tongbu
parent
231d217972
commit
0d80ad593d
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@ -1,128 +1,25 @@
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local CardCheck = {
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cardList = {},
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cardListSord = {},
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cardNum = 0,
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cardSize = 0,
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long = false,
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planeNoBelt = false,
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threeNoBelt = false,
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planelack = false,
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threelack = false,
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fourDaiThree = false,
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fristCard = true,
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haveRuleCard = false,
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tipCardList = {},
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touchCardSet = {},
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touchCardMao = {}
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}
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local CardType = {
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one = 1,
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long = 2,
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dui = 3,
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duiLong = 10,
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threeAndTwo = 4,
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normolPlant = 5,
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zha = 6,
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onlyThree = 7,
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onlyPlant = 8,
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zhaAndThreee = 9,
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lessThree = 11,
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lessPlant = 12
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}
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local M = CardCheck
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function M:InitFlag()
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local config = DataManager.CurrenRoom.room_config.config
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self.planeNoBelt = config.planeNoBelt == 1
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self.threeNoBelt = config.threeNoBelt == 1
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self.planelack = config.planelack == 1
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self.threelack = config.threelack == 1
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self.fourDaiThree = config.fourDaiThree
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self.rule = config.rule
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self._flag_fristCard = true
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print("==============================lingmengcheckinitFlag")
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pt(config)
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pt(self)
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return self
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end
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function M:InitLastCard(cardList, mustPutMaxCard)
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function M:InitLastCard(cardList)
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self._flag_fristCard = false
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self:Clear()
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self._flag_mustMax = mustPutMaxCard
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self.type = 0
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self.specilCard = {}
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self.lastCardNum = #cardList
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self._flag_allCards = false
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self._flag_checkLst = true
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if #cardList == 0 then
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self._flag_fristCard = true
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return
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end
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table.sort(cardList)
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pt(cardList)
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self.lastMinCard = math.floor(cardList[1] / 10)
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local temp_long = 0
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for i = 1, #cardList do
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local number = math.floor(cardList[i] / 10)
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if self.cardList[number] then
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self.cardList[number] = self.cardList[number] + 1
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else
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self.cardList[number] = 1
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self.cardSize = self.cardSize + 1
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table.insert(self.cardListSord, number)
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end
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self.cardNum = self.cardNum + 1
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if i == 1 then
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temp_long = 1
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elseif temp_long == i - 1 then
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if math.abs(math.floor(cardList[i - 1] / 10) - number) == 1 then
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temp_long = i
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end
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end
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end
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self.long = temp_long == self.cardNum and self.cardNum >= 5
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print("lingmengCheckAloneOrLong2")
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if self:CheckAloneOrLong() then
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self.type = self:CheckAloneOrLong()
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return
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end
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print("lingmengCheckDuiZi2")
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if self:CheckDuiZi() then
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self.type = self:CheckDuiZi()
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return
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end
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print("lingmengCheckSanDai2")
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if self:CheckSanDai() then
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local a, b, c = self:CheckSanDai()
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self.type = a
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if b then
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self.specilCard = b
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end
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if c then
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self.lastMinCard = c
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end
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return
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end
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print("lingmengCheckZha2")
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if self:CheckZha() then
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local a, b, c = self:CheckZha()
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self.type = a
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if b then
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self.specilCard = b
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end
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if c then
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self.lastMinCard = c
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end
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return
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end
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if self.type == 0 then
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-- ViewUtil.ErrorTip(-1, "上一份牌型判断错误")
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end
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end
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@ -241,17 +241,10 @@ function M:OnPlaySuccCheck(evt_data)
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local remain = evt_data["remain"] -- 报单
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self._cacheEvent:Enqueue(
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function()
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local otherList = self:GetOtherSeatList(seat)
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local player = self._room:GetPlayerBySeat(seat)
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local out_card_list = self:ChangeCodeByFrom(cards, true)
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player.hand_count = remain
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-- if remain ~= 0 then
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self._cardCheck:InitLastCard(out_card_list)
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-- end
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local card_type, number, length, plan_three_count = self:GetCardListInfo(out_card_list)
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player.out_card_list = self:GetSortOutCardList(out_card_list, card_type, number, plan_three_count)
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DispatchEvent(self._dispatcher, EXGameEvent.OnPlaySucc, player, remain, card_type, number, otherList,
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length, out_card_list)
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player.out_card_list = cards
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DispatchEvent(self._dispatcher, EXGameEvent.OnPlaySucc, player, remain)
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end
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)
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end
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@ -600,13 +600,19 @@ function M:EventInit()
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end)
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if self._room.ming_card ~= nil then
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self._view:GetTransition("t" .. index):Play()
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self._room.ming_card = nil
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if self.tween ~= nil then
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TweenUtils.Kill(self.tween)
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self.tween = nil
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end
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-- if self._room.ming_card ~= nil then
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-- self._view:GetTransition("t" .. index):Play()
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-- self._room.ming_card = nil
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-- if self.tween ~= nil then
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-- TweenUtils.Kill(self.tween)
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-- self.tween = nil
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-- end
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-- end
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--出牌权和前端出牌提示挪到转向协议
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local lastCardList = self._gamectr:GetLastCardList(self._room.self_player.seat)
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if index == 1 then
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card_info:ShowOutCardOption2(lastCardList, 1)
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end
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end)
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@ -628,11 +634,6 @@ function M:EventInit()
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local arg = { ... }
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local p = arg[1]
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local card_number = arg[2]
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local cardstype = arg[3]
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local num = arg[4]
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local otherList = arg[5]
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local length = arg[6]
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local lastCardList = arg[7]
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self.ctr_time.selectedIndex = 0
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local index = self:GetPos(p.seat)
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if index == 1 then
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@ -649,54 +650,12 @@ function M:EventInit()
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head_info._view:GetChild("shengyu").text = card_number
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end
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end
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head_info:SetBaoDan(card_number == 1)
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local card_info = self._player_card_info[index]
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card_info:SetOutCardInfo(p.out_card_list, false, true)
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card_info._ctr_time_clock.selectedIndex = 0
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for i = 1, #otherList do
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local other_seat = otherList[i]
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local other_card_info = self._player_card_info[self:GetPos(other_seat)]
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other_card_info:SetOutCardBlack()
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end
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if index == 1 then
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card_info:DeleteHandCards(p.out_card_list)
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else
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-- card_info:SetRemainCardNumber(card_number == 1)
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--card_info:UpdateHandPoker(card_number,false,false) -- todo
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end
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-- if self._room.is_new_bout == true then
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-- for i = 1, #self._room.player_list do
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-- local player = self._room.player_list[i]
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-- local card_info_i = self._player_card_info[self:GetPos(player.seat)]
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-- if p.seat ~= player.seat then
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-- card_info_i:SetOutCardInfo(nil, false)
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-- end
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-- end
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-- self:_Effect(cardstype, p)
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-- else
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-- if cardstype == 11 and cardstype ~= 12 then
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-- self:_Effect(cardstype, p)
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-- end
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-- end
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self:_Effect(self._cardCheck.type, p)
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print("lingmeng end _Effect", self._cardCheck.type)
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self:PlaySound(p.self_user.sex,
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self:GetSoundFileName(self._cardCheck.type, num, self._room.is_new_bout))
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-- self:PlaySound(p.self_user.sex, self:GetSoundFileName(cardstype, num, self._room.is_new_bout))
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if card_number == 1 then
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--self:ChangeBgmMusic(2)
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self:ChangeBgmMusic(1)
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if self._cor_sound ~= nil then
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coroutine.stop(self._cor_sound)
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end
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self._cor_sound = nil
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self._cor_sound = coroutine.start(function()
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self:PlaySound(p.self_user.sex, "card_1")
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end)
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end
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end)
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_gamectr:AddEventListener(EXGameEvent.OnCheckCard, function(...)
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@ -791,7 +750,7 @@ function M:EventInit()
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local arg = { ... }
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local error_str = arg[1]
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self._player_card_info[1]:ErrorTip(error_str)
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-- self._player_card_info[1]:ResetPoker()
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self._player_card_info[1]:UpdateHandCardsPos()
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end)
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_gamectr:AddEventListener(EXGameEvent.OnPiaoTips, function(...)
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@ -844,36 +803,36 @@ function M:EventInit()
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end)
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_gamectr:AddEventListener(EXGameEvent.OnOptions, function(...)
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local arg = { ... }
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local play = arg[1]
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local pass = arg[5]
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local card_type = arg[2]
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local card_number = arg[3]
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local card_length = arg[4]
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local lastCardList = arg[6]
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local ctr_number = pass == nil and 2 or 1
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self.caozuo = 1 --记录是否是自己出牌的阶段
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self.pass = pass
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local m = false
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local next_seat = self._room.self_player.seat + 1
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local card_info = self._player_card_info[1]
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card_info:SetOutCardInfo(nil, false)
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if self.MypokerList ~= nil then
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-- body
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card_info:Clear()
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card_info:InitPoker(self.MypokerList, false)
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self.MypokerList = nil
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end
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if next_seat > self._room.room_config.people_num then
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next_seat = next_seat - self._room.room_config.people_num
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end
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if self._room:GetPlayerBySeat(next_seat).hand_count == 1 and self._room.room_config.WillBeOut == 1 then
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m = true
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end
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local zdts = self._view:GetController("zidongtishi").selectedIndex
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-- self._player_card_info[1]._cardCheck:InitLastCard(lastCardList)
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-- self._player_card_info[1]:ShowOutCardOption(ctr_number, card_type, card_number, card_length, m, play, zdts)
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card_info:ShowOutCardOption2(lastCardList, ctr_number, m)
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-- local arg = { ... }
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-- local play = arg[1]
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-- local pass = arg[5]
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-- local card_type = arg[2]
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-- local card_number = arg[3]
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-- local card_length = arg[4]
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-- local lastCardList = arg[6]
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-- local ctr_number = pass == nil and 2 or 1
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-- self.caozuo = 1 --记录是否是自己出牌的阶段
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-- self.pass = pass
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-- local m = false
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-- local next_seat = self._room.self_player.seat + 1
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-- local card_info = self._player_card_info[1]
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-- card_info:SetOutCardInfo(nil, false)
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-- if self.MypokerList ~= nil then
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-- -- body
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-- card_info:Clear()
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-- card_info:InitPoker(self.MypokerList, false)
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-- self.MypokerList = nil
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-- end
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-- if next_seat > self._room.room_config.people_num then
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-- next_seat = next_seat - self._room.room_config.people_num
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-- end
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-- if self._room:GetPlayerBySeat(next_seat).hand_count == 1 and self._room.room_config.WillBeOut == 1 then
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-- m = true
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-- end
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-- local zdts = self._view:GetController("zidongtishi").selectedIndex
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-- -- self._player_card_info[1]._cardCheck:InitLastCard(lastCardList)
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-- -- self._player_card_info[1]:ShowOutCardOption(ctr_number, card_type, card_number, card_length, m, play, zdts)
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-- card_info:ShowOutCardOption2(lastCardList, ctr_number, m)
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end)
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-- 托管
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_gamectr:AddEventListener(EXGameEvent.Game_TuoGuan, function(...)
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@ -1187,6 +1146,7 @@ function M:ReConnectForStart()
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-- body
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head_info._view:GetChild("shengyu").text = player.hand_count
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end
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if player.seat == self._room.self_player.seat then
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if player.open ~= nil and player.open == 0 and self._room.room_config.people_num == 3 and self._room.room_config.fangzuobi == 1 then
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-- body
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@ -1195,10 +1155,16 @@ function M:ReConnectForStart()
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else
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player_card_info:InitPoker(player.hand_list, false)
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end
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if not player.out_card_list or #player.out_card_list == 0 or player.out_card_list[1] == 0 then
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player_card_info:SetOutCardInfo(nil, false)
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else
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player_card_info:SetOutCardInfo(player.out_card_list, false)
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end
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else
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-- player_card_info:SetRemainCardNumber(player.hand_count == 1)
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if player.hand_count == 1 then
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-- self.bgm_index = 2
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if not player.out_card_list or #player.out_card_list == 0 or player.out_card_list[1] == 0 then
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player_card_info:SetOutCardInfo(nil, true)
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else
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player_card_info:SetOutCardInfo(player.out_card_list, false)
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end
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end
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if self._room.curren_turn_seat == player.seat then
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@ -1206,11 +1172,11 @@ function M:ReConnectForStart()
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player_card_info._ctr_time_clock.selectedIndex = 1
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self._tex_leftTime = player_card_info._view_comp_clock
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self._left_time = 15
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-- if player.out_card_list[1] == 0 then
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player_card_info:SetOutCardInfo(nil, false)
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-- else
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-- player_card_info:SetOutCardInfo(player.out_card_list, false)
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-- end
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if player.seat == self._room.self_player.seat then
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local lastCardList = self._gamectr:GetLastCardList(self._room.self_player.seat)
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player_card_info:ShowOutCardOption2(lastCardList, 1)
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end
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else
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-- head_info:MarkBank(true)
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end
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@ -159,30 +159,41 @@ function M:SetOutCardInfo(cardlist, isPass, isAnim)
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end
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else
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self.ctr_outpoker.selectedIndex = 1
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if isAnim then
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if self.move_cor then
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coroutine.stop(self.move_cor)
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self.move_cor = nil
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end
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for i = 1, #cardlist do
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-- if isAnim then
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-- if self.move_cor then
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-- coroutine.stop(self.move_cor)
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-- self.move_cor = nil
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-- end
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-- for i = 1, #cardlist do
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-- local poker_item = self._view_Out:AddItemFromPool()
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-- local code = self:ChangeCodeByTo(cardlist[i])
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-- self:FillPoker(poker_item, "", cardlist[i])
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-- end
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-- self.move_cor = coroutine.start(function()
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-- coroutine.wait(0.1)
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-- ViewUtil.PlaySound("DuoDuo_PK", "extend/poker/duoduo/sound/chupai.mp3")
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-- end)
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-- else
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local showOneCard
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for i = 1, #cardlist do
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if cardlist[i] % 100 < 3 then
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local poker_item = self._view_Out:AddItemFromPool()
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local code = self:ChangeCodeByTo(cardlist[i])
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self:FillPoker(poker_item, "", cardlist[i])
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end
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self.move_cor = coroutine.start(function()
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coroutine.wait(0.1)
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ViewUtil.PlaySound("DuoDuo_PK", "extend/poker/duoduo/sound/chupai.mp3")
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end)
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else
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for i = 1, #cardlist do
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local poker_item = self._view_Out:AddItemFromPool()
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local code = self:ChangeCodeByTo(cardlist[i])
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self:FillPoker(poker_item, "", cardlist[i])
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self:FillPoker2(poker_item, cardlist[i])
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else
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showOneCard = cardlist[i]
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end
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end
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if showOneCard then
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local poker_item = self._view_Out:AddItemFromPool()
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self:FillPoker2(poker_item, showOneCard)
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self._view:GetChild('text_paiNum').text = string.format("X%s", #cardlist)
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else
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printlog("error 190", "除了鬼牌没有其他牌")
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end
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self._view_Out:ResizeToFit(self._view_Out.numItems)
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-- end
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end
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end
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@ -179,58 +179,7 @@ function M:InitPoker(pokerList, isPlayAni, open)
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self.newCard_list[pokerList[i] % 100][math.floor(pokerList[i] / 100)] = (self.newCard_list[pokerList[i] % 100][math.floor(pokerList[i] / 100)] or 0) +
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1
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end
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local maxHeight = 0
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||||
for k, v in pairs(self.newCard_list) do
|
||||
local btn_cardListFather = self._view_handCard:AddItemFromPool()
|
||||
btn_cardListFather.width = self.scaleW
|
||||
-- btn_cardListFather.height = scaleH*12
|
||||
local btn_cardList = btn_cardListFather:GetChild('list')
|
||||
self.linegap = btn_cardList.lineGap
|
||||
local tmpHeight = 0
|
||||
for k1, v1 in pairs(v) do
|
||||
local card_number_code = k * 10 + k1
|
||||
local card_flower_code = k1 * 100 + k
|
||||
if v1 ~= 4 then
|
||||
for i = 1, v1 do
|
||||
local btn_card = btn_cardList:AddItemFromPool()
|
||||
btn_card.height = self.scaleH
|
||||
self:FillPoker2(btn_card, card_flower_code)
|
||||
-- self.cards_view:AddChild(btn_card)
|
||||
local card_view = NewCardView(btn_card, card_number_code, card_flower_code)
|
||||
card_view.fatherList = btn_cardList
|
||||
self.card_list[#self.card_list + 1] = card_view
|
||||
btn_card.data = card_view
|
||||
tmpHeight = tmpHeight + 1
|
||||
end
|
||||
else
|
||||
local btn_card = btn_cardList:GetFromPool('')
|
||||
btn_cardList:AddChildAt(btn_card, 0)
|
||||
btn_card.height = self.scaleH
|
||||
self:FillPoker2(btn_card, card_flower_code, "_z")
|
||||
-- self.cards_view:AddChild(btn_card)
|
||||
local card_view = NewCardView(btn_card, card_number_code, card_flower_code)
|
||||
card_view.fatherList = btn_cardList
|
||||
card_view.zha = true
|
||||
self.card_list[#self.card_list + 1] = card_view
|
||||
btn_card.data = card_view
|
||||
tmpHeight = tmpHeight + 1
|
||||
end
|
||||
end
|
||||
if tmpHeight > maxHeight then
|
||||
maxHeight = tmpHeight
|
||||
end
|
||||
end
|
||||
self._view:GetChild('n82').y = self._view_handCard.height -
|
||||
(self.scaleH + (self.scaleH + self.linegap) * (maxHeight - 1) + 50)
|
||||
table.sort(self.card_list, tableSortNumber)
|
||||
self:AddTouchMoveEvent(self._view_handCard)
|
||||
for i = 1, #self.card_list do
|
||||
local card = self.card_list[i]
|
||||
if open ~= 1 then
|
||||
-- body
|
||||
self:AddCardTouchEvent(card)
|
||||
end
|
||||
end
|
||||
self:UpdateHandCardsPos()
|
||||
end
|
||||
end
|
||||
|
||||
|
|
@ -281,9 +230,7 @@ function M:AddCardTouchEvent(card)
|
|||
table.insert(self._SendCards, oncard.data.card_code_flower)
|
||||
end
|
||||
end
|
||||
pt("lingmeng SendCards", self._SendCards)
|
||||
local xy = self.touchCard.fatherList:GlobalToLocal(Vector2.New(context.inputEvent.x, context.inputEvent.y))
|
||||
printlog("lingmeng card.btn_card.xy", card.btn_card.xy.x, card.btn_card.xy.y)
|
||||
self.touchBegin = xy - card.btn_card.xy
|
||||
Stage.inst.onTouchMove:Add(self.touchMoveFun)
|
||||
Stage.inst.onTouchEnd:Add(self.touchMoveEndFun)
|
||||
|
|
@ -358,30 +305,57 @@ function M:TouchMoving(context)
|
|||
end
|
||||
|
||||
function M:TouchMoveEnd(context)
|
||||
printlog("lingmeng chupai end")
|
||||
local linexy = self._view_handCard:GlobalToLocal(Vector2.New(context.inputEvent.x,
|
||||
context.inputEvent.y))
|
||||
if linexy.y < self._view:GetChild('n82').y then
|
||||
local allcards = {}
|
||||
for i, v in ipairs(self.card_list) do
|
||||
table.insert(allcards, v.card_code_flower)
|
||||
end
|
||||
self.gameCtr:SendCard(self._SendCards, allcards)
|
||||
else
|
||||
for i = self.touchIndex, 0, -1 do
|
||||
local oncard = self.touchCard.fatherList:GetChildAt(i)
|
||||
oncard.xy = Vector2.New(0, self.touchCard.fatherList.height)
|
||||
local allcards = {}
|
||||
for k, v in pairs(self.newCard_list) do
|
||||
for k1, v1 in pairs(v) do
|
||||
if v1 > 0 then
|
||||
for i = 1, v1 do
|
||||
local card_flower_code = k1 * 100 + k
|
||||
table.insert(allcards, card_flower_code)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if linexy.y < self._view:GetChild('n82').y then
|
||||
self.gameCtr:SendCard(self._SendCards, allcards)
|
||||
else
|
||||
if self.touchCard.card_code_flower % 100 < 3 then
|
||||
for i = self._view_handCard.numItems - 1, 0, -1 do
|
||||
local oneCardList = self._view_handCard:GetChildAt(i):GetChild('list')
|
||||
local listxy = oneCardList:GlobalToLocal(Vector2.New(context.inputEvent.x,
|
||||
context.inputEvent.y))
|
||||
if listxy.x > 0 and oneCardList:GetChildAt(0).data.card_code_flower % 100 > 2 then
|
||||
for i = 0, oneCardList.numItems - 1 do
|
||||
local oncard = oneCardList:GetChildAt(i)
|
||||
if oncard.data.zha then
|
||||
for j = 1, 4 do
|
||||
table.insert(self._SendCards, oncard.data.card_code_flower)
|
||||
end
|
||||
else
|
||||
table.insert(self._SendCards, oncard.data.card_code_flower)
|
||||
end
|
||||
end
|
||||
self.gameCtr:SendCard(self._SendCards, allcards)
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
for i = 0, self.touchIndex do
|
||||
local oncard = self.touchCard.fatherList:GetChildAt(i)
|
||||
self:SetBtnCardColor(oncard.data, 0)
|
||||
oncard.xy = Vector2.New(0, (self.scaleH + self.linegap) * i)
|
||||
end
|
||||
-- local fristCard = self._view_handCard:GetChildAt(0)
|
||||
-- local CardWidth = fristCard.width
|
||||
-- local columnGap = self._view_handCard.columnGap
|
||||
-- local oneCardWidth = CardWidth + columnGap
|
||||
-- local xy = fristCard:GlobalToLocal(Vector2.New(context.inputEvent.x, context.inputEvent.y))
|
||||
-- local downCards = #self.card_list
|
||||
-- Stage.inst.onTouchMove:Remove(self.touchMoveFun)
|
||||
-- Stage.inst.onTouchEnd:Remove(self.touchMoveEndFun)
|
||||
Stage.inst.onTouchMove:Remove(self.touchMoveFun)
|
||||
Stage.inst.onTouchEnd:Remove(self.touchMoveEndFun)
|
||||
|
||||
-- local max_x
|
||||
-- local min_x
|
||||
|
|
@ -471,22 +445,22 @@ function M:HidePiao()
|
|||
end
|
||||
|
||||
function M:ShowOutCardOption2(lastCardList, ctr_select, mustPutMaxCard)
|
||||
self._cardCheck:InitLastCard(lastCardList, mustPutMaxCard)
|
||||
self._cardCheck:CheckOutCard(self.card_list)
|
||||
self.tips_card_list = self._cardCheck:GetTipsList()
|
||||
self.touchCardSet = self._cardCheck:GetTouchSet()
|
||||
self.touchCardMap = self._cardCheck:GetTouchCardMap()
|
||||
self.tips_click_count = 0
|
||||
-- self._cardCheck:InitLastCard(lastCardList, mustPutMaxCard)
|
||||
-- self._cardCheck:CheckOutCard(self.card_list)
|
||||
-- self.tips_card_list = self._cardCheck:GetTipsList()
|
||||
-- self.touchCardSet = self._cardCheck:GetTouchSet()
|
||||
-- self.touchCardMap = self._cardCheck:GetTouchCardMap()
|
||||
-- self.tips_click_count = 0
|
||||
|
||||
print("lingmengShowOutCardOption2", #self.touchCardSet)
|
||||
pt(self.touchCardSet)
|
||||
pt(self.touchCardMap)
|
||||
-- body --在这个方法里添加判断抬起牌是否符合出牌类型(少跑一次手牌循环)
|
||||
self:UpdateHandCardsColor()
|
||||
-- print("lingmengShowOutCardOption2", #self.touchCardSet)
|
||||
-- pt(self.touchCardSet)
|
||||
-- pt(self.touchCardMap)
|
||||
-- -- body --在这个方法里添加判断抬起牌是否符合出牌类型(少跑一次手牌循环)
|
||||
-- self:UpdateHandCardsColor()
|
||||
|
||||
if #self.tips_card_list == 1 then
|
||||
self:ShowTipsCard(1)
|
||||
end
|
||||
-- if #self.tips_card_list == 1 then
|
||||
-- self:ShowTipsCard(1)
|
||||
-- end
|
||||
|
||||
self.ctr_put_card_option.selectedIndex = ctr_select
|
||||
end
|
||||
|
|
@ -549,31 +523,29 @@ function M:SetOutCardInfo(cardlist, isPass, isAnim)
|
|||
end
|
||||
else
|
||||
self.ctr_outpoker.selectedIndex = 1
|
||||
if isAnim then
|
||||
if self.move_cor then
|
||||
coroutine.stop(self.move_cor)
|
||||
self.move_cor = nil
|
||||
end
|
||||
-- if isAnim then
|
||||
-- if self.move_cor then
|
||||
-- coroutine.stop(self.move_cor)
|
||||
-- self.move_cor = nil
|
||||
-- end
|
||||
|
||||
for i = 1, #cardlist do
|
||||
local poker_item = self._view_Out:AddItemFromPool()
|
||||
local code = self:ChangeCodeByTo(cardlist[i])
|
||||
-- for i = 1, #cardlist do
|
||||
-- local poker_item = self._view_Out:AddItemFromPool()
|
||||
-- local code = self:ChangeCodeByTo(cardlist[i])
|
||||
|
||||
self:FillPoker(poker_item, "", cardlist[i])
|
||||
end
|
||||
self.move_cor = coroutine.start(function()
|
||||
coroutine.wait(0.1)
|
||||
ViewUtil.PlaySound("DuoDuo_PK", "extend/poker/duoduo/sound/chupai.mp3")
|
||||
end)
|
||||
else
|
||||
for i = 1, #cardlist do
|
||||
local poker_item = self._view_Out:AddItemFromPool()
|
||||
-- self:FillPoker(poker_item, "", cardlist[i])
|
||||
-- end
|
||||
-- self.move_cor = coroutine.start(function()
|
||||
-- coroutine.wait(0.1)
|
||||
-- ViewUtil.PlaySound("DuoDuo_PK", "extend/poker/duoduo/sound/chupai.mp3")
|
||||
-- end)
|
||||
-- else
|
||||
for i = 1, #cardlist do
|
||||
local poker_item = self._view_Out:AddItemFromPool()
|
||||
|
||||
local code = self:ChangeCodeByTo(cardlist[i])
|
||||
|
||||
self:FillPoker(poker_item, "", cardlist[i])
|
||||
end
|
||||
self:FillPoker2(poker_item, cardlist[i])
|
||||
end
|
||||
-- end
|
||||
end
|
||||
end
|
||||
|
||||
|
|
@ -711,13 +683,23 @@ end
|
|||
function M:DeleteHandCards(cardlist)
|
||||
self.ctr_put_card_option.selectedIndex = 0
|
||||
for i = 1, #cardlist do
|
||||
local card_code_number = cardlist[i]
|
||||
for j = 1, #self.card_list do
|
||||
local card = self.card_list[j]
|
||||
if card_code_number == card.card_code_number then
|
||||
list_remove(self.card_list, card)
|
||||
self._view_handCard:RemoveChild(card.btn_card, true)
|
||||
break
|
||||
local tmpNum = nil
|
||||
if self.newCard_list[cardlist[i] % 100] then
|
||||
tmpNum = self.newCard_list[cardlist[i] % 100][math.floor(cardlist[i] / 100)]
|
||||
end
|
||||
if tmpNum then
|
||||
if tmpNum == 1 then
|
||||
self.newCard_list[cardlist[i] % 100][math.floor(cardlist[i] / 100)] = nil
|
||||
else
|
||||
self.newCard_list[cardlist[i] % 100][math.floor(cardlist[i] / 100)] = tmpNum - 1
|
||||
end
|
||||
else
|
||||
ViewUtil:ErrorTip("牌型出错,重新加载页面")
|
||||
ViewManager.refreshGameView()
|
||||
end
|
||||
if i == #cardlist then
|
||||
if #self.newCard_list[cardlist[i] % 100] == 0 then
|
||||
self.newCard_list[cardlist[i] % 100] = nil
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
@ -725,13 +707,56 @@ function M:DeleteHandCards(cardlist)
|
|||
end
|
||||
|
||||
function M:UpdateHandCardsPos()
|
||||
for i = 1, #self.card_list do
|
||||
local card_view = self.card_list[i]
|
||||
card_view.index = i
|
||||
card_view.btn_card.touchable = true
|
||||
self:UpdateCardMove(card_view.btn_card, false, false)
|
||||
self:SetBtnCardColor(card_view, 0)
|
||||
local maxHeight = 0
|
||||
self._view_handCard:RemoveChildrenToPool()
|
||||
self._newCardSize = {}
|
||||
for k, v in pairs(self.newCard_list) do
|
||||
local btn_cardListFather = self._view_handCard:AddItemFromPool()
|
||||
btn_cardListFather.width = self.scaleW
|
||||
-- btn_cardListFather.height = scaleH*12
|
||||
local btn_cardList = btn_cardListFather:GetChild('list')
|
||||
btn_cardList:RemoveChildrenToPool()
|
||||
self.linegap = btn_cardList.lineGap
|
||||
local tmpHeight = 0
|
||||
for k1, v1 in pairs(v) do
|
||||
local card_number_code = k * 10 + k1
|
||||
local card_flower_code = k1 * 100 + k
|
||||
if v1 ~= 4 then
|
||||
for i = 1, v1 do
|
||||
local btn_card = btn_cardList:AddItemFromPool()
|
||||
btn_card.height = self.scaleH
|
||||
self:FillPoker2(btn_card, card_flower_code)
|
||||
-- self.cards_view:AddChild(btn_card)
|
||||
local card_view = NewCardView(btn_card, card_number_code, card_flower_code)
|
||||
card_view.fatherList = btn_cardList
|
||||
self.card_list[#self.card_list + 1] = card_view
|
||||
btn_card.data = card_view
|
||||
tmpHeight = tmpHeight + 1
|
||||
self:AddCardTouchEvent(card_view)
|
||||
end
|
||||
else
|
||||
local btn_card = btn_cardList:GetFromPool('')
|
||||
btn_cardList:AddChildAt(btn_card, 0)
|
||||
btn_card.height = self.scaleH
|
||||
self:FillPoker2(btn_card, card_flower_code, "_z")
|
||||
-- self.cards_view:AddChild(btn_card)
|
||||
local card_view = NewCardView(btn_card, card_number_code, card_flower_code)
|
||||
card_view.fatherList = btn_cardList
|
||||
card_view.zha = true
|
||||
self.card_list[#self.card_list + 1] = card_view
|
||||
btn_card.data = card_view
|
||||
tmpHeight = tmpHeight + 1
|
||||
self:AddCardTouchEvent(card_view)
|
||||
end
|
||||
self._newCardSize[k1] = tmpHeight
|
||||
end
|
||||
|
||||
if tmpHeight > maxHeight then
|
||||
maxHeight = tmpHeight
|
||||
end
|
||||
end
|
||||
self._view:GetChild('n82').y = self._view_handCard.height -
|
||||
(self.scaleH + (self.scaleH + self.linegap) * (maxHeight - 1) + 50)
|
||||
end
|
||||
|
||||
function M:ResetPoker()
|
||||
|
|
@ -848,6 +873,7 @@ function M:BtnEvent()
|
|||
-- 过
|
||||
self.btn_not_put.onClick:Set(
|
||||
function()
|
||||
self.ctr_put_card_option.selectedIndex = 0
|
||||
self.gameCtr:SendPass()
|
||||
end
|
||||
)
|
||||
|
|
|
|||
|
|
@ -161,7 +161,7 @@ function M:FillRoomData(s2croom)
|
|||
p.outCards = info_list[i]["outCards"]
|
||||
local last_outcard = info_list[i]["last_outcard"]
|
||||
if last_outcard ~= nil and last_outcard[1] ~= 0 then
|
||||
local out_card_list = _ctr_game:ChangeCodeByFrom(last_outcard.card_list, true)
|
||||
local out_card_list = last_outcard.card_list
|
||||
local card_type, number, length, plan_three_count = _ctr_game:GetCardListInfo(out_card_list)
|
||||
p.out_card_list = _ctr_game:GetSortOutCardList(out_card_list, card_type, number, plan_three_count)
|
||||
else
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<component size="2532,1170" designImageAlpha="100" designImageLayer="1">
|
||||
<controller name="state" pages="0,准备状态,1,游戏状态,2,,3,回放,4,观战" selected="0"/>
|
||||
<controller name="state" pages="0,准备状态,1,游戏状态,2,,3,回放,4,观战" selected="1"/>
|
||||
<controller name="sdk" pages="0,,1," selected="0"/>
|
||||
<controller name="action" pages="2,空,0,准备,1,开始" selected="0"/>
|
||||
<controller name="time" pages="0,,1,,2,,3,,4," selected="0"/>
|
||||
|
|
@ -34,41 +34,41 @@
|
|||
<gearDisplay controller="state" pages="1"/>
|
||||
</component>
|
||||
<graph id="n102_t2e2" name="n109" xy="342,-1343" size="1670,834" visible="false" type="rect" lineSize="0" fillColor="#80000000"/>
|
||||
<component id="n7" name="player_info1" src="g6uw74" fileName="Main_New/PlayerHead_1.xml" xy="18,772" size="157,131" group="n121_ckvb">
|
||||
<component id="n7" name="player_info1" src="g6uw74" fileName="Main_New/PlayerHead_1.xml" xy="18,586" size="157,131" group="n121_ckvb">
|
||||
<gearXY controller="state" pages="0,1,2,3" values="18,772|18,586|80,495|9,721" default="18,586"/>
|
||||
<relation target="" sidePair="left-left,bottom-bottom"/>
|
||||
</component>
|
||||
<component id="n18" name="player_info2" src="g6uw7w" fileName="Main_New/PlayerHead_2.xml" xy="1789,63" size="156,126" group="n121_ckvb">
|
||||
<gearXY controller="state" pages="0,1,2,3" values="1789,63|2359,17|2336,32|2372,4" default="2359,17"/>
|
||||
<component id="n18" name="player_info2" src="g6uw7w" fileName="Main_New/PlayerHead_2.xml" xy="2029,137" size="156,126" group="n121_ckvb">
|
||||
<gearXY controller="state" pages="0,1,2,3" values="1789,63|2029,137|2336,32|2372,4" default="2359,17"/>
|
||||
<relation target="" sidePair="right-right,middle-middle"/>
|
||||
</component>
|
||||
<component id="n156_11k4t" name="player_info3" src="g6uw8q" fileName="Main_New/PlayerHead_3.xml" xy="898,22" size="156,126" group="n121_ckvb">
|
||||
<gearXY controller="state" pages="0,1,2,3" values="898,22|18,17|2336,32|21,16" default="18,17"/>
|
||||
<component id="n156_11k4t" name="player_info3" src="g6uw8q" fileName="Main_New/PlayerHead_3.xml" xy="1098,47" size="156,126" group="n121_ckvb">
|
||||
<gearXY controller="state" pages="0,1,2,3" values="898,22|1098,47|2336,32|21,16" default="18,17"/>
|
||||
<relation target="" sidePair="right-right,middle-middle"/>
|
||||
</component>
|
||||
<component id="n174_g6uw" name="player_info4" src="g6uw8q" fileName="Main_New/PlayerHead_3.xml" xy="92,55" size="156,126" group="n121_ckvb">
|
||||
<gearXY controller="state" pages="0,1,2,3" values="92,55|18,17|2336,32|21,16" default="18,17"/>
|
||||
<component id="n174_g6uw" name="player_info4" src="g6uw8q" fileName="Main_New/PlayerHead_3.xml" xy="58,97" size="156,126" group="n121_ckvb">
|
||||
<gearXY controller="state" pages="0,1,2,3" values="92,55|58,97|2336,32|21,16" default="18,17"/>
|
||||
<relation target="" sidePair="right-right,middle-middle"/>
|
||||
</component>
|
||||
<group id="n121_ckvb" name="playiinfo" xy="18,17" size="2497,700"/>
|
||||
<group id="n121_ckvb" name="playiinfo" xy="18,47" size="2167,670"/>
|
||||
<component id="n69_sdax" name="player_card_info_1" src="g6uw81" fileName="Main_New/Player_card_info_1.xml" xy="250,509" group="n122_ckvb">
|
||||
<gearDisplay controller="state" pages="1,3,4"/>
|
||||
<gearLook controller="state" pages="3" values="1,0,0,1" default="1,0,0,1"/>
|
||||
<relation target="" sidePair="width-width,center-center,bottom-bottom"/>
|
||||
</component>
|
||||
<component id="n71_sdax" name="player_card_info_2" src="g6uw8k" fileName="Main_New/Player_card_info_2.xml" xy="85,281" group="n122_ckvb" scale="0.9,0.9" touchable="false">
|
||||
<component id="n71_sdax" name="player_card_info_2" src="g6uw8k" fileName="Main_New/Player_card_info_2.xml" xy="2208,115" size="228,157" group="n122_ckvb" scale="0.9,0.9" touchable="false">
|
||||
<gearDisplay controller="state" pages="1,3,4"/>
|
||||
<relation target="n18" sidePair="right-left,middle-middle"/>
|
||||
</component>
|
||||
<component id="n157_11k4t" name="player_card_info_3" src="g6uw8r" fileName="Main_New/Player_card_info_3.xml" xy="-278,310" group="n122_ckvb" scale="0.9,0.9" touchable="false">
|
||||
<component id="n157_11k4t" name="player_card_info_3" src="g6uw8r" fileName="Main_New/Player_card_info_3.xml" xy="1582,44" size="183,157" group="n122_ckvb" scale="0.9,0.9" touchable="false">
|
||||
<gearDisplay controller="state" pages="1,3,4"/>
|
||||
<relation target="n18" sidePair="right-left,middle-middle"/>
|
||||
</component>
|
||||
<component id="n175_g6uw" name="player_card_info_4" src="g6uw8r" fileName="Main_New/Player_card_info_3.xml" xy="-42,1221" group="n122_ckvb" scale="0.9,0.9" touchable="false">
|
||||
<component id="n175_g6uw" name="player_card_info_4" src="g6uw8r" fileName="Main_New/Player_card_info_3.xml" xy="558,115" size="201,157" group="n122_ckvb" scale="0.9,0.9" touchable="false">
|
||||
<gearDisplay controller="state" pages="1,3,4"/>
|
||||
<relation target="n18" sidePair="right-left,middle-middle"/>
|
||||
</component>
|
||||
<group id="n122_ckvb" name="playCardInfo" xy="250,235" size="2165,1097"/>
|
||||
<group id="n122_ckvb" name="playCardInfo" xy="250,44" size="2186,1265"/>
|
||||
<component id="n152_n9qr" name="btn_inviteFamily" src="g6uw8y" fileName="Main_new/Main/Component/btn_normol.xml" xy="2404,264" size="129,243" visible="false">
|
||||
<gearDisplay controller="state" pages="0"/>
|
||||
<relation target="" sidePair="right-right"/>
|
||||
|
|
|
|||
|
|
@ -9,13 +9,6 @@
|
|||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
</list>
|
||||
</displayList>
|
||||
<Button/>
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<component size="2031,800" opaque="false" initName="player_card_info">
|
||||
<controller name="output" pages="0,,1,,2," selected="0"/>
|
||||
<controller name="out_card_option" homePageType="specific" homePage="1" pages="0,,1,,2," selected="0"/>
|
||||
<controller name="output" pages="0,,1,,2," selected="1"/>
|
||||
<controller name="out_card_option" homePageType="specific" homePage="1" pages="0,,1,,2," selected="1"/>
|
||||
<controller name="put_error" pages="0,,1," selected="0"/>
|
||||
<controller name="piao" pages="0,,1,,2,,3," selected="0"/>
|
||||
<controller name="piao_value" pages="0,0,1,1,2,2,3,3,4,5,5,8" selected="0"/>
|
||||
|
|
@ -14,17 +14,13 @@
|
|||
<list id="n46_sdax" name="out_card_list" xy="190,-748" size="874,256" visible="false" layout="row" colGap="-50" autoItemSize="false" align="center" vAlign="middle">
|
||||
<gearDisplay controller="output" pages="1"/>
|
||||
</list>
|
||||
<component id="n49_g618" name="btn_put" src="g6uw83" fileName="component/Btn_Yellow.xml" xy="-573,398" group="n51_g618" scale="1.1,1.1">
|
||||
<component id="n49_g618" name="btn_put" src="g6uw83" fileName="component/Btn_Yellow.xml" xy="-573,401" group="n51_g618" scale="1.1,1.1">
|
||||
<Button icon="ui://kvku0fu4g6uw85"/>
|
||||
</component>
|
||||
<component id="n48_g618" name="btn_not_put" src="g6uw83" fileName="component/Btn_Yellow.xml" xy="-1422,395" group="n51_g618" scale="1.1,1.1">
|
||||
<gearDisplay controller="out_card_option" pages="1"/>
|
||||
<Button icon="ui://kvku0fu4g6uw86"/>
|
||||
</component>
|
||||
<component id="n50_g618" name="btn_tips" src="g6uw83" fileName="component/Btn_Yellow.xml" xy="-982,398" group="n51_g618" scale="1.1,1.1">
|
||||
<component id="n50_g618" name="btn_tips" src="g6uw83" fileName="component/Btn_Yellow.xml" xy="-982,401" group="n51_g618" scale="1.1,1.1">
|
||||
<Button icon="ui://kvku0fu4g6uw87"/>
|
||||
</component>
|
||||
<group id="n51_g618" name="btn_old" xy="-1422,395" size="1125,131" visible="false" advanced="true">
|
||||
<group id="n51_g618" name="btn_old" xy="-982,401" size="685,128" visible="false" advanced="true">
|
||||
<gearDisplay controller="out_card_option" pages="1,2"/>
|
||||
<relation target="" sidePair="bottom-top,left-right"/>
|
||||
</group>
|
||||
|
|
@ -80,7 +76,7 @@
|
|||
<item/>
|
||||
<item/>
|
||||
</list>
|
||||
<list id="n70_ckvb" name="List_Out" xy="260,-311" pivot="0.5,0.5" size="1760,210" layout="row" selectionMode="none" colGap="-101" defaultItem="ui://kvku0fu4g6uw2f" align="center" vAlign="middle">
|
||||
<list id="n70_ckvb" name="List_Out" xy="152,-181" pivot="0.5,0.5" size="1760,210" layout="row" selectionMode="none" colGap="-101" defaultItem="ui://kvku0fu4g6uw2f" align="center" vAlign="middle">
|
||||
<gearDisplay controller="output" pages="1"/>
|
||||
<item/>
|
||||
<item/>
|
||||
|
|
@ -114,16 +110,22 @@
|
|||
<component id="n77_n9qr" name="Comp_Clock" src="g6uw1i" fileName="Main_New/Component/Comp_Clock.xml" xy="536,-205" size="174,143">
|
||||
<gearDisplay controller="time_clock" pages="1"/>
|
||||
</component>
|
||||
<image id="n81_g6uw" name="n81" src="g6uwoz" fileName="image/滑动超过此行出牌.png" xy="949,-39"/>
|
||||
<image id="n82_g6uw" name="n82" src="g6uwoy" fileName="image/Line 50.png" xy="-140,31"/>
|
||||
<component id="n78_g6m8" name="Btn_SendCard_back" src="g6uw1k" fileName="Main_New/Component/Btn_SendCard.xml" xy="1170,-197" size="384,125" group="n80_g6m8">
|
||||
<image id="n81_g6uw" name="n81" src="g6uwoz" fileName="image/滑动超过此行出牌.png" xy="824,73" group="n80_g6m8">
|
||||
<relation target="n82_g6uw" sidePair="center-center,top-bottom"/>
|
||||
</image>
|
||||
<image id="n82_g6uw" name="n82" src="g6uwoy" fileName="image/Line 50.png" xy="-140,31" group="n80_g6m8"/>
|
||||
<component id="n78_g6m8" name="Btn_SendCard_back" src="g6uw1k" fileName="Main_New/Component/Btn_SendCard.xml" xy="1170,-197" size="384,125" group="n80_g6m8" visible="false">
|
||||
<Button sound=""/>
|
||||
</component>
|
||||
<component id="n79_g6m8" name="Btn_Tip_back" src="g6uw1n" fileName="Main_New/Component/Btn_Tip.xml" xy="740,-201" size="384,125" group="n80_g6m8">
|
||||
<component id="n48_g618" name="btn_not_put" src="g6uw83" fileName="component/Btn_Yellow.xml" xy="877,-125" group="n80_g6m8" scale="1.1,1.1">
|
||||
<relation target="n82_g6uw" sidePair="center-center,bottom-top"/>
|
||||
<Button icon="ui://kvku0fu4g6uw86"/>
|
||||
</component>
|
||||
<component id="n79_g6m8" name="Btn_Tip_back" src="g6uw1n" fileName="Main_New/Component/Btn_Tip.xml" xy="740,-201" size="384,125" group="n80_g6m8" visible="false">
|
||||
<Button sound=""/>
|
||||
</component>
|
||||
<group id="n80_g6m8" name="btn_back" xy="740,-201" size="814,129" advanced="true">
|
||||
<gearDisplay controller="out_card_option2" pages="1"/>
|
||||
<group id="n80_g6m8" name="btn_back" xy="-140,-201" size="2531,320" advanced="true">
|
||||
<gearDisplay controller="out_card_option" pages="1"/>
|
||||
</group>
|
||||
</displayList>
|
||||
<transition name="score">
|
||||
|
|
|
|||
|
|
@ -1,14 +1,14 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<component size="1760,157" opaque="false" initName="player_card_info">
|
||||
<controller name="output" homePageType="specific" homePage="0" pages="0,,1,,2," selected="0"/>
|
||||
<controller name="output" homePageType="specific" homePage="0" pages="0,,1,,2," selected="1"/>
|
||||
<controller name="one_card" pages="0,,1," selected="0"/>
|
||||
<controller name="resultOut" homePageType="specific" homePage="0" pages="0,,1," selected="0"/>
|
||||
<controller name="time_clock" pages="0,,1," selected="0"/>
|
||||
<controller name="out_card_option2" pages="0,,1," selected="1"/>
|
||||
<controller name="out_card_option2" pages="0,,1," selected="0"/>
|
||||
<displayList>
|
||||
<list id="n53_q9cc" name="hand_card_list" xy="-697,-634" size="445,78" visible="false" layout="row" selectionMode="none" overflow="scroll" lineGap="-15" colGap="-25" defaultItem="ui://kvku0fu4g6uw8l" align="right"/>
|
||||
<component id="n59_8yp0" name="out_card_com" src="g6uw82" fileName="component/poker/hand_poker_con.xml" xy="-640,-632" size="390,179" visible="false"/>
|
||||
<image id="n47_g618" name="n47" src="g6uw3s" fileName="Main_New/Image/要不起.png" xy="1595,35" size="213,62">
|
||||
<image id="n47_g618" name="n47" src="g6uw3s" fileName="Main_New/Image/要不起.png" xy="15,35" size="213,62">
|
||||
<gearDisplay controller="output" pages="2"/>
|
||||
</image>
|
||||
<component id="n54_jlqq" name="one_card_eff" src="g6uw8m" fileName="component/effect/one_card_eff/one_card_eff.xml" xy="192,-106">
|
||||
|
|
@ -18,25 +18,15 @@
|
|||
<text id="n56_8yp0" name="CardNumber" xy="-249,-482" size="114,37" visible="false" fontSize="26" color="#ffffff" align="center" vAlign="middle" autoSize="none" shadowColor="#000000" shadowOffset="1,1" text=""/>
|
||||
<text id="n58_8yp0" name="area_mask" xy="-898,-1013" size="358,566" visible="false" fontSize="30" autoSize="none" text="{
"outcard_list":{
 "parent":"out_card_com",
 "obj":"poker7",
 "maxcount_x":8,
 "start_x":400,
 "start_y":0
 }
}"/>
|
||||
<component id="n60_agiz" name="mask_liangpai" src="g6uw88" fileName="component/Component1.xml" xy="-640,-632" size="5,5" visible="false"/>
|
||||
<list id="n61_ckvb" name="List_Out" xy="440,27" pivot="0.5,0.5" size="1760,210" layout="row" selectionMode="none" scroll="horizontal" colGap="-101" defaultItem="ui://kvku0fu4g6uw2f" align="center">
|
||||
<list id="n61_ckvb" name="List_Out" xy="0,0" pivot="0.5,0.5" size="184,210" layout="row" selectionMode="none" scroll="horizontal" colGap="-101" defaultItem="ui://kvku0fu4g6uw2f">
|
||||
<gearDisplay controller="output" pages="1"/>
|
||||
<relation target="" sidePair="width-width,height-height"/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
</list>
|
||||
<text id="n69_t63r" name="text_paiNum" xy="204,55" size="108,80" font="ui://27vd145bej1ib7jgl" fontSize="61" text="X77">
|
||||
<gearDisplay controller="output" pages="1"/>
|
||||
<relation target="n61_ckvb" sidePair="left-right"/>
|
||||
</text>
|
||||
<list id="n62_ckvb" name="n62" xy="570,-1020" size="200,300" overflow="scroll"/>
|
||||
<list id="n63_ckvb" name="list_resultOut" xy="548,-26" pivot="0.5,0.5" size="1014,210" layout="flow_hz" lineGap="-90" colGap="-101" defaultItem="ui://kvku0fu4g6uw2f" align="right" autoClearItems="true">
|
||||
<gearDisplay controller="resultOut" pages="1"/>
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<component size="1760,157" opaque="false" initName="player_card_info">
|
||||
<controller name="output" homePageType="specific" homePage="0" pages="0,,1,,2," selected="0"/>
|
||||
<controller name="output" homePageType="specific" homePage="0" pages="0,,1,,2," selected="2"/>
|
||||
<controller name="one_card" pages="0,,1," selected="0"/>
|
||||
<controller name="resultOut" homePageType="specific" homePage="0" pages="0,,1," selected="0"/>
|
||||
<controller name="time_clock" pages="0,,1," selected="0"/>
|
||||
|
|
@ -8,7 +8,7 @@
|
|||
<displayList>
|
||||
<list id="n53_q9cc" name="hand_card_list" xy="-697,-634" size="445,78" visible="false" layout="row" selectionMode="none" overflow="scroll" lineGap="-15" colGap="-25" defaultItem="ui://kvku0fu4g6uw8l" align="right"/>
|
||||
<component id="n59_8yp0" name="out_card_com" src="g6uw82" fileName="component/poker/hand_poker_con.xml" xy="-640,-632" size="390,179" visible="false"/>
|
||||
<image id="n47_g618" name="n47" src="g6uw3s" fileName="Main_New/Image/要不起.png" xy="-55,35" size="213,62">
|
||||
<image id="n47_g618" name="n47" src="g6uw3s" fileName="Main_New/Image/要不起.png" xy="15,35" size="213,62">
|
||||
<gearDisplay controller="output" pages="2"/>
|
||||
</image>
|
||||
<component id="n54_jlqq" name="one_card_eff" src="g6uw8m" fileName="component/effect/one_card_eff/one_card_eff.xml" xy="192,-106">
|
||||
|
|
@ -18,24 +18,10 @@
|
|||
<text id="n56_8yp0" name="CardNumber" xy="-249,-482" size="114,37" visible="false" fontSize="26" color="#ffffff" align="center" vAlign="middle" autoSize="none" shadowColor="#000000" shadowOffset="1,1" text=""/>
|
||||
<text id="n58_8yp0" name="area_mask" xy="-898,-1013" size="358,566" visible="false" fontSize="30" autoSize="none" text="{
"outcard_list":{
 "parent":"out_card_com",
 "obj":"poker7",
 "maxcount_x":8,
 "start_x":400,
 "start_y":0
 }
}"/>
|
||||
<component id="n60_agiz" name="mask_liangpai" src="g6uw88" fileName="component/Component1.xml" xy="-640,-632" size="5,5" visible="false"/>
|
||||
<list id="n61_ckvb" name="List_Out" xy="-440,27" pivot="0.5,0.5" size="1760,210" layout="row" selectionMode="none" scroll="horizontal" colGap="-101" defaultItem="ui://kvku0fu4g6uw2f" align="center" vAlign="middle">
|
||||
<list id="n61_ckvb" name="List_Out" xy="0,0" pivot="0.5,0.5" size="242,210" layout="row" selectionMode="none" scroll="horizontal" colGap="-101" defaultItem="ui://kvku0fu4g6uw2f" vAlign="middle">
|
||||
<gearDisplay controller="output" pages="1"/>
|
||||
<relation target="" sidePair="width-width,height-height"/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
</list>
|
||||
<list id="n62_ckvb" name="n62" xy="570,-1020" size="200,300" overflow="scroll"/>
|
||||
<list id="n63_ckvb" name="list_resultOut" xy="-62,-26" pivot="0.5,0.5" size="1014,210" layout="flow_hz" lineGap="-90" colGap="-101" defaultItem="ui://kvku0fu4g6uw2f" align="center" vAlign="middle">
|
||||
|
|
@ -86,6 +72,10 @@
|
|||
<group id="n68_g6m8" name="btn_back" xy="56,74" size="200,322" advanced="true">
|
||||
<gearDisplay controller="out_card_option2" pages="1"/>
|
||||
</group>
|
||||
<text id="n69_t63r" name="text_paiNum" xy="262,62" size="108,80" font="ui://27vd145bej1ib7jgl" fontSize="61" text="X77">
|
||||
<gearDisplay controller="output" pages="1"/>
|
||||
<relation target="n61_ckvb" sidePair="left-right"/>
|
||||
</text>
|
||||
</displayList>
|
||||
<transition name="score">
|
||||
<item time="0" type="Alpha" target="n55_pgkj" tween="true" startValue="0" endValue="1" duration="18"/>
|
||||
|
|
|
|||
Binary file not shown.
|
Before Width: | Height: | Size: 3.0 MiB After Width: | Height: | Size: 3.0 MiB |
Binary file not shown.
|
Before Width: | Height: | Size: 233 KiB After Width: | Height: | Size: 241 KiB |
Binary file not shown.
|
|
@ -12,8 +12,8 @@ PlayerSettings:
|
|||
targetDevice: 2
|
||||
useOnDemandResources: 0
|
||||
accelerometerFrequency: 60
|
||||
companyName: quyou
|
||||
productName: "\u8DA3\u53CB"
|
||||
companyName: hunan
|
||||
productName: hnqys
|
||||
defaultCursor: {fileID: 0}
|
||||
cursorHotspot: {x: 0, y: 0}
|
||||
m_SplashScreenBackgroundColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
|
|
|
|||
Loading…
Reference in New Issue