小结算周期修复
parent
82b6e0c8cd
commit
2fb81a6496
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@ -97,12 +97,13 @@ function M:InitData(over, room, result, total_result, callback, isWitness, witne
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if self._witnessCallbak then
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self._witnessCallbak()
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end
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self:DestroyWithCallback()
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--self:DestroyWithCallback()
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else
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local _gamectr = ControllerManager.GetController(GameController)
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_gamectr:PlayerReady()
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self:DestroyWithCallback()
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--self:DestroyWithCallback()
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end
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self:DestroyWithCallback()
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end)
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elseif over == 1 then
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showBtnTypeCtr.selectedIndex = 1
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@ -13,6 +13,9 @@ local M = {}
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function M.new()
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setmetatable(M, { __index = MJMainView })
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local self = setmetatable({}, { __index = M })
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self.EXClearingViewClass = EXClearingView
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self.class = "MainView"
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self.asset_group = "FuZhou_MJ"
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self:init()
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@ -403,6 +406,8 @@ function M:EventInit()
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end)
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_gamectr:AddEventListener(TX_GameEvent.ZPResult1, function(...)
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MJMainView.OnResult1(self, ...)
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--[[
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self._popEvent = false
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self:__CloseTip()
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self._left_time = 0
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@ -433,11 +438,11 @@ function M:EventInit()
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self._popEvent = true
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end)
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end
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if _room.curren_round ~= _room.room_config.round then
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-- if #niao == 0 then self._view:GetChild("n13").visible = false end
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self._clearingView:InitData(0, _room, result, nil, function(...)
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--[[
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self._clearingView:InitData(0, _room, result, nil, function(...)]]
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--[[
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for i = 1, #data do
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local p = _room:GetPlayerBySeat(data[i].seat)
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p.total_score = data[i].total_score
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@ -467,10 +472,11 @@ function M:EventInit()
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self._state.selectedIndex = 2
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self._clearingView = nil
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]]
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--[[
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end)
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end
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-- self._player_card_info[1]:ShowHuTip()
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-- self._player_card_info[1]:ShowHuTip()]]
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end)
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_gamectr:AddEventListener(TX_GameEvent.ZPResult2, function(...)
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@ -362,16 +362,12 @@ function M:UpdateCardBox(seat)
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end
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function M:OnFangziAction(...)
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print("lingmeng OnFangziAction")
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-- self:__CloseTip()
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print("lingmeng OnFangziAction1")
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local arg = { ... }
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local _player_card_info = self._player_card_info
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local fz = arg[1]
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local player = arg[2]
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local index = arg[3]
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printlog("OnFangziAction")
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local info = _player_card_info[self:GetPos(player.seat)]
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-- local pNode = info._mask_liangpai
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@ -380,13 +376,11 @@ function M:OnFangziAction(...)
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local fs_info = _player_card_info[self:GetPos(fz.from_seat)]
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fs_info:UpdateOutCardList()
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end
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print("lingmeng OnFangziAction5")
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info:UpdateFzList(fz, index, true)
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local getcard = fz.type == FZType.Peng or fz.type == FZType.Chi
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printlog(getcard)
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--printlog(getcard)
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print("lingmeng hand_left_count", info._player.hand_left_count)
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info._player.hand_left_count = info._player.hand_left_count - 1
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info:UpdateHandCardWitness(true)
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-- self:__CloseTip()
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@ -13,6 +13,9 @@ local M = {}
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function M.new()
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setmetatable(M, { __index = MJMainView })
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local self = setmetatable({}, { __index = M })
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self.EXClearingViewClass = EXClearingView
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self.class = "MainView"
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self.asset_group = "JinXi_MJ"
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self:init()
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@ -397,6 +400,8 @@ function M:EventInit()
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end)
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_gamectr:AddEventListener(TX_GameEvent.ZPResult1, function(...)
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MJMainView.OnResult1(self, ...)
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--[[
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self._popEvent = false
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self:__CloseTip()
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self._left_time = 0
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@ -462,6 +467,7 @@ function M:EventInit()
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end)
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end
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-- self._player_card_info[1]:ShowHuTip()
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]]
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end)
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_gamectr:AddEventListener(TX_GameEvent.ZPResult2, function(...)
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@ -13,6 +13,9 @@ local M = {}
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function M.new()
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setmetatable(M, { __index = MJMainView })
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local self = setmetatable({}, { __index = M })
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self.EXClearingViewClass = EXClearingView
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self.class = "MainView"
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self.asset_group = "LiChuan_MJ"
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self:init()
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@ -398,6 +401,8 @@ function M:EventInit()
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end)
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_gamectr:AddEventListener(TX_GameEvent.ZPResult1, function(...)
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MJMainView.OnResult1(self, ...)
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--[[
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self._popEvent = false
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self:__CloseTip()
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self._left_time = 0
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@ -464,7 +469,7 @@ function M:EventInit()
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self._clearingView = nil
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end)
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end
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-- self._player_card_info[1]:ShowHuTip()
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-- self._player_card_info[1]:ShowHuTip()]]
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end)
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_gamectr:AddEventListener(TX_GameEvent.ZPResult2, function(...)
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@ -13,6 +13,9 @@ local M = {}
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function M.new()
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setmetatable(M, { __index = MJMainView })
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local self = setmetatable({}, { __index = M })
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self.EXClearingViewClass = EXClearingView
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self.class = "MainView"
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self.asset_group = "NanCheng_MJ"
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self:init()
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@ -398,6 +401,8 @@ function M:EventInit()
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end)
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_gamectr:AddEventListener(TX_GameEvent.ZPResult1, function(...)
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MJMainView.OnResult1(self, ...)
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--[[
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self._popEvent = false
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self:__CloseTip()
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self._left_time = 0
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@ -462,7 +467,7 @@ function M:EventInit()
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self._clearingView = nil
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end)
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end
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-- self._player_card_info[1]:ShowHuTip()
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-- self._player_card_info[1]:ShowHuTip()]]
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end)
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_gamectr:AddEventListener(TX_GameEvent.ZPResult2, function(...)
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@ -622,4 +622,70 @@ function M:ShowHand(msg)
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end
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end
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function M:OnResult1(...)
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local _room = self._room
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self._popEvent = false
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self:__CloseTip()
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self._left_time = 0
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self:UpdateCardBox(0)
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self._ctr_cardbox.selectedIndex = 0
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local arg = { ... }
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self:ShowHand(arg)
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local result = arg[1]
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local liuju = result.liuju
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local data = result.info_list
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local niao = result.niao
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-- if liuju then
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-- local le = UIPackage.CreateObjectFromURL("ui://Main_Majiang/LiuJu")
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-- self._view:AddChild(le)
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-- le:Center()
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-- le:GetTransition("t0"):Play()
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-- coroutine.start(function()
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-- coroutine.wait(1)
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-- le:Dispose()
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-- end)
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-- end
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self:RemoveCursor()
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self._clearingView = self.EXClearingViewClass.new(self._root_view)
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coroutine.start(function()
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coroutine.wait(0.5)
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self._clearingView:Show()
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self._popEvent = true
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end)
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if _room.curren_round ~= _room.room_config.round then
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-- if #niao == 0 then self._view:GetChild("n13").visible = false end
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self._clearingView:InitData(0, _room, result, nil, function(...)
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for i = 1, #data do
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local p = _room:GetPlayerBySeat(data[i].seat)
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p.total_score = data[i].total_score
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local card_info = self._player_card_info[self:GetPos(p.seat)]
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local info = self._player_info[self:GetPos(p.seat)]
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card_info:Clear()
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card_info:ResetCardType()
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if _room:checkHpNonnegative() then
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p.cur_hp = data[i].total_score
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end
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-- info:UpdateScore()
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info._view:GetChild("zhanji").visible = true
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local num = data[i].total_score
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if num >= 0 then
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info._view:GetController("text_color").selectedIndex = 0
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info._view:GetChild("text_jifen").text = "+" .. num
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else
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info._view:GetController("text_color").selectedIndex = 1
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info._view:GetChild("text_jifen").text = num
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end
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info._view:GetChild("mask_piao").title = ""
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info._view:GetController("piao_niao").selectedIndex = 0
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p.fz_list = {}
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end
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DataManager.CurrenRoom.self_player.card_list = {}
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self._state.selectedIndex = 2
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self._clearingView = nil
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end)
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end
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end
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return M
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