play");
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}
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int PlayReverse(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 1)
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{
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
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obj.PlayReverse();
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return 0;
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}
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else if (count == 2)
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{
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
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FairyGUI.PlayCompleteCallback arg0 = (FairyGUI.PlayCompleteCallback)ToLua.CheckDelegate<FairyGUI.PlayCompleteCallback>(L, 2);
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obj.PlayReverse(arg0);
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return 0;
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}
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else if (count == 4)
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{
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
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int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
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float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
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FairyGUI.PlayCompleteCallback arg2 = (FairyGUI.PlayCompleteCallback)ToLua.CheckDelegate<FairyGUI.PlayCompleteCallback>(L, 4);
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obj.PlayReverse(arg0, arg1, arg2);
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return 0;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.Transition.PlayReverse");
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}
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int ChangePlayTimes(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
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int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
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obj.ChangePlayTimes(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetAutoPlay(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 4);
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
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bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
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int arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
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float arg2 = (float)LuaDLL.luaL_checknumber(L, 4);
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obj.SetAutoPlay(arg0, arg1, arg2);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int Stop(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 1)
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{
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
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obj.Stop();
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return 0;
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}
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else if (count == 3)
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{
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
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bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
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bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
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obj.Stop(arg0, arg1);
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return 0;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.Transition.Stop");
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}
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetPaused(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
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bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
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obj.SetPaused(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int Dispose(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
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obj.Dispose();
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetValue(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
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string arg0 = ToLua.CheckString(L, 2);
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object[] arg1 = ToLua.ToParamsObject(L, 3, count - 2);
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obj.SetValue(arg0, arg1);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetHook(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 3);
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
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string arg0 = ToLua.CheckString(L, 2);
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FairyGUI.TransitionHook arg1 = (FairyGUI.TransitionHook)ToLua.CheckDelegate<FairyGUI.TransitionHook>(L, 3);
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obj.SetHook(arg0, arg1);
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return 0;
|
|||
|
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}
|
|||
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catch (Exception e)
|
|||
|
|
{
|
|||
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return LuaDLL.toluaL_exception(L, e);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
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static int ClearHooks(IntPtr L)
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{
|
|||
|
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try
|
|||
|
|
{
|
|||
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|
ToLua.CheckArgsCount(L, 1);
|
|||
|
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FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
|
|||
|
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obj.ClearHooks();
|
|||
|
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return 0;
|
|||
|
|
}
|
|||
|
|
catch (Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int SetTarget(IntPtr L)
|
|||
|
|
{
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
ToLua.CheckArgsCount(L, 3);
|
|||
|
|
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
|
|||
|
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string arg0 = ToLua.CheckString(L, 2);
|
|||
|
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FairyGUI.GObject arg1 = (FairyGUI.GObject)ToLua.CheckObject<FairyGUI.GObject>(L, 3);
|
|||
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obj.SetTarget(arg0, arg1);
|
|||
|
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return 0;
|
|||
|
|
}
|
|||
|
|
catch (Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int SetDuration(IntPtr L)
|
|||
|
|
{
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
ToLua.CheckArgsCount(L, 3);
|
|||
|
|
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
|
|||
|
|
string arg0 = ToLua.CheckString(L, 2);
|
|||
|
|
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
|
|||
|
|
obj.SetDuration(arg0, arg1);
|
|||
|
|
return 0;
|
|||
|
|
}
|
|||
|
|
catch (Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int GetLabelTime(IntPtr L)
|
|||
|
|
{
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
ToLua.CheckArgsCount(L, 2);
|
|||
|
|
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
|
|||
|
|
string arg0 = ToLua.CheckString(L, 2);
|
|||
|
|
float o = obj.GetLabelTime(arg0);
|
|||
|
|
LuaDLL.lua_pushnumber(L, o);
|
|||
|
|
return 1;
|
|||
|
|
}
|
|||
|
|
catch (Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int OnTweenStart(IntPtr L)
|
|||
|
|
{
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
ToLua.CheckArgsCount(L, 2);
|
|||
|
|
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
|
|||
|
|
FairyGUI.GTweener arg0 = (FairyGUI.GTweener)ToLua.CheckObject<FairyGUI.GTweener>(L, 2);
|
|||
|
|
obj.OnTweenStart(arg0);
|
|||
|
|
return 0;
|
|||
|
|
}
|
|||
|
|
catch (Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int OnTweenUpdate(IntPtr L)
|
|||
|
|
{
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
ToLua.CheckArgsCount(L, 2);
|
|||
|
|
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
|
|||
|
|
FairyGUI.GTweener arg0 = (FairyGUI.GTweener)ToLua.CheckObject<FairyGUI.GTweener>(L, 2);
|
|||
|
|
obj.OnTweenUpdate(arg0);
|
|||
|
|
return 0;
|
|||
|
|
}
|
|||
|
|
catch (Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int OnTweenComplete(IntPtr L)
|
|||
|
|
{
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
ToLua.CheckArgsCount(L, 2);
|
|||
|
|
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
|
|||
|
|
FairyGUI.GTweener arg0 = (FairyGUI.GTweener)ToLua.CheckObject<FairyGUI.GTweener>(L, 2);
|
|||
|
|
obj.OnTweenComplete(arg0);
|
|||
|
|
return 0;
|
|||
|
|
}
|
|||
|
|
catch (Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int Setup(IntPtr L)
|
|||
|
|
{
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
ToLua.CheckArgsCount(L, 2);
|
|||
|
|
FairyGUI.Transition obj = (FairyGUI.Transition)ToLua.CheckObject<FairyGUI.Transition>(L, 1);
|
|||
|
|
FairyGUI.Utils.ByteBuffer arg0 = (FairyGUI.Utils.ByteBuffer)ToLua.CheckObject<FairyGUI.Utils.ByteBuffer>(L, 2);
|
|||
|
|
obj.Setup(arg0);
|
|||
|
|
return 0;
|
|||
|
|
}
|
|||
|
|
catch (Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int get_invalidateBatchingEveryFrame(IntPtr L)
|
|||
|
|
{
|
|||
|
|
object o = null;
|
|||
|
|
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
o = ToLua.ToObject(L, 1);
|
|||
|
|
FairyGUI.Transition obj = (FairyGUI.Transition)o;
|
|||
|
|
bool ret = obj.invalidateBatchingEveryFrame;
|
|||
|
|
LuaDLL.lua_pushboolean(L, ret);
|
|||
|
|
return 1;
|
|||
|
|
}
|
|||
|
|
catch(Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e, o, "attempt to index invalidateBatchingEveryFrame on a nil value");
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int get_name(IntPtr L)
|
|||
|
|
{
|
|||
|
|
object o = null;
|
|||
|
|
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
o = ToLua.ToObject(L, 1);
|
|||
|
|
FairyGUI.Transition obj = (FairyGUI.Transition)o;
|
|||
|
|
string ret = obj.name;
|
|||
|
|
LuaDLL.lua_pushstring(L, ret);
|
|||
|
|
return 1;
|
|||
|
|
}
|
|||
|
|
catch(Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e, o, "attempt to index name on a nil value");
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int get_playing(IntPtr L)
|
|||
|
|
{
|
|||
|
|
object o = null;
|
|||
|
|
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
o = ToLua.ToObject(L, 1);
|
|||
|
|
FairyGUI.Transition obj = (FairyGUI.Transition)o;
|
|||
|
|
bool ret = obj.playing;
|
|||
|
|
LuaDLL.lua_pushboolean(L, ret);
|
|||
|
|
return 1;
|
|||
|
|
}
|
|||
|
|
catch(Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e, o, "attempt to index playing on a nil value");
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int get_timeScale(IntPtr L)
|
|||
|
|
{
|
|||
|
|
object o = null;
|
|||
|
|
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
o = ToLua.ToObject(L, 1);
|
|||
|
|
FairyGUI.Transition obj = (FairyGUI.Transition)o;
|
|||
|
|
float ret = obj.timeScale;
|
|||
|
|
LuaDLL.lua_pushnumber(L, ret);
|
|||
|
|
return 1;
|
|||
|
|
}
|
|||
|
|
catch(Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e, o, "attempt to index timeScale on a nil value");
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int get_ignoreEngineTimeScale(IntPtr L)
|
|||
|
|
{
|
|||
|
|
object o = null;
|
|||
|
|
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
o = ToLua.ToObject(L, 1);
|
|||
|
|
FairyGUI.Transition obj = (FairyGUI.Transition)o;
|
|||
|
|
bool ret = obj.ignoreEngineTimeScale;
|
|||
|
|
LuaDLL.lua_pushboolean(L, ret);
|
|||
|
|
return 1;
|
|||
|
|
}
|
|||
|
|
catch(Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e, o, "attempt to index ignoreEngineTimeScale on a nil value");
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int set_invalidateBatchingEveryFrame(IntPtr L)
|
|||
|
|
{
|
|||
|
|
object o = null;
|
|||
|
|
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
o = ToLua.ToObject(L, 1);
|
|||
|
|
FairyGUI.Transition obj = (FairyGUI.Transition)o;
|
|||
|
|
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
|
|||
|
|
obj.invalidateBatchingEveryFrame = arg0;
|
|||
|
|
return 0;
|
|||
|
|
}
|
|||
|
|
catch(Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e, o, "attempt to index invalidateBatchingEveryFrame on a nil value");
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int set_timeScale(IntPtr L)
|
|||
|
|
{
|
|||
|
|
object o = null;
|
|||
|
|
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
o = ToLua.ToObject(L, 1);
|
|||
|
|
FairyGUI.Transition obj = (FairyGUI.Transition)o;
|
|||
|
|
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
|
|||
|
|
obj.timeScale = arg0;
|
|||
|
|
return 0;
|
|||
|
|
}
|
|||
|
|
catch(Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e, o, "attempt to index timeScale on a nil value");
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
|
static int set_ignoreEngineTimeScale(IntPtr L)
|
|||
|
|
{
|
|||
|
|
object o = null;
|
|||
|
|
|
|||
|
|
try
|
|||
|
|
{
|
|||
|
|
o = ToLua.ToObject(L, 1);
|
|||
|
|
FairyGUI.Transition obj = (FairyGUI.Transition)o;
|
|||
|
|
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
|
|||
|
|
obj.ignoreEngineTimeScale = arg0;
|
|||
|
|
return 0;
|
|||
|
|
}
|
|||
|
|
catch(Exception e)
|
|||
|
|
{
|
|||
|
|
return LuaDLL.toluaL_exception(L, e, o, "attempt to index ignoreEngineTimeScale on a nil value");
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|