diff --git a/lua_probject/extend_project/extend/majiang/lichuan/EXGameController.lua b/lua_probject/extend_project/extend/majiang/lichuan/EXGameController.lua index b76c398c..856105b6 100644 --- a/lua_probject/extend_project/extend/majiang/lichuan/EXGameController.lua +++ b/lua_probject/extend_project/extend/majiang/lichuan/EXGameController.lua @@ -45,7 +45,7 @@ local __pre_delete_card = false -------------------------lingmeng--------------------------- function M:SendNextCard(card) local _data = {} - _data["card"] = card + _data["card"] = tonumber(card) local _client = ControllerManager.GameNetClinet _client:send(TX_Protocol.GAME_NEXT_CARD, _data) end diff --git a/lua_probject/extend_project/extend/majiang/lichuan/EXMainView_jaingxi.lua b/lua_probject/extend_project/extend/majiang/lichuan/EXMainView_jaingxi.lua index 349a07a0..7e67f912 100644 --- a/lua_probject/extend_project/extend/majiang/lichuan/EXMainView_jaingxi.lua +++ b/lua_probject/extend_project/extend/majiang/lichuan/EXMainView_jaingxi.lua @@ -25,7 +25,7 @@ function M:InitView(url) self._gps_style = 1 self._full = true UIPackage.AddPackage("extend/majiang/lichuan/ui/Extend_MJ_LiChuan") - MJMainView.InitView(self, "ui://Main_Majiang/Main_new_" .. room.room_config.people_num) + MJMainView.InitView(self, string.format("ui://Main_Majiang/Main_new_%d_jiangxi", room.room_config.people_num)) self._hu_tip = HuTipView.new(self) self._view:GetChild('wanfa_text').text = room.room_config.people_num .. '人黎川麻将 ' .. room.score_times .. '倍' @@ -40,11 +40,12 @@ function M:InitView(url) --lingmeng ---[[ - MJMainView.InitView(self, "ui://Main_Majiang/Main_new_" .. room.room_config.people_num) + --]] self.jing = self._view:GetChild('jing') self._state.onChanged:Add(function() + print("==============================UpdatePlayerInfoView1") self:UpdatePlayerInfoView() end) diff --git a/wb_unity_pro/Assets/ART/base/main_majiang/ui/main_majiang_fui.bytes b/wb_unity_pro/Assets/ART/base/main_majiang/ui/main_majiang_fui.bytes index c837dc1d..c2a91af3 100644 Binary files a/wb_unity_pro/Assets/ART/base/main_majiang/ui/main_majiang_fui.bytes and b/wb_unity_pro/Assets/ART/base/main_majiang/ui/main_majiang_fui.bytes differ