|
|
@ -518,7 +518,8 @@ function M:RecordItemDetailRender(round, allDate, rdata, obj)
|
|||
local btn_play = obj:GetChild("n10")
|
||||
btn_play.onClick:Set(function()
|
||||
local group = DataManager.groups:get(self.group_id)
|
||||
if DataManager.SelfUser.playback[allDate.military_id] ~= nil and DataManager.SelfUser.playback[allDate.military_id][round] ~= nil then
|
||||
ViewUtil.ShowModalWait2(self._view)
|
||||
if DataManager.SelfUser.playback[allDate.military_id] ~= nil and DataManager.SelfUser.playback[allDate.military_id][round] ~= nil and tonumber(DataManager.SelfUser.playback[allDate.military_id][round].info.round) == round then
|
||||
local room = ExtendManager.GetExtendConfig(allDate.game_info.game_id):NewRoom()
|
||||
DataManager.CurrenRoom = room
|
||||
room.lev = group.lev
|
||||
|
|
@ -531,16 +532,15 @@ function M:RecordItemDetailRender(round, allDate, rdata, obj)
|
|||
local main = self:GenaratePlayBack(ViewManager.View_PlayBack, allDate.game_info.game_id)
|
||||
main._currentId = allDate.military_id
|
||||
main._currentRound = round
|
||||
main._totalRound = tonumber(rdata.round)
|
||||
main._totalRound = tonumber(allDate.round)
|
||||
main:FillRoomData(DataManager.SelfUser.playback[allDate.military_id][round])
|
||||
ViewUtil.CloseModalWait2()
|
||||
else
|
||||
ViewUtil.ShowModalWait(self._view)
|
||||
local _data = {}
|
||||
_data["military_id"] = allDate.military_id
|
||||
_data["round"] = tostring(round)
|
||||
local loddyCtr1 = ControllerManager.GetController(LoddyController)
|
||||
loddyCtr1:RequestPlayBack(_data, function(code, data)
|
||||
ViewUtil.CloseModalWait()
|
||||
if code == 0 then
|
||||
if DataManager.SelfUser.playback[allDate.military_id] ~= nil then
|
||||
DataManager.SelfUser.playback[allDate.military_id][round] = data
|
||||
|
|
@ -556,9 +556,10 @@ function M:RecordItemDetailRender(round, allDate, rdata, obj)
|
|||
main._totalRound = tonumber(allDate.round)
|
||||
main:FillRoomData(data)
|
||||
main._room.lev = group.lev
|
||||
ViewUtil.CloseModalWait2()
|
||||
elseif code == 25 then
|
||||
ViewUtil.ErrorTip(-1, "回放未找到!")
|
||||
-- btn_play_back.grayed = true
|
||||
ViewUtil.CloseModalWait2()
|
||||
end
|
||||
end, allDate.game_info)
|
||||
end
|
||||
|
|
|
|||
|
|
@ -208,7 +208,8 @@ function M:RecordItemDetailRender(round, allDate, rdata, obj)
|
|||
local btn_play = obj:GetChild("n10")
|
||||
btn_play.onClick:Set(function()
|
||||
local group = self.currenGroup
|
||||
if DataManager.SelfUser.playback[allDate.military_id] ~= nil and DataManager.SelfUser.playback[allDate.military_id][round] ~= nil then
|
||||
ViewUtil.ShowModalWait2(self._view)
|
||||
if DataManager.SelfUser.playback[allDate.military_id] ~= nil and DataManager.SelfUser.playback[allDate.military_id][round] ~= nil and tonumber(DataManager.SelfUser.playback[allDate.military_id][round].info.round) == round then
|
||||
local room = ExtendManager.GetExtendConfig(allDate.game_info.game_id):NewRoom()
|
||||
DataManager.CurrenRoom = room
|
||||
room.lev = group.lev
|
||||
|
|
@ -221,16 +222,15 @@ function M:RecordItemDetailRender(round, allDate, rdata, obj)
|
|||
local main = self:GenaratePlayBack(ViewManager.View_PlayBack, allDate.game_info.game_id)
|
||||
main._currentId = allDate.military_id
|
||||
main._currentRound = round
|
||||
main._totalRound = tonumber(rdata.round)
|
||||
main._totalRound = tonumber(allDate.round)
|
||||
main:FillRoomData(DataManager.SelfUser.playback[allDate.military_id][round])
|
||||
ViewUtil.CloseModalWait2()
|
||||
else
|
||||
ViewUtil.ShowModalWait(self._view)
|
||||
local _data = {}
|
||||
_data["military_id"] = allDate.military_id
|
||||
_data["round"] = tostring(round)
|
||||
local loddyCtr1 = ControllerManager.GetController(LoddyController)
|
||||
loddyCtr1:RequestPlayBack(_data, function(code, data)
|
||||
ViewUtil.CloseModalWait()
|
||||
if code == 0 then
|
||||
if DataManager.SelfUser.playback[allDate.military_id] ~= nil then
|
||||
DataManager.SelfUser.playback[allDate.military_id][round] = data
|
||||
|
|
@ -246,9 +246,10 @@ function M:RecordItemDetailRender(round, allDate, rdata, obj)
|
|||
main._totalRound = tonumber(allDate.round)
|
||||
main:FillRoomData(data)
|
||||
main._room.lev = group.lev
|
||||
ViewUtil.CloseModalWait2()
|
||||
elseif code == 25 then
|
||||
ViewUtil.ErrorTip(-1, "回放未找到!")
|
||||
-- btn_play_back.grayed = true
|
||||
ViewUtil.CloseModalWait2()
|
||||
end
|
||||
end, allDate.game_info)
|
||||
end
|
||||
|
|
|
|||
|
|
@ -225,7 +225,8 @@ end
|
|||
|
||||
function M:NextRecordPlay()
|
||||
if self._currentRound < self._totalRound then
|
||||
if DataManager.SelfUser.playback[self._currentId][self._currentRound + 1] ~= nil then
|
||||
ViewUtil.ShowModalWait2(self._view)
|
||||
if DataManager.SelfUser.playback[self._currentId][self._currentRound + 1] ~= nil and tonumber(DataManager.SelfUser.playback[self._currentId][self._currentRound + 1].info.round) == self._currentRound + 1 then
|
||||
-- self:ChangeButtonEnabled()
|
||||
self._currentRound = self._currentRound + 1
|
||||
local game_id = DataManager.CurrenRoom.game_id
|
||||
|
|
@ -248,8 +249,8 @@ function M:NextRecordPlay()
|
|||
self.cmdList = self._room.cmdList
|
||||
self:FillRoomData(DataManager.SelfUser.playback[self._currentId][self._currentRound])
|
||||
self:ChangeAlpha()
|
||||
ViewUtil.CloseModalWait2()
|
||||
else
|
||||
ViewUtil.ShowModalWait(self._view)
|
||||
local _data = {}
|
||||
_data['military_id'] = self._currentId
|
||||
_data['round'] = tostring(self._currentRound + 1)
|
||||
|
|
@ -257,7 +258,6 @@ function M:NextRecordPlay()
|
|||
loddyCtr:RequestPlayBack(
|
||||
_data,
|
||||
function(code, data)
|
||||
ViewUtil.CloseModalWait()
|
||||
if code == 0 then
|
||||
-- self:ChangeButtonEnabled()
|
||||
self._currentRound = self._currentRound + 1
|
||||
|
|
@ -283,8 +283,10 @@ function M:NextRecordPlay()
|
|||
self.cmdList = self._room.cmdList
|
||||
self:FillRoomData(data)
|
||||
self:ChangeAlpha()
|
||||
ViewUtil.CloseModalWait2()
|
||||
elseif code == 25 then
|
||||
ViewUtil.ErrorTip(res.ReturnCode, '回放未找到!')
|
||||
ViewUtil.CloseModalWait2()
|
||||
end
|
||||
end
|
||||
)
|
||||
|
|
@ -298,7 +300,8 @@ end
|
|||
|
||||
function M:LastRecordPlay()
|
||||
if self._currentRound > 1 then
|
||||
if DataManager.SelfUser.playback[self._currentId][self._currentRound - 1] ~= nil then
|
||||
ViewUtil.ShowModalWait2(self._view)
|
||||
if DataManager.SelfUser.playback[self._currentId][self._currentRound - 1] ~= nil and tonumber(DataManager.SelfUser.playback[self._currentId][self._currentRound - 1].info.round) == self._currentRound - 1 then
|
||||
-- self:ChangeButtonEnabled()
|
||||
self._currentRound = self._currentRound - 1
|
||||
local game_id = DataManager.CurrenRoom.game_id
|
||||
|
|
@ -314,8 +317,8 @@ function M:LastRecordPlay()
|
|||
self.cmdList = self._room.cmdList
|
||||
self:FillRoomData(DataManager.SelfUser.playback[self._currentId][self._currentRound])
|
||||
self:ChangeAlpha()
|
||||
ViewUtil.CloseModalWait2()
|
||||
else
|
||||
ViewUtil.ShowModalWait(self._view)
|
||||
local _data = {}
|
||||
_data['military_id'] = self._currentId
|
||||
_data['round'] = tostring(self._currentRound - 1)
|
||||
|
|
@ -323,7 +326,6 @@ function M:LastRecordPlay()
|
|||
loddyCtr:RequestPlayBack(
|
||||
_data,
|
||||
function(code, data)
|
||||
ViewUtil.CloseModalWait()
|
||||
if code == 0 then
|
||||
-- self:ChangeButtonEnabled()
|
||||
self._currentRound = self._currentRound - 1
|
||||
|
|
@ -341,8 +343,10 @@ function M:LastRecordPlay()
|
|||
self.cmdList = self._room.cmdList
|
||||
self:FillRoomData(data)
|
||||
self:ChangeAlpha()
|
||||
ViewUtil.CloseModalWait2()
|
||||
elseif code == 25 then
|
||||
ViewUtil.ErrorTip(res.ReturnCode, '回放未找到!')
|
||||
ViewUtil.CloseModalWait2()
|
||||
end
|
||||
end
|
||||
)
|
||||
|
|
|
|||
|
|
@ -199,7 +199,7 @@ function M:LoadConfigToDetailOnlyPlay(data, hpdata)
|
|||
returnString = string.format("%s人数%s人", returnString, configData.maxPlayers)
|
||||
|
||||
if hpData then
|
||||
returnString = string.format("%s %s", returnString, hpData.maxRound)
|
||||
returnString = string.format("%s %s局", returnString, hpData.maxRound)
|
||||
end
|
||||
|
||||
if configData.zimo then
|
||||
|
|
@ -261,7 +261,7 @@ function M:LoadConfigToDetail(data, hpdata)
|
|||
returnString = string.format("%s人数%s人", returnString, configData.maxPlayers)
|
||||
|
||||
if hpData then
|
||||
returnString = string.format("%s %s", returnString, hpData.maxRound)
|
||||
returnString = string.format("%s %s局", returnString, hpData.maxRound)
|
||||
end
|
||||
if configData.zimo then
|
||||
returnString = string.format("%s,%s", returnString, configData.zimo == 0 and "可点炮,可自摸" or "必须自摸")
|
||||
|
|
|
|||
|
|
@ -509,6 +509,8 @@ function M:EventInit()
|
|||
self.dismissWin:Destroy()
|
||||
end
|
||||
self.dismissWin = nil
|
||||
self._player_card_info[1]._ctr_tip.selectedIndex = 0
|
||||
self._player_card_info[1]._ctr_showGuoHu.selectedIndex = 0
|
||||
if over == 2 then
|
||||
if _room.curren_round > 0 then
|
||||
self:PlayMJMusic("gameover.mp3")
|
||||
|
|
|
|||
|
|
@ -3,6 +3,8 @@ local EXRoomConfig = import(".EXRoomConfig")
|
|||
local EXClearingView = import(".EXClearingView")
|
||||
local HuCardImg = import(".HuCardImg")
|
||||
local FZTipList = require("main.majiang.FZData")
|
||||
local MJPlayerCardInfoView = require("main.majiang.MJPlayerCardInfoView")
|
||||
|
||||
|
||||
local Record_Event = import(".RecordEvent")
|
||||
|
||||
|
|
@ -29,6 +31,7 @@ function M:InitView(url)
|
|||
self._tex_round = self._view:GetChild("tex_round")
|
||||
self._tex_LeftCard = self._view:GetChild("remaining_card")
|
||||
self._anchor = self._view:GetChild("mask_tips")
|
||||
self.jing = self._view:GetChild('jing')
|
||||
|
||||
self.HuCardImg = setmetatable(HuCardImg, { __index = self.HuCardImg })
|
||||
self.asset_group = "FuZhou_MJ"
|
||||
|
|
@ -62,6 +65,7 @@ function M:FillRoomData(data)
|
|||
self:UpdateLeftCard(left_count)
|
||||
local round = data.info.round
|
||||
self:UpdateRound(round)
|
||||
self:ShowJing()
|
||||
|
||||
local roominfo_panel = self._view:GetChild("roominfo_panel1")
|
||||
roominfo_panel:GetChild("tex_roomid").text = room.room_id
|
||||
|
|
@ -79,7 +83,9 @@ function M:FillRoomData(data)
|
|||
self:GenerateAllStepData(data)
|
||||
self:UpdateStep(1)
|
||||
self:Play()
|
||||
-- self:ShowStep(0)
|
||||
self._laiziMove:Play()
|
||||
self._touxiangMove:Play()
|
||||
-- self:ShowStep(0)
|
||||
end
|
||||
|
||||
function M:ShowStep(index)
|
||||
|
|
@ -98,8 +104,8 @@ function M:ShowStep(index)
|
|||
p.outcard_list = step.player_card_data[i].outcard_list
|
||||
p.fz_list = step.player_card_data[i].fz_list
|
||||
p.hand_left_count = #p.card_list
|
||||
info:Clear()
|
||||
info:ResetFzList()
|
||||
-- info:Clear()
|
||||
-- info:ResetFzList()
|
||||
p.piao_niao = step.player_card_data[i].piao_niao
|
||||
local head_info = self._player_info[self:GetPos(i)]
|
||||
if p.piao_niao and p.piao_niao > 0 then
|
||||
|
|
@ -116,145 +122,169 @@ function M:ShowStep(index)
|
|||
else
|
||||
info:UpdateOutCardList()
|
||||
end
|
||||
if (step.cmd == Record_Event.Evt_GetCard or step.cmd == Record_Event.Evt_Action) and p.seat == step.current_out_seat then
|
||||
info:UpdateHandCard(true, true)
|
||||
if step.cmd == Record_Event.Evt_Action then
|
||||
pt("lingmeng step ", step)
|
||||
local fz = step.fz
|
||||
local info = self._player_card_info[self:GetPos(i)]
|
||||
local loader_HuEffect = info._viewClip_Peng_Gang
|
||||
local effects = ""
|
||||
if fz.type == FZType.Peng then
|
||||
self:PlaySound("Main_Majiang", p.self_user.sex, "peng")
|
||||
effects = "clip_peng"
|
||||
elseif fz.type == FZType.Chi then
|
||||
---显示提示按钮
|
||||
local _ctr_tips = info._view:GetController('tip2')
|
||||
local _lit_fanzi = info._view:GetChild("Comp_Back_FZTips")
|
||||
local _flag_tipGetCard = false
|
||||
if step.cmd == Record_Event.Evt_FZTip then
|
||||
if p.seat == step.seat then
|
||||
local tip = step.tiplist
|
||||
local _tlist = tip.tip_sortList
|
||||
_lit_fanzi.itemRenderer = function(index, obj)
|
||||
local type = obj:GetController('type')
|
||||
if index == tip.tip_num then
|
||||
type.selectedIndex = 0
|
||||
else
|
||||
index = index + 1
|
||||
if _tlist[index].type == FZType.HU then
|
||||
type.selectedIndex = 4
|
||||
obj:GetChild('btn_Card1').icon = string.format('ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
_flag_tipGetCard = self.last_get_seat ~= step.seat
|
||||
elseif _tlist[index].type == FZType.Chi then
|
||||
type.selectedIndex = FZType.Chi
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].opcard[i])
|
||||
end
|
||||
elseif _tlist[index].type == FZType.Peng then
|
||||
type.selectedIndex = FZType.Peng
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
else
|
||||
for i = 1, 4 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
type.selectedIndex = FZType.Gang
|
||||
if _tlist[index].type == FZType.Gang_An then
|
||||
obj:GetChild('btn_Card4').icon = 'ui://Main_Majiang/b202_00'
|
||||
end
|
||||
_flag_tipGetCard = true
|
||||
end
|
||||
end
|
||||
end
|
||||
_ctr_tips.selectedIndex = 1
|
||||
_lit_fanzi.numItems = tip.tip_num + 1
|
||||
end
|
||||
else
|
||||
_ctr_tips.selectedIndex = 0
|
||||
_lit_fanzi.numItems = 0
|
||||
end
|
||||
----多人胡的时候,同时显示胡
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
--所有都显示胡吧,暂时没做胡和自摸的判断
|
||||
if not self.result then
|
||||
if step.result_data.info_list[i].is_win then
|
||||
local info2 = self._player_card_info[self:GetPos(step.result_data.info_list[i].seat)]
|
||||
local loader_HuEffect = info2._viewLoader_selfHuCardEffect
|
||||
local isZiMo = false
|
||||
DataManager.CurrenRoom.isZiMoHu = isZiMo
|
||||
local hu_sound = isZiMo and ("zimo") or ("hu")
|
||||
printlog("声音====>>>", hu_sound)
|
||||
self:PlaySound(self.asset_group, p.self_user.sex, hu_sound)
|
||||
|
||||
else
|
||||
self:PlaySound("Main_Majiang", p.self_user.sex, "gang")
|
||||
effects = "clip_gang"
|
||||
end
|
||||
local clip = UIPackage.CreateObjectFromURL(string.format("ui://Main_Majiang/%s", effects))
|
||||
clip:SetSize(loader_HuEffect.width, loader_HuEffect.height)
|
||||
loader_HuEffect:AddChild(clip)
|
||||
clip:SetPlaySettings(0, -1, 1, -1)
|
||||
clip.onPlayEnd:Add(function()
|
||||
if clip.parent then
|
||||
clip.parent:RemoveChild(clip)
|
||||
end
|
||||
clip:Dispose()
|
||||
end)
|
||||
clip.playing = true
|
||||
coroutine.start(function()
|
||||
coroutine.wait(0.3)
|
||||
self._popEvent = true
|
||||
end)
|
||||
end
|
||||
else
|
||||
info:UpdateHandCard(false, true)
|
||||
end
|
||||
----多人胡的时候,同时显示胡
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
--所有都显示胡吧,暂时没做胡和自摸的判断
|
||||
if not self.result then
|
||||
if step.result_data.info_list[i].is_win then
|
||||
local info2 = self._player_card_info[self:GetPos(step.result_data.info_list[i].seat)]
|
||||
local loader_HuEffect = info2._viewLoader_selfHuCardEffect
|
||||
local isZiMo = false
|
||||
DataManager.CurrenRoom.isZiMoHu = isZiMo
|
||||
local hu_sound = isZiMo and ("zimo") or ("hu")
|
||||
printlog("声音====>>>", hu_sound)
|
||||
self:PlaySound(self.asset_group, p.self_user.sex, hu_sound)
|
||||
local effects = isZiMo and ("tile_zimo") or ("tile_hu")
|
||||
loader_HuEffect.visible = true
|
||||
loader_HuEffect.url = "ui://Main_Majiang/" .. effects
|
||||
loader_HuEffect:SetScale(2, 2)
|
||||
local hu_tween = loader_HuEffect:TweenScale(Vector2(1, 1), 0.3)
|
||||
hu_tween:SetEase(EaseType.QuartOut)
|
||||
hu_tween:OnComplete(function()
|
||||
loader_HuEffect.visible = false
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
if step.cmd ~= Record_Event.Evt_OutCard and step.cmd ~= Record_Event.Evt_GangScore and step.cmd ~= Record_Event.Evt_Win and p.seat == step.current_out_seat or step.cmd == Record_Event.Evt_Result then
|
||||
if step.cmd == Record_Event.Evt_Action then
|
||||
pt("lingmeng step ", step)
|
||||
local fz = step.fz
|
||||
local info = self._player_card_info[self:GetPos(i)]
|
||||
local loader_HuEffect = info._viewClip_Peng_Gang
|
||||
local effects = ""
|
||||
if fz.type == FZType.Peng then
|
||||
self:PlaySound("Main_Majiang", p.self_user.sex, "peng")
|
||||
effects = "clip_peng"
|
||||
elseif fz.type == FZType.Chi then
|
||||
|
||||
local effects = isZiMo and ("tile_zimo") or ("tile_hu")
|
||||
loader_HuEffect.visible = true
|
||||
loader_HuEffect.url = "ui://Main_Majiang/" .. effects
|
||||
loader_HuEffect:SetScale(2, 2)
|
||||
local hu_tween = loader_HuEffect:TweenScale(Vector2(1, 1), 0.3)
|
||||
hu_tween:SetEase(EaseType.QuartOut)
|
||||
hu_tween:OnComplete(function()
|
||||
loader_HuEffect.visible = false
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
---显示提示按钮
|
||||
local _ctr_tips = info._view:GetController('tip2')
|
||||
local _lit_fanzi = info._view:GetChild("Comp_Back_FZTips")
|
||||
if step.cmd == Record_Event.Evt_FZTip then
|
||||
if p.seat == step.seat then
|
||||
local tip = step.tiplist
|
||||
local _tlist = tip.tip_sortList
|
||||
_lit_fanzi.itemRenderer = function(index, obj)
|
||||
local type = obj:GetController('type')
|
||||
if index == tip.tip_num then
|
||||
type.selectedIndex = 0
|
||||
else
|
||||
index = index + 1
|
||||
if _tlist[index].type == FZType.HU then
|
||||
type.selectedIndex = 4
|
||||
obj:GetChild('btn_Card1').icon = string.format('ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
elseif _tlist[index].type == FZType.Chi then
|
||||
type.selectedIndex = FZType.Chi
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].opcard[i])
|
||||
end
|
||||
elseif _tlist[index].type == FZType.Peng then
|
||||
type.selectedIndex = FZType.Peng
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
else
|
||||
for i = 1, 4 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
type.selectedIndex = FZType.Gang
|
||||
if _tlist[index].type == FZType.Gang_An then
|
||||
obj:GetChild('btn_Card4').icon = 'ui://Main_Majiang/b202_00'
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
_ctr_tips.selectedIndex = 1
|
||||
_lit_fanzi.numItems = tip.tip_num + 1
|
||||
end
|
||||
else
|
||||
_ctr_tips.selectedIndex = 0
|
||||
_lit_fanzi.numItems = 0
|
||||
end
|
||||
end
|
||||
else
|
||||
self:PlaySound("Main_Majiang", p.self_user.sex, "gang")
|
||||
effects = "clip_gang"
|
||||
end
|
||||
local clip = UIPackage.CreateObjectFromURL(string.format("ui://Main_Majiang/%s", effects))
|
||||
clip:SetSize(loader_HuEffect.width, loader_HuEffect.height)
|
||||
loader_HuEffect:AddChild(clip)
|
||||
clip:SetPlaySettings(0, -1, 1, -1)
|
||||
clip.onPlayEnd:Add(function()
|
||||
if clip.parent then
|
||||
clip.parent:RemoveChild(clip)
|
||||
end
|
||||
clip:Dispose()
|
||||
end)
|
||||
clip.playing = true
|
||||
info:UpdateFzList(fz, index, true, self:GetPos(fz.from_seat))
|
||||
end
|
||||
printlog("lingmeng UpdateHandCard", step.cmd, p.seat, step.fz and step.fz.type or -1, FZType.Peng,
|
||||
_flag_tipGetCard)
|
||||
if step.cmd == Record_Event.Evt_Action and step.fz.type ~= FZType.Peng then
|
||||
info:UpdateHandCard(false, true)
|
||||
elseif step.cmd == Record_Event.Evt_FZTip and not _flag_tipGetCard then
|
||||
info:UpdateHandCard(false, true)
|
||||
elseif step.cmd == Record_Event.Evt_Result then
|
||||
local _flag_result = false
|
||||
for i = 1, #step.result_data.info_list do
|
||||
printlog("lingmeng UpdateHandCard3", step.result_data.info_list[i].is_win,
|
||||
step.result_data.info_list[i].seat)
|
||||
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Win then
|
||||
else
|
||||
if self._win_pic then
|
||||
self._win_pic:Dispose()
|
||||
end
|
||||
end
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Niao then
|
||||
local niao_list = step.niao
|
||||
else
|
||||
end
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
print("lingmeng playerback", self.result)
|
||||
if not self.result then
|
||||
local result = step.result_data
|
||||
self.result = EXClearingView.new(self, { flag_back = true })
|
||||
self.result:InitData(0, self._room, result)
|
||||
self.result._view.x = (GRoot.inst.width - self.result._view.width) * -0.5
|
||||
self.result._view.width = GRoot.inst.width
|
||||
self.result._view.height = GRoot.inst.height
|
||||
self._anchor:AddChild(self.result._view)
|
||||
self.result._view.visible = false
|
||||
self.result._view.x = self._anchor.x * -1
|
||||
self.result._view.y = self._anchor.y * -1
|
||||
if step.result_data.info_list[i].is_win and p.seat == step.result_data.info_list[i].seat then
|
||||
_flag_result = true
|
||||
end
|
||||
end
|
||||
printlog("lingmeng UpdateHandCard3", _flag_result)
|
||||
info:UpdateHandCard(_flag_result, true)
|
||||
else
|
||||
info:UpdateHandCard(true, true)
|
||||
end
|
||||
else
|
||||
if step.cmd == Record_Event.Evt_Win then
|
||||
else
|
||||
info:UpdateHandCard(false, true)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Win then
|
||||
else
|
||||
if self._win_pic then
|
||||
self._win_pic:Dispose()
|
||||
end
|
||||
end
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Niao then
|
||||
local niao_list = step.niao
|
||||
else
|
||||
end
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
print("lingmeng playerback", self.result)
|
||||
if not self.result then
|
||||
local result = step.result_data
|
||||
result.cardList = step.residual_card
|
||||
self.result = EXClearingView.new(self, { flag_back = true })
|
||||
self.result:InitData(0, self._room, result)
|
||||
self.result._view.x = (GRoot.inst.width - self.result._view.width) * -0.5
|
||||
self.result._view.width = GRoot.inst.width
|
||||
self.result._view.height = GRoot.inst.height
|
||||
self._anchor:AddChild(self.result._view)
|
||||
self.result._view.visible = false
|
||||
self.result._view.x = self._anchor.x * -1
|
||||
self.result._view.y = self._anchor.y * -1
|
||||
|
||||
local liuju = result and result.liuju or nil
|
||||
coroutine.start(function()
|
||||
|
|
@ -421,16 +451,18 @@ function M:ShowStep(index)
|
|||
end
|
||||
|
||||
function M:GenerateAllStepData(data)
|
||||
local cmdList = self.cmdList
|
||||
self._step = {}
|
||||
local step = {}
|
||||
local info = data.info
|
||||
step.cmd = ""
|
||||
step.left_card = info.left_card
|
||||
step.last_out_seat = 0
|
||||
step.current_out_seat = 1
|
||||
step.win = 0
|
||||
step.niao = 0
|
||||
local cmdList = self.cmdList
|
||||
self._step = {}
|
||||
local step = {}
|
||||
local info = data.info
|
||||
step.cmd = ""
|
||||
step.left_card = info.left_card
|
||||
step.last_get_seat = 0
|
||||
step.last_out_seat = 0
|
||||
step.current_out_seat = 1
|
||||
step.win = 0
|
||||
step.niao = 0
|
||||
step.residual_card = info.residual_card
|
||||
|
||||
step.player_card_data = {}
|
||||
for i = 1, #self._room.player_list do
|
||||
|
|
@ -453,12 +485,13 @@ function M:GenerateAllStepData(data)
|
|||
end
|
||||
|
||||
function M:CmdGetCard(cmd, index)
|
||||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.current_out_seat = cmd.seat
|
||||
data.left_card = cmd.data.left_count
|
||||
local u = data.player_card_data[cmd.seat]
|
||||
u.card_list[#u.card_list + 1] = cmd.data.card
|
||||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.current_out_seat = cmd.seat
|
||||
data.last_get_seat = cmd.seat
|
||||
data.left_card = cmd.data.left_count
|
||||
local u = data.player_card_data[cmd.seat]
|
||||
u.card_list[#u.card_list + 1] = cmd.data.card
|
||||
end
|
||||
|
||||
function M:CmdOutCard(cmd, index)
|
||||
|
|
@ -472,33 +505,48 @@ function M:CmdOutCard(cmd, index)
|
|||
end
|
||||
|
||||
function M:CmdAction(cmd, index)
|
||||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.last_out_seat = 0
|
||||
data.current_out_seat = cmd.seat
|
||||
local u = data.player_card_data[cmd.seat]
|
||||
for i = 1, #cmd.data.opcard do
|
||||
list_remove(u.card_list, cmd.data.opcard[i])
|
||||
end
|
||||
local fz = {}
|
||||
fz.type = cmd.data.type
|
||||
fz.card = cmd.data.card
|
||||
fz.opcard = cmd.data.opcard
|
||||
fz.from_seat = cmd.data.from_seat
|
||||
data.fz = fz
|
||||
local uf = data.player_card_data[cmd.data.from_seat]
|
||||
if fz.type ~= FZType.Gang_An and fz.type ~= FZType.Gang_Peng then
|
||||
table.remove(uf.outcard_list, #uf.outcard_list)
|
||||
end
|
||||
if fz.type ~= FZType.Gang_Peng then
|
||||
u.fz_list[#u.fz_list + 1] = fz
|
||||
else
|
||||
for i = 1, #u.fz_list do
|
||||
if u.fz_list[i].type == FZType.Peng and u.fz_list[i].card == fz.card then
|
||||
u.fz_list[i].type = FZType.Gang_Peng
|
||||
end
|
||||
end
|
||||
end
|
||||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.last_out_seat = 0
|
||||
data.current_out_seat = cmd.seat
|
||||
local u = data.player_card_data[cmd.seat]
|
||||
local fz = nil
|
||||
local index = -1
|
||||
local ftype = cmd.data.type
|
||||
if (ftype == FZType.Gang_Peng) then
|
||||
for i = 1, #u.fz_list do
|
||||
if (u.fz_list[i].card == cmd.data.card) then
|
||||
u.fz_list[i].card = cmd.data.card
|
||||
fz = u.fz_list[i]
|
||||
fz.type = cmd.data.type
|
||||
index = i - 1
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
fz = {}
|
||||
fz.card = cmd.data.card
|
||||
fz.type = cmd.data.type
|
||||
if (index == -1) then
|
||||
u.fz_list[#u.fz_list + 1] = fz
|
||||
end
|
||||
fz.from_seat = cmd.data.from_seat
|
||||
local remove_num = #cmd.data.opcard
|
||||
|
||||
for i = 1, remove_num do
|
||||
if ftype == FZType.Gang_Peng then
|
||||
list_remove(u.card_list, cmd.data.card)
|
||||
else
|
||||
list_remove(u.card_list, cmd.data.opcard[i])
|
||||
end
|
||||
end
|
||||
|
||||
u.hand_left_count = u.hand_left_count - remove_num
|
||||
if cmd.data.from_seat ~= u.seat and ftype ~= FZType.Gang_Peng then
|
||||
local u = data.player_card_data[cmd.data.from_seat]
|
||||
table.remove(u.outcard_list, #u.outcard_list)
|
||||
end
|
||||
data.fz = fz
|
||||
end
|
||||
|
||||
function M:CmdWin(cmd, index)
|
||||
|
|
@ -553,9 +601,19 @@ function M:GangScore(cmd, index)
|
|||
end
|
||||
|
||||
function M:CmdResult(cmd, index)
|
||||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.result_data = cmd.data
|
||||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.seat = 0
|
||||
data.result_data = cmd.data
|
||||
for i = 1, #cmd.data.info_list do
|
||||
local info = cmd.data.info_list[i]
|
||||
if info.is_win and info.seat ~= data.current_out_seat then
|
||||
local u = data.player_card_data[info.seat]
|
||||
u.card_list[#u.card_list + 1] = info.win_card
|
||||
local u = data.player_card_data[data.last_out_seat]
|
||||
table.remove(u.outcard_list, #u.outcard_list)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function M:CopyLastStep(index)
|
||||
|
|
@ -587,6 +645,16 @@ function M:UpdateRound()
|
|||
self._room.room_config.round)
|
||||
end
|
||||
|
||||
function M:ShowJing()
|
||||
print("lingmeng jing ", self._room.jing)
|
||||
if self._room.jing then
|
||||
self.jing.visible = true
|
||||
MJPlayerCardInfoView.fillCard2(self, self.jing, "b202_", self._room.jing)
|
||||
else
|
||||
self.jing.visible = false
|
||||
end
|
||||
end
|
||||
|
||||
function M:UpdateStep(step)
|
||||
self._record:GetChild("tex_step").text = "第 " .. step .. " / " .. #self._step .. "步"
|
||||
end
|
||||
|
|
|
|||
|
|
@ -509,6 +509,8 @@ function M:EventInit()
|
|||
self.dismissWin:Destroy()
|
||||
end
|
||||
self.dismissWin = nil
|
||||
self._player_card_info[1]._ctr_tip.selectedIndex = 0
|
||||
self._player_card_info[1]._ctr_showGuoHu.selectedIndex = 0
|
||||
if over == 2 then
|
||||
if _room.curren_round > 0 then
|
||||
self:PlayMJMusic("gameover.mp3")
|
||||
|
|
|
|||
|
|
@ -3,6 +3,8 @@ local EXRoomConfig = import(".EXRoomConfig")
|
|||
local EXClearingView = import(".EXClearingView")
|
||||
local HuCardImg = import(".HuCardImg")
|
||||
local FZTipList = require("main.majiang.FZData")
|
||||
local MJPlayerCardInfoView = require("main.majiang.MJPlayerCardInfoView")
|
||||
|
||||
|
||||
local Record_Event = import(".RecordEvent")
|
||||
|
||||
|
|
@ -29,6 +31,7 @@ function M:InitView(url)
|
|||
self._tex_round = self._view:GetChild("tex_round")
|
||||
self._tex_LeftCard = self._view:GetChild("remaining_card")
|
||||
self._anchor = self._view:GetChild("mask_tips")
|
||||
self.jing = self._view:GetChild('jing')
|
||||
|
||||
self.HuCardImg = setmetatable(HuCardImg, { __index = self.HuCardImg })
|
||||
self.asset_group = "JinXi_MJ"
|
||||
|
|
@ -62,6 +65,7 @@ function M:FillRoomData(data)
|
|||
self:UpdateLeftCard(left_count)
|
||||
local round = data.info.round
|
||||
self:UpdateRound(round)
|
||||
self:ShowJing()
|
||||
|
||||
local roominfo_panel = self._view:GetChild("roominfo_panel1")
|
||||
roominfo_panel:GetChild("tex_roomid").text = room.room_id
|
||||
|
|
@ -79,6 +83,8 @@ function M:FillRoomData(data)
|
|||
self:GenerateAllStepData(data)
|
||||
self:UpdateStep(1)
|
||||
self:Play()
|
||||
self._laiziMove:Play()
|
||||
self._touxiangMove:Play()
|
||||
-- self:ShowStep(0)
|
||||
end
|
||||
|
||||
|
|
@ -98,8 +104,8 @@ function M:ShowStep(index)
|
|||
p.outcard_list = step.player_card_data[i].outcard_list
|
||||
p.fz_list = step.player_card_data[i].fz_list
|
||||
p.hand_left_count = #p.card_list
|
||||
info:Clear()
|
||||
info:ResetFzList()
|
||||
-- info:Clear()
|
||||
-- info:ResetFzList()
|
||||
p.piao_niao = step.player_card_data[i].piao_niao
|
||||
local head_info = self._player_info[self:GetPos(i)]
|
||||
if p.piao_niao and p.piao_niao > 0 then
|
||||
|
|
@ -116,8 +122,86 @@ function M:ShowStep(index)
|
|||
else
|
||||
info:UpdateOutCardList()
|
||||
end
|
||||
if (step.cmd == Record_Event.Evt_GetCard or step.cmd == Record_Event.Evt_Action) and p.seat == step.current_out_seat then
|
||||
info:UpdateHandCard(true, true)
|
||||
---显示提示按钮
|
||||
local _ctr_tips = info._view:GetController('tip2')
|
||||
local _lit_fanzi = info._view:GetChild("Comp_Back_FZTips")
|
||||
local _flag_tipGetCard = false
|
||||
if step.cmd == Record_Event.Evt_FZTip then
|
||||
if p.seat == step.seat then
|
||||
local tip = step.tiplist
|
||||
local _tlist = tip.tip_sortList
|
||||
_lit_fanzi.itemRenderer = function(index, obj)
|
||||
local type = obj:GetController('type')
|
||||
if index == tip.tip_num then
|
||||
type.selectedIndex = 0
|
||||
else
|
||||
index = index + 1
|
||||
if _tlist[index].type == FZType.HU then
|
||||
type.selectedIndex = 4
|
||||
obj:GetChild('btn_Card1').icon = string.format('ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
_flag_tipGetCard = self.last_get_seat ~= step.seat
|
||||
elseif _tlist[index].type == FZType.Chi then
|
||||
type.selectedIndex = FZType.Chi
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].opcard[i])
|
||||
end
|
||||
elseif _tlist[index].type == FZType.Peng then
|
||||
type.selectedIndex = FZType.Peng
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
else
|
||||
for i = 1, 4 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
type.selectedIndex = FZType.Gang
|
||||
if _tlist[index].type == FZType.Gang_An then
|
||||
obj:GetChild('btn_Card4').icon = 'ui://Main_Majiang/b202_00'
|
||||
end
|
||||
_flag_tipGetCard = true
|
||||
end
|
||||
end
|
||||
end
|
||||
_ctr_tips.selectedIndex = 1
|
||||
_lit_fanzi.numItems = tip.tip_num + 1
|
||||
end
|
||||
else
|
||||
_ctr_tips.selectedIndex = 0
|
||||
_lit_fanzi.numItems = 0
|
||||
end
|
||||
----多人胡的时候,同时显示胡
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
--所有都显示胡吧,暂时没做胡和自摸的判断
|
||||
if not self.result then
|
||||
if step.result_data.info_list[i].is_win then
|
||||
local info2 = self._player_card_info[self:GetPos(step.result_data.info_list[i].seat)]
|
||||
local loader_HuEffect = info2._viewLoader_selfHuCardEffect
|
||||
local isZiMo = false
|
||||
DataManager.CurrenRoom.isZiMoHu = isZiMo
|
||||
local hu_sound = isZiMo and ("zimo") or ("hu")
|
||||
printlog("声音====>>>", hu_sound)
|
||||
self:PlaySound(self.asset_group, p.self_user.sex, hu_sound)
|
||||
|
||||
local effects = isZiMo and ("tile_zimo") or ("tile_hu")
|
||||
loader_HuEffect.visible = true
|
||||
loader_HuEffect.url = "ui://Main_Majiang/" .. effects
|
||||
loader_HuEffect:SetScale(2, 2)
|
||||
local hu_tween = loader_HuEffect:TweenScale(Vector2(1, 1), 0.3)
|
||||
hu_tween:SetEase(EaseType.QuartOut)
|
||||
hu_tween:OnComplete(function()
|
||||
loader_HuEffect.visible = false
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
if step.cmd ~= Record_Event.Evt_OutCard and step.cmd ~= Record_Event.Evt_GangScore and step.cmd ~= Record_Event.Evt_Win and p.seat == step.current_out_seat or step.cmd == Record_Event.Evt_Result then
|
||||
if step.cmd == Record_Event.Evt_Action then
|
||||
pt("lingmeng step ", step)
|
||||
local fz = step.fz
|
||||
|
|
@ -144,117 +228,63 @@ function M:ShowStep(index)
|
|||
clip:Dispose()
|
||||
end)
|
||||
clip.playing = true
|
||||
coroutine.start(function()
|
||||
coroutine.wait(0.3)
|
||||
self._popEvent = true
|
||||
end)
|
||||
info:UpdateFzList(fz, index, true, self:GetPos(fz.from_seat))
|
||||
end
|
||||
printlog("lingmeng UpdateHandCard", step.cmd, p.seat, step.fz and step.fz.type or -1, FZType.Peng,
|
||||
_flag_tipGetCard)
|
||||
if step.cmd == Record_Event.Evt_Action and step.fz.type ~= FZType.Peng then
|
||||
info:UpdateHandCard(false, true)
|
||||
elseif step.cmd == Record_Event.Evt_FZTip and not _flag_tipGetCard then
|
||||
info:UpdateHandCard(false, true)
|
||||
elseif step.cmd == Record_Event.Evt_Result then
|
||||
local _flag_result = false
|
||||
for i = 1, #step.result_data.info_list do
|
||||
printlog("lingmeng UpdateHandCard3", step.result_data.info_list[i].is_win,
|
||||
step.result_data.info_list[i].seat)
|
||||
|
||||
if step.result_data.info_list[i].is_win and p.seat == step.result_data.info_list[i].seat then
|
||||
_flag_result = true
|
||||
end
|
||||
end
|
||||
printlog("lingmeng UpdateHandCard3", _flag_result)
|
||||
info:UpdateHandCard(_flag_result, true)
|
||||
else
|
||||
info:UpdateHandCard(true, true)
|
||||
end
|
||||
else
|
||||
info:UpdateHandCard(false, true)
|
||||
if step.cmd == Record_Event.Evt_Win then
|
||||
else
|
||||
info:UpdateHandCard(false, true)
|
||||
end
|
||||
end
|
||||
----多人胡的时候,同时显示胡
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
--所有都显示胡吧,暂时没做胡和自摸的判断
|
||||
if not self.result then
|
||||
if step.result_data.info_list[i].is_win then
|
||||
local info2 = self._player_card_info[self:GetPos(step.result_data.info_list[i].seat)]
|
||||
local loader_HuEffect = info2._viewLoader_selfHuCardEffect
|
||||
local isZiMo = false
|
||||
DataManager.CurrenRoom.isZiMoHu = isZiMo
|
||||
local hu_sound = isZiMo and ("zimo") or ("hu")
|
||||
printlog("声音====>>>", hu_sound)
|
||||
self:PlaySound(self.asset_group, p.self_user.sex, hu_sound)
|
||||
end
|
||||
|
||||
local effects = isZiMo and ("tile_zimo") or ("tile_hu")
|
||||
loader_HuEffect.visible = true
|
||||
loader_HuEffect.url = "ui://Main_Majiang/" .. effects
|
||||
loader_HuEffect:SetScale(2, 2)
|
||||
local hu_tween = loader_HuEffect:TweenScale(Vector2(1, 1), 0.3)
|
||||
hu_tween:SetEase(EaseType.QuartOut)
|
||||
hu_tween:OnComplete(function()
|
||||
loader_HuEffect.visible = false
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
---显示提示按钮
|
||||
local _ctr_tips = info._view:GetController('tip2')
|
||||
local _lit_fanzi = info._view:GetChild("Comp_Back_FZTips")
|
||||
if step.cmd == Record_Event.Evt_FZTip then
|
||||
if p.seat == step.seat then
|
||||
local tip = step.tiplist
|
||||
local _tlist = tip.tip_sortList
|
||||
_lit_fanzi.itemRenderer = function(index, obj)
|
||||
local type = obj:GetController('type')
|
||||
if index == tip.tip_num then
|
||||
type.selectedIndex = 0
|
||||
else
|
||||
index = index + 1
|
||||
if _tlist[index].type == FZType.HU then
|
||||
type.selectedIndex = 4
|
||||
obj:GetChild('btn_Card1').icon = string.format('ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
elseif _tlist[index].type == FZType.Chi then
|
||||
type.selectedIndex = FZType.Chi
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].opcard[i])
|
||||
end
|
||||
elseif _tlist[index].type == FZType.Peng then
|
||||
type.selectedIndex = FZType.Peng
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
else
|
||||
for i = 1, 4 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
type.selectedIndex = FZType.Gang
|
||||
if _tlist[index].type == FZType.Gang_An then
|
||||
obj:GetChild('btn_Card4').icon = 'ui://Main_Majiang/b202_00'
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
_ctr_tips.selectedIndex = 1
|
||||
_lit_fanzi.numItems = tip.tip_num + 1
|
||||
end
|
||||
else
|
||||
_ctr_tips.selectedIndex = 0
|
||||
_lit_fanzi.numItems = 0
|
||||
end
|
||||
end
|
||||
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Win then
|
||||
else
|
||||
if self._win_pic then
|
||||
self._win_pic:Dispose()
|
||||
end
|
||||
end
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Niao then
|
||||
local niao_list = step.niao
|
||||
else
|
||||
end
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
print("lingmeng playerback", self.result)
|
||||
if not self.result then
|
||||
local result = step.result_data
|
||||
self.result = EXClearingView.new(self, { flag_back = true })
|
||||
self.result:InitData(0, self._room, result)
|
||||
self.result._view.x = (GRoot.inst.width - self.result._view.width) * -0.5
|
||||
self.result._view.width = GRoot.inst.width
|
||||
self.result._view.height = GRoot.inst.height
|
||||
self._anchor:AddChild(self.result._view)
|
||||
self.result._view.visible = false
|
||||
self.result._view.x = self._anchor.x * -1
|
||||
self.result._view.y = self._anchor.y * -1
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Win then
|
||||
else
|
||||
if self._win_pic then
|
||||
self._win_pic:Dispose()
|
||||
end
|
||||
end
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Niao then
|
||||
local niao_list = step.niao
|
||||
else
|
||||
end
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
print("lingmeng playerback", self.result)
|
||||
if not self.result then
|
||||
local result = step.result_data
|
||||
result.cardList = step.residual_card
|
||||
self.result = EXClearingView.new(self, { flag_back = true })
|
||||
self.result:InitData(0, self._room, result)
|
||||
self.result._view.x = (GRoot.inst.width - self.result._view.width) * -0.5
|
||||
self.result._view.width = GRoot.inst.width
|
||||
self.result._view.height = GRoot.inst.height
|
||||
self._anchor:AddChild(self.result._view)
|
||||
self.result._view.visible = false
|
||||
self.result._view.x = self._anchor.x * -1
|
||||
self.result._view.y = self._anchor.y * -1
|
||||
|
||||
local liuju = result and result.liuju or nil
|
||||
coroutine.start(function()
|
||||
|
|
@ -343,7 +373,7 @@ function M:ShowStep(index)
|
|||
|
||||
--展示摸鸟
|
||||
local niao_list = result.niao
|
||||
self._niao = UIPackage.CreateObject("Extend_MJ_FuZhou", "Panel_Birds")
|
||||
self._niao = UIPackage.CreateObject("Extend_MJ_JinXi", "Panel_Birds")
|
||||
self._view:GetChild('jiangma_show'):AddChild(self._niao)
|
||||
self._niao:Center()
|
||||
local list_niao_card = self._niao:GetChild("Lst_birds")
|
||||
|
|
@ -427,10 +457,12 @@ function M:GenerateAllStepData(data)
|
|||
local info = data.info
|
||||
step.cmd = ""
|
||||
step.left_card = info.left_card
|
||||
step.last_get_seat = 0
|
||||
step.last_out_seat = 0
|
||||
step.current_out_seat = 1
|
||||
step.win = 0
|
||||
step.niao = 0
|
||||
step.residual_card = info.residual_card
|
||||
|
||||
step.player_card_data = {}
|
||||
for i = 1, #self._room.player_list do
|
||||
|
|
@ -456,6 +488,7 @@ function M:CmdGetCard(cmd, index)
|
|||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.current_out_seat = cmd.seat
|
||||
data.last_get_seat = cmd.seat
|
||||
data.left_card = cmd.data.left_count
|
||||
local u = data.player_card_data[cmd.seat]
|
||||
u.card_list[#u.card_list + 1] = cmd.data.card
|
||||
|
|
@ -477,28 +510,43 @@ function M:CmdAction(cmd, index)
|
|||
data.last_out_seat = 0
|
||||
data.current_out_seat = cmd.seat
|
||||
local u = data.player_card_data[cmd.seat]
|
||||
for i = 1, #cmd.data.opcard do
|
||||
list_remove(u.card_list, cmd.data.opcard[i])
|
||||
end
|
||||
local fz = {}
|
||||
fz.type = cmd.data.type
|
||||
fz.card = cmd.data.card
|
||||
fz.opcard = cmd.data.opcard
|
||||
fz.from_seat = cmd.data.from_seat
|
||||
data.fz = fz
|
||||
local uf = data.player_card_data[cmd.data.from_seat]
|
||||
if fz.type ~= FZType.Gang_An and fz.type ~= FZType.Gang_Peng then
|
||||
table.remove(uf.outcard_list, #uf.outcard_list)
|
||||
end
|
||||
if fz.type ~= FZType.Gang_Peng then
|
||||
u.fz_list[#u.fz_list + 1] = fz
|
||||
else
|
||||
local fz = nil
|
||||
local index = -1
|
||||
local ftype = cmd.data.type
|
||||
if (ftype == FZType.Gang_Peng) then
|
||||
for i = 1, #u.fz_list do
|
||||
if u.fz_list[i].type == FZType.Peng and u.fz_list[i].card == fz.card then
|
||||
u.fz_list[i].type = FZType.Gang_Peng
|
||||
if (u.fz_list[i].card == cmd.data.card) then
|
||||
u.fz_list[i].card = cmd.data.card
|
||||
fz = u.fz_list[i]
|
||||
fz.type = cmd.data.type
|
||||
index = i - 1
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
fz = {}
|
||||
fz.card = cmd.data.card
|
||||
fz.type = cmd.data.type
|
||||
if (index == -1) then
|
||||
u.fz_list[#u.fz_list + 1] = fz
|
||||
end
|
||||
fz.from_seat = cmd.data.from_seat
|
||||
local remove_num = #cmd.data.opcard
|
||||
|
||||
for i = 1, remove_num do
|
||||
if ftype == FZType.Gang_Peng then
|
||||
list_remove(u.card_list, cmd.data.card)
|
||||
else
|
||||
list_remove(u.card_list, cmd.data.opcard[i])
|
||||
end
|
||||
end
|
||||
|
||||
u.hand_left_count = u.hand_left_count - remove_num
|
||||
if cmd.data.from_seat ~= u.seat and ftype ~= FZType.Gang_Peng then
|
||||
local u = data.player_card_data[cmd.data.from_seat]
|
||||
table.remove(u.outcard_list, #u.outcard_list)
|
||||
end
|
||||
data.fz = fz
|
||||
end
|
||||
|
||||
function M:CmdWin(cmd, index)
|
||||
|
|
@ -555,7 +603,17 @@ end
|
|||
function M:CmdResult(cmd, index)
|
||||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.seat = 0
|
||||
data.result_data = cmd.data
|
||||
for i = 1, #cmd.data.info_list do
|
||||
local info = cmd.data.info_list[i]
|
||||
if info.is_win and info.seat ~= data.current_out_seat then
|
||||
local u = data.player_card_data[info.seat]
|
||||
u.card_list[#u.card_list + 1] = info.win_card
|
||||
local u = data.player_card_data[data.last_out_seat]
|
||||
table.remove(u.outcard_list, #u.outcard_list)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function M:CopyLastStep(index)
|
||||
|
|
@ -587,6 +645,16 @@ function M:UpdateRound()
|
|||
self._room.room_config.round)
|
||||
end
|
||||
|
||||
function M:ShowJing()
|
||||
print("lingmeng jing ", self._room.jing)
|
||||
if self._room.jing then
|
||||
self.jing.visible = true
|
||||
MJPlayerCardInfoView.fillCard2(self, self.jing, "b202_", self._room.jing)
|
||||
else
|
||||
self.jing.visible = false
|
||||
end
|
||||
end
|
||||
|
||||
function M:UpdateStep(step)
|
||||
self._record:GetChild("tex_step").text = "第 " .. step .. " / " .. #self._step .. "步"
|
||||
end
|
||||
|
|
|
|||
|
|
@ -54,13 +54,13 @@ function M:InitData(over, room, result, total_result, callback, isWitness, witne
|
|||
|
||||
--回放不需要显示还剩下多少牌
|
||||
if self.flag_back then
|
||||
result.cardList = {}
|
||||
mainCtr.selectedIndex = 1
|
||||
nextRoundBtn2.touchable = false
|
||||
else
|
||||
if result then
|
||||
if result.cardList then
|
||||
result.cardList = json.decode(result.cardList)
|
||||
else
|
||||
result.cardList = {}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
|
|||
|
|
@ -308,7 +308,6 @@ function M:OnEventFzAction(evt_data)
|
|||
|
||||
p.hand_left_count = p.hand_left_count - remove_num
|
||||
if from_seat ~= p.seat and ftype ~= FZType.Gang_Peng then
|
||||
-- if (fz.Type == FZType.Chi) then card = actice_card end
|
||||
local fp = _room:GetPlayerBySeat(from_seat)
|
||||
table.remove(fp.outcard_list, #fp.outcard_list)
|
||||
end
|
||||
|
|
|
|||
|
|
@ -180,7 +180,7 @@ function M:LoadConfigToDetailOnlyPlay(data, hpdata)
|
|||
returnString = string.format("%s人数%s人", returnString, configData.maxPlayers)
|
||||
|
||||
if hpData then
|
||||
returnString = string.format("%s %s", returnString, hpData.maxRound)
|
||||
returnString = string.format("%s %s局", returnString, hpData.maxRound)
|
||||
end
|
||||
|
||||
if configData.zimo then
|
||||
|
|
@ -222,7 +222,7 @@ function M:LoadConfigToDetail(data, hpdata)
|
|||
returnString = string.format("%s人数%s人", returnString, configData.maxPlayers)
|
||||
|
||||
if hpData then
|
||||
returnString = string.format("%s %s", returnString, hpData.maxRound)
|
||||
returnString = string.format("%s %s局", returnString, hpData.maxRound)
|
||||
end
|
||||
|
||||
if configData.zimo then
|
||||
|
|
|
|||
|
|
@ -508,6 +508,8 @@ function M:EventInit()
|
|||
self.dismissWin:Destroy()
|
||||
end
|
||||
self.dismissWin = nil
|
||||
self._player_card_info[1]._ctr_tip.selectedIndex = 0
|
||||
self._player_card_info[1]._ctr_showGuoHu.selectedIndex = 0
|
||||
if over == 2 then
|
||||
if _room.curren_round > 0 then
|
||||
self:PlayMJMusic("gameover.mp3")
|
||||
|
|
|
|||
|
|
@ -3,6 +3,8 @@ local EXRoomConfig = import(".EXRoomConfig")
|
|||
local EXClearingView = import(".EXClearingView")
|
||||
local HuCardImg = import(".HuCardImg")
|
||||
local FZTipList = require("main.majiang.FZData")
|
||||
local MJPlayerCardInfoView = require("main.majiang.MJPlayerCardInfoView")
|
||||
|
||||
|
||||
local Record_Event = import(".RecordEvent")
|
||||
|
||||
|
|
@ -29,6 +31,7 @@ function M:InitView(url)
|
|||
self._tex_round = self._view:GetChild("tex_round")
|
||||
self._tex_LeftCard = self._view:GetChild("remaining_card")
|
||||
self._anchor = self._view:GetChild("mask_tips")
|
||||
self.jing = self._view:GetChild('jing')
|
||||
|
||||
self.HuCardImg = setmetatable(HuCardImg, { __index = self.HuCardImg })
|
||||
self.asset_group = "LiChuan_MJ"
|
||||
|
|
@ -45,8 +48,8 @@ function M:InitView(url)
|
|||
self._cmdmap[Record_Event.Evt_Niao] = self.CmdNiao
|
||||
self._cmdmap[Record_Event.Evt_Piao] = self.CmdPiao
|
||||
self._cmdmap[Record_Event.Evt_Result] = self.CmdResult
|
||||
self._cmdmap[Record_Event.Evt_FZTip] = self.CmdFZTip
|
||||
self._cmdmap[Record_Event.Evt_GangScore] = self.GangScore
|
||||
self._cmdmap[Record_Event.Evt_FZTip] = self.CmdFZTip
|
||||
self._cmdmap[Record_Event.Evt_GangScore] = self.GangScore
|
||||
|
||||
self.com_logocType.selectedIndex = 2
|
||||
end
|
||||
|
|
@ -62,6 +65,7 @@ function M:FillRoomData(data)
|
|||
self:UpdateLeftCard(left_count)
|
||||
local round = data.info.round
|
||||
self:UpdateRound(round)
|
||||
self:ShowJing()
|
||||
|
||||
local roominfo_panel = self._view:GetChild("roominfo_panel1")
|
||||
roominfo_panel:GetChild("tex_roomid").text = room.room_id
|
||||
|
|
@ -79,6 +83,8 @@ function M:FillRoomData(data)
|
|||
self:GenerateAllStepData(data)
|
||||
self:UpdateStep(1)
|
||||
self:Play()
|
||||
self._laiziMove:Play()
|
||||
self._touxiangMove:Play()
|
||||
-- self:ShowStep(0)
|
||||
end
|
||||
|
||||
|
|
@ -98,8 +104,8 @@ function M:ShowStep(index)
|
|||
p.outcard_list = step.player_card_data[i].outcard_list
|
||||
p.fz_list = step.player_card_data[i].fz_list
|
||||
p.hand_left_count = #p.card_list
|
||||
info:Clear()
|
||||
info:ResetFzList()
|
||||
-- info:Clear()
|
||||
-- info:ResetFzList()
|
||||
p.piao_niao = step.player_card_data[i].piao_niao
|
||||
local head_info = self._player_info[self:GetPos(i)]
|
||||
if p.piao_niao and p.piao_niao > 0 then
|
||||
|
|
@ -116,8 +122,86 @@ function M:ShowStep(index)
|
|||
else
|
||||
info:UpdateOutCardList()
|
||||
end
|
||||
if (step.cmd == Record_Event.Evt_GetCard or step.cmd == Record_Event.Evt_Action) and p.seat == step.current_out_seat then
|
||||
info:UpdateHandCard(true, true)
|
||||
---显示提示按钮
|
||||
local _ctr_tips = info._view:GetController('tip2')
|
||||
local _lit_fanzi = info._view:GetChild("Comp_Back_FZTips")
|
||||
local _flag_tipGetCard = false
|
||||
if step.cmd == Record_Event.Evt_FZTip then
|
||||
if p.seat == step.seat then
|
||||
local tip = step.tiplist
|
||||
local _tlist = tip.tip_sortList
|
||||
_lit_fanzi.itemRenderer = function(index, obj)
|
||||
local type = obj:GetController('type')
|
||||
if index == tip.tip_num then
|
||||
type.selectedIndex = 0
|
||||
else
|
||||
index = index + 1
|
||||
if _tlist[index].type == FZType.HU then
|
||||
type.selectedIndex = 4
|
||||
obj:GetChild('btn_Card1').icon = string.format('ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
_flag_tipGetCard = self.last_get_seat ~= step.seat
|
||||
elseif _tlist[index].type == FZType.Chi then
|
||||
type.selectedIndex = FZType.Chi
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].opcard[i])
|
||||
end
|
||||
elseif _tlist[index].type == FZType.Peng then
|
||||
type.selectedIndex = FZType.Peng
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
else
|
||||
for i = 1, 4 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
type.selectedIndex = FZType.Gang
|
||||
if _tlist[index].type == FZType.Gang_An then
|
||||
obj:GetChild('btn_Card4').icon = 'ui://Main_Majiang/b202_00'
|
||||
end
|
||||
_flag_tipGetCard = true
|
||||
end
|
||||
end
|
||||
end
|
||||
_ctr_tips.selectedIndex = 1
|
||||
_lit_fanzi.numItems = tip.tip_num + 1
|
||||
end
|
||||
else
|
||||
_ctr_tips.selectedIndex = 0
|
||||
_lit_fanzi.numItems = 0
|
||||
end
|
||||
----多人胡的时候,同时显示胡
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
--所有都显示胡吧,暂时没做胡和自摸的判断
|
||||
if not self.result then
|
||||
if step.result_data.info_list[i].is_win then
|
||||
local info2 = self._player_card_info[self:GetPos(step.result_data.info_list[i].seat)]
|
||||
local loader_HuEffect = info2._viewLoader_selfHuCardEffect
|
||||
local isZiMo = false
|
||||
DataManager.CurrenRoom.isZiMoHu = isZiMo
|
||||
local hu_sound = isZiMo and ("zimo") or ("hu")
|
||||
printlog("声音====>>>", hu_sound)
|
||||
self:PlaySound(self.asset_group, p.self_user.sex, hu_sound)
|
||||
|
||||
local effects = isZiMo and ("tile_zimo") or ("tile_hu")
|
||||
loader_HuEffect.visible = true
|
||||
loader_HuEffect.url = "ui://Main_Majiang/" .. effects
|
||||
loader_HuEffect:SetScale(2, 2)
|
||||
local hu_tween = loader_HuEffect:TweenScale(Vector2(1, 1), 0.3)
|
||||
hu_tween:SetEase(EaseType.QuartOut)
|
||||
hu_tween:OnComplete(function()
|
||||
loader_HuEffect.visible = false
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
if step.cmd ~= Record_Event.Evt_OutCard and step.cmd ~= Record_Event.Evt_GangScore and step.cmd ~= Record_Event.Evt_Win and p.seat == step.current_out_seat or step.cmd == Record_Event.Evt_Result then
|
||||
if step.cmd == Record_Event.Evt_Action then
|
||||
pt("lingmeng step ", step)
|
||||
local fz = step.fz
|
||||
|
|
@ -129,132 +213,78 @@ function M:ShowStep(index)
|
|||
effects = "clip_peng"
|
||||
elseif fz.type == FZType.Chi then
|
||||
|
||||
else
|
||||
self:PlaySound("Main_Majiang", p.self_user.sex, "gang")
|
||||
effects = "clip_gang"
|
||||
end
|
||||
local clip = UIPackage.CreateObjectFromURL(string.format("ui://Main_Majiang/%s", effects))
|
||||
clip:SetSize(loader_HuEffect.width, loader_HuEffect.height)
|
||||
loader_HuEffect:AddChild(clip)
|
||||
clip:SetPlaySettings(0, -1, 1, -1)
|
||||
clip.onPlayEnd:Add(function()
|
||||
if clip.parent then
|
||||
clip.parent:RemoveChild(clip)
|
||||
end
|
||||
clip:Dispose()
|
||||
end)
|
||||
clip.playing = true
|
||||
coroutine.start(function()
|
||||
coroutine.wait(0.3)
|
||||
self._popEvent = true
|
||||
end)
|
||||
end
|
||||
else
|
||||
info:UpdateHandCard(false, true)
|
||||
end
|
||||
----多人胡的时候,同时显示胡
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
--所有都显示胡吧,暂时没做胡和自摸的判断
|
||||
if not self.result then
|
||||
if step.result_data.info_list[i].is_win then
|
||||
local info2 = self._player_card_info[self:GetPos(step.result_data.info_list[i].seat)]
|
||||
local loader_HuEffect = info2._viewLoader_selfHuCardEffect
|
||||
local isZiMo = false
|
||||
DataManager.CurrenRoom.isZiMoHu = isZiMo
|
||||
local hu_sound = isZiMo and ("zimo") or ("hu")
|
||||
printlog("声音====>>>", hu_sound)
|
||||
self:PlaySound(self.asset_group, p.self_user.sex, hu_sound)
|
||||
else
|
||||
self:PlaySound("Main_Majiang", p.self_user.sex, "gang")
|
||||
effects = "clip_gang"
|
||||
end
|
||||
local clip = UIPackage.CreateObjectFromURL(string.format("ui://Main_Majiang/%s", effects))
|
||||
clip:SetSize(loader_HuEffect.width, loader_HuEffect.height)
|
||||
loader_HuEffect:AddChild(clip)
|
||||
clip:SetPlaySettings(0, -1, 1, -1)
|
||||
clip.onPlayEnd:Add(function()
|
||||
if clip.parent then
|
||||
clip.parent:RemoveChild(clip)
|
||||
end
|
||||
clip:Dispose()
|
||||
end)
|
||||
clip.playing = true
|
||||
info:UpdateFzList(fz, index, true, self:GetPos(fz.from_seat))
|
||||
end
|
||||
printlog("lingmeng UpdateHandCard", step.cmd, p.seat, step.fz and step.fz.type or -1, FZType.Peng,
|
||||
_flag_tipGetCard)
|
||||
if step.cmd == Record_Event.Evt_Action and step.fz.type ~= FZType.Peng then
|
||||
info:UpdateHandCard(false, true)
|
||||
elseif step.cmd == Record_Event.Evt_FZTip and not _flag_tipGetCard then
|
||||
info:UpdateHandCard(false, true)
|
||||
elseif step.cmd == Record_Event.Evt_Result then
|
||||
local _flag_result = false
|
||||
for i = 1, #step.result_data.info_list do
|
||||
printlog("lingmeng UpdateHandCard3", step.result_data.info_list[i].is_win,
|
||||
step.result_data.info_list[i].seat)
|
||||
|
||||
local effects = isZiMo and ("tile_zimo") or ("tile_hu")
|
||||
loader_HuEffect.visible = true
|
||||
loader_HuEffect.url = "ui://Main_Majiang/" .. effects
|
||||
loader_HuEffect:SetScale(2, 2)
|
||||
local hu_tween = loader_HuEffect:TweenScale(Vector2(1, 1), 0.3)
|
||||
hu_tween:SetEase(EaseType.QuartOut)
|
||||
hu_tween:OnComplete(function()
|
||||
loader_HuEffect.visible = false
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
---显示提示按钮
|
||||
local _ctr_tips = info._view:GetController('tip2')
|
||||
local _lit_fanzi = info._view:GetChild("Comp_Back_FZTips")
|
||||
if step.cmd == Record_Event.Evt_FZTip then
|
||||
if p.seat == step.seat then
|
||||
local tip = step.tiplist
|
||||
local _tlist = tip.tip_sortList
|
||||
_lit_fanzi.itemRenderer = function(index, obj)
|
||||
local type = obj:GetController('type')
|
||||
if index == tip.tip_num then
|
||||
type.selectedIndex = 0
|
||||
else
|
||||
index = index + 1
|
||||
if _tlist[index].type == FZType.HU then
|
||||
type.selectedIndex = 4
|
||||
obj:GetChild('btn_Card1').icon = string.format('ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
elseif _tlist[index].type == FZType.Chi then
|
||||
type.selectedIndex = FZType.Chi
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].opcard[i])
|
||||
end
|
||||
elseif _tlist[index].type == FZType.Peng then
|
||||
type.selectedIndex = FZType.Peng
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
else
|
||||
for i = 1, 4 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
type.selectedIndex = FZType.Gang
|
||||
if _tlist[index].type == FZType.Gang_An then
|
||||
obj:GetChild('btn_Card4').icon = 'ui://Main_Majiang/b202_00'
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
_ctr_tips.selectedIndex = 1
|
||||
_lit_fanzi.numItems = tip.tip_num + 1
|
||||
end
|
||||
else
|
||||
_ctr_tips.selectedIndex = 0
|
||||
_lit_fanzi.numItems = 0
|
||||
end
|
||||
end
|
||||
if step.result_data.info_list[i].is_win and p.seat == step.result_data.info_list[i].seat then
|
||||
_flag_result = true
|
||||
end
|
||||
end
|
||||
printlog("lingmeng UpdateHandCard3", _flag_result)
|
||||
info:UpdateHandCard(_flag_result, true)
|
||||
else
|
||||
info:UpdateHandCard(true, true)
|
||||
end
|
||||
else
|
||||
if step.cmd == Record_Event.Evt_Win then
|
||||
else
|
||||
info:UpdateHandCard(false, true)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Win then
|
||||
else
|
||||
if self._win_pic then
|
||||
self._win_pic:Dispose()
|
||||
end
|
||||
end
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Niao then
|
||||
local niao_list = step.niao
|
||||
else
|
||||
end
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
print("lingmeng playerback", self.result)
|
||||
if not self.result then
|
||||
local result = step.result_data
|
||||
self.result = EXClearingView.new(self, { flag_back = true })
|
||||
self.result:InitData(0, self._room, result)
|
||||
self.result._view.x = (GRoot.inst.width - self.result._view.width) * -0.5
|
||||
self.result._view.width = GRoot.inst.width
|
||||
self.result._view.height = GRoot.inst.height
|
||||
self._anchor:AddChild(self.result._view)
|
||||
self.result._view.visible = false
|
||||
self.result._view.x = self._anchor.x * -1
|
||||
self.result._view.y = self._anchor.y * -1
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Win then
|
||||
else
|
||||
if self._win_pic then
|
||||
self._win_pic:Dispose()
|
||||
end
|
||||
end
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Niao then
|
||||
local niao_list = step.niao
|
||||
else
|
||||
end
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
print("lingmeng playerback", self.result)
|
||||
if not self.result then
|
||||
local result = step.result_data
|
||||
result.cardList = step.residual_card
|
||||
self.result = EXClearingView.new(self, { flag_back = true })
|
||||
self.result:InitData(0, self._room, result)
|
||||
self.result._view.x = (GRoot.inst.width - self.result._view.width) * -0.5
|
||||
self.result._view.width = GRoot.inst.width
|
||||
self.result._view.height = GRoot.inst.height
|
||||
self._anchor:AddChild(self.result._view)
|
||||
self.result._view.visible = false
|
||||
self.result._view.x = self._anchor.x * -1
|
||||
self.result._view.y = self._anchor.y * -1
|
||||
|
||||
local liuju = result and result.liuju or nil
|
||||
coroutine.start(function()
|
||||
|
|
@ -341,83 +371,83 @@ function M:ShowStep(index)
|
|||
end
|
||||
end
|
||||
|
||||
--展示摸鸟
|
||||
local niao_list = result.niao
|
||||
self._niao = UIPackage.CreateObject("Extend_MJ_FuZhou", "Panel_Birds")
|
||||
self._view:GetChild('jiangma_show'):AddChild(self._niao)
|
||||
self._niao:Center()
|
||||
local list_niao_card = self._niao:GetChild("Lst_birds")
|
||||
list_niao_card:RemoveChildrenToPool()
|
||||
for i = 1, #niao_list do
|
||||
--顯示正面
|
||||
local item = list_niao_card:AddItemFromPool()
|
||||
local card = niao_list[i].card
|
||||
item.icon = UIPackage.GetItemURL("Main_Majiang", "b202_" .. card)
|
||||
if niao_list[i].score > 0 then
|
||||
item:GetController("select").selectedIndex = 1
|
||||
else
|
||||
item:GetController("select").selectedIndex = 0
|
||||
end
|
||||
coroutine.wait(2 / #niao_list)
|
||||
end
|
||||
coroutine.wait(0.3)
|
||||
self._niao:Dispose()
|
||||
--展示摸鸟
|
||||
local niao_list = result.niao
|
||||
self._niao = UIPackage.CreateObject("Extend_MJ_LiChuan", "Panel_Birds")
|
||||
self._view:GetChild('jiangma_show'):AddChild(self._niao)
|
||||
self._niao:Center()
|
||||
local list_niao_card = self._niao:GetChild("Lst_birds")
|
||||
list_niao_card:RemoveChildrenToPool()
|
||||
for i = 1, #niao_list do
|
||||
--顯示正面
|
||||
local item = list_niao_card:AddItemFromPool()
|
||||
local card = niao_list[i].card
|
||||
item.icon = UIPackage.GetItemURL("Main_Majiang", "b202_" .. card)
|
||||
if niao_list[i].score > 0 then
|
||||
item:GetController("select").selectedIndex = 1
|
||||
else
|
||||
item:GetController("select").selectedIndex = 0
|
||||
end
|
||||
coroutine.wait(2 / #niao_list)
|
||||
end
|
||||
coroutine.wait(0.3)
|
||||
self._niao:Dispose()
|
||||
|
||||
--统一显示弹出分数
|
||||
for i = 1, #result.info_list do
|
||||
local hu_info = result.info_list[i]
|
||||
local head_info = self._player_info[self:GetPos(hu_info.seat)]
|
||||
--统一显示弹出分数
|
||||
for i = 1, #result.info_list do
|
||||
local hu_info = result.info_list[i]
|
||||
local head_info = self._player_info[self:GetPos(hu_info.seat)]
|
||||
|
||||
-- 扣分动画
|
||||
head_info:UpdateScore(hu_info.total_score, true)
|
||||
end
|
||||
coroutine.wait(0.3)
|
||||
|
||||
if liuju then
|
||||
self:PlayMJSound("liuju.mp3")
|
||||
coroutine.wait(3)
|
||||
self:PlayMJSound("end_music.mp3")
|
||||
else
|
||||
self:PlayMJSound("end_music.mp3")
|
||||
end
|
||||
coroutine.wait(0.5)
|
||||
self.result._view.visible = true
|
||||
end)
|
||||
else
|
||||
-- self.result._view.visible = true
|
||||
end
|
||||
end
|
||||
--显示杠分
|
||||
if step.cmd == Record_Event.Evt_GangScore then
|
||||
local totalScoreList = step.totalScoreList
|
||||
local playerList = step.playerList
|
||||
local addScoreList = step.addScoreList
|
||||
local scoreData = {}
|
||||
for i = 1, #totalScoreList do
|
||||
local p = {}
|
||||
if liuju then
|
||||
self:PlayMJSound("liuju.mp3")
|
||||
coroutine.wait(3)
|
||||
self:PlayMJSound("end_music.mp3")
|
||||
else
|
||||
self:PlayMJSound("end_music.mp3")
|
||||
end
|
||||
coroutine.wait(0.5)
|
||||
self.result._view.visible = true
|
||||
end)
|
||||
else
|
||||
-- self.result._view.visible = true
|
||||
end
|
||||
end
|
||||
--显示杠分
|
||||
if step.cmd == Record_Event.Evt_GangScore then
|
||||
local totalScoreList = step.totalScoreList
|
||||
local playerList = step.playerList
|
||||
local addScoreList = step.addScoreList
|
||||
local scoreData = {}
|
||||
for i = 1, #totalScoreList do
|
||||
local p = {}
|
||||
|
||||
p.totalScore = totalScoreList[i]
|
||||
p.player = playerList[i]
|
||||
p.addScore = addScoreList[i]
|
||||
p.totalScore = totalScoreList[i]
|
||||
p.player = playerList[i]
|
||||
p.addScore = addScoreList[i]
|
||||
|
||||
scoreData[#scoreData + 1] = p
|
||||
end
|
||||
scoreData[#scoreData + 1] = p
|
||||
end
|
||||
|
||||
for _, p in pairs(scoreData) do
|
||||
local player = self._room:GetPlayerById(p.player)
|
||||
local infoView = self._player_info[self:GetPos(player.seat)]
|
||||
player.cur_hp = p.totalScore
|
||||
for _, p in pairs(scoreData) do
|
||||
local player = self._room:GetPlayerById(p.player)
|
||||
local infoView = self._player_info[self:GetPos(player.seat)]
|
||||
player.cur_hp = p.totalScore
|
||||
|
||||
if p.addScore ~= 0 then
|
||||
infoView:ScoreAnimation(p.addScore)
|
||||
if player.cur_hp >= 0 then
|
||||
infoView._view:GetChild("text_jifen").text = "+" .. player.cur_hp
|
||||
else
|
||||
infoView._view:GetChild("text_jifen").text = player.cur_hp
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if p.addScore ~= 0 then
|
||||
infoView:ScoreAnimation(p.addScore)
|
||||
if player.cur_hp >= 0 then
|
||||
infoView._view:GetChild("text_jifen").text = "+" .. player.cur_hp
|
||||
else
|
||||
infoView._view:GetChild("text_jifen").text = player.cur_hp
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function M:GenerateAllStepData(data)
|
||||
|
|
@ -427,10 +457,12 @@ function M:GenerateAllStepData(data)
|
|||
local info = data.info
|
||||
step.cmd = ""
|
||||
step.left_card = info.left_card
|
||||
step.last_get_seat = 0
|
||||
step.last_out_seat = 0
|
||||
step.current_out_seat = 1
|
||||
step.win = 0
|
||||
step.niao = 0
|
||||
step.residual_card = info.residual_card
|
||||
|
||||
step.player_card_data = {}
|
||||
for i = 1, #self._room.player_list do
|
||||
|
|
@ -456,6 +488,7 @@ function M:CmdGetCard(cmd, index)
|
|||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.current_out_seat = cmd.seat
|
||||
data.last_get_seat = cmd.seat
|
||||
data.left_card = cmd.data.left_count
|
||||
local u = data.player_card_data[cmd.seat]
|
||||
u.card_list[#u.card_list + 1] = cmd.data.card
|
||||
|
|
@ -477,28 +510,43 @@ function M:CmdAction(cmd, index)
|
|||
data.last_out_seat = 0
|
||||
data.current_out_seat = cmd.seat
|
||||
local u = data.player_card_data[cmd.seat]
|
||||
for i = 1, #cmd.data.opcard do
|
||||
list_remove(u.card_list, cmd.data.opcard[i])
|
||||
end
|
||||
local fz = {}
|
||||
fz.type = cmd.data.type
|
||||
fz.card = cmd.data.card
|
||||
fz.opcard = cmd.data.opcard
|
||||
fz.from_seat = cmd.data.from_seat
|
||||
data.fz = fz
|
||||
local uf = data.player_card_data[cmd.data.from_seat]
|
||||
if fz.type ~= FZType.Gang_An and fz.type ~= FZType.Gang_Peng then
|
||||
table.remove(uf.outcard_list, #uf.outcard_list)
|
||||
end
|
||||
if fz.type ~= FZType.Gang_Peng then
|
||||
u.fz_list[#u.fz_list + 1] = fz
|
||||
else
|
||||
local fz = nil
|
||||
local index = -1
|
||||
local ftype = cmd.data.type
|
||||
if (ftype == FZType.Gang_Peng) then
|
||||
for i = 1, #u.fz_list do
|
||||
if u.fz_list[i].type == FZType.Peng and u.fz_list[i].card == fz.card then
|
||||
u.fz_list[i].type = FZType.Gang_Peng
|
||||
if (u.fz_list[i].card == cmd.data.card) then
|
||||
u.fz_list[i].card = cmd.data.card
|
||||
fz = u.fz_list[i]
|
||||
fz.type = cmd.data.type
|
||||
index = i - 1
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
fz = {}
|
||||
fz.card = cmd.data.card
|
||||
fz.type = cmd.data.type
|
||||
if (index == -1) then
|
||||
u.fz_list[#u.fz_list + 1] = fz
|
||||
end
|
||||
fz.from_seat = cmd.data.from_seat
|
||||
local remove_num = #cmd.data.opcard
|
||||
|
||||
for i = 1, remove_num do
|
||||
if ftype == FZType.Gang_Peng then
|
||||
list_remove(u.card_list, cmd.data.card)
|
||||
else
|
||||
list_remove(u.card_list, cmd.data.opcard[i])
|
||||
end
|
||||
end
|
||||
|
||||
u.hand_left_count = u.hand_left_count - remove_num
|
||||
if cmd.data.from_seat ~= u.seat and ftype ~= FZType.Gang_Peng then
|
||||
local u = data.player_card_data[cmd.data.from_seat]
|
||||
table.remove(u.outcard_list, #u.outcard_list)
|
||||
end
|
||||
data.fz = fz
|
||||
end
|
||||
|
||||
function M:CmdWin(cmd, index)
|
||||
|
|
@ -520,42 +568,52 @@ function M:CmdPiao(cmd, index)
|
|||
end
|
||||
|
||||
function M:CmdFZTip(cmd, index)
|
||||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.seat = cmd.seat
|
||||
local tiplist = FZTipList.new()
|
||||
local list = cmd.data.tip_list
|
||||
for i = 1, #list do
|
||||
local dtip = list[i]
|
||||
local tip = {}
|
||||
tip.id = dtip["id"]
|
||||
tip.weight = dtip["weight"]
|
||||
tip.card = dtip["card"]
|
||||
tip.type = dtip["type"]
|
||||
tip.opcard = dtip["opcard"]
|
||||
tiplist:AddTip(tip)
|
||||
end
|
||||
--排序规则,胡杠碰
|
||||
tiplist:SortList(function(a, b)
|
||||
return a.type < b.type
|
||||
end)
|
||||
data.tiplist = tiplist
|
||||
data.weight = cmd.data.weight
|
||||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.seat = cmd.seat
|
||||
local tiplist = FZTipList.new()
|
||||
local list = cmd.data.tip_list
|
||||
for i = 1, #list do
|
||||
local dtip = list[i]
|
||||
local tip = {}
|
||||
tip.id = dtip["id"]
|
||||
tip.weight = dtip["weight"]
|
||||
tip.card = dtip["card"]
|
||||
tip.type = dtip["type"]
|
||||
tip.opcard = dtip["opcard"]
|
||||
tiplist:AddTip(tip)
|
||||
end
|
||||
--排序规则,胡杠碰
|
||||
tiplist:SortList(function(a, b)
|
||||
return a.type < b.type
|
||||
end)
|
||||
data.tiplist = tiplist
|
||||
data.weight = cmd.data.weight
|
||||
end
|
||||
|
||||
function M:GangScore(cmd, index)
|
||||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.seat = cmd.seat
|
||||
data.totalScoreList = cmd.data.totalScoreList
|
||||
data.playerList = cmd.data.playerList
|
||||
data.addScoreList = cmd.data.addScoreList
|
||||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.seat = cmd.seat
|
||||
data.totalScoreList = cmd.data.totalScoreList
|
||||
data.playerList = cmd.data.playerList
|
||||
data.addScoreList = cmd.data.addScoreList
|
||||
end
|
||||
|
||||
function M:CmdResult(cmd, index)
|
||||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.seat = 0
|
||||
data.result_data = cmd.data
|
||||
for i = 1, #cmd.data.info_list do
|
||||
local info = cmd.data.info_list[i]
|
||||
if info.is_win and info.seat ~= data.current_out_seat then
|
||||
local u = data.player_card_data[info.seat]
|
||||
u.card_list[#u.card_list + 1] = info.win_card
|
||||
local u = data.player_card_data[data.last_out_seat]
|
||||
table.remove(u.outcard_list, #u.outcard_list)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function M:CopyLastStep(index)
|
||||
|
|
@ -587,6 +645,16 @@ function M:UpdateRound()
|
|||
self._room.room_config.round)
|
||||
end
|
||||
|
||||
function M:ShowJing()
|
||||
print("lingmeng jing ", self._room.jing)
|
||||
if self._room.jing then
|
||||
self.jing.visible = true
|
||||
MJPlayerCardInfoView.fillCard2(self, self.jing, "b202_", self._room.jing)
|
||||
else
|
||||
self.jing.visible = false
|
||||
end
|
||||
end
|
||||
|
||||
function M:UpdateStep(step)
|
||||
self._record:GetChild("tex_step").text = "第 " .. step .. " / " .. #self._step .. "步"
|
||||
end
|
||||
|
|
|
|||
|
|
@ -208,7 +208,7 @@ function M:LoadConfigToDetailOnlyPlay(data, hpdata)
|
|||
returnString = string.format("%s人数%s人", returnString, configData.maxPlayers)
|
||||
|
||||
if hpData then
|
||||
returnString = string.format("%s %s", returnString, hpData.maxRound)
|
||||
returnString = string.format("%s %s局", returnString, hpData.maxRound)
|
||||
end
|
||||
|
||||
if configData.zimo then
|
||||
|
|
@ -269,7 +269,7 @@ function M:LoadConfigToDetail(data, hpdata)
|
|||
returnString = string.format("%s人数%s人", returnString, configData.maxPlayers)
|
||||
|
||||
if hpData then
|
||||
returnString = string.format("%s %s", returnString, hpData.maxRound)
|
||||
returnString = string.format("%s %s局", returnString, hpData.maxRound)
|
||||
end
|
||||
if configData.zimo then
|
||||
returnString = string.format("%s,%s", returnString, configData.zimo == 0 and "可点炮,可自摸" or "必须自摸")
|
||||
|
|
|
|||
|
|
@ -508,6 +508,8 @@ function M:EventInit()
|
|||
self.dismissWin:Destroy()
|
||||
end
|
||||
self.dismissWin = nil
|
||||
self._player_card_info[1]._ctr_tip.selectedIndex = 0
|
||||
self._player_card_info[1]._ctr_showGuoHu.selectedIndex = 0
|
||||
if over == 2 then
|
||||
if _room.curren_round > 0 then
|
||||
self:PlayMJMusic("gameover.mp3")
|
||||
|
|
|
|||
|
|
@ -3,6 +3,8 @@ local EXRoomConfig = import(".EXRoomConfig")
|
|||
local EXClearingView = import(".EXClearingView")
|
||||
local HuCardImg = import(".HuCardImg")
|
||||
local FZTipList = require("main.majiang.FZData")
|
||||
local MJPlayerCardInfoView = require("main.majiang.MJPlayerCardInfoView")
|
||||
|
||||
|
||||
local Record_Event = import(".RecordEvent")
|
||||
|
||||
|
|
@ -29,6 +31,7 @@ function M:InitView(url)
|
|||
self._tex_round = self._view:GetChild("tex_round")
|
||||
self._tex_LeftCard = self._view:GetChild("remaining_card")
|
||||
self._anchor = self._view:GetChild("mask_tips")
|
||||
self.jing = self._view:GetChild('jing')
|
||||
|
||||
self.HuCardImg = setmetatable(HuCardImg, { __index = self.HuCardImg })
|
||||
self.asset_group = "NanCheng_MJ"
|
||||
|
|
@ -62,6 +65,7 @@ function M:FillRoomData(data)
|
|||
self:UpdateLeftCard(left_count)
|
||||
local round = data.info.round
|
||||
self:UpdateRound(round)
|
||||
self:ShowJing()
|
||||
|
||||
local roominfo_panel = self._view:GetChild("roominfo_panel1")
|
||||
roominfo_panel:GetChild("tex_roomid").text = room.room_id
|
||||
|
|
@ -79,6 +83,8 @@ function M:FillRoomData(data)
|
|||
self:GenerateAllStepData(data)
|
||||
self:UpdateStep(1)
|
||||
self:Play()
|
||||
self._laiziMove:Play()
|
||||
self._touxiangMove:Play()
|
||||
-- self:ShowStep(0)
|
||||
end
|
||||
|
||||
|
|
@ -98,8 +104,8 @@ function M:ShowStep(index)
|
|||
p.outcard_list = step.player_card_data[i].outcard_list
|
||||
p.fz_list = step.player_card_data[i].fz_list
|
||||
p.hand_left_count = #p.card_list
|
||||
info:Clear()
|
||||
info:ResetFzList()
|
||||
-- info:Clear()
|
||||
-- info:ResetFzList()
|
||||
p.piao_niao = step.player_card_data[i].piao_niao
|
||||
local head_info = self._player_info[self:GetPos(i)]
|
||||
if p.piao_niao and p.piao_niao > 0 then
|
||||
|
|
@ -116,8 +122,86 @@ function M:ShowStep(index)
|
|||
else
|
||||
info:UpdateOutCardList()
|
||||
end
|
||||
if (step.cmd == Record_Event.Evt_GetCard or step.cmd == Record_Event.Evt_Action) and p.seat == step.current_out_seat then
|
||||
info:UpdateHandCard(true, true)
|
||||
---显示提示按钮
|
||||
local _ctr_tips = info._view:GetController('tip2')
|
||||
local _lit_fanzi = info._view:GetChild("Comp_Back_FZTips")
|
||||
local _flag_tipGetCard = false
|
||||
if step.cmd == Record_Event.Evt_FZTip then
|
||||
if p.seat == step.seat then
|
||||
local tip = step.tiplist
|
||||
local _tlist = tip.tip_sortList
|
||||
_lit_fanzi.itemRenderer = function(index, obj)
|
||||
local type = obj:GetController('type')
|
||||
if index == tip.tip_num then
|
||||
type.selectedIndex = 0
|
||||
else
|
||||
index = index + 1
|
||||
if _tlist[index].type == FZType.HU then
|
||||
type.selectedIndex = 4
|
||||
obj:GetChild('btn_Card1').icon = string.format('ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
_flag_tipGetCard = self.last_get_seat ~= step.seat
|
||||
elseif _tlist[index].type == FZType.Chi then
|
||||
type.selectedIndex = FZType.Chi
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].opcard[i])
|
||||
end
|
||||
elseif _tlist[index].type == FZType.Peng then
|
||||
type.selectedIndex = FZType.Peng
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
else
|
||||
for i = 1, 4 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
type.selectedIndex = FZType.Gang
|
||||
if _tlist[index].type == FZType.Gang_An then
|
||||
obj:GetChild('btn_Card4').icon = 'ui://Main_Majiang/b202_00'
|
||||
end
|
||||
_flag_tipGetCard = true
|
||||
end
|
||||
end
|
||||
end
|
||||
_ctr_tips.selectedIndex = 1
|
||||
_lit_fanzi.numItems = tip.tip_num + 1
|
||||
end
|
||||
else
|
||||
_ctr_tips.selectedIndex = 0
|
||||
_lit_fanzi.numItems = 0
|
||||
end
|
||||
----多人胡的时候,同时显示胡
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
--所有都显示胡吧,暂时没做胡和自摸的判断
|
||||
if not self.result then
|
||||
if step.result_data.info_list[i].is_win then
|
||||
local info2 = self._player_card_info[self:GetPos(step.result_data.info_list[i].seat)]
|
||||
local loader_HuEffect = info2._viewLoader_selfHuCardEffect
|
||||
local isZiMo = false
|
||||
DataManager.CurrenRoom.isZiMoHu = isZiMo
|
||||
local hu_sound = isZiMo and ("zimo") or ("hu")
|
||||
printlog("声音====>>>", hu_sound)
|
||||
self:PlaySound(self.asset_group, p.self_user.sex, hu_sound)
|
||||
|
||||
local effects = isZiMo and ("tile_zimo") or ("tile_hu")
|
||||
loader_HuEffect.visible = true
|
||||
loader_HuEffect.url = "ui://Main_Majiang/" .. effects
|
||||
loader_HuEffect:SetScale(2, 2)
|
||||
local hu_tween = loader_HuEffect:TweenScale(Vector2(1, 1), 0.3)
|
||||
hu_tween:SetEase(EaseType.QuartOut)
|
||||
hu_tween:OnComplete(function()
|
||||
loader_HuEffect.visible = false
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
if step.cmd ~= Record_Event.Evt_OutCard and step.cmd ~= Record_Event.Evt_GangScore and step.cmd ~= Record_Event.Evt_Win and p.seat == step.current_out_seat or step.cmd == Record_Event.Evt_Result then
|
||||
if step.cmd == Record_Event.Evt_Action then
|
||||
pt("lingmeng step ", step)
|
||||
local fz = step.fz
|
||||
|
|
@ -129,132 +213,78 @@ function M:ShowStep(index)
|
|||
effects = "clip_peng"
|
||||
elseif fz.type == FZType.Chi then
|
||||
|
||||
else
|
||||
self:PlaySound("Main_Majiang", p.self_user.sex, "gang")
|
||||
effects = "clip_gang"
|
||||
end
|
||||
local clip = UIPackage.CreateObjectFromURL(string.format("ui://Main_Majiang/%s", effects))
|
||||
clip:SetSize(loader_HuEffect.width, loader_HuEffect.height)
|
||||
loader_HuEffect:AddChild(clip)
|
||||
clip:SetPlaySettings(0, -1, 1, -1)
|
||||
clip.onPlayEnd:Add(function()
|
||||
if clip.parent then
|
||||
clip.parent:RemoveChild(clip)
|
||||
end
|
||||
clip:Dispose()
|
||||
end)
|
||||
clip.playing = true
|
||||
coroutine.start(function()
|
||||
coroutine.wait(0.3)
|
||||
self._popEvent = true
|
||||
end)
|
||||
end
|
||||
else
|
||||
info:UpdateHandCard(false, true)
|
||||
end
|
||||
----多人胡的时候,同时显示胡
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
--所有都显示胡吧,暂时没做胡和自摸的判断
|
||||
if not self.result then
|
||||
if step.result_data.info_list[i].is_win then
|
||||
local info2 = self._player_card_info[self:GetPos(step.result_data.info_list[i].seat)]
|
||||
local loader_HuEffect = info2._viewLoader_selfHuCardEffect
|
||||
local isZiMo = false
|
||||
DataManager.CurrenRoom.isZiMoHu = isZiMo
|
||||
local hu_sound = isZiMo and ("zimo") or ("hu")
|
||||
printlog("声音====>>>", hu_sound)
|
||||
self:PlaySound(self.asset_group, p.self_user.sex, hu_sound)
|
||||
else
|
||||
self:PlaySound("Main_Majiang", p.self_user.sex, "gang")
|
||||
effects = "clip_gang"
|
||||
end
|
||||
local clip = UIPackage.CreateObjectFromURL(string.format("ui://Main_Majiang/%s", effects))
|
||||
clip:SetSize(loader_HuEffect.width, loader_HuEffect.height)
|
||||
loader_HuEffect:AddChild(clip)
|
||||
clip:SetPlaySettings(0, -1, 1, -1)
|
||||
clip.onPlayEnd:Add(function()
|
||||
if clip.parent then
|
||||
clip.parent:RemoveChild(clip)
|
||||
end
|
||||
clip:Dispose()
|
||||
end)
|
||||
clip.playing = true
|
||||
info:UpdateFzList(fz, index, true, self:GetPos(fz.from_seat))
|
||||
end
|
||||
printlog("lingmeng UpdateHandCard", step.cmd, p.seat, step.fz and step.fz.type or -1, FZType.Peng,
|
||||
_flag_tipGetCard)
|
||||
if step.cmd == Record_Event.Evt_Action and step.fz.type ~= FZType.Peng then
|
||||
info:UpdateHandCard(false, true)
|
||||
elseif step.cmd == Record_Event.Evt_FZTip and not _flag_tipGetCard then
|
||||
info:UpdateHandCard(false, true)
|
||||
elseif step.cmd == Record_Event.Evt_Result then
|
||||
local _flag_result = false
|
||||
for i = 1, #step.result_data.info_list do
|
||||
printlog("lingmeng UpdateHandCard3", step.result_data.info_list[i].is_win,
|
||||
step.result_data.info_list[i].seat)
|
||||
|
||||
local effects = isZiMo and ("tile_zimo") or ("tile_hu")
|
||||
loader_HuEffect.visible = true
|
||||
loader_HuEffect.url = "ui://Main_Majiang/" .. effects
|
||||
loader_HuEffect:SetScale(2, 2)
|
||||
local hu_tween = loader_HuEffect:TweenScale(Vector2(1, 1), 0.3)
|
||||
hu_tween:SetEase(EaseType.QuartOut)
|
||||
hu_tween:OnComplete(function()
|
||||
loader_HuEffect.visible = false
|
||||
end)
|
||||
end
|
||||
end
|
||||
end
|
||||
---显示提示按钮
|
||||
local _ctr_tips = info._view:GetController('tip2')
|
||||
local _lit_fanzi = info._view:GetChild("Comp_Back_FZTips")
|
||||
if step.cmd == Record_Event.Evt_FZTip then
|
||||
if p.seat == step.seat then
|
||||
local tip = step.tiplist
|
||||
local _tlist = tip.tip_sortList
|
||||
_lit_fanzi.itemRenderer = function(index, obj)
|
||||
local type = obj:GetController('type')
|
||||
if index == tip.tip_num then
|
||||
type.selectedIndex = 0
|
||||
else
|
||||
index = index + 1
|
||||
if _tlist[index].type == FZType.HU then
|
||||
type.selectedIndex = 4
|
||||
obj:GetChild('btn_Card1').icon = string.format('ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
elseif _tlist[index].type == FZType.Chi then
|
||||
type.selectedIndex = FZType.Chi
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].opcard[i])
|
||||
end
|
||||
elseif _tlist[index].type == FZType.Peng then
|
||||
type.selectedIndex = FZType.Peng
|
||||
for i = 1, 3 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
else
|
||||
for i = 1, 4 do
|
||||
obj:GetChild(string.format('btn_Card%d', i)).icon = string.format(
|
||||
'ui://Main_Majiang/b202_%d',
|
||||
_tlist[index].card)
|
||||
end
|
||||
type.selectedIndex = FZType.Gang
|
||||
if _tlist[index].type == FZType.Gang_An then
|
||||
obj:GetChild('btn_Card4').icon = 'ui://Main_Majiang/b202_00'
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
_ctr_tips.selectedIndex = 1
|
||||
_lit_fanzi.numItems = tip.tip_num + 1
|
||||
end
|
||||
else
|
||||
_ctr_tips.selectedIndex = 0
|
||||
_lit_fanzi.numItems = 0
|
||||
end
|
||||
end
|
||||
if step.result_data.info_list[i].is_win and p.seat == step.result_data.info_list[i].seat then
|
||||
_flag_result = true
|
||||
end
|
||||
end
|
||||
printlog("lingmeng UpdateHandCard3", _flag_result)
|
||||
info:UpdateHandCard(_flag_result, true)
|
||||
else
|
||||
info:UpdateHandCard(true, true)
|
||||
end
|
||||
else
|
||||
if step.cmd == Record_Event.Evt_Win then
|
||||
else
|
||||
info:UpdateHandCard(false, true)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Win then
|
||||
else
|
||||
if self._win_pic then
|
||||
self._win_pic:Dispose()
|
||||
end
|
||||
end
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Niao then
|
||||
local niao_list = step.niao
|
||||
else
|
||||
end
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
print("lingmeng playerback", self.result)
|
||||
if not self.result then
|
||||
local result = step.result_data
|
||||
self.result = EXClearingView.new(self, { flag_back = true })
|
||||
self.result:InitData(0, self._room, result)
|
||||
self.result._view.x = (GRoot.inst.width - self.result._view.width) * -0.5
|
||||
self.result._view.width = GRoot.inst.width
|
||||
self.result._view.height = GRoot.inst.height
|
||||
self._anchor:AddChild(self.result._view)
|
||||
self.result._view.visible = false
|
||||
self.result._view.x = self._anchor.x * -1
|
||||
self.result._view.y = self._anchor.y * -1
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Win then
|
||||
else
|
||||
if self._win_pic then
|
||||
self._win_pic:Dispose()
|
||||
end
|
||||
end
|
||||
--统一在大结算时显示
|
||||
if step.cmd == Record_Event.Evt_Niao then
|
||||
local niao_list = step.niao
|
||||
else
|
||||
end
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
print("lingmeng playerback", self.result)
|
||||
if not self.result then
|
||||
local result = step.result_data
|
||||
result.cardList = step.residual_card
|
||||
self.result = EXClearingView.new(self, { flag_back = true })
|
||||
self.result:InitData(0, self._room, result)
|
||||
self.result._view.x = (GRoot.inst.width - self.result._view.width) * -0.5
|
||||
self.result._view.width = GRoot.inst.width
|
||||
self.result._view.height = GRoot.inst.height
|
||||
self._anchor:AddChild(self.result._view)
|
||||
self.result._view.visible = false
|
||||
self.result._view.x = self._anchor.x * -1
|
||||
self.result._view.y = self._anchor.y * -1
|
||||
|
||||
local liuju = result and result.liuju or nil
|
||||
coroutine.start(function()
|
||||
|
|
@ -343,7 +373,7 @@ function M:ShowStep(index)
|
|||
|
||||
--展示摸鸟
|
||||
local niao_list = result.niao
|
||||
self._niao = UIPackage.CreateObject("Extend_MJ_FuZhou", "Panel_Birds")
|
||||
self._niao = UIPackage.CreateObject("Extend_MJ_NanCheng", "Panel_Birds")
|
||||
self._view:GetChild('jiangma_show'):AddChild(self._niao)
|
||||
self._niao:Center()
|
||||
local list_niao_card = self._niao:GetChild("Lst_birds")
|
||||
|
|
@ -427,10 +457,12 @@ function M:GenerateAllStepData(data)
|
|||
local info = data.info
|
||||
step.cmd = ""
|
||||
step.left_card = info.left_card
|
||||
step.last_get_seat = 0
|
||||
step.last_out_seat = 0
|
||||
step.current_out_seat = 1
|
||||
step.win = 0
|
||||
step.niao = 0
|
||||
step.residual_card = info.residual_card
|
||||
|
||||
step.player_card_data = {}
|
||||
for i = 1, #self._room.player_list do
|
||||
|
|
@ -456,6 +488,7 @@ function M:CmdGetCard(cmd, index)
|
|||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.current_out_seat = cmd.seat
|
||||
data.last_get_seat = cmd.seat
|
||||
data.left_card = cmd.data.left_count
|
||||
local u = data.player_card_data[cmd.seat]
|
||||
u.card_list[#u.card_list + 1] = cmd.data.card
|
||||
|
|
@ -477,28 +510,43 @@ function M:CmdAction(cmd, index)
|
|||
data.last_out_seat = 0
|
||||
data.current_out_seat = cmd.seat
|
||||
local u = data.player_card_data[cmd.seat]
|
||||
for i = 1, #cmd.data.opcard do
|
||||
list_remove(u.card_list, cmd.data.opcard[i])
|
||||
end
|
||||
local fz = {}
|
||||
fz.type = cmd.data.type
|
||||
fz.card = cmd.data.card
|
||||
fz.opcard = cmd.data.opcard
|
||||
fz.from_seat = cmd.data.from_seat
|
||||
data.fz = fz
|
||||
local uf = data.player_card_data[cmd.data.from_seat]
|
||||
if fz.type ~= FZType.Gang_An and fz.type ~= FZType.Gang_Peng then
|
||||
table.remove(uf.outcard_list, #uf.outcard_list)
|
||||
end
|
||||
if fz.type ~= FZType.Gang_Peng then
|
||||
u.fz_list[#u.fz_list + 1] = fz
|
||||
else
|
||||
local fz = nil
|
||||
local index = -1
|
||||
local ftype = cmd.data.type
|
||||
if (ftype == FZType.Gang_Peng) then
|
||||
for i = 1, #u.fz_list do
|
||||
if u.fz_list[i].type == FZType.Peng and u.fz_list[i].card == fz.card then
|
||||
u.fz_list[i].type = FZType.Gang_Peng
|
||||
if (u.fz_list[i].card == cmd.data.card) then
|
||||
u.fz_list[i].card = cmd.data.card
|
||||
fz = u.fz_list[i]
|
||||
fz.type = cmd.data.type
|
||||
index = i - 1
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
fz = {}
|
||||
fz.card = cmd.data.card
|
||||
fz.type = cmd.data.type
|
||||
if (index == -1) then
|
||||
u.fz_list[#u.fz_list + 1] = fz
|
||||
end
|
||||
fz.from_seat = cmd.data.from_seat
|
||||
local remove_num = #cmd.data.opcard
|
||||
|
||||
for i = 1, remove_num do
|
||||
if ftype == FZType.Gang_Peng then
|
||||
list_remove(u.card_list, cmd.data.card)
|
||||
else
|
||||
list_remove(u.card_list, cmd.data.opcard[i])
|
||||
end
|
||||
end
|
||||
|
||||
u.hand_left_count = u.hand_left_count - remove_num
|
||||
if cmd.data.from_seat ~= u.seat and ftype ~= FZType.Gang_Peng then
|
||||
local u = data.player_card_data[cmd.data.from_seat]
|
||||
table.remove(u.outcard_list, #u.outcard_list)
|
||||
end
|
||||
data.fz = fz
|
||||
end
|
||||
|
||||
function M:CmdWin(cmd, index)
|
||||
|
|
@ -555,7 +603,17 @@ end
|
|||
function M:CmdResult(cmd, index)
|
||||
local data = self:CopyLastStep(index)
|
||||
data.cmd = cmd.cmd
|
||||
data.seat = 0
|
||||
data.result_data = cmd.data
|
||||
for i = 1, #cmd.data.info_list do
|
||||
local info = cmd.data.info_list[i]
|
||||
if info.is_win and info.seat ~= data.current_out_seat then
|
||||
local u = data.player_card_data[info.seat]
|
||||
u.card_list[#u.card_list + 1] = info.win_card
|
||||
local u = data.player_card_data[data.last_out_seat]
|
||||
table.remove(u.outcard_list, #u.outcard_list)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function M:CopyLastStep(index)
|
||||
|
|
@ -587,6 +645,16 @@ function M:UpdateRound()
|
|||
self._room.room_config.round)
|
||||
end
|
||||
|
||||
function M:ShowJing()
|
||||
print("lingmeng jing ", self._room.jing)
|
||||
if self._room.jing then
|
||||
self.jing.visible = true
|
||||
MJPlayerCardInfoView.fillCard2(self, self.jing, "b202_", self._room.jing)
|
||||
else
|
||||
self.jing.visible = false
|
||||
end
|
||||
end
|
||||
|
||||
function M:UpdateStep(step)
|
||||
self._record:GetChild("tex_step").text = "第 " .. step .. " / " .. #self._step .. "步"
|
||||
end
|
||||
|
|
|
|||
|
|
@ -2,38 +2,38 @@ local MJPlayerCardInfoView = import(".MJPlayerCardInfoView")
|
|||
local MJPlayerSelfCardInfoView = import(".MJPlayerSelfCardInfoView")
|
||||
local TableBG = import('Game.Data.TableBG')
|
||||
|
||||
---
|
||||
---
|
||||
local M = {}
|
||||
|
||||
setmetatable(M,{__index = PlayBackView})
|
||||
setmetatable(M, { __index = PlayBackView })
|
||||
|
||||
local bg_config = {
|
||||
{id = 1, url = "base/main_pokemajiang/bg/bg1", thumb = "ui://Main_PokeMaJiang/b01"}
|
||||
{ id = 1, url = "base/main_pokemajiang/bg/bg1", thumb = "ui://Main_PokeMaJiang/b01" }
|
||||
}
|
||||
function M:InitView(url)
|
||||
UIPackage.AddPackage("base/main_pokemajiang/ui/Main_PokeMaJiang")
|
||||
PlayBackView.InitView(self,url)
|
||||
PlayBackView.InitView(self, url)
|
||||
local _view = self._view
|
||||
self._cursor = UIPackage.CreateObjectFromURL("ui://Main_PokeMaJiang/Ani_play_bj")
|
||||
TableBG.LoadTableBG(1, nil, self._root_view,bg_config)
|
||||
TableBG.LoadTableBG(1, nil, self._root_view, bg_config)
|
||||
|
||||
UpdateBeat:Add(self.OnUpdate,self)
|
||||
UpdateBeat:Add(self.OnUpdate, self)
|
||||
end
|
||||
|
||||
function M:FillRoomData()
|
||||
local _room = self._room
|
||||
if self._player_card_info == nil or #self._player_card_info == 0 then
|
||||
if self._player_card_info == nil or #self._player_card_info == 0 then
|
||||
self._player_card_info = {}
|
||||
local _player_card_info = self._player_card_info
|
||||
for i = 1, _room.room_config.people_num do
|
||||
local tem = self._view:GetChild("player_card_info" .. i)
|
||||
_player_card_info[i] = self:NewMJPlayerCardInfoView(tem,i)
|
||||
_player_card_info[i] = self:NewMJPlayerCardInfoView(tem, i)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local list = _room.player_list
|
||||
for i=1,#list do
|
||||
for i = 1, #list do
|
||||
local p = list[i]
|
||||
local info = self._player_card_info[self:GetPos(p.seat)]
|
||||
info:SetPlayer(p)
|
||||
|
|
@ -42,7 +42,7 @@ function M:FillRoomData()
|
|||
self:SetCardBoxPosition()
|
||||
|
||||
local list = _room.player_list
|
||||
for i=1,#list do
|
||||
for i = 1, #list do
|
||||
local p = list[i]
|
||||
local info = self._player_info[self:GetPos(p.seat)]
|
||||
info._view.visible = true
|
||||
|
|
@ -51,17 +51,17 @@ function M:FillRoomData()
|
|||
end
|
||||
|
||||
function M:SetCardBoxPosition()
|
||||
local _room = self._room
|
||||
for i = 1, _room.room_config.people_num do
|
||||
local tex = self._view:GetChild("cardbox"):GetChild("direction"..i)
|
||||
local index = _room.self_player.seat + i - 1
|
||||
index = index > 4 and index - 4 or index
|
||||
tex.text = self._gamectr:GetPosString(index)
|
||||
end
|
||||
local _room = self._room
|
||||
for i = 1, _room.room_config.people_num do
|
||||
local tex = self._view:GetChild("cardbox"):GetChild("direction" .. i)
|
||||
local index = _room.self_player.seat + i - 1
|
||||
index = index > 4 and index - 4 or index
|
||||
tex.text = self._gamectr:GetPosString(index)
|
||||
end
|
||||
end
|
||||
|
||||
function M:NewMJPlayerCardInfoView(view,index)
|
||||
return MJPlayerCardInfoView.new(view,self)
|
||||
function M:NewMJPlayerCardInfoView(view, index)
|
||||
return MJPlayerCardInfoView.new(view, self)
|
||||
end
|
||||
|
||||
function M:NextRecordPlay()
|
||||
|
|
@ -110,7 +110,8 @@ end
|
|||
function M:ChangeTextSpeed()
|
||||
local str1 = self._play and self._speed or ""
|
||||
self._view:GetChild("panel_record"):GetChild("tex_speed").text = str1
|
||||
local str2 = not self._play and (self._playFoward and "播放暂停" or "回退暂停") or self._playFoward and (self._speed == 1 and "播放" or "快进") or (self._speed == 1 and "回退" or "快退")
|
||||
local str2 = not self._play and (self._playFoward and "播放暂停" or "回退暂停") or
|
||||
self._playFoward and (self._speed == 1 and "播放" or "快进") or (self._speed == 1 and "回退" or "快退")
|
||||
self._view:GetChild("panel_record"):GetChild("tex_2").text = str2
|
||||
local str3 = self._play and "倍速度" or ""
|
||||
self._view:GetChild("panel_record"):GetChild("tex_1").text = str3
|
||||
|
|
@ -154,11 +155,11 @@ function M:OnUpdate()
|
|||
if self._play then
|
||||
if (self._currentStep == #self.cmdList and self._playFoward) then
|
||||
self:ChangePlayState(false)
|
||||
ViewUtil.ErrorTip(nil,"当前已是录像结尾了,再次点击播放按钮可重新播放")
|
||||
ViewUtil.ErrorTip(nil, "当前已是录像结尾了,再次点击播放按钮可重新播放")
|
||||
return
|
||||
elseif (self._currentStep == 0 and not self._playFoward) then
|
||||
self:ChangePlayState(false)
|
||||
ViewUtil.ErrorTip(nil,"当前已是录像开头了,再次点击播放按钮可重新播放")
|
||||
ViewUtil.ErrorTip(nil, "当前已是录像开头了,再次点击播放按钮可重新播放")
|
||||
return
|
||||
end
|
||||
self._timer = self._timer + Time.deltaTime
|
||||
|
|
@ -171,21 +172,21 @@ function M:OnUpdate()
|
|||
end
|
||||
end
|
||||
|
||||
function M:RemoveCursor()
|
||||
function M:RemoveCursor()
|
||||
if self._cursor.parent then
|
||||
self._cursor.parent:GetController("color").selectedIndex = 0
|
||||
end
|
||||
self._cursor:RemoveFromParent()
|
||||
self._cursor.parent:GetController("color").selectedIndex = 0
|
||||
end
|
||||
self._cursor:RemoveFromParent()
|
||||
end
|
||||
|
||||
function M:GetPrefix()
|
||||
return get_majiang_prefix(DataManager.CurrenRoom.game_id)
|
||||
return get_majiang_prefix(DataManager.CurrenRoom.game_id)
|
||||
end
|
||||
|
||||
function M:Destroy()
|
||||
if self._cursor then self._cursor:Dispose() end
|
||||
UpdateBeat:Remove(self.OnUpdate,self)
|
||||
UpdateBeat:Remove(self.OnUpdate, self)
|
||||
PlayBackView.Destroy(self)
|
||||
end
|
||||
|
||||
return M
|
||||
return M
|
||||
|
|
|
|||
|
|
@ -310,7 +310,7 @@ function M:LoadConfigToDetail(data, hpdata)
|
|||
returnString = string.format("%s人数%s人", returnString, configData.maxPlayers)
|
||||
|
||||
if hpData then
|
||||
returnString = string.format("%s %s", returnString, hpData.maxRound)
|
||||
returnString = string.format("%s %s局", returnString, hpData.maxRound)
|
||||
end
|
||||
if configData.leaf then
|
||||
returnString = string.format("%s,%s", returnString, configData.leaf == 1 and "15张手牌" or "16张手牌")
|
||||
|
|
|
|||
|
|
@ -106,6 +106,7 @@ end
|
|||
|
||||
function M:FillRoomData(data)
|
||||
-- print("hidezhanji 1111")
|
||||
|
||||
self._currentStep = 1
|
||||
local room = DataManager.CurrenRoom
|
||||
self._room = DataManager.CurrenRoom
|
||||
|
|
@ -147,6 +148,31 @@ function M:FillRoomData(data)
|
|||
self:Play()
|
||||
end
|
||||
|
||||
function M:ChangePlayState(state)
|
||||
self._play = state
|
||||
self:ChangeTextSpeed()
|
||||
local btn_play = self._view:GetChild("panel_record"):GetChild("btn_play")
|
||||
if self._play then
|
||||
btn_play:GetController("state").selectedIndex = 1
|
||||
else
|
||||
btn_play:GetController("state").selectedIndex = 0
|
||||
end
|
||||
--开始时,隐藏显示结算界面
|
||||
if state then
|
||||
if self.destory_win ~= nil then
|
||||
coroutine.stop(self.destory_win)
|
||||
end
|
||||
|
||||
self.destory_win = nil
|
||||
if self.result_view then
|
||||
self.result_view._root_view:RemoveFromParent()
|
||||
self.result_view:Destroy()
|
||||
self._ctr_inClear.selectedIndex = 0
|
||||
end
|
||||
self.result_view = nil
|
||||
end
|
||||
end
|
||||
|
||||
function M:ShowStep(index)
|
||||
local step = self._step[index]
|
||||
if step == nil then
|
||||
|
|
@ -302,9 +328,9 @@ function M:ShowStep(index)
|
|||
local num = self._view:GetChildIndex(self._view:GetChild("panel_record"))
|
||||
self._view:AddChildAt(self.result_view._view, num)
|
||||
else
|
||||
if self.result_view then
|
||||
self.result_view:Dispose()
|
||||
end
|
||||
-- if self.result_view then
|
||||
-- self.result_view:Dispose()
|
||||
-- end
|
||||
end
|
||||
end
|
||||
|
||||
|
|
@ -434,10 +460,10 @@ function M:NextRecordPlay()
|
|||
self._speed = 1
|
||||
self._playFoward = true
|
||||
self:ChangeTextSpeed()
|
||||
if self.result_view then
|
||||
self.result_view:Dispose()
|
||||
self.result_view = nil
|
||||
end
|
||||
-- if self.result_view then
|
||||
-- self.result_view:Dispose()
|
||||
-- self.result_view = nil
|
||||
-- end
|
||||
end
|
||||
|
||||
function M:LastRecordPlay()
|
||||
|
|
@ -449,10 +475,10 @@ function M:LastRecordPlay()
|
|||
self._speed = 1
|
||||
self._playFoward = true
|
||||
self:ChangeTextSpeed()
|
||||
if self.result_view then
|
||||
self.result_view:Dispose()
|
||||
self.result_view = nil
|
||||
end
|
||||
-- if self.result_view then
|
||||
-- self.result_view:Dispose()
|
||||
-- self.result_view = nil
|
||||
-- end
|
||||
end
|
||||
|
||||
function M:_Effect(type1, player)
|
||||
|
|
|
|||
|
|
@ -792,6 +792,8 @@ function M:OnHuCard(...)
|
|||
local player = self._room:GetPlayerBySeat(win_seat)
|
||||
-- self:RemoveCursor()
|
||||
--info:UpdateHandCard(false, false)
|
||||
self._player_card_info[1]._ctr_tip.selectedIndex = 0
|
||||
self._player_card_info[1]._ctr_showGuoHu.selectedIndex = 0
|
||||
info:ShowHuCard(win_card, index == 1)
|
||||
|
||||
self.cHuCardEffect.selectedIndex = 1
|
||||
|
|
|
|||
|
|
@ -21,6 +21,8 @@ function M:InitView(url)
|
|||
PlayBackView.InitView(self, url)
|
||||
local _view = self._view
|
||||
self._cursor = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Ani_play_bj")
|
||||
self._laiziMove = self._view:GetTransition('laiziMove')
|
||||
self._touxiangMove = self._view:GetTransition('touxiangMove')
|
||||
TableBG.LoadTableBG(1, nil, self._root_view, bg_config)
|
||||
|
||||
UpdateBeat:Add(self.OnUpdate, self)
|
||||
|
|
@ -133,6 +135,15 @@ function M:LastRecordPlay()
|
|||
end
|
||||
|
||||
function M:RestartRecordPlay()
|
||||
local list = self._room.player_list
|
||||
for i = 1, #list do
|
||||
local p = list[i]
|
||||
local info = self._player_info[self:GetPos(p.seat)]
|
||||
info._view.visible = true
|
||||
info:FillData(p)
|
||||
local card_info = self._player_card_info[self:GetPos(p.seat)]
|
||||
card_info:Clear()
|
||||
end
|
||||
self:ChangeAlpha()
|
||||
self._currentStep = 0
|
||||
self._speed = 1
|
||||
|
|
@ -179,7 +190,7 @@ function M:ChangeTextSpeed()
|
|||
-- self._view:GetChild("panel_record"):GetChild("tex_2").text = str2
|
||||
-- local str3 = self._play and "倍速度" or ""
|
||||
-- self._view:GetChild("panel_record"):GetChild("tex_1").text = str3
|
||||
self._record:GetChild('tex_speed').text = self._speed
|
||||
self._record:GetChild('tex_speed').text = self._speed == 30 and 1 or self._speed
|
||||
end
|
||||
|
||||
function M:CmdLeftArrows()
|
||||
|
|
|
|||
|
|
@ -175,10 +175,27 @@ function M:UpdateHandCard(getcard, mp)
|
|||
mp = mp or false
|
||||
|
||||
--存在back_columnGap字段则调控列表间距
|
||||
if self._viewText_cardInfo['back_columnGap'] and self._view_handCardList.columnGap ~= tonumber(self._viewText_cardInfo['back_columnGap']) then
|
||||
self._view_handCardList.columnGap = tonumber(self._viewText_cardInfo['back_columnGap'])
|
||||
if mp then
|
||||
if self._viewText_cardInfo['show_columnGap'] and self._view_handCardList.columnGap ~= tonumber(self._viewText_cardInfo['show_columnGap']) then
|
||||
self._view_handCardList.columnGap = tonumber(self._viewText_cardInfo['show_columnGap'])
|
||||
end
|
||||
if self._mainView:GetPos(self._player.seat) == 2 or self._mainView:GetPos(self._player.seat) == 3 then
|
||||
local tem = {}
|
||||
for i = (getcard and #self._player.card_list - 1 or #self._player.card_list), 1, -1 do
|
||||
table.insert(tem, self._player.card_list[i])
|
||||
end
|
||||
if getcard then
|
||||
table.insert(tem, self._player.card_list[#self._player.card_list])
|
||||
end
|
||||
self._player.card_list = tem
|
||||
end
|
||||
else
|
||||
if self._viewText_cardInfo['back_columnGap'] and self._view_handCardList.columnGap ~= tonumber(self._viewText_cardInfo['back_columnGap']) then
|
||||
self._view_handCardList.columnGap = tonumber(self._viewText_cardInfo['back_columnGap'])
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
self._view_handCardList:RemoveChildren()
|
||||
self._view_getCard:RemoveChildren()
|
||||
local btn_card
|
||||
|
|
@ -409,11 +426,7 @@ function M:ResetFzList()
|
|||
print("lingmengResetFzList")
|
||||
pt(self._player)
|
||||
local fz = self._player.fz_list[i]
|
||||
-- if fz.type ~= FZType.Gang_Peng then
|
||||
self:UpdateFzList(fz, -1)
|
||||
-- else
|
||||
-- self:UpdateFzList(fz, i)
|
||||
-- end
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -43,6 +43,13 @@ function M:LastRecordPlay()
|
|||
end
|
||||
|
||||
function M:RestartRecordPlay()
|
||||
local list = self._room.player_list
|
||||
for i = 1, #list do
|
||||
local p = list[i]
|
||||
local info = self._player_info[self:GetPos(p.seat)]
|
||||
info._view.visible = true
|
||||
info:FillData(p)
|
||||
end
|
||||
self:ChangeAlpha()
|
||||
self._currentStep = 0
|
||||
self._speed = 1
|
||||
|
|
@ -89,7 +96,7 @@ function M:ChangeTextSpeed()
|
|||
-- self._view:GetChild("panel_record"):GetChild("tex_2").text = str2
|
||||
-- local str3 = self._play and "倍速度" or ""
|
||||
-- self._view:GetChild("panel_record"):GetChild("tex_1").text = str3
|
||||
self._record:GetChild('tex_speed').text = self._speed
|
||||
self._record:GetChild('tex_speed').text = self._speed == 30 and 1 or self._speed
|
||||
end
|
||||
|
||||
function M:CmdLeftArrows()
|
||||
|
|
|
|||
|
|
@ -1224,17 +1224,17 @@
|
|||
<image id="lj2n7inz" name="stop.png" path="/component/record/"/>
|
||||
<component id="lj2n7io0" name="btn_mul.xml" path="/component/record/Component/" exported="true"/>
|
||||
<image id="lj2n7io1" name="mahj_restart_btn.png" path="/component/record/"/>
|
||||
<image id="lj2n181" name="4919.png" path="/component/record/Component/font/"/>
|
||||
<image id="lj2n182" name="4920.png" path="/component/record/Component/font/"/>
|
||||
<image id="lj2n183" name="4921.png" path="/component/record/Component/font/"/>
|
||||
<image id="lj2n184" name="4922.png" path="/component/record/Component/font/"/>
|
||||
<image id="lj2n185" name="4923.png" path="/component/record/Component/font/"/>
|
||||
<image id="lj2n186" name="4924.png" path="/component/record/Component/font/"/>
|
||||
<image id="lj2n187" name="4925.png" path="/component/record/Component/font/"/>
|
||||
<image id="lj2n188" name="4926.png" path="/component/record/Component/font/"/>
|
||||
<image id="lj2n189" name="4927.png" path="/component/record/Component/font/"/>
|
||||
<image id="lj2n18a" name="4928.png" path="/component/record/Component/font/"/>
|
||||
<image id="lj2n18b" name="x.png" path="/component/record/Component/font/" exported="true"/>
|
||||
<image id="lj2n181" name="4919.png" path="/component/record/Component/font/" atlas="10"/>
|
||||
<image id="lj2n182" name="4920.png" path="/component/record/Component/font/" atlas="10"/>
|
||||
<image id="lj2n183" name="4921.png" path="/component/record/Component/font/" atlas="10"/>
|
||||
<image id="lj2n184" name="4922.png" path="/component/record/Component/font/" atlas="10"/>
|
||||
<image id="lj2n185" name="4923.png" path="/component/record/Component/font/" atlas="10"/>
|
||||
<image id="lj2n186" name="4924.png" path="/component/record/Component/font/" atlas="10"/>
|
||||
<image id="lj2n187" name="4925.png" path="/component/record/Component/font/" atlas="10"/>
|
||||
<image id="lj2n188" name="4926.png" path="/component/record/Component/font/" atlas="10"/>
|
||||
<image id="lj2n189" name="4927.png" path="/component/record/Component/font/" atlas="10"/>
|
||||
<image id="lj2n18a" name="4928.png" path="/component/record/Component/font/" atlas="10"/>
|
||||
<image id="lj2n18b" name="x.png" path="/component/record/Component/font/" exported="true" atlas="10"/>
|
||||
<font id="lj2n18c" name="MJ_recordSpeed.fnt" path="/component/record/Component/font/" exported="true"/>
|
||||
<image id="u6337io2" name="1f600.png" path="/images/Emojies/" exported="true"/>
|
||||
<image id="tx8e7io3" name="1f550.png" path="/images/Emojies/" exported="true"/>
|
||||
|
|
|
|||
|
|
@ -5,14 +5,14 @@
|
|||
<image id="n31_op0e" name="n31" src="op0e7i4w" fileName="loggin_bg.png" xy="0,0">
|
||||
<relation target="" sidePair="width-width,height-height"/>
|
||||
</image>
|
||||
<text id="n2" name="tex_info" xy="1145,897" size="240,79" group="n8_rtsl" font="ui://27vd145bh35o7il7" fontSize="60" color="#ffffff" align="center" text="检查更新">
|
||||
<text id="n2" name="tex_info" xy="879,897" size="772,79" group="n8_rtsl" font="ui://27vd145bh35o7il7" fontSize="60" color="#cccccc" align="center" text="已是最新版本、祝您游戏愉快">
|
||||
<relation target="" sidePair="center-center,top-top%"/>
|
||||
</text>
|
||||
<component id="n20_nld2" name="pb_progress" src="pcy012" fileName="commpoent/Slider1.xml" xy="356,811" group="n8_rtsl">
|
||||
<relation target="" sidePair="width-width%,height-height%,center-center%"/>
|
||||
<Slider value="100" max="100"/>
|
||||
</component>
|
||||
<text id="n33_g6m8" name="tex_info_check" xy="1387,879" size="10,79" group="n8_rtsl" font="ui://27vd145bh35o7il7" fontSize="60" color="#ffffff" align="center" singleLine="true" text="">
|
||||
<text id="n33_g6m8" name="tex_info_check" xy="1653,958" size="0,0" group="n8_rtsl" font="ui://27vd145bh35o7il7" fontSize="60" color="#cccccc" align="center" singleLine="true" text="">
|
||||
<relation target="n2" sidePair="left-right,bottom-bottom"/>
|
||||
</text>
|
||||
<group id="n8_rtsl" name="n8" xy="356,811" size="1818,165" advanced="true">
|
||||
|
|
@ -31,6 +31,9 @@
|
|||
<image id="n32_xx1c" name="n32" src="xn9417" fileName="hall_girl_bg@2x.png" xy="718,247">
|
||||
<relation target="" sidePair="width-width%,height-height%,center-center,top-top%"/>
|
||||
</image>
|
||||
<text id="n34_g6m8" name="tex_info" xy="235,1076" size="2062,64" font="ui://27vd145bh35o7il7" fontSize="48" color="#cccccc" align="center" text="抵制不良游戏 拒绝盗版游戏 注意自我保护 谨防上当受骗 适度游戏伤身 合理安排时间 享受健康生活">
|
||||
<relation target="" sidePair="center-center,bottom-bottom"/>
|
||||
</text>
|
||||
</displayList>
|
||||
<transition name="check" frameRate="30">
|
||||
<item time="0" type="Text" target="n33_g6m8" value=""/>
|
||||
|
|
|
|||
|
|
@ -1,7 +1,8 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<component size="2532,1170" designImageAlpha="0">
|
||||
<component size="2532,1170" designImageAlpha="0" bgColorEnabled="true">
|
||||
<controller name="test" pages="0,,1," selected="0"/>
|
||||
<controller name="agree" exported="true" pages="0,,1," selected="0"/>
|
||||
<controller name="xieyi" pages="0,,1," selected="1"/>
|
||||
<displayList>
|
||||
<image id="n89_z7hi" name="n89" src="z7hi7cjl" fileName="bg/loggin_bg.png" pkg="27vd145b" xy="0,0">
|
||||
<relation target="" sidePair="width-width,height-height,left-left,top-top"/>
|
||||
|
|
@ -17,11 +18,29 @@
|
|||
<relation target="" sidePair="center-center,top-top%"/>
|
||||
</group>
|
||||
<component id="n87_gxzn" name="Check_agree" src="gxzn7cjk" fileName="component/main/component/Checkbox_agree.xml" xy="999,992" group="n84_i2za">
|
||||
<Button checked="true" controller="agree" page="1"/>
|
||||
<Button controller="agree" page="1"/>
|
||||
</component>
|
||||
<component id="n83_i2za" name="btn_showText" src="i2za7cjh" fileName="component/main/component/btn_showText.xml" xy="1091,992" group="n84_i2za">
|
||||
<Button controller="xieyi" page="1"/>
|
||||
</component>
|
||||
<component id="n83_i2za" name="btn_showText" src="i2za7cjh" fileName="component/main/component/btn_showText.xml" xy="1091,992" group="n84_i2za"/>
|
||||
<group id="n84_i2za" name="login_down" xy="999,992" size="620,84" advanced="true">
|
||||
<relation target="" sidePair="center-center,top-top%"/>
|
||||
</group>
|
||||
<image id="n90_g6m8" name="n90" src="g6m87ckg" fileName="component/Record/Image/CommonRes_8.png" xy="0,0" size="2532,1170" group="n92_g6m8">
|
||||
<relation target="" sidePair="width-width,height-height"/>
|
||||
</image>
|
||||
<image id="n91_g6m8" name="n91" src="g6m87ckh" fileName="component/Record/Image/title_bg.png" xy="0,0" size="2532,169" group="n92_g6m8">
|
||||
<relation target="" sidePair="width-width%,height-height%,top-top"/>
|
||||
</image>
|
||||
<image id="n95_g6m8" name="n95" src="g6m87ckl" fileName="component/Record/Image/用户协议.png" xy="1055,7" group="n92_g6m8"/>
|
||||
<component id="n93_g6m8" name="btn_close" src="g6m87cki" fileName="component/Record/Component/btn_close.xml" xy="7,4" size="142,126" group="n92_g6m8">
|
||||
<relation target="" sidePair="left-left,top-top"/>
|
||||
<Button controller="xieyi" page="0"/>
|
||||
</component>
|
||||
<graph id="n98_g6m8" name="n98" xy="0,137" size="2532,1033" group="n92_g6m8" type="rect" lineSize="0" fillColor="#fffff3cc"/>
|
||||
<component id="n97_g6m8" name="n97" src="g6m87ckm" fileName="component/Record/Component/Label1.xml" xy="0,137" size="2532,1033" group="n92_g6m8"/>
|
||||
<group id="n92_g6m8" name="n92" xy="0,0" size="2532,1170" advanced="true">
|
||||
<gearDisplay controller="xieyi" pages="1"/>
|
||||
</group>
|
||||
</displayList>
|
||||
</component>
|
||||
|
|
@ -0,0 +1,10 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<component size="126,126" pivot="0.5,0.5" extention="Button">
|
||||
<controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="0"/>
|
||||
<displayList>
|
||||
<image id="n4_66fw" name="n4" src="g6m87ckj" fileName="component/Record/Image/CommonRes_4.png" xy="0,0" size="126,126">
|
||||
<relation target="" sidePair="width-width,height-height"/>
|
||||
</image>
|
||||
</displayList>
|
||||
<Button downEffect="scale" downEffectValue="1.1"/>
|
||||
</component>
|
||||
|
After Width: | Height: | Size: 4.1 KiB |
|
After Width: | Height: | Size: 30 KiB |
|
After Width: | Height: | Size: 21 KiB |
|
After Width: | Height: | Size: 42 KiB |
|
|
@ -1,8 +1,8 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<component size="528,84" extention="Button">
|
||||
<component size="528,84" pivot="0.5,0.5" extention="Button">
|
||||
<controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="0"/>
|
||||
<displayList>
|
||||
<text id="n3_i2za" name="n3" xy="0,-4" size="532,86" fontSize="66" color="#fcfb4b" align="center" vAlign="middle" leading="0" bold="true" text="同意《用户协议》"/>
|
||||
</displayList>
|
||||
<Button/>
|
||||
<Button downEffect="scale" downEffectValue="1.1"/>
|
||||
</component>
|
||||
|
|
@ -36,6 +36,12 @@
|
|||
<component id="ivty7ckd" name="btn_close.xml" path="/component/phone_login/component/"/>
|
||||
<component id="ivty7cke" name="btn_login.xml" path="/component/phone_login/component/"/>
|
||||
<component id="ivty7ckf" name="btn_send.xml" path="/component/phone_login/component/"/>
|
||||
<image id="g6m87ckg" name="CommonRes_8.png" path="/component/Record/Image/"/>
|
||||
<image id="g6m87ckh" name="title_bg.png" path="/component/Record/Image/"/>
|
||||
<component id="g6m87cki" name="btn_close.xml" path="/component/Record/Component/"/>
|
||||
<image id="g6m87ckj" name="CommonRes_4.png" path="/component/Record/Image/"/>
|
||||
<image id="g6m87ckl" name="用户协议.png" path="/component/Record/Image/"/>
|
||||
<component id="g6m87ckm" name="Label1.xml" path="/component/Record/Component/"/>
|
||||
</resources>
|
||||
<publish name="Login" path="..\wb_unity_pro\Assets\ART\base\login\ui" packageCount="2" maxAtlasSize="2048">
|
||||
<atlas name="按钮" index="0"/>
|
||||
|
|
|
|||
|
|
@ -74,7 +74,7 @@
|
|||
<item/>
|
||||
<item/>
|
||||
</list>
|
||||
<list id="n56_j6yy" name="List_HandCard2" xy="2171,206" size="101,711" touchable="false" selectionMode="none" lineGap="-26" defaultItem="ui://v0j9abjylj2n19b" align="center" autoClearItems="true" scrollItemToViewOnClick="false">
|
||||
<list id="n56_j6yy" name="List_HandCard2" xy="2171,206" size="101,711" touchable="false" selectionMode="none" lineGap="-26" defaultItem="ui://v0j9abjylj2n19b" autoItemSize="false" align="center" autoClearItems="true" scrollItemToViewOnClick="false">
|
||||
<relation target="" sidePair="width-width%,height-height%,right-right"/>
|
||||
<item/>
|
||||
<item/>
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@
|
|||
</controller>
|
||||
<controller name="tip2" pages="0,,1," selected="0"/>
|
||||
<displayList>
|
||||
<list id="n37_gi99" name="List_HandCard" xy="687,31" size="1076,99" touchable="false" layout="row" selectionMode="none" colGap="-9" defaultItem="ui://v0j9abjygi9910q" autoClearItems="true">
|
||||
<list id="n37_gi99" name="List_HandCard" xy="688,31" size="1076,99" touchable="false" layout="row" selectionMode="none" colGap="-9" defaultItem="ui://v0j9abjygi9910q" autoItemSize="false" autoClearItems="true">
|
||||
<relation target="" sidePair="width-width%,height-height%,top-top"/>
|
||||
<item/>
|
||||
<item/>
|
||||
|
|
@ -81,8 +81,8 @@
|
|||
<gearDisplay controller="ting" pages="1"/>
|
||||
<gearXY controller="3d" pages="0" values="-1732,-1096" default="616,100"/>
|
||||
</image>
|
||||
<text id="n53_ogwn" name="Text_CardInfo" xy="-1881,281" size="813,973" visible="false" fontSize="30" autoSize="none" text="{
"FZ_Card":"b202_",
"Out_Card":"b202_",
"Hand_Card":"b202_",
"Get_Card":"b202_",
"Get_Card":"100",
"Pos_Y":-28,
"Order":"asc",
"back_columnGap":"-9",
"show_columnGap":"-3",
"huEffet_columnGap":"-666"
}">
|
||||
<gearText controller="cStie" pages="0,1,2" values="{
"FZ_Card":"b202_",
"Out_Card":"b202_",
"Hand_Card":"b202_",
"Get_Card":"b202_",
"Get_Card":"100",
"Pos_Y":-28,
"Order":"asc",
"back_columnGap":"-9",
"show_columnGap":"-3",
"huEffet_columnGap":"-666"
}|{
"FZ_Card":"b202_",
"Out_Card":"b202_",
"Hand_Card":"b202_",
"Get_Card":"b202_",
"Get_Card":"100",
"Pos_Y":-28,
"Order":"asc",
"back_columnGap":"-9",
"show_columnGap":"-3"
}|{
"FZ_Card":"b202_",
"Out_Card":"b202_",
"Hand_Card":"b202_",
"Get_Card":"b202_",
"Get_Card":"100",
"Pos_Y":-28,
"Order":"asc",
"back_columnGap":"-9",
"show_columnGap":"-6 "
}"/>
|
||||
<text id="n53_ogwn" name="Text_CardInfo" xy="-1881,281" size="813,973" visible="false" fontSize="30" autoSize="none" text="{
"FZ_Card":"b202_",
"Out_Card":"b202_",
"Hand_Card":"b201_",
"Get_Card":"b202_",
"Get_Card":"100",
"Pos_Y":-28,
"Order":"asc",
"back_columnGap":"-9",
"show_columnGap":"-3",
"huEffet_columnGap":"-666"
}">
|
||||
<gearText controller="cStie" pages="0,1,2" values="{
"FZ_Card":"b202_",
"Out_Card":"b202_",
"Hand_Card":"b201_",
"Get_Card":"b202_",
"Get_Card":"100",
"Pos_Y":-28,
"Order":"asc",
"back_columnGap":"-9",
"show_columnGap":"-3",
"huEffet_columnGap":"-666"
}|{
"FZ_Card":"b202_",
"Out_Card":"b202_",
"Hand_Card":"b202_",
"Get_Card":"b202_",
"Get_Card":"100",
"Pos_Y":-28,
"Order":"asc",
"back_columnGap":"-9",
"show_columnGap":"-3"
}|{
"FZ_Card":"b202_",
"Out_Card":"b202_",
"Hand_Card":"b202_",
"Get_Card":"b202_",
"Get_Card":"100",
"Pos_Y":-28,
"Order":"asc",
"back_columnGap":"-9",
"show_columnGap":"-6 "
}"/>
|
||||
</text>
|
||||
<list id="n54_jzul" name="list_HuEffect" xy="-1,32" size="2532,420" touchable="false" layout="flow_hz" selectionMode="none" lineItemCount="4" defaultItem="ui://v0j9abjyxqxr1eq" autoItemSize="true" align="center" vAlign="middle" autoClearItems="true">
|
||||
<item/>
|
||||
|
|
|
|||
|
|
@ -1,12 +1,12 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<component size="2532,1170" pivot="0.5,0.5" designImage="ui://v0j9abjyj6yy1fr" designImageAlpha="35">
|
||||
<controller name="state" pages="0,准备状态,1,游戏状态,2,回合间状态,3,回放状态,4,观战状态" selected="0"/>
|
||||
<controller name="state" pages="0,准备状态,1,游戏状态,2,回合间状态,3,回放状态,4,观战状态" selected="1"/>
|
||||
<controller name="sdk" pages="0,,1," selected="0"/>
|
||||
<controller name="action" pages="2,空,0,准备,1,开始" selected="0"/>
|
||||
<controller name="3d" pages="0,,1," selected="0"/>
|
||||
<controller name="showNext" pages="0,不展示,1,展示" selected="0"/>
|
||||
<controller name="showNextConfrim" pages="0,不展示,1,展示" selected="0"/>
|
||||
<controller name="more" pages="0,,1," selected="1"/>
|
||||
<controller name="more" pages="0,,1," selected="0"/>
|
||||
<controller name="witness" pages="0,,1," selected="0"/>
|
||||
<controller name="voice" pages="0,,1," selected="0"/>
|
||||
<controller name="cHuCardEffect" pages="0,,1," selected="0">
|
||||
|
|
@ -49,14 +49,14 @@
|
|||
<gearXY controller="action" pages="2,0,1" values="8808,794|-16242,794|5853,170"/>
|
||||
<Button icon="ui://v0j9abjygq7m48"/>
|
||||
</component>
|
||||
<component id="n35_k3io" name="btn_start" src="gq7m8y" fileName="Main_style_2/Btn_Yellow.xml" xy="-2728,480" group="n36_k3io" visible="false">
|
||||
<component id="n35_k3io" name="btn_start" src="gq7m8y" fileName="Main_style_2/Btn_Yellow.xml" xy="-2727,480" group="n36_k3io" visible="false">
|
||||
<Button icon="ui://v0j9abjygq7m49"/>
|
||||
</component>
|
||||
<component id="n104_mncc" name="btn_xipai--" src="gq7m8y" fileName="Main_style_2/Btn_Yellow.xml" xy="-2318,487" group="n36_k3io" scale="0.9,1">
|
||||
<component id="n104_mncc" name="btn_xipai--" src="gq7m8y" fileName="Main_style_2/Btn_Yellow.xml" xy="-2317,487" group="n36_k3io" scale="0.9,1">
|
||||
<gearDisplay controller="action" pages="1"/>
|
||||
<Button icon="ui://v0j9abjygq7m4i"/>
|
||||
</component>
|
||||
<group id="n36_k3io" name="n36" xy="-2728,480" size="11803,414" visible="false" advanced="true">
|
||||
<group id="n36_k3io" name="n36" xy="-2727,480" size="11802,414" visible="false" advanced="true">
|
||||
<relation target="" sidePair="bottom-bottom,center-center"/>
|
||||
</group>
|
||||
<component id="n69_l2u4" name="gcm_chat" src="gq7m8z" fileName="Main_style_2/Gcm_chat.xml" xy="1933,-505">
|
||||
|
|
@ -127,7 +127,7 @@
|
|||
<relation target="" sidePair="right-right"/>
|
||||
<Button icon="ui://v0j9abjyu63319u"/>
|
||||
</component>
|
||||
<component id="n155_gi99" name="player_card_info2" src="inqx13x" fileName="Main_new/Main_new_2/Component/NewHandCard/Player_card_info_N.xml" xy="0,0" size="2532,1170" controller="cStie,0">
|
||||
<component id="n155_gi99" name="player_card_info2" src="inqx13x" fileName="Main_new/Main_new_2/Component/NewHandCard/Player_card_info_N.xml" xy="0,-1" size="2532,1170" controller="cStie,0">
|
||||
<gearDisplay controller="state" pages="1,3,4"/>
|
||||
</component>
|
||||
<component id="n118_pkx5" name="player_card_info1" src="inqx13w" fileName="Main_new/Main_new_2/Component/NewHandCard/Player_card_info_S.xml" xy="0,-1" size="2531,1170" controller="cStie,0">
|
||||
|
|
@ -147,7 +147,7 @@
|
|||
<gearDisplay controller="state" pages="0,2"/>
|
||||
<relation target="" sidePair="center-center,bottom-bottom"/>
|
||||
</component>
|
||||
<component id="n141_lu84" name="player_info1_2" src="pkx5so" fileName="Main_new/Main/PlayerHead_1.xml" xy="730,-60" size="153,132">
|
||||
<component id="n141_lu84" name="player_info1_2" src="pkx5so" fileName="Main_new/Main/PlayerHead_1.xml" xy="87,787" size="153,132">
|
||||
<gearDisplay controller="state" pages="1,3,4"/>
|
||||
<gearXY controller="state" pages="1,3,4" values="87,787|84,778|85,786" default="730,-60"/>
|
||||
<relation target="n118_pkx5" sidePair="right-left,top-top"/>
|
||||
|
|
@ -156,15 +156,15 @@
|
|||
<gearDisplay controller="state" pages="0,2"/>
|
||||
<relation target="" sidePair="center-center,top-top"/>
|
||||
</component>
|
||||
<component id="n152_kxhm" name="player_info2_2" src="o8k813y" fileName="Main_new/Main_new_2/PlayerHead2_2.xml" xy="2701,486" size="153,132">
|
||||
<component id="n152_kxhm" name="player_info2_2" src="o8k813y" fileName="Main_new/Main_new_2/PlayerHead2_2.xml" xy="1866,32" size="153,132">
|
||||
<gearDisplay controller="state" pages="1,3,4"/>
|
||||
<gearXY controller="state" pages="0,1,3,4" values="2701,486|1866,33|1867,35|1868,34" default="2007,876"/>
|
||||
<gearXY controller="state" pages="0,1,3,4" values="2701,485|1866,32|1867,34|1868,33" default="2007,875"/>
|
||||
<relation target="n155_gi99" sidePair="left-right,top-top"/>
|
||||
</component>
|
||||
<component id="n137_lu84" name="btn_setting" src="t6zvw5" fileName="Main_new/Main/Component/btn_setting.xml" xy="2193,20" size="141,117" group="n138_lu84"/>
|
||||
<component id="n170_gmbn" name="btn_more" src="ghku14l" fileName="Main_new/Main/Component/btn_mul.xml" xy="2402,18" size="108,96" group="n138_lu84" rotation="180">
|
||||
<component id="n170_gmbn" name="btn_more" src="ghku14l" fileName="Main_new/Main/Component/btn_mul.xml" xy="2402,18" size="108,96" group="n138_lu84">
|
||||
<gearLook controller="more" pages="1" values="1,180,0,1" default="1,0,0,1"/>
|
||||
<Button checked="true" icon="ui://v0j9abjyu63319w" controller="more" page="1"/>
|
||||
<Button icon="ui://v0j9abjyu63319w" controller="more" page="1"/>
|
||||
</component>
|
||||
<component id="n171_gmbn" name="btn_change" src="gmbn13s" fileName="Main_new/Main/Component/btn_normol.xml" xy="2033,47" size="102,91" group="n138_lu84">
|
||||
<gearDisplay controller="more" pages="1"/>
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 1.5 KiB |
|
|
@ -837,7 +837,7 @@
|
|||
<component id="inqx13w" name="Player_card_info_S.xml" path="/Main_new/Main_new_2/Component/NewHandCard/"/>
|
||||
<component id="inqx13x" name="Player_card_info_N.xml" path="/Main_new/Main_new_2/Component/NewHandCard/"/>
|
||||
<component id="o8k813y" name="PlayerHead2_2.xml" path="/Main_new/Main_new_2/"/>
|
||||
<image id="vum113z" name="b201_0.png" path="/images/cards3/" exported="true"/>
|
||||
<image id="vum113z" name="b201_0.png" path="/images/cards3/" exported="true" scale9grid="0,0,-7,-1" disableTrim="true"/>
|
||||
<image id="kzuz140" name="opt_hu_no_nor.png" path="/Main_new/Main/Image/"/>
|
||||
<image id="kzuz141" name="opt_hu_no_sec.png" path="/Main_new/Main/Image/"/>
|
||||
<image id="kzuz142" name="opt_hu_tips.png" path="/Main_new/Main/Image/"/>
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 4.8 MiB After Width: | Height: | Size: 4.6 MiB |
|
Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 1.4 MiB |
|
Before Width: | Height: | Size: 2.6 MiB After Width: | Height: | Size: 2.5 MiB |
|
Before Width: | Height: | Size: 3.5 MiB After Width: | Height: | Size: 3.5 MiB |
|
Before Width: | Height: | Size: 2.6 MiB After Width: | Height: | Size: 2.6 MiB |
|
Before Width: | Height: | Size: 4.5 MiB After Width: | Height: | Size: 4.5 MiB |
|
Before Width: | Height: | Size: 908 KiB After Width: | Height: | Size: 904 KiB |
|
After Width: | Height: | Size: 58 KiB |
|
|
@ -0,0 +1,92 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 26a0dfafc5ac57f4a9129386b468b1ec
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 11
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: -1
|
||||
aniso: -1
|
||||
mipBias: -100
|
||||
wrapU: -1
|
||||
wrapV: -1
|
||||
wrapW: -1
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
applyGammaDecoding: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spritePackingTag:
|
||||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName: base/common/af187115a4824290240734622129b80b
|
||||
assetBundleVariant:
|
||||
|
Before Width: | Height: | Size: 515 KiB After Width: | Height: | Size: 1.2 MiB |
|
Before Width: | Height: | Size: 4.7 MiB After Width: | Height: | Size: 4.6 MiB |
|
|
@ -1,41 +1,41 @@
|
|||
[
|
||||
{
|
||||
"ver": "1.0.50",
|
||||
"ver": "1.0.53",
|
||||
"name": "跑得快",
|
||||
"check": true,
|
||||
"version": "1.0.50",
|
||||
"version": "1.0.53",
|
||||
"game_id": "66",
|
||||
"bundle": "extend/poker/runfast"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.69",
|
||||
"ver": "1.0.75",
|
||||
"name": "南城麻将",
|
||||
"check": true,
|
||||
"version": "1.0.69",
|
||||
"version": "1.0.75",
|
||||
"game_id": "86",
|
||||
"bundle": "extend/majiang/nancheng"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.72",
|
||||
"ver": "1.0.79",
|
||||
"name": "黎川麻将",
|
||||
"check": true,
|
||||
"version": "1.0.72",
|
||||
"version": "1.0.79",
|
||||
"game_id": "87",
|
||||
"bundle": "extend/majiang/lichuan"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.56",
|
||||
"ver": "1.0.62",
|
||||
"name": "金溪麻将",
|
||||
"check": true,
|
||||
"version": "1.0.56",
|
||||
"version": "1.0.62",
|
||||
"game_id": "88",
|
||||
"bundle": "extend/majiang/jinxi"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.55",
|
||||
"ver": "1.0.61",
|
||||
"name": "抚州麻将",
|
||||
"check": true,
|
||||
"version": "1.0.55",
|
||||
"version": "1.0.61",
|
||||
"game_id": "89",
|
||||
"bundle": "extend/majiang/fuzhou"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,25 +1,25 @@
|
|||
[
|
||||
{
|
||||
"lua_path": "/tolua_project,/base_project,/main_project",
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.25",
|
||||
"name": "base_script",
|
||||
"check": true,
|
||||
"bundle": "base/base_script",
|
||||
"version": "1.0.8"
|
||||
"version": "1.0.25"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.21",
|
||||
"name": "common",
|
||||
"check": true,
|
||||
"bundle": "base/common",
|
||||
"version": "1.0.8"
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.21",
|
||||
"name": "login",
|
||||
"check": true,
|
||||
"bundle": "base/login",
|
||||
"version": "1.0.8"
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
|
|
@ -29,11 +29,11 @@
|
|||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.21",
|
||||
"name": "Family",
|
||||
"check": true,
|
||||
"bundle": "base/Family",
|
||||
"version": "1.0.8"
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
|
|
@ -43,11 +43,11 @@
|
|||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.21",
|
||||
"name": "newgroup",
|
||||
"check": true,
|
||||
"bundle": "base/newgroup",
|
||||
"version": "1.0.8"
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
|
|
@ -57,17 +57,17 @@
|
|||
"bundle": "base/rank"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.25",
|
||||
"name": "main_majiang",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"version": "1.0.25",
|
||||
"bundle": "base/main_majiang"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.23",
|
||||
"name": "main_poker",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"version": "1.0.23",
|
||||
"bundle": "base/main_poker"
|
||||
},
|
||||
{
|
||||
|
|
@ -85,12 +85,12 @@
|
|||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.21",
|
||||
"is_res": true,
|
||||
"name": "embed",
|
||||
"check": true,
|
||||
"bundle": "base/embed",
|
||||
"version": "1.0.8"
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
|
|
|
|||
|
|
@ -0,0 +1,109 @@
|
|||
[
|
||||
{
|
||||
"lua_path": "/tolua_project,/base_project,/main_project",
|
||||
"ver": "1.0.21",
|
||||
"name": "base_script",
|
||||
"check": true,
|
||||
"bundle": "base/base_script",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "common",
|
||||
"check": true,
|
||||
"bundle": "base/common",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "login",
|
||||
"check": true,
|
||||
"bundle": "base/login",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "lobby",
|
||||
"check": true,
|
||||
"bundle": "base/lobby",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "Family",
|
||||
"check": true,
|
||||
"bundle": "base/Family",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "chat",
|
||||
"check": true,
|
||||
"bundle": "base/chat",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "newgroup",
|
||||
"check": true,
|
||||
"bundle": "base/newgroup",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "rank",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/rank"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "main_majiang",
|
||||
"check": true,
|
||||
"version": "1.0.21",
|
||||
"bundle": "base/main_majiang"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "main_poker",
|
||||
"check": true,
|
||||
"version": "1.0.21",
|
||||
"bundle": "base/main_poker"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "main_zipai",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/main_zipai"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "static",
|
||||
"check": true,
|
||||
"bundle": "base/static",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"is_res": true,
|
||||
"name": "embed",
|
||||
"check": true,
|
||||
"bundle": "base/embed",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "main_pokemajiang",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/main_pokemajiang"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "main_zipaimajiang",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/main_zipaimajiang"
|
||||
}
|
||||
]
|
||||
|
|
@ -0,0 +1,109 @@
|
|||
[
|
||||
{
|
||||
"lua_path": "/tolua_project,/base_project,/main_project",
|
||||
"ver": "1.0.22",
|
||||
"name": "base_script",
|
||||
"check": true,
|
||||
"bundle": "base/base_script",
|
||||
"version": "1.0.22"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "common",
|
||||
"check": true,
|
||||
"bundle": "base/common",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "login",
|
||||
"check": true,
|
||||
"bundle": "base/login",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "lobby",
|
||||
"check": true,
|
||||
"bundle": "base/lobby",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "Family",
|
||||
"check": true,
|
||||
"bundle": "base/Family",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "chat",
|
||||
"check": true,
|
||||
"bundle": "base/chat",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "newgroup",
|
||||
"check": true,
|
||||
"bundle": "base/newgroup",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "rank",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/rank"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.22",
|
||||
"name": "main_majiang",
|
||||
"check": true,
|
||||
"version": "1.0.22",
|
||||
"bundle": "base/main_majiang"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "main_poker",
|
||||
"check": true,
|
||||
"version": "1.0.21",
|
||||
"bundle": "base/main_poker"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "main_zipai",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/main_zipai"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "static",
|
||||
"check": true,
|
||||
"bundle": "base/static",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"is_res": true,
|
||||
"name": "embed",
|
||||
"check": true,
|
||||
"bundle": "base/embed",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "main_pokemajiang",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/main_pokemajiang"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "main_zipaimajiang",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/main_zipaimajiang"
|
||||
}
|
||||
]
|
||||
|
|
@ -0,0 +1,109 @@
|
|||
[
|
||||
{
|
||||
"lua_path": "/tolua_project,/base_project,/main_project",
|
||||
"ver": "1.0.23",
|
||||
"name": "base_script",
|
||||
"check": true,
|
||||
"bundle": "base/base_script",
|
||||
"version": "1.0.23"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "common",
|
||||
"check": true,
|
||||
"bundle": "base/common",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "login",
|
||||
"check": true,
|
||||
"bundle": "base/login",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "lobby",
|
||||
"check": true,
|
||||
"bundle": "base/lobby",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "Family",
|
||||
"check": true,
|
||||
"bundle": "base/Family",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "chat",
|
||||
"check": true,
|
||||
"bundle": "base/chat",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "newgroup",
|
||||
"check": true,
|
||||
"bundle": "base/newgroup",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "rank",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/rank"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.23",
|
||||
"name": "main_majiang",
|
||||
"check": true,
|
||||
"version": "1.0.23",
|
||||
"bundle": "base/main_majiang"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.23",
|
||||
"name": "main_poker",
|
||||
"check": true,
|
||||
"version": "1.0.23",
|
||||
"bundle": "base/main_poker"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "main_zipai",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/main_zipai"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "static",
|
||||
"check": true,
|
||||
"bundle": "base/static",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"is_res": true,
|
||||
"name": "embed",
|
||||
"check": true,
|
||||
"bundle": "base/embed",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "main_pokemajiang",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/main_pokemajiang"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "main_zipaimajiang",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/main_zipaimajiang"
|
||||
}
|
||||
]
|
||||
|
|
@ -0,0 +1,109 @@
|
|||
[
|
||||
{
|
||||
"lua_path": "/tolua_project,/base_project,/main_project",
|
||||
"ver": "1.0.24",
|
||||
"name": "base_script",
|
||||
"check": true,
|
||||
"bundle": "base/base_script",
|
||||
"version": "1.0.24"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "common",
|
||||
"check": true,
|
||||
"bundle": "base/common",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "login",
|
||||
"check": true,
|
||||
"bundle": "base/login",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "lobby",
|
||||
"check": true,
|
||||
"bundle": "base/lobby",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "Family",
|
||||
"check": true,
|
||||
"bundle": "base/Family",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "chat",
|
||||
"check": true,
|
||||
"bundle": "base/chat",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "newgroup",
|
||||
"check": true,
|
||||
"bundle": "base/newgroup",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "rank",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/rank"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.24",
|
||||
"name": "main_majiang",
|
||||
"check": true,
|
||||
"version": "1.0.24",
|
||||
"bundle": "base/main_majiang"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.23",
|
||||
"name": "main_poker",
|
||||
"check": true,
|
||||
"version": "1.0.23",
|
||||
"bundle": "base/main_poker"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "main_zipai",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/main_zipai"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "static",
|
||||
"check": true,
|
||||
"bundle": "base/static",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"is_res": true,
|
||||
"name": "embed",
|
||||
"check": true,
|
||||
"bundle": "base/embed",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "main_pokemajiang",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/main_pokemajiang"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "main_zipaimajiang",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/main_zipaimajiang"
|
||||
}
|
||||
]
|
||||
|
|
@ -0,0 +1,109 @@
|
|||
[
|
||||
{
|
||||
"lua_path": "/tolua_project,/base_project,/main_project",
|
||||
"ver": "1.0.25",
|
||||
"name": "base_script",
|
||||
"check": true,
|
||||
"bundle": "base/base_script",
|
||||
"version": "1.0.25"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "common",
|
||||
"check": true,
|
||||
"bundle": "base/common",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "login",
|
||||
"check": true,
|
||||
"bundle": "base/login",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "lobby",
|
||||
"check": true,
|
||||
"bundle": "base/lobby",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "Family",
|
||||
"check": true,
|
||||
"bundle": "base/Family",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "chat",
|
||||
"check": true,
|
||||
"bundle": "base/chat",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"name": "newgroup",
|
||||
"check": true,
|
||||
"bundle": "base/newgroup",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "rank",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/rank"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.25",
|
||||
"name": "main_majiang",
|
||||
"check": true,
|
||||
"version": "1.0.25",
|
||||
"bundle": "base/main_majiang"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.23",
|
||||
"name": "main_poker",
|
||||
"check": true,
|
||||
"version": "1.0.23",
|
||||
"bundle": "base/main_poker"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "main_zipai",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/main_zipai"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "static",
|
||||
"check": true,
|
||||
"bundle": "base/static",
|
||||
"version": "1.0.8"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.21",
|
||||
"is_res": true,
|
||||
"name": "embed",
|
||||
"check": true,
|
||||
"bundle": "base/embed",
|
||||
"version": "1.0.21"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "main_pokemajiang",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/main_pokemajiang"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"name": "main_zipaimajiang",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"bundle": "base/main_zipaimajiang"
|
||||
}
|
||||
]
|
||||
|
|
@ -39,7 +39,6 @@ GraphicsSettings:
|
|||
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_PreloadedShaders: []
|
||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
|
||||
type: 0}
|
||||
|
|
|
|||