diff --git a/lua_probject/base_project/Game/View/Common/ImageLoad.lua b/lua_probject/base_project/Game/View/Common/ImageLoad.lua
index 28af59d8..913a65fd 100644
--- a/lua_probject/base_project/Game/View/Common/ImageLoad.lua
+++ b/lua_probject/base_project/Game/View/Common/ImageLoad.lua
@@ -4,21 +4,23 @@ local imgAssetMap = {}
local imgQueue = Queue.new(2000)
local function DownLoadImg(url)
- local www = UnityEngine.WWW(url)
- coroutine.www(www)
- if string.utf8len(www.error) == 0 then
- local obj = imgAssetMap[url]
- if obj and not obj.load then
- local texture = www.texture
- www:Dispose()
- if (texture ~= null) then
- local ntexture = FairyGUI.NTexture(texture)
- obj.ntexture = ntexture
- obj.load = true
- obj.co = nil
+ local www = UnityEngine.WWW(url)
+ coroutine.www(www)
+ if (www.error == nil or www.error == "") and www.bytesDownloaded > 0 then
+ local texture = www.texture
+ if texture ~= nil and texture.width > 2 and texture.height > 2 then
+ local obj = imgAssetMap[url]
+ if obj and not obj.load then
+ www:Dispose()
+ if (texture ~= null) then
+ local ntexture = FairyGUI.NTexture(texture)
+ obj.ntexture = ntexture
+ obj.load = true
+ obj.co = nil
+ end
end
end
- end
+ end
end
local function SetTexture()
@@ -32,6 +34,9 @@ local function SetTexture()
tem.callback()
end
else
+ local _co = coroutine.start(DownLoadImg, tem.url)
+ -- local _co_load = coroutine.start(SetTexture,_iconObject,url,callback)
+ tem.co = _co
imgQueue:Enqueue(tem)
end
end
@@ -40,35 +45,35 @@ end
UpdateBeat:Add(SetTexture)
-- group 图片分组
-function ImageLoad.Load(url,_iconObject,group,callback)
- if string.utf8len(url) == 0 then
- return
- end
+function ImageLoad.Load(url, _iconObject, group, callback)
+ if string.utf8len(url) == 0 then
+ return
+ end
if not group then
group = "common"
end
-
- local asset = imgAssetMap[url]
-
+
+ local asset = imgAssetMap[url]
+
if (asset ~= nil) then
if asset.load then
_iconObject.texture = asset.ntexture
if callback then callback() end
else
- imgQueue:Enqueue({url = url,_iconObject = _iconObject,callback = callback})
+ imgQueue:Enqueue({ url = url, _iconObject = _iconObject, callback = callback })
end
return
end
-
- local _co = coroutine.start(DownLoadImg,url)
+
+ local _co = coroutine.start(DownLoadImg, url)
-- local _co_load = coroutine.start(SetTexture,_iconObject,url,callback)
- imgAssetMap[url] = {group = group,load=false,co = _co}
- imgQueue:Enqueue({url = url,_iconObject = _iconObject,callback = callback})
-end
+ imgAssetMap[url] = { group = group, load = false, co = _co }
+ imgQueue:Enqueue({ url = url, _iconObject = _iconObject, callback = callback })
+end
function ImageLoad.Clear(group)
- for i,v in pairs(imgAssetMap) do
+ for i, v in pairs(imgAssetMap) do
if v.group == group then
if v.co then
coroutine.stop(v.co)
@@ -82,4 +87,4 @@ function ImageLoad.Clear(group)
imgAssetMap[i] = nil
end
end
-end
\ No newline at end of file
+end
diff --git a/lua_probject/base_project/Game/View/Family/FamilyRoomCard.lua b/lua_probject/base_project/Game/View/Family/FamilyRoomCard.lua
index d51fc281..25821f8a 100644
--- a/lua_probject/base_project/Game/View/Family/FamilyRoomCard.lua
+++ b/lua_probject/base_project/Game/View/Family/FamilyRoomCard.lua
@@ -9,21 +9,32 @@ local data = {
local FamilyRoomCard = {}
local function charge(num, self)
- local fgCtr = ControllerManager.GetController(NewGroupController)
- fgCtr:FG_Recharge_Diamo(self.groupId, num, function(res)
- print("收到充值房卡回调")
- pt(res)
- if res.ReturnCode ~= 0 then
- ViewUtil.ErrorTip(res.ReturnCode, "操作失败")
- return
+ local _curren_msg =
+ MsgWindow.new(
+ self._root_view,
+ '确定要将房卡重置在改亲友圈?',
+ MsgWindow.MsgMode.OkAndCancel
+ )
+ _curren_msg.onOk:Add(
+ function()
+ local fgCtr = ControllerManager.GetController(NewGroupController)
+ fgCtr:FG_Recharge_Diamo(self.groupId, num, function(res)
+ print("收到充值房卡回调")
+ pt(res)
+ if res.ReturnCode ~= 0 then
+ ViewUtil.ErrorTip(res.ReturnCode, "操作失败")
+ return
+ end
+ local groupDiamo = res.Data.groupDiamo
+ local playerDiamo = res.Data.userDiamo
+ self.tex_curCard.text = "当前帐号房卡:" .. playerDiamo
+ self.tex_famliyCard.text = "亲友圈房卡:" .. groupDiamo
+ self.group.groupDiamo = groupDiamo
+ DataManager.SelfUser.diamo = playerDiamo
+ end)
end
- local groupDiamo = res.Data.groupDiamo
- local playerDiamo = res.Data.userDiamo
- self.tex_curCard.text = "当前帐号房卡:" .. playerDiamo
- self.tex_famliyCard.text = "亲友圈房卡:" .. groupDiamo
- self.group.groupDiamo = groupDiamo
- DataManager.SelfUser.diamo = playerDiamo
- end)
+ )
+ _curren_msg:Show()
end
--#endregion
diff --git a/lua_probject/base_project/Game/View/Lobby/DiamondRecord.lua b/lua_probject/base_project/Game/View/Lobby/DiamondRecord.lua
new file mode 100644
index 00000000..4f71f015
--- /dev/null
+++ b/lua_probject/base_project/Game/View/Lobby/DiamondRecord.lua
@@ -0,0 +1,49 @@
+local DiamondRecord = {}
+
+local M = DiamondRecord
+
+--类型字段,1为进入游戏预扣,2为结束游戏返还
+local TypeTable = { "亲友圈开局游戏预扣", "因游戏结束返还您" }
+
+function M.New(data, callback)
+ setmetatable(M, { __index = BaseWindow })
+ local self = setmetatable({}, { __index = M })
+ self._full = true
+ self._full_offset = false
+ self.class = "com_FamilyMsgRecord"
+ BaseWindow.init(self, 'ui://Lobby/DiamondRecord')
+ self.data = data
+ self:Init()
+ self.closeCallback = callback
+
+ return self
+end
+
+function M:Init()
+ local list_msg = self._view:GetChild('list_msg')
+ list_msg.itemRenderer = function(index, obj)
+ self:msgRenderer(index, obj)
+ end
+
+ --大厅的请求
+end
+
+function M:msgRenderer(index, obj)
+ local data = self.msgData
+ obj:GetChild('tex_time').text = os.date("%Y-%m-%d %H:%M:%S", math.floor(data[index + 1].m_time / 1000))
+ obj:GetChild('tex_msg').text = string.format("%s%d房卡,剩余%d房卡", TypeTable[data[index + 1].diamo_type + 1],
+ data[index + 1].diamo_num, data[index + 1].diamo_cur)
+end
+
+function M:Show(groupId)
+ getmetatable(M).__index.Show(self)
+end
+
+function M:Close()
+ if self.closeCallback then
+ self.closeCallback()
+ end
+ getmetatable(M).__index.Close(self)
+end
+
+return M
diff --git a/lua_probject/base_project/Game/View/Lobby/GamePlayDetail.lua b/lua_probject/base_project/Game/View/Lobby/GamePlayDetail.lua
new file mode 100644
index 00000000..b86269fe
--- /dev/null
+++ b/lua_probject/base_project/Game/View/Lobby/GamePlayDetail.lua
@@ -0,0 +1,98 @@
+local GamePlayDetail = {}
+
+local M = GamePlayDetail
+
+--玩法详情
+local gamePlayDetail = {
+ --麻将
+ {
+ {
+ icon0 = "lichuan0",
+ icon1 = "lichuan1",
+ detail = "lichuanDetail"
+ },
+ {
+ icon0 = "jinxi0",
+ icon1 = "jinxi1",
+ detail = "金溪麻将"
+ },
+ {
+ icon0 = "fuzhou0",
+ icon1 = "fuzhou1",
+ detail = "抚州麻将"
+ },
+ {
+ icon0 = "nancheng0",
+ icon1 = "nancheng1",
+ detail = "南城麻将"
+ },
+ },
+ --扑克
+ {
+ {
+ icon0 = "paodekuai0",
+ icon1 = "paodekuai1",
+ detail = "跑得快"
+ },
+ },
+ --字牌
+ {
+
+ },
+}
+
+function M.New(data, callback)
+ setmetatable(M, { __index = BaseWindow })
+ local self = setmetatable({}, { __index = M })
+ self._full = true
+ self._full_offset = false
+ self.class = "com_GamePlayDetail"
+ BaseWindow.init(self, 'ui://Lobby/GamePlay')
+ self.data = data
+ self:Init()
+ self.closeCallback = callback
+
+ return self
+end
+
+function M:Init()
+ local list_gamePlay = self._view:GetChild('list_gameName')
+ list_gamePlay.itemRenderer = function(index, obj)
+ obj:GetChild('icon0').url = string.format("ui://Lobby/%s",
+ gamePlayDetail[self._ctr_gameType.selectedIndex + 1][index + 1].icon0)
+ obj:GetChild('icon1').url = string.format("ui://Lobby/%s",
+ gamePlayDetail[self._ctr_gameType.selectedIndex + 1][index + 1].icon1)
+ end
+ list_gamePlay.onClickItem:Set(function(context)
+ self._view:GetChild("gamePlayDetail").url = string.format("ui://Lobby/%s",
+ gamePlayDetail[self._ctr_gameType.selectedIndex + 1][context.sender.selectedIndex + 1].detail)
+ end)
+
+ self._ctr_gameType = self._view:GetController('gameType')
+ self._ctr_gameType.onChanged:Set(function(context)
+ list_gamePlay.numItems = #gamePlayDetail[context.sender.selectedIndex + 1]
+ if list_gamePlay.numItems > 0 then
+ self._view:GetChild("gamePlayDetail").url = string.format("ui://Lobby/%s",
+ gamePlayDetail[context.sender.selectedIndex + 1][1].detail)
+ list_gamePlay.selectedIndex = 0
+ end
+ end)
+
+ self._ctr_gameType.selectedIndex = 0
+ list_gamePlay.numItems = #gamePlayDetail[1]
+ self._view:GetChild("gamePlayDetail").url = string.format("ui://Lobby/%s", gamePlayDetail[1][1].detail)
+ list_gamePlay.selectedIndex = 0
+end
+
+function M:Show()
+ getmetatable(M).__index.Show(self)
+end
+
+function M:Close()
+ if self.closeCallback then
+ self.closeCallback()
+ end
+ getmetatable(M).__index.Close(self)
+end
+
+return M
diff --git a/lua_probject/base_project/Game/View/LobbyView.lua b/lua_probject/base_project/Game/View/LobbyView.lua
index c81f57f2..ccec945a 100644
--- a/lua_probject/base_project/Game/View/LobbyView.lua
+++ b/lua_probject/base_project/Game/View/LobbyView.lua
@@ -8,6 +8,8 @@ local LobbyMessagesView = import(".Lobby.LobbyMessagesView")
local LobbyRecordView = import(".Lobby.LobbyRecordView")
local LobbyPlayerInfoView = import(".Lobby.LobbyPlayerInfoView")
local CreatePlayView = import(".Family.CreatePlayView")
+local DiamondRecord = import(".Lobby.DiamondRecord")
+local GamePlayDetail = import(".Lobby.GamePlayDetail")
local CreateRoomView = import(".Lobby.CreateRoomView")
local RankView = import(".Lobby.RankView")
@@ -70,9 +72,9 @@ function M:InitView(url)
local btn_notice = self._view:GetChild("btn_notice")
btn_notice.onClick:Set(function()
- local noticeView = LobbyMessagesView.new(self._root_view)
+ local diamondRecord = DiamondRecord.New(self._root_view)
-- noticeView:FillData(DataManager.SelfUser.notices.data)
- noticeView:Show()
+ diamondRecord:Show()
end)
local btn_record = self._view:GetChild("btn_record")
@@ -84,7 +86,8 @@ function M:InitView(url)
local btn_gamePlay = self._view:GetChild("btn_gamePlay")
btn_gamePlay.onClick:Add(function()
- ViewUtil.ErrorTip(self._view, "该功能还会开放,敬请期待")
+ local gamePlayDetail = GamePlayDetail.New()
+ gamePlayDetail:Show()
end)
local btn_more = self._view:GetChild("btn_more")
@@ -507,18 +510,18 @@ function M:GetPlayerInfoData()
self:ShowPlayerInfo(data.raffle, data.diamo, data.newMail)
if data.group_id ~= 0 then
-- 重连,确保头像加载成功才能重连
- ViewUtil.ShowModalWait2(self._root_view)
- coroutine.start(function()
- local waitTimes = 0
- while not self._flag_loadImageSucces do
- if waitTimes > 10 then
- break
- end
- coroutine.wait(0.2)
- end
- ViewUtil.CloseModalWait()
- self:ReconnectRoom(data.groupId)
- end)
+ -- ViewUtil.ShowModalWait2(self._root_view)
+ -- coroutine.start(function()
+ -- local waitTimes = 0
+ -- while not self._flag_loadImageSucces do
+ -- if waitTimes > 10 then
+ -- break
+ -- end
+ -- coroutine.wait(0.2)
+ -- end
+ -- ViewUtil.CloseModalWait()
+ self:ReconnectRoom(data.groupId)
+ -- end)
end
end
end)
diff --git a/lua_probject/main_project/main/majiang/MJMainView.lua b/lua_probject/main_project/main/majiang/MJMainView.lua
index d642d55b..f01ab863 100644
--- a/lua_probject/main_project/main/majiang/MJMainView.lua
+++ b/lua_probject/main_project/main/majiang/MJMainView.lua
@@ -838,7 +838,7 @@ function M:OnHuCard(...)
--先循环一遍把杠上开花放在最前面
for i = 1, #win_list do
local HuMsg = win_list[i]
- if HuMsg.type > 2 and HuMsg.type < 32 then
+ if HuMsg.type > 2 and HuMsg.type < 60 then
if self.HuCardImg[HuMsg.type][1] == "tile_cs_gangshanghua" then
local imgPath = "ui://Main_Majiang/tile_cs_gangshanghua"
local imgObj = list_HuCardEffect:AddItemFromPool()
@@ -856,7 +856,7 @@ function M:OnHuCard(...)
local HuMsg = win_list[i]
-- ↓↓↓先排列好特效图片
- if HuMsg.type > 2 and HuMsg.type < 32 then
+ if HuMsg.type > 2 and HuMsg.type < 60 then
local sound_name = string.format(self.Sound_path .. "%s/%s.mp3",
ViewUtil.Sex_Chat[player.self_user.sex],
"he" .. HuMsg.type)
diff --git a/wb_new_ui/assets/Family/Main.xml b/wb_new_ui/assets/Family/Main.xml
index 2feaad86..5f1ba572 100644
--- a/wb_new_ui/assets/Family/Main.xml
+++ b/wb_new_ui/assets/Family/Main.xml
@@ -10,7 +10,7 @@
-
+
@@ -123,7 +123,7 @@
-
+
diff --git a/wb_new_ui/assets/Family/Main/Component/btn_chatRoom.xml b/wb_new_ui/assets/Family/Main/Component/btn_chatRoom.xml
index 1592bd4d..6e5b0a3c 100644
--- a/wb_new_ui/assets/Family/Main/Component/btn_chatRoom.xml
+++ b/wb_new_ui/assets/Family/Main/Component/btn_chatRoom.xml
@@ -1,18 +1,18 @@
-
+
-
+
-
+
diff --git a/wb_new_ui/assets/Lobby/2b25837b-0405-4fab-80d1-c15388ad67c8.png b/wb_new_ui/assets/Lobby/2b25837b-0405-4fab-80d1-c15388ad67c8.png
new file mode 100644
index 00000000..f75c41b5
Binary files /dev/null and b/wb_new_ui/assets/Lobby/2b25837b-0405-4fab-80d1-c15388ad67c8.png differ
diff --git a/wb_new_ui/assets/Lobby/DiamondRecord.xml b/wb_new_ui/assets/Lobby/DiamondRecord.xml
new file mode 100644
index 00000000..947af77e
--- /dev/null
+++ b/wb_new_ui/assets/Lobby/DiamondRecord.xml
@@ -0,0 +1,39 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/Lobby/GamePlay.xml b/wb_new_ui/assets/Lobby/GamePlay.xml
new file mode 100644
index 00000000..c9401d02
--- /dev/null
+++ b/wb_new_ui/assets/Lobby/GamePlay.xml
@@ -0,0 +1,40 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/Lobby/GamePlay/component/child_gameName.xml b/wb_new_ui/assets/Lobby/GamePlay/component/child_gameName.xml
new file mode 100644
index 00000000..b87f684b
--- /dev/null
+++ b/wb_new_ui/assets/Lobby/GamePlay/component/child_gameName.xml
@@ -0,0 +1,15 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/Lobby/GamePlay/component/child_gameType1.xml b/wb_new_ui/assets/Lobby/GamePlay/component/child_gameType1.xml
new file mode 100644
index 00000000..c2b841ab
--- /dev/null
+++ b/wb_new_ui/assets/Lobby/GamePlay/component/child_gameType1.xml
@@ -0,0 +1,15 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/Lobby/GamePlay/component/child_gameType2.xml b/wb_new_ui/assets/Lobby/GamePlay/component/child_gameType2.xml
new file mode 100644
index 00000000..9ea44615
--- /dev/null
+++ b/wb_new_ui/assets/Lobby/GamePlay/component/child_gameType2.xml
@@ -0,0 +1,15 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/Lobby/GamePlay/component/child_gameType3.xml b/wb_new_ui/assets/Lobby/GamePlay/component/child_gameType3.xml
new file mode 100644
index 00000000..86222789
--- /dev/null
+++ b/wb_new_ui/assets/Lobby/GamePlay/component/child_gameType3.xml
@@ -0,0 +1,15 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/Lobby/GamePlay/component/lichuanDetail.xml b/wb_new_ui/assets/Lobby/GamePlay/component/lichuanDetail.xml
new file mode 100644
index 00000000..98a19de8
--- /dev/null
+++ b/wb_new_ui/assets/Lobby/GamePlay/component/lichuanDetail.xml
@@ -0,0 +1,9 @@
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom10a.png b/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom10a.png
new file mode 100644
index 00000000..6c7427fd
Binary files /dev/null and b/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom10a.png differ
diff --git a/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom10b.png b/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom10b.png
new file mode 100644
index 00000000..52b1d804
Binary files /dev/null and b/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom10b.png differ
diff --git a/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom11a.png b/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom11a.png
new file mode 100644
index 00000000..3d9ed3dc
Binary files /dev/null and b/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom11a.png differ
diff --git a/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom11b.png b/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom11b.png
new file mode 100644
index 00000000..27922243
Binary files /dev/null and b/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom11b.png differ
diff --git a/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom12a.png b/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom12a.png
new file mode 100644
index 00000000..a275b806
Binary files /dev/null and b/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom12a.png differ
diff --git a/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom12b.png b/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom12b.png
new file mode 100644
index 00000000..75decbe9
Binary files /dev/null and b/wb_new_ui/assets/Lobby/GamePlay/image/CreateRoom12b.png differ
diff --git a/wb_new_ui/assets/Lobby/GamePlay/image/bg.png b/wb_new_ui/assets/Lobby/GamePlay/image/bg.png
new file mode 100644
index 00000000..edced892
Binary files /dev/null and b/wb_new_ui/assets/Lobby/GamePlay/image/bg.png differ
diff --git a/wb_new_ui/assets/Lobby/GamePlay/image/fuzhou0.png b/wb_new_ui/assets/Lobby/GamePlay/image/fuzhou0.png
new file mode 100644
index 00000000..d15b7d91
Binary files /dev/null and b/wb_new_ui/assets/Lobby/GamePlay/image/fuzhou0.png differ
diff --git a/wb_new_ui/assets/Lobby/GamePlay/image/fuzhou1.png b/wb_new_ui/assets/Lobby/GamePlay/image/fuzhou1.png
new file mode 100644
index 00000000..58a2e876
Binary files /dev/null and b/wb_new_ui/assets/Lobby/GamePlay/image/fuzhou1.png differ
diff --git a/wb_new_ui/assets/Lobby/GamePlay/image/jinxi0.png b/wb_new_ui/assets/Lobby/GamePlay/image/jinxi0.png
new file mode 100644
index 00000000..2a3d2753
Binary files /dev/null and b/wb_new_ui/assets/Lobby/GamePlay/image/jinxi0.png differ
diff --git a/wb_new_ui/assets/Lobby/GamePlay/image/jinxi1.png b/wb_new_ui/assets/Lobby/GamePlay/image/jinxi1.png
new file mode 100644
index 00000000..15815881
Binary files /dev/null and b/wb_new_ui/assets/Lobby/GamePlay/image/jinxi1.png differ
diff --git a/wb_new_ui/assets/Lobby/GamePlay/image/lichuan0.png b/wb_new_ui/assets/Lobby/GamePlay/image/lichuan0.png
new file mode 100644
index 00000000..264c7f42
Binary files /dev/null and b/wb_new_ui/assets/Lobby/GamePlay/image/lichuan0.png differ
diff --git a/wb_new_ui/assets/Lobby/GamePlay/image/lichuan1.png b/wb_new_ui/assets/Lobby/GamePlay/image/lichuan1.png
new file mode 100644
index 00000000..1b9c328e
Binary files /dev/null and b/wb_new_ui/assets/Lobby/GamePlay/image/lichuan1.png differ
diff --git a/wb_new_ui/assets/Lobby/GamePlay/image/lichuanDetail1.png b/wb_new_ui/assets/Lobby/GamePlay/image/lichuanDetail1.png
new file mode 100644
index 00000000..d4841608
Binary files /dev/null and b/wb_new_ui/assets/Lobby/GamePlay/image/lichuanDetail1.png differ
diff --git a/wb_new_ui/assets/Lobby/GamePlay/image/lichuanDetail2.png b/wb_new_ui/assets/Lobby/GamePlay/image/lichuanDetail2.png
new file mode 100644
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diff --git a/wb_unity_pro/Assets/ART/base/lobby/ui/Lobby_fui.bytes b/wb_unity_pro/Assets/ART/base/lobby/ui/Lobby_fui.bytes
index bbce426d..dad7628b 100644
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diff --git a/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_fui.bytes b/wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_fui.bytes
index e4cfb3ae..89941550 100644
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diff --git a/wb_unity_pro/Pack/Android32/base/base_script/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/base_script/asset_pack1.0.6.bytes
new file mode 100644
index 00000000..4e1a4c50
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