diff --git a/lua_probject/extend_project/extend/poker/runfast/RunFast_GameController.lua b/lua_probject/extend_project/extend/poker/runfast/RunFast_GameController.lua index 13b0973c..96b06762 100644 --- a/lua_probject/extend_project/extend/poker/runfast/RunFast_GameController.lua +++ b/lua_probject/extend_project/extend/poker/runfast/RunFast_GameController.lua @@ -228,7 +228,7 @@ function M:OnPlaySuccCheck(evt_data) local card_type, number, length, plan_three_count = self:GetCardListInfo(out_card_list) player.out_card_list = self:GetSortOutCardList(out_card_list, card_type, number, plan_three_count) DispatchEvent(self._dispatcher, RunFast_GameEvent.OnPlaySucc, player, remain, card_type, number, otherList, - length, cards) + length, out_card_list) end ) end diff --git a/lua_probject/extend_project/extend/poker/runfast/RunFast_MainView.lua b/lua_probject/extend_project/extend/poker/runfast/RunFast_MainView.lua index 3d194c08..2564049e 100644 --- a/lua_probject/extend_project/extend/poker/runfast/RunFast_MainView.lua +++ b/lua_probject/extend_project/extend/poker/runfast/RunFast_MainView.lua @@ -1219,9 +1219,7 @@ function M:CreateRankEff() end function M:_Effect(type1, player) - if type1 < 7 and type1 ~= 4 and type1 ~= 5 then - return - end + print("lingmeng_Effect", type1) local eff_code = 0 if type1 == 5 or 8 then eff_code = 1 @@ -1233,6 +1231,8 @@ function M:_Effect(type1, player) eff_code = 5 elseif type1 == 6 then eff_code = 3 + else + return end local info = self._player_card_info[self:GetPos(player.seat)] local pNode = info._mask_liangpai