杠加分
parent
4ca52e0842
commit
80c0d02632
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@ -29,6 +29,9 @@ GameEvent = {
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--麻将修改牌大小
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MJModifySzie = 'MJModifySzie',
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--翻字
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FangziAnimation = "FangziAnimation",
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}
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--- Base GameController
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@ -650,3 +653,7 @@ end
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function M:OnEvtExieWitness(msg)
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DispatchEvent(self._dispatcher, GameEvent.WitnessPlayerLeave, msg.playyer)
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end
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function M:OnEventFzAction(msg)
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DispatchEvent(self._dispatcher, GameEvent.FangziAnimation, msg)
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end
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@ -17,6 +17,7 @@ GroupMgrEvent = {
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ChatRoomData = "ChatRoomData",
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OnNewApply = "OnNewApply",
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OnNewRecord = "OnNewRecord",
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OnMemberState = "OnMemberState",
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}
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GroupMgrController = {
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@ -55,6 +56,7 @@ function GroupMgrController.new()
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self._eventmap[Protocol.FGMGR_EVT_ISOPEN_CHATROOM] = self.FG_Isopen_ChatRoom
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self._eventmap[Protocol.FGMGR_EVT_DATA_CHATROOM] = self.FG_Data_ChatRoom
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self._eventmap[Protocol.FGMGR_EVT_NEWCHAT] = self.FG_Data_NewChat
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self._eventmap[Protocol.FGMGR_EVT_Member_State] = self.FG_Data_Member_State
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-- self:connect(callback)
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return self
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end
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@ -401,6 +403,12 @@ function M:FG_Data_NewChat(evt_data)
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DispatchEvent(self._dispatcher, GroupMgrEvent.OnNewRecord, evt_data)
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end
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function M:FG_Data_Member_State(evt_data)
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print("收到成员状态推送")
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pt(evt_data)
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DispatchEvent(self._dispatcher, GroupMgrEvent.OnMemberState, evt_data)
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end
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function M:PopEvent()
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local _cacheEvent = self._cacheEvent
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if (_cacheEvent:Count() > 0) then
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@ -6,6 +6,14 @@ local SettingView = import('.SettingView')
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local PlayerDistanceView = import('.PlayerDistanceView')
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local FGAssistView = import('.FGAssistView')
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local function GetSeat(data, uId)
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for _,player in pairs(data.player_list) do
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if player.self_user.account_id == uId then
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return player.seat
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end
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end
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end
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--lingmeng新全局标记
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lingmengxin = false
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@ -702,6 +710,8 @@ function M:EventInit()
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_gamectr:AddEventListener(GameEvent.PlayerReady, handler(self, self.OnPlayerReady))
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_gamectr:AddEventListener(GameEvent.FangziAnimation, handler(self, self.OnFangziAnimation))
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_gamectr:AddEventListener(
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GameEvent.DeskBreak,
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function(...)
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@ -986,6 +996,19 @@ function M:OnPlayerReady(...)
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printlog("基类准备++++++++++++++++++++++++++")
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end
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-- 飘字
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function M:OnFangziAnimation(...)
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print("OnFangziAnimation")
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local arg = {...}
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pt(arg)
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local fz = arg[1]
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local playerid = arg[1].playerid
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local fromPlayer = arg[1].from_seat
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local type = arg[1].type
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local player = self._player_info[self:GetPos(playerid)]
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end
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function M:OnUpdateInfo(...)
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local arg = { ... }
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local p = arg[1]
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@ -211,6 +211,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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printlog("吃杠碰行为事件===========>>>")
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pt(evt_data)
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local _room = self._room
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@ -221,6 +221,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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local _room = self._room
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local playerid = evt_data["playerid"]
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local card = evt_data["card"]
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@ -211,6 +211,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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printlog("吃杠碰行为事件===========>>>")
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pt(evt_data)
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local _room = self._room
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@ -213,6 +213,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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printlog("吃杠碰行为事件===========>>>")
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pt(evt_data)
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local _room = self._room
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@ -213,6 +213,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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printlog("吃杠碰行为事件===========>>>")
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pt(evt_data)
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local _room = self._room
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@ -250,6 +250,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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local _room = self._room
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local playerid = evt_data["playerid"]
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local card = evt_data["card"]
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@ -214,6 +214,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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local _room = self._room
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local playerid = evt_data["playerid"]
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local card = evt_data["card"]
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@ -230,6 +230,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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local _room = self._room
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local playerid = evt_data["playerid"]
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local card = evt_data["card"]
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@ -250,6 +250,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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local _room = self._room
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local playerid = evt_data["playerid"]
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local card = evt_data["card"]
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@ -251,6 +251,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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local _room = self._room
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local playerid = evt_data["playerid"]
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local card = evt_data["card"]
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@ -250,6 +250,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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local _room = self._room
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local playerid = evt_data["playerid"]
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local card = evt_data["card"]
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@ -246,6 +246,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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printlog("吃杠碰行为事件===========>>>")
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pt(evt_data)
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@ -201,6 +201,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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local _room = self._room
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local playerid = evt_data["playerid"]
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local card = evt_data["card"]
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@ -227,6 +227,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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local _room = self._room
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local playerid = evt_data["playerid"]
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local card = evt_data["card"]
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@ -266,6 +266,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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local _room = self._room
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local playerid = evt_data["playerid"]
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local card = evt_data["card"]
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@ -380,6 +380,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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printlog("放子行为事件===》》》")
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pt(evt_data)
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@ -268,6 +268,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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local _room = self._room
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local playerid = evt_data["playerid"]
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local card = evt_data["card"]
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@ -299,6 +299,7 @@ function M:OnEventFangWei(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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printlog("jefe EventFz 操作提示===>>>>")
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local _room = self._room
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local playerid = evt_data["playerid"]
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@ -319,6 +319,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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printlog("放子行为提示事件===》》》")
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pt(evt_data)
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local _room = self._room
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@ -320,6 +320,7 @@ function M:OnEventFzTips(evt_data)
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end
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function M:OnEventFzAction(evt_data)
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GameController.OnEventFzAction(self, evt_data)
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printlog("放子行为提示事件===》》》")
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pt(evt_data)
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local _room = self._room
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@ -2097,6 +2097,7 @@
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<image id="qmc17jbw" name="default4.png" path="/images/Emojies2/"/>
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<image id="qmc17jbx" name="default.png" path="/images/Emojies2/"/>
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<image id="qmc17jby" name="default2.png" path="/images/Emojies2/"/>
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<image id="qmc17jbz" name="loginBg.png" path="/bg/" exported="true" atlas="alone"/>
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</resources>
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<publish name="Common" path="..\wb_unity_pro\Assets\ART\base\common\ui" packageCount="2" maxAtlasSize="2048">
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<atlas name="默认" index="0"/>
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@ -2,7 +2,7 @@
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<component size="132,132" initName="gcm_info">
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<controller name="room_owner" pages="0,,1," selected="0"/>
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<controller name="bank" pages="0,,1," selected="0"/>
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<controller name="read" pages="0,,1," selected="1"/>
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<controller name="read" pages="0,,1," selected="0"/>
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<controller name="offline" pages="0,,1," selected="0"/>
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<controller name="mask_voice" pages="0,,1," selected="0"/>
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<controller name="piao_niao" pages="0,,1," selected="0"/>
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@ -10,6 +10,7 @@
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<controller name="ting" pages="0,,1," selected="0"/>
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<controller name="text_color" pages="0,,1," selected="0"/>
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<controller name="site" pages="2,normol,0,2-1,1,2-2" selected="0"/>
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<controller name="cScore" alias="分数飘字" pages="0,,1," selected="0"/>
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<displayList>
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<text id="n47_nkur" name="tuoguanTips" xy="-26,-84" size="184,48" fontSize="22" color="#ff0000" align="center" vAlign="middle" autoSize="none" text="开启托管剩余时间">
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<gearXY controller="site" pages="2,1" values="-26,-84|154,50" default="-85,-104"/>
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@ -68,5 +69,11 @@
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<group id="n46_rfcn" name="zhanji" xy="-10,126" size="153,58" advanced="true">
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<gearXY controller="site" pages="2,1" values="-10,126|154,97" default="29,136"/>
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</group>
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<list id="n51_qmc1" name="list_scoreAnimation" xy="-34,150" size="200,51" layout="row" overflow="scroll" defaultItem="ui://v0j9abjyqmc11ax" autoItemSize="false" align="center" vAlign="middle">
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<gearDisplay controller="cScore" pages="1"/>
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<item icon="ui://v0j9abjyqmc11ax"/>
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<item url="ui://v0j9abjyqmc11b0" icon="ui://v0j9abjyqmc11b0"/>
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<item url="ui://v0j9abjyqmc11as" icon="ui://v0j9abjyqmc11ay"/>
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</list>
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</displayList>
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</component>
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@ -1423,6 +1423,18 @@
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<image id="xblm1am" name="Group 82@3x.png" path="/component/Setting/Image/"/>
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<component id="xblm1an" name="btn_gameDismissRoom.xml" path="/Main_new/Main/Component/"/>
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<image id="qmc11ao" name="gamexzmj_9 1.png" path="/images/"/>
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<image id="qmc11ap" name="score3.png" path="/images/score/" exported="true"/>
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<image id="qmc11aq" name="score4.png" path="/images/score/" exported="true"/>
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<image id="qmc11ar" name="score5.png" path="/images/score/" exported="true"/>
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<image id="qmc11as" name="score6.png" path="/images/score/" exported="true"/>
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<image id="qmc11at" name="score7.png" path="/images/score/" exported="true"/>
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<image id="qmc11au" name="score8.png" path="/images/score/" exported="true"/>
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<image id="qmc11av" name="score9.png" path="/images/score/" exported="true"/>
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<image id="qmc11aw" name="score-.png" path="/images/score/" exported="true"/>
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<image id="qmc11ax" name="score+.png" path="/images/score/" exported="true"/>
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<image id="qmc11ay" name="score0.png" path="/images/score/" exported="true"/>
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<image id="qmc11az" name="score1.png" path="/images/score/" exported="true"/>
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<image id="qmc11b0" name="score2.png" path="/images/score/" exported="true"/>
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</resources>
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<publish name="Main_Majiang" path="..\wb_unity_pro\Assets\ART\base\main_majiang\ui" packageCount="2"/>
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</packageDescription>
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<controller name="page" pages="0,,1," selected="0"/>
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<controller name="update" pages="0,,1,,2," selected="0"/>
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<displayList>
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<image id="n178_qmc1" name="n178" src="qmc17jbz" fileName="bg/loginBg.png" pkg="27vd145b" xy="0,0"/>
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<component id="n177_id5t" name="lst_game" src="pzuc7cx2" fileName="CreatePlay.xml" pkg="2d9xdj6z" xy="1,12" group="n163_10xl7"/>
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<component id="n157_10xl7" name="btn_next" src="eeqmcgp" fileName="buttons/Btn_Common.xml" pkg="27vd145b" xy="1986,991" size="426,144" group="n162_10xl7">
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<Button title=" " titleColor="#167547" titleFontSize="24" icon="ui://2d9xdj6zp8hp7cz6"/>
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@ -15,6 +16,9 @@
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</component>
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<text id="n161_10xl7" name="tex_name" xy="924,1027" size="388,76" group="n162_10xl7" font="ui://27vd145bh35o7ilb" fontSize="48" color="#222222" vAlign="middle" autoSize="shrink" autoClearText="true" text="" input="true" prompt="请输入房间名称"/>
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<text id="n174_vyn3" name="n174" xy="633,1022" size="299,86" group="n162_10xl7" font="ui://27vd145bh35o7im7" fontSize="66" color="#450f05" vAlign="middle" autoSize="none" text="房间名称:"/>
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<image id="n179_qmc1" name="n179" src="l2997iht" fileName="font/images/win/shurukuang5.png" pkg="27vd145b" xy="1619,1024" size="174,78" group="n162_10xl7"/>
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<text id="n180_qmc1" name="tex_multiple" xy="1619,1025" size="174,78" group="n162_10xl7" font="ui://27vd145bh35o7ilb" fontSize="48" color="#222222" align="center" vAlign="middle" autoSize="shrink" autoClearText="true" text="" input="true" prompt="1"/>
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<text id="n181_qmc1" name="n181" xy="1458,1022" size="169,86" group="n162_10xl7" font="ui://27vd145bh35o7im7" fontSize="66" color="#450f05" vAlign="middle" autoSize="none" text="倍数:"/>
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<group id="n162_10xl7" name="n162" xy="633,991" size="1779,144" group="n163_10xl7" advanced="true">
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<relation target="" sidePair="center-center%"/>
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</group>
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[
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{
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"lua_path": "/tolua_project,/base_project,/main_project",
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"ver": "1.0.9",
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"ver": "1.0.6",
|
||||
"name": "base_script",
|
||||
"check": true,
|
||||
"bundle": "base/base_script",
|
||||
"version": "1.0.9"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.9",
|
||||
"ver": "1.0.6",
|
||||
"name": "common",
|
||||
"check": true,
|
||||
"bundle": "base/common",
|
||||
"version": "1.0.9"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.9",
|
||||
"ver": "1.0.6",
|
||||
"name": "login",
|
||||
"check": true,
|
||||
"bundle": "base/login",
|
||||
"version": "1.0.9"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.9",
|
||||
"ver": "1.0.6",
|
||||
"name": "lobby",
|
||||
"check": true,
|
||||
"bundle": "base/lobby",
|
||||
"version": "1.0.9"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.9",
|
||||
"ver": "1.0.6",
|
||||
"name": "Family",
|
||||
"check": true,
|
||||
"bundle": "base/Family",
|
||||
"version": "1.0.9"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.9",
|
||||
"ver": "1.0.6",
|
||||
"name": "chat",
|
||||
"check": true,
|
||||
"bundle": "base/chat",
|
||||
"version": "1.0.9"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.9",
|
||||
"ver": "1.0.6",
|
||||
"name": "newgroup",
|
||||
"check": true,
|
||||
"bundle": "base/newgroup",
|
||||
"version": "1.0.9"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.9",
|
||||
"ver": "1.0.6",
|
||||
"name": "rank",
|
||||
"check": true,
|
||||
"version": "1.0.9",
|
||||
"version": "1.0.6",
|
||||
"bundle": "base/rank"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.9",
|
||||
"ver": "1.0.6",
|
||||
"name": "main_majiang",
|
||||
"check": true,
|
||||
"version": "1.0.9",
|
||||
"version": "1.0.6",
|
||||
"bundle": "base/main_majiang"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.9",
|
||||
"ver": "1.0.6",
|
||||
"name": "main_poker",
|
||||
"check": true,
|
||||
"version": "1.0.9",
|
||||
"version": "1.0.6",
|
||||
"bundle": "base/main_poker"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.9",
|
||||
"ver": "1.0.6",
|
||||
"name": "main_zipai",
|
||||
"check": true,
|
||||
"version": "1.0.9",
|
||||
"version": "1.0.6",
|
||||
"bundle": "base/main_zipai"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.9",
|
||||
"ver": "1.0.6",
|
||||
"name": "static",
|
||||
"check": true,
|
||||
"bundle": "base/static",
|
||||
"version": "1.0.9"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.9",
|
||||
"ver": "1.0.6",
|
||||
"is_res": true,
|
||||
"name": "embed",
|
||||
"check": true,
|
||||
"bundle": "base/embed",
|
||||
"version": "1.0.9"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.9",
|
||||
"ver": "1.0.6",
|
||||
"name": "main_pokemajiang",
|
||||
"check": true,
|
||||
"version": "1.0.9",
|
||||
"version": "1.0.6",
|
||||
"bundle": "base/main_pokemajiang"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.9",
|
||||
"ver": "1.0.6",
|
||||
"name": "main_zipaimajiang",
|
||||
"check": true,
|
||||
"version": "1.0.9",
|
||||
"version": "1.0.6",
|
||||
"bundle": "base/main_zipaimajiang"
|
||||
}
|
||||
]
|
||||
|
|
|
|||
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|
|
@ -178,8 +178,8 @@ PlayerSettings:
|
|||
buildNumber:
|
||||
iPhone: 1
|
||||
AndroidBundleVersionCode: 12
|
||||
AndroidMinSdkVersion: 29
|
||||
AndroidTargetSdkVersion: 29
|
||||
AndroidMinSdkVersion: 30
|
||||
AndroidTargetSdkVersion: 30
|
||||
AndroidPreferredInstallLocation: 1
|
||||
aotOptions:
|
||||
stripEngineCode: 0
|
||||
|
|
@ -262,7 +262,7 @@ PlayerSettings:
|
|||
AndroidEnableTango: 0
|
||||
androidEnableBanner: 0
|
||||
androidUseLowAccuracyLocation: 0
|
||||
androidUseCustomKeystore: 1
|
||||
androidUseCustomKeystore: 0
|
||||
m_AndroidBanners:
|
||||
- width: 320
|
||||
height: 180
|
||||
|
|
|
|||
Loading…
Reference in New Issue