diff --git a/lua_probject/base_project/Game/View/FamilyView.lua b/lua_probject/base_project/Game/View/FamilyView.lua
index e5872659..bdb837c3 100644
--- a/lua_probject/base_project/Game/View/FamilyView.lua
+++ b/lua_probject/base_project/Game/View/FamilyView.lua
@@ -710,7 +710,7 @@ function M:UpdateFamilyRoom(fgCtr, id)
obj:GetChild('btn_watch').onClick:Set(function()
roomCtr:PublicWitnessRoom(
Protocol.WEB_FG_Witness_ROOM,
- roomList[newIndex].id,
+ startRoom[newIndex].id,
id,
function(response)
if (response.ReturnCode == -1) then
@@ -730,9 +730,39 @@ function M:UpdateFamilyRoom(fgCtr, id)
end
end,
playInfo.gameId,
- roomList[newIndex].pid
+ startRoom[newIndex].pid
)
end)
+ obj:GetChild('btn_jiesan').onClick:Set(function()
+ local _curren_msg =
+ MsgWindow.new(
+ self._root_view,
+ '确定要解散该房间吗?',
+ MsgWindow.MsgMode.OkAndCancel
+ )
+ _curren_msg.onOk:Add(
+ function()
+ ViewUtil.ShowModalWait(self._root_view)
+ local fgCtr = ControllerManager.GetController(NewGroupController)
+
+ fgCtr:FG_RemoveRoom(
+ id,
+ startRoom[newIndex].id,
+ function(res)
+ if self._is_destroy then
+ return
+ end
+ ViewUtil.CloseModalWait()
+ if res.ReturnCode ~= 0 then
+ ViewUtil.ErrorTip(res.ReturnCode, '删除房间失败!')
+ return
+ end
+ end
+ )
+ end
+ )
+ _curren_msg:Show()
+ end)
else
local newIndex = index - #readyRoom + 1
local playInfo = playList[newIndex]
@@ -771,6 +801,7 @@ function M:UpdateFamilyRoom(fgCtr, id)
)
end)
obj:GetChild('btn_watch').onClick:Clear()
+ obj:GetChild('btn_jiesan').onClick:Clear()
end
end
-- print("=================================================list_room", list_room, list_room.numItems, all_num)
diff --git a/lua_probject/extend_project/extend/majiang/lichuan/EXSettingView.lua b/lua_probject/extend_project/extend/majiang/lichuan/EXSettingView.lua
index 51905481..8574f66f 100644
--- a/lua_probject/extend_project/extend/majiang/lichuan/EXSettingView.lua
+++ b/lua_probject/extend_project/extend/majiang/lichuan/EXSettingView.lua
@@ -41,27 +41,27 @@ function M:init(url)
self.cBtn = self._view:GetController('cBtn')
- -- slider_sound.value = GameApplication.Instance.SoundValue
- -- slider_music.value = GameApplication.Instance.MusicValue
+ slider_sound.value = GameApplication.Instance.SoundValue
+ slider_music.value = GameApplication.Instance.MusicValue
slider_music.onChanged:Add(function()
- -- GameApplication.Instance.MusicValue = slider_music.value
- -- btn_music.selected = false
- -- GameApplication.Instance.MusicMute = false;
+ GameApplication.Instance.MusicValue = slider_music.value
+ btn_music.selected = false
+ GameApplication.Instance.MusicMute = false;
end)
slider_sound.onChanged:Add(function()
- -- GameApplication.Instance.SoundValue = slider_sound.value
- -- btn_sound.selected = false
- -- GameApplication.Instance.SoundMute = false;
+ GameApplication.Instance.SoundValue = slider_sound.value
+ btn_sound.selected = false
+ GameApplication.Instance.SoundMute = false;
end)
btn_sound.onClick:Add(function()
- -- GameApplication.Instance.SoundMute = btn_sound.selected;
+ GameApplication.Instance.SoundMute = btn_sound.selected;
end)
btn_music.onClick:Add(function()
- -- GameApplication.Instance.MusicMute = btn_music.selected;
+ GameApplication.Instance.MusicMute = btn_music.selected;
end)
local _btn_logout = self._view:GetChild('btn_cancelRoom')
@@ -93,6 +93,18 @@ function M:init(url)
ViewManager.ChangeView(ViewManager.View_Family)
end)
end)
+
+ self._view:GetChild("btn_closeRoom").onClick:Set(function()
+ local _gamectr = ControllerManager.GetController(GameController)
+ _gamectr:LevelRoom(function(res)
+ print("退出房间")
+ if res.ReturnCode ~= 0 then
+ ViewUtil.ErrorTip(res.ReturnCode)
+ return
+ end
+ ViewManager.ChangeView(ViewManager.View_Family)
+ end)
+ end)
end
return M
diff --git a/lua_probject/extend_project/extend/majiang/lichuan/EXWitnessView.lua b/lua_probject/extend_project/extend/majiang/lichuan/EXWitnessView.lua
index 98eee8e4..bb993fef 100644
--- a/lua_probject/extend_project/extend/majiang/lichuan/EXWitnessView.lua
+++ b/lua_probject/extend_project/extend/majiang/lichuan/EXWitnessView.lua
@@ -70,19 +70,19 @@ function M:InitView(url)
self._text_remined = self._view:GetChild('remaining_card')
self._text_round = self._view:GetChild('text_round')
self._cursor = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Ani_play_bj")
- self._state.onChanged:Add(function()
- self:UpdatePlayerInfoView()
- end)
+ -- self._state.onChanged:Add(function()
+ -- self:UpdatePlayerInfoView()
+ -- end)
self:UpdateRound()
- -- self:InitPlayerInfoView()
+ self:InitPlayerInfoView()
self._player_card_info = {}
local _player_card_info = self._player_card_info
for i = 1, #room.player_list do
local p = room.player_list[i]
local index = self:GetPos(p.seat)
print("lingmeng index", index)
- -- local info = self._player_info[index]
+ local info = self._player_info[index]
local tem = self._view:GetChild("player_card_info" .. index)
_player_card_info[index] = self:NewMJPlayerCardInfoView(tem, index)
local cardInfo = _player_card_info[index]
@@ -92,8 +92,8 @@ function M:InitView(url)
for i = 1, #p.fz_list do
cardInfo:UpdateFzList(p.fz_list[i], -1)
end
- -- info:FillData(p)
- -- info._view.visible = true
+ info:FillData(p)
+ info._view.visible = true
end
local btn_rule = self._view:GetChild('btn_rule')
@@ -154,8 +154,14 @@ function M:EventInit()
local _gamectr = self._gamectr
_gamectr:AddEventListener(GameEvent.PlayerEnter, function(...)
+ self:PlayMJSound("user_enter.mp3")
local arg = { ... }
- print("lingmeng witness PlayerEnter")
+ local p = arg[1]
+ local info = self._player_info[self:GetPos(p.seat)]
+ info:FillData(p)
+ info._view.visible = true
+ info:SetPlayer(p)
+ info:FillData()
end)
_gamectr:AddEventListener(GameEvent.WitnessPlayerEnter, function(...)
@@ -307,7 +313,6 @@ function M:EventInit()
-- if #niao == 0 then self._view:GetChild("n13").visible = false end
self._clearingView:InitData(0, _room, result, nil, function(...)
DataManager.CurrenRoom.self_player.card_list = {}
- self._state.selectedIndex = 2
self._clearingView = nil
end)
end
@@ -350,7 +355,7 @@ function M:InitPlayerInfoView()
self._player_info = {}
local _player_info = self._player_info
for i = 1, self._room.room_config.people_num do
- local tem = self._view:GetChild(string.format("player_info%d_%d", i, (self._state.selectedIndex % 2) + 1))
+ local tem = self._view:GetChild(string.format("player_info%d_2", i))
_player_info[i] = PlayerInfoView.new(tem, self)
tem.visible = false
end
@@ -427,20 +432,20 @@ function M:ShowJing()
end
end
-function M:UpdatePlayerInfoView()
- self._player_info = {}
- local _player_info = self._player_info
- local list = self._room.player_list
+-- function M:UpdatePlayerInfoView()
+-- self._player_info = {}
+-- local _player_info = self._player_info
+-- local list = self._room.player_list
- for i = 1, self._room.room_config.people_num do
- local seat = self:GetPos(list[i].seat)
- local tem = self._view:GetChild(string.format("player_info%d_%d", seat,
- (self._state.selectedIndex == 4 and 1 or 0) + 1))
- _player_info[seat] = PlayerInfoView.new(tem, self)
- _player_info[seat]:FillData(list[i])
- printlog("lingmeng _player_info", tem, seat, list[i].self_user.nick_name)
- end
-end
+-- for i = 1, self._room.room_config.people_num do
+-- local seat = self:GetPos(list[i].seat)
+-- local tem = self._view:GetChild(string.format("player_info%d_%d", seat,
+-- (self._state.selectedIndex == 4 and 1 or 0) + 1))
+-- _player_info[seat] = PlayerInfoView.new(tem, self)
+-- _player_info[seat]:FillData(list[i])
+-- printlog("lingmeng _player_info", tem, seat, list[i].self_user.nick_name)
+-- end
+-- end
function M:OnUpdate()
if (self._popEvent) then
diff --git a/lua_probject/main_project/main/majiang/MJSettingViewNew.lua b/lua_probject/main_project/main/majiang/MJSettingViewNew.lua
index 8b5d889f..2df23cf1 100644
--- a/lua_probject/main_project/main/majiang/MJSettingViewNew.lua
+++ b/lua_probject/main_project/main/majiang/MJSettingViewNew.lua
@@ -157,6 +157,17 @@ function M:init(url)
ViewManager.ChangeView(ViewManager.View_Family)
end)
end)
+
+ --游戏内解散房间功能
+ self._view:GetController('lev').selectedIndex = 0
+ self.btn_closeRoom.onClick:Set(function()
+ if self._flag_witness then
+ local _room = DataManager.CurrenRoom
+ self._mainView._gamectr:ExitWitnessGame(_room.play_id, _room.game_id, _room.room_id)
+ ViewManager.ChangeView(ViewManager.View_Family)
+ return
+ end
+ end)
end
--[[
diff --git a/wb_new_ui/assets/Main_Majiang/Main_new/Setting/Setting.xml b/wb_new_ui/assets/Main_Majiang/Main_new/Setting/Setting.xml
index fb503bad..7921c8f6 100644
--- a/wb_new_ui/assets/Main_Majiang/Main_new/Setting/Setting.xml
+++ b/wb_new_ui/assets/Main_Majiang/Main_new/Setting/Setting.xml
@@ -5,6 +5,9 @@
+
+
+
@@ -37,7 +40,9 @@
-
+
+
+
\ No newline at end of file
diff --git a/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_fui.bytes b/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_fui.bytes
index 107aebf2..310d0de6 100644
Binary files a/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_fui.bytes and b/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_fui.bytes differ