0908测试后同步
|
|
@ -166,7 +166,7 @@ function M:ExitWitnessGame(pid, gid, rid)
|
|||
_data["room_id"] = rid
|
||||
-- _data["session"] = _client:getSession()
|
||||
_client:send(Protocol.GAME_Exit_WITNESS_ROOM, _data)
|
||||
_client:destroy()
|
||||
-- _client:destroy()
|
||||
end
|
||||
|
||||
--聊天
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ function M.New(data, callback)
|
|||
local self = setmetatable({}, { __index = M })
|
||||
self._full = true
|
||||
self.class = "com_FamilyMsgRecord"
|
||||
BaseWindow.init(self, 'ui://Family/com_FamilyMsgRecord')
|
||||
BaseWindow.init(self, 'ui://Family/com_FamilyMsgDiamond')
|
||||
self.data = data
|
||||
self:Init()
|
||||
self.closeCallback = callback
|
||||
|
|
|
|||
|
|
@ -675,7 +675,7 @@ function M:UpdateFamilyRoom(fgCtr, id)
|
|||
self:EnterWitnesss(id, startRoom[newIndex].id, playInfo.gameId, startRoom[newIndex].pid)
|
||||
end)
|
||||
obj:GetChild('btn_jiesan').onClick:Set(function()
|
||||
self:JieSanRomm(id, readyRoom[newIndex].id)
|
||||
self:JieSanRomm(id, startRoom[newIndex].id)
|
||||
end)
|
||||
else
|
||||
local newIndex = index - #readyRoom + 1
|
||||
|
|
@ -1062,6 +1062,7 @@ local MORE_LIST = {
|
|||
name = "关闭旁观",
|
||||
Fct = M.SetCanWatch
|
||||
},
|
||||
|
||||
}
|
||||
|
||||
function M:ChangeOther()
|
||||
|
|
@ -1112,7 +1113,7 @@ function M:RefalshMoreBtn()
|
|||
elseif self._group.isOpenChatRoom == 0 then
|
||||
tex = "打开聊天室"
|
||||
end
|
||||
MORE_LIST[4].name = tex
|
||||
MORE_LIST[5].name = tex
|
||||
|
||||
local tex = ""
|
||||
if self._group.isWatch == 1 then
|
||||
|
|
@ -1120,7 +1121,7 @@ function M:RefalshMoreBtn()
|
|||
elseif self._group.isWatch == 0 then
|
||||
tex = "打开观战"
|
||||
end
|
||||
MORE_LIST[5].name = tex
|
||||
MORE_LIST[6].name = tex
|
||||
|
||||
local tex = ""
|
||||
if self._group.ban then
|
||||
|
|
|
|||
|
|
@ -110,7 +110,7 @@ end
|
|||
function M:RecordDetailRenderer(index, obj, data)
|
||||
local score = data.totalScore[index + 1].score
|
||||
obj:GetController('colour').selectedIndex = score >= 0 and 1 or 0
|
||||
obj:GetChild('text_score').text = string.format("%s%d", score > 0 and "+" or "", score)
|
||||
obj:GetChild('text_score').text = string.format("%s%d", score >= 0 and "+" or "", score)
|
||||
obj:GetChild('text_name').text = data.totalScore[index + 1].nick
|
||||
end
|
||||
|
||||
|
|
@ -128,7 +128,7 @@ function M:PlayerScoreRenderer(index, obj)
|
|||
obj:GetChild('text_time').text = os.date("%m-%d\n%H:%M:%S", tonumber(data.create_time))
|
||||
local list_playerScore = obj:GetChild('list_playerScore')
|
||||
list_playerScore.itemRenderer = function(index1, obj1)
|
||||
obj1.text = string.format("%s%d", data[string.format("round_%d", index + 1)][index1 + 1].score > 0 and "+" or "",
|
||||
obj1.text = string.format("%s%d", data[string.format("round_%d", index + 1)][index1 + 1].score >= 0 and "+" or "",
|
||||
data[string.format("round_%d", index + 1)][index1 + 1].score)
|
||||
end
|
||||
list_playerScore.numItems = data.Info.peopleNum
|
||||
|
|
|
|||
|
|
@ -42,6 +42,7 @@ function M:InitView(url)
|
|||
contentPane.height = self._view.height
|
||||
contentPane:Center()
|
||||
|
||||
self.com_notice = self._view:GetChild("com_notice")
|
||||
local panel_record = self._view:GetChild('panel_record')
|
||||
self._record = panel_record
|
||||
local btn_LastRound = panel_record:GetChild('btn_LastRound')
|
||||
|
|
@ -152,6 +153,15 @@ function M:InitView(url)
|
|||
)
|
||||
end
|
||||
|
||||
--没有update先不显示跑马灯
|
||||
self.com_notice.visible = false
|
||||
-- local text_notice = self.com_notice:GetChild("text_notice")
|
||||
-- text_notice.text = DataManager.GameNotice[self.noticeIndex]
|
||||
-- local speed = 44
|
||||
-- local time = text_notice.width / speed
|
||||
|
||||
-- text_notice.x = self.com_notice.width
|
||||
|
||||
self._eventmap = {}
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -46,6 +46,7 @@ function M:init()
|
|||
self._ctr_read = view:GetController('read')
|
||||
self._ctr_offline = view:GetController('offline')
|
||||
self._tex_score = view:GetChild('text_jifen')
|
||||
self._mask_voice = view:GetChild('mask_voice')
|
||||
|
||||
self._btn_head = view:GetChild('btn_head')
|
||||
self._ctr_bank = view:GetController('bank')
|
||||
|
|
@ -112,6 +113,16 @@ function M:OnUpdate()
|
|||
self:muShiPlayerUpdate()
|
||||
end
|
||||
end
|
||||
if self.voiceTimePlay then
|
||||
if self.voiceTime > 0 then
|
||||
self.voiceTime = self.voiceTime - Time.deltaTime
|
||||
self._mask_voice.text = math.floor(self.voiceTime)
|
||||
else
|
||||
self.voiceTimePlay = false
|
||||
self._ctr_mask_voice.selectedIndex = 0
|
||||
GameApplication.Instance.StopMusic = GameApplication.Instance.StopMusic - 1
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function M:FillData(player)
|
||||
|
|
@ -236,7 +247,7 @@ end
|
|||
-- 表情 语音
|
||||
function M:ShowInteraction(type, str)
|
||||
if type == 3 then
|
||||
print("lingmeng ShowInteractionq",str)
|
||||
print("lingmeng ShowInteractionq", str)
|
||||
Voice.DownLoad(
|
||||
str,
|
||||
function(clip)
|
||||
|
|
@ -244,7 +255,7 @@ function M:ShowInteraction(type, str)
|
|||
if (clip) then
|
||||
print("lingmeng ShowInteraction1")
|
||||
self:ShowMaskVoice(clip.length)
|
||||
GameApplication.Instance:PlayVoice(clip)
|
||||
GameApplication.Instance:PlayVoice(clip, 3)
|
||||
print("lingmeng ShowInteraction2")
|
||||
end
|
||||
end
|
||||
|
|
@ -308,17 +319,22 @@ end
|
|||
|
||||
function M:ShowMaskVoice(time, mask)
|
||||
mask = mask or true
|
||||
|
||||
GameApplication.Instance.StopMusic = GameApplication.Instance.StopMusic + 1
|
||||
if (mask) then
|
||||
self._ctr_mask_voice.selectedIndex = 1
|
||||
end
|
||||
if (self.__runwait_voice ~= nil) then
|
||||
coroutine.stop(self.__runwait_voice)
|
||||
if (self.voiceTimePlay) then
|
||||
-- coroutine.stop(self.__runwait_voice)
|
||||
GameApplication.Instance.StopMusic = GameApplication.Instance.StopMusic - 1
|
||||
end
|
||||
self.__runwait_voice = nil
|
||||
self.__runwait_voice = coroutine.start(self.__WaitMaskVoice, self, time)
|
||||
-- self._mask_voice:GetTransition('t0'):Play()
|
||||
self._mask_voice.text = math.floor(time)
|
||||
self.voiceTime = time
|
||||
self.voiceTimePlay = true
|
||||
|
||||
TimerManager.AddTimer(self.OnUpdate, self)
|
||||
-- self.__runwait_voice = nil
|
||||
-- self.__runwait_voice = coroutine.start(self.__WaitMaskVoice, self, time)
|
||||
end
|
||||
|
||||
function M:__WaitMaskVoice(time)
|
||||
|
|
|
|||
|
|
@ -289,6 +289,18 @@ function M:fillResult1(room, peopleNum, total_result)
|
|||
local familyIDText = self._view:GetChild("Text_FamilyID")
|
||||
print("lingmeng fillResult1")
|
||||
pt(room)
|
||||
--初始化大赢家和最佳炮手
|
||||
local bigWin = { seat = -1, score = 0 }
|
||||
local bestPao = { seat = -1, times = 0 }
|
||||
--循环数据得出分数最大的大赢家,以及点炮次数最多的最佳炮手
|
||||
for i = 1, #total_result.info_list do
|
||||
if total_result.info_list[i].total_score > bigWin.score then
|
||||
bigWin = { seat = total_result.info_list[i].seat, score = total_result.info_list[i].total_score }
|
||||
end
|
||||
if total_result.info_list[i].settle_log.fangpao and total_result.info_list[i].settle_log.fangpao > bestPao.times then
|
||||
bestPao = { seat = total_result.info_list[i].seat, times = total_result.info_list[i].settle_log.fangpao }
|
||||
end
|
||||
end
|
||||
for i, v in pairs(DataManager.SelfUser.games) do
|
||||
if v.game_id == room.game_id then
|
||||
gameNameAndRoomIDText.text = string.format("%s 房号:%s", v.name, room.room_id)
|
||||
|
|
@ -326,6 +338,16 @@ function M:fillResult1(room, peopleNum, total_result)
|
|||
totalInfoList.settle_log.fanggang or 0)
|
||||
|
||||
resultInfoComp:GetController("win").selectedIndex = totalInfoList.total_score >= 0 and 1 or 0
|
||||
if totalInfoList.seat == bigWin.seat then
|
||||
resultInfoComp:GetController("bigWin").selectedIndex = 1
|
||||
-- else
|
||||
-- resultInfoComp:GetController("bigWin").selectedIndex = 0
|
||||
end
|
||||
if totalInfoList.seat == bestPao.seat then
|
||||
resultInfoComp:GetController("fangPao").selectedIndex = 1
|
||||
-- else
|
||||
-- resultInfoComp:GetController("fangPao").selectedIndex = 0
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -93,10 +93,6 @@ function M:InitView(url)
|
|||
if room.playing or room.curren_round > 0 then
|
||||
self:ReloadRoom()
|
||||
end
|
||||
|
||||
---------为了下次复现出牌情况
|
||||
--self._viewText_testName = self._view:GetChild('text_testName')
|
||||
--self._viewText_testName.text = 0
|
||||
end
|
||||
|
||||
function M:__BuGang(cardInfo, callback)
|
||||
|
|
@ -149,7 +145,7 @@ function M:IsShowGangZi(btn, isShow)
|
|||
end
|
||||
|
||||
function M:UpdateRound()
|
||||
self._view:GetChild("text_round").text = string.format("局数:%d /%d", self._room.curren_round,
|
||||
self._view:GetChild("text_round").text = string.format("局数:%d/%d", self._room.curren_round,
|
||||
self._room.room_config.round)
|
||||
end
|
||||
|
||||
|
|
@ -223,9 +219,9 @@ function M:EventInit()
|
|||
|
||||
_gamectr:AddEventListener(TX_GameEvent.SendCards, function(...)
|
||||
-- self:ShowHuTip()
|
||||
--测试用记录出牌权次数
|
||||
--self._viewText_testName.text = 0
|
||||
self:UpdateRound()
|
||||
self:RemoveCursor()
|
||||
self._state.selectedIndex = 1
|
||||
self:ShowJing()
|
||||
local list = _room.player_list
|
||||
|
|
@ -297,6 +293,102 @@ function M:EventInit()
|
|||
|
||||
_gamectr:AddEventListener(TX_GameEvent.ZPHuCard, function(...)
|
||||
MJMainView.OnHuCard(self, ...)
|
||||
--[[
|
||||
self._left_time = 0
|
||||
self:UpdateCardBox(0)
|
||||
self:__CloseTip()
|
||||
self._popEvent = false
|
||||
local arg = { ... }
|
||||
local win_seat = arg[1]
|
||||
local lose_seat = arg[2]
|
||||
local win_card = arg[3]
|
||||
local cards = arg[4]
|
||||
local win_list = arg[5]
|
||||
local index = self:GetPos(win_seat)
|
||||
local info = self._player_card_info[index]
|
||||
self:RemoveCursor()
|
||||
--info:UpdateHandCard(false, false)
|
||||
info:ShowHuCard(win_card)
|
||||
|
||||
local obj_win_card = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Btn_Card_jiangxi")
|
||||
obj_win_card.icon = "ui://Main_Majiang/b202_" .. win_card
|
||||
obj_win_card:GetController("bg").selectedIndex = 1
|
||||
info._view:AddChild(obj_win_card)
|
||||
obj_win_card:Center()
|
||||
|
||||
local url, pNode
|
||||
local player = _room:GetPlayerBySeat(win_seat)
|
||||
if win_seat ~= _room.self_player.seat then
|
||||
url = "ui://Main_Majiang/别人胡"
|
||||
pNode = info._view
|
||||
elseif win_seat == _room.self_player.seat then
|
||||
url = "ui://Main_Majiang/自己胡牌"
|
||||
pNode = self._view
|
||||
end
|
||||
if win_seat == lose_seat then
|
||||
url = "ui://Main_Majiang/eff_zimo"
|
||||
end
|
||||
|
||||
local he = UIPackage.CreateObjectFromURL(url)
|
||||
pNode:AddChild(he)
|
||||
he:GetTransition("t2"):Play()
|
||||
he:Center()
|
||||
if _room.room_config.people_num == 2 then
|
||||
if win_seat ~= _room.self_player.seat then
|
||||
he.scaleY = 0.4
|
||||
he.scaleX = 0.4
|
||||
he.x = he.width * 0.4 * 0.5 * -1
|
||||
he.y = he.height * 0.4 * 0.5 * -1
|
||||
end
|
||||
end
|
||||
|
||||
if win_seat == _room.self_player.seat then
|
||||
printlog("自己位置=====")
|
||||
he:Center()
|
||||
elseif url == "ui://Main_Majiang/eff_zimo" then
|
||||
printlog("自摸地址==========")
|
||||
he.scaleY = 0.4
|
||||
he.scaleX = 0.4
|
||||
he.x = he.width * 0.4 * 0.5 * -1
|
||||
he.y = he.height * 0.4 * 0.5 * -1
|
||||
end
|
||||
|
||||
|
||||
|
||||
---
|
||||
local isZiMo = win_seat == lose_seat
|
||||
DataManager.CurrenRoom.isZiMoHu = isZiMo
|
||||
local hu_sound = isZiMo and ("zimo") or ("hu")
|
||||
printlog("声音====>>>", hu_sound)
|
||||
self:PlaySound("LiChuan_MJ", player.self_user.sex, hu_sound)
|
||||
|
||||
local pNode = info._view
|
||||
local url = "eff_list1"
|
||||
local he_list = UIPackage.CreateObjectFromURL("ui://Extend_MJ_LiChuan/" .. url)
|
||||
he_list.touchable = false
|
||||
pNode:AddChild(he_list)
|
||||
he_list:Center()
|
||||
|
||||
coroutine.start(function()
|
||||
for i = 1, #win_list do
|
||||
local tem = win_list[i]
|
||||
if tem.type > 0 and tem.type < 32 then
|
||||
local com_name = "he" .. tem.type
|
||||
printlog("声音====>>>", com_name)
|
||||
ViewUtil.PlaySound("LiChuan_MJ",
|
||||
string.format("extend/majiang/lichuan/sound/%s/%s.mp3", ViewUtil.Sex_Chat[player.self_user.sex],
|
||||
com_name))
|
||||
local item = he_list:GetChild("list"):AddItemFromPool("ui://Extend_MJ_LiChuan/" .. com_name)
|
||||
coroutine.wait(0.3)
|
||||
end
|
||||
end
|
||||
|
||||
coroutine.wait(2)
|
||||
obj_win_card:Dispose()
|
||||
he:Dispose()
|
||||
he_list:Dispose()
|
||||
self._popEvent = true
|
||||
end)]]
|
||||
end)
|
||||
|
||||
_gamectr:AddEventListener(TX_GameEvent.EventNiao, function(...)
|
||||
|
|
@ -389,9 +481,9 @@ function M:EventInit()
|
|||
local total_result = arg[2]
|
||||
local result = arg[1]
|
||||
local over = arg[3]
|
||||
if over < 2 or _room.curren_round > 0 then
|
||||
self:PlayMJSound("end_music.mp3")
|
||||
end
|
||||
-- if over < 2 or _room.curren_round > 0 then
|
||||
-- self:PlayMJSound("end_music.mp3")
|
||||
-- end
|
||||
self._clearingView = EXClearingView.new()
|
||||
coroutine.start(function()
|
||||
coroutine.wait(0.5)
|
||||
|
|
@ -750,7 +842,7 @@ function M:RunNiao(list, start_seat)
|
|||
local card = list[i].card
|
||||
coroutine.wait(0.3)
|
||||
item:GetTransition("appear"):Play()
|
||||
item.icon = UIPackage.GetItemURL("Main_Majiang", "201_" .. card)
|
||||
item.icon = UIPackage.GetItemURL("Main_Majiang", "b201_" .. card)
|
||||
if list[i].score > 0 then item:GetController("bg").selectedIndex = 1 end
|
||||
end
|
||||
coroutine.start(function()
|
||||
|
|
@ -919,7 +1011,7 @@ function M:FillShowCards(obj, card, num)
|
|||
if obj.icon then
|
||||
obj.icon = 'ui://Main_Majiang/b201_' .. card
|
||||
else
|
||||
obj:GetChild("icon").url = 'ui://Main_Majiang/201_' .. card
|
||||
obj:GetChild("icon").url = 'ui://Main_Majiang/b201_' .. card
|
||||
end
|
||||
if obj.title then
|
||||
obj.title = string.format("%d张", num)
|
||||
|
|
|
|||
|
|
@ -124,7 +124,7 @@ function M:ShowStep(index)
|
|||
list:RemoveChildrenToPool()
|
||||
for i = 1, #niao_list do
|
||||
local item = list:AddItemFromPool()
|
||||
item.icon = UIPackage.GetItemURL("Main_Majiang", "201_" .. niao_list[i].card)
|
||||
item.icon = UIPackage.GetItemURL("Main_Majiang", "b201_" .. niao_list[i].card)
|
||||
if niao_list[i].score > 0 then
|
||||
item:GetController("bg").selectedIndex = 2
|
||||
end
|
||||
|
|
|
|||
|
|
@ -4,11 +4,7 @@ local PlayerInfoView2 = require("Game.View.PlayerInfoView2")
|
|||
local M = {}
|
||||
|
||||
function M.new(view, mainView)
|
||||
if mainView._room.room_config.people_num == 2 then
|
||||
setmetatable(M, { __index = PlayerInfoView2 })
|
||||
else
|
||||
setmetatable(M, { __index = PlayerInfoView })
|
||||
end
|
||||
setmetatable(M, { __index = PlayerInfoView2 })
|
||||
local self = setmetatable({}, { __index = M })
|
||||
self._view = view
|
||||
self._main_view = mainView
|
||||
|
|
|
|||
|
|
@ -56,27 +56,27 @@ function M:init(url)
|
|||
|
||||
self.cBtn = self._view:GetController('cBtn')
|
||||
|
||||
-- slider_sound.value = GameApplication.Instance.SoundValue
|
||||
-- slider_music.value = GameApplication.Instance.MusicValue
|
||||
slider_sound.value = GameApplication.Instance.SoundValue
|
||||
slider_music.value = GameApplication.Instance.MusicValue
|
||||
|
||||
slider_music.onChanged:Add(function()
|
||||
-- GameApplication.Instance.MusicValue = slider_music.value
|
||||
-- btn_music.selected = false
|
||||
-- GameApplication.Instance.MusicMute = false;
|
||||
GameApplication.Instance.MusicValue = slider_music.value
|
||||
btn_music.selected = false
|
||||
GameApplication.Instance.MusicMute = false;
|
||||
end)
|
||||
|
||||
slider_sound.onChanged:Add(function()
|
||||
-- GameApplication.Instance.SoundValue = slider_sound.value
|
||||
-- btn_sound.selected = false
|
||||
-- GameApplication.Instance.SoundMute = false;
|
||||
GameApplication.Instance.SoundValue = slider_sound.value
|
||||
btn_sound.selected = false
|
||||
GameApplication.Instance.SoundMute = false;
|
||||
end)
|
||||
|
||||
btn_sound.onClick:Add(function()
|
||||
-- GameApplication.Instance.SoundMute = btn_sound.selected;
|
||||
GameApplication.Instance.SoundMute = btn_sound.selected;
|
||||
end)
|
||||
|
||||
btn_music.onClick:Add(function()
|
||||
-- GameApplication.Instance.MusicMute = btn_music.selected;
|
||||
GameApplication.Instance.MusicMute = btn_music.selected;
|
||||
end)
|
||||
|
||||
local _btn_logout = self._view:GetChild('btn_cancelRoom')
|
||||
|
|
|
|||
|
|
@ -6,13 +6,13 @@ local MJPlayerSelfCardInfoView = import(".MJPlayerSelfCardInfoView")
|
|||
local MJPlayerCardInfoView = require("main.majiang.MJPlayerCardInfoView")
|
||||
local SettingView = import(".EXSettingView")
|
||||
local TableBG = require("Game.Data.TableBG")
|
||||
local WitnessView = require("Game.View.WitnessView")
|
||||
local WitnessView = require("main.majiang.MJWitnessView")
|
||||
local MJMainView = require("main.majiang.MJMainView")
|
||||
local HuCardImg = import(".HuCardImg")
|
||||
|
||||
|
||||
local Record_Event = import(".RecordEvent")
|
||||
|
||||
|
||||
local M = {}
|
||||
|
||||
--- Create a new
|
||||
|
|
@ -26,29 +26,17 @@ function M.new()
|
|||
end
|
||||
|
||||
function M:init()
|
||||
self._gamectr = ControllerManager.GetController(GameController)
|
||||
self._room = DataManager.CurrenRoom
|
||||
self._room.Witness = true
|
||||
UIPackage.AddPackage('base/chat/ui/Chat')
|
||||
UIPackage.AddPackage("base/main_majiang/ui/Main_Majiang")
|
||||
self._eventmap = {}
|
||||
-- self._full = true
|
||||
self._put_map = false
|
||||
self._new_hide = false
|
||||
self._queue = false
|
||||
self._style = 1
|
||||
self._popEvent = true
|
||||
self:InitView()
|
||||
WitnessView.init(self)
|
||||
getmetatable(M).__index.init(self)
|
||||
end
|
||||
|
||||
function M:InitView(url)
|
||||
function M:InitView()
|
||||
local room = self._room
|
||||
getmetatable(M).__index.InitView(self)
|
||||
UIPackage.AddPackage("extend/majiang/fuzhou/ui/Extend_MJ_FuZhou")
|
||||
BaseView.InitView(self, string.format("ui://Main_Majiang/Main_new_%d_jiangxi", room.room_config.people_num))
|
||||
self:EventInit()
|
||||
UpdateBeat:Add(self.OnUpdate, self)
|
||||
WitnessView.InitView(self)
|
||||
|
||||
self.HuCardImg = setmetatable(HuCardImg, { __index = self.HuCardImg })
|
||||
|
||||
local centerBox = self._view:GetChild("Comp_ConterBox")
|
||||
self._ctr_cardbox = centerBox:GetController("seat")
|
||||
|
|
@ -70,9 +58,9 @@ function M:InitView(url)
|
|||
self._text_remined = self._view:GetChild('remaining_card')
|
||||
self._text_round = self._view:GetChild('text_round')
|
||||
self._cursor = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Ani_play_bj")
|
||||
self._state.onChanged:Add(function()
|
||||
self:UpdatePlayerInfoView()
|
||||
end)
|
||||
-- self._state.onChanged:Add(function()
|
||||
-- self:UpdatePlayerInfoView()
|
||||
-- end)
|
||||
|
||||
self:UpdateRound()
|
||||
self:InitPlayerInfoView()
|
||||
|
|
@ -92,8 +80,8 @@ function M:InitView(url)
|
|||
for i = 1, #p.fz_list do
|
||||
cardInfo:UpdateFzList(p.fz_list[i], -1)
|
||||
end
|
||||
-- info:FillData(p)
|
||||
-- info._view.visible = true
|
||||
info:FillData(p)
|
||||
info._view.visible = true
|
||||
end
|
||||
|
||||
local btn_rule = self._view:GetChild('btn_rule')
|
||||
|
|
@ -154,8 +142,14 @@ function M:EventInit()
|
|||
local _gamectr = self._gamectr
|
||||
|
||||
_gamectr:AddEventListener(GameEvent.PlayerEnter, function(...)
|
||||
self:PlayMJSound("user_enter.mp3")
|
||||
local arg = { ... }
|
||||
print("lingmeng witness PlayerEnter")
|
||||
local p = arg[1]
|
||||
local info = self._player_info[self:GetPos(p.seat)]
|
||||
info:FillData(p)
|
||||
info._view.visible = true
|
||||
info:SetPlayer(p)
|
||||
info:FillData()
|
||||
end)
|
||||
|
||||
_gamectr:AddEventListener(GameEvent.WitnessPlayerEnter, function(...)
|
||||
|
|
@ -197,6 +191,7 @@ function M:EventInit()
|
|||
self._clearingView = nil
|
||||
end
|
||||
self:UpdateRound()
|
||||
self:RemoveCursor()
|
||||
self._state.selectedIndex = 4
|
||||
local list = _room.player_list
|
||||
for i = 1, #list do
|
||||
|
|
@ -247,7 +242,7 @@ function M:EventInit()
|
|||
info:UpdateOutCardList(nil, nil, self._cursor)
|
||||
print("ling 2zhihouq")
|
||||
-- self:PlaySound("FuZhou_MJ", p.self_user.sex, tostring(card))
|
||||
-- self:PlayMJSound("chupai.mp3")
|
||||
self:PlayMJSound("chupai.mp3")
|
||||
print("ling 2zhihou")
|
||||
if seat == _room.self_player.seat then
|
||||
_room.curren_outcard_seat = -1
|
||||
|
|
@ -265,7 +260,105 @@ function M:EventInit()
|
|||
_gamectr:AddEventListener(TX_GameEvent.FangziAction, handler(self, self.OnFangziAction))
|
||||
|
||||
_gamectr:AddEventListener(TX_GameEvent.ZPHuCard, function(...)
|
||||
print("lingmeng witness ZPHuCard")
|
||||
self._left_time = 0
|
||||
self:UpdateCardBox(0)
|
||||
local arg = { ... }
|
||||
local win_seat = arg[1]
|
||||
local lose_seat = arg[2]
|
||||
local win_card = arg[3]
|
||||
local cards = arg[4]
|
||||
local win_list = arg[5]
|
||||
local scoreData = arg[6]
|
||||
local index = self:GetPos(win_seat)
|
||||
local info = self._player_card_info[index]
|
||||
local player = self._room:GetPlayerBySeat(win_seat)
|
||||
info:ShowHuCard(win_card, index == 1)
|
||||
|
||||
-- self.cHuCardEffect.selectedIndex = 1
|
||||
|
||||
local loader_HuEffect = info._viewLoader_selfHuCardEffect
|
||||
local list_HuCardEffect = info._viewList_HuEffect
|
||||
|
||||
---
|
||||
local isZiMo = win_seat == lose_seat
|
||||
DataManager.CurrenRoom.isZiMoHu = isZiMo
|
||||
local hu_sound = isZiMo and ("zimo") or ("hu")
|
||||
printlog("声音====>>>", hu_sound)
|
||||
self:PlaySound(self.asset_group, player.self_user.sex, hu_sound)
|
||||
|
||||
local effects = isZiMo and ("tile_zimo") or ("tile_hu")
|
||||
loader_HuEffect.visible = true
|
||||
loader_HuEffect.url = "ui://Main_Majiang/" .. effects
|
||||
loader_HuEffect:SetScale(2, 2)
|
||||
loader_HuEffect:TweenScale(Vector2(1, 1), 0.3):SetEase(EaseType.QuartOut)
|
||||
|
||||
--观战暂时把这个特效去了,现在这个特效位置也不对
|
||||
-- self.effect_ZiMo.xy = loader_HuEffect.xy
|
||||
-- self.effect_ZiMo:SetPlaySettings(0, -1, 1, -1);
|
||||
-- self.effect_ZiMo.visible = true
|
||||
-- self.effect_ZiMo.playing = true
|
||||
-- self.effect_ZiMo.onPlayEnd:Set(function()
|
||||
-- self.effect_ZiMo.visible = false
|
||||
-- end)
|
||||
|
||||
coroutine.start(function()
|
||||
coroutine.wait(0.5)
|
||||
|
||||
loader_HuEffect.visible = false
|
||||
local Effects = {}
|
||||
for i = 1, #win_list do
|
||||
local HuMsg = win_list[i]
|
||||
|
||||
-- ↓↓↓先排列好特效图片
|
||||
if HuMsg.type > 2 and HuMsg.type < 32 then
|
||||
-- local sound_name = string.format(self.Sound_path .. "%s/%s.mp3",
|
||||
-- ViewUtil.Sex_Chat[player.self_user.sex],
|
||||
-- "he" .. HuMsg.type)
|
||||
-- ViewUtil.PlaySound(self.asset_group, sound_name)
|
||||
self:PlaySound(self.asset_group, player.self_user.sex, "he" .. HuMsg.type)
|
||||
local imgList = self.HuCardImg[HuMsg.type]
|
||||
for _, img in pairs(imgList) do
|
||||
local imgPath = "ui://Main_Majiang/" .. img
|
||||
local imgObj = list_HuCardEffect:AddItemFromPool()
|
||||
local imgLoader = imgObj:GetChild("loader_img")
|
||||
imgLoader.url = imgPath
|
||||
imgObj.visible = false
|
||||
Effects[#Effects + 1] = imgObj
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- ↓↓↓播放动画
|
||||
for _, imgObj in pairs(Effects) do
|
||||
imgObj.visible = true
|
||||
|
||||
local effect_xingxing = imgObj:GetChild("effect_xingxing")
|
||||
effect_xingxing:SetPlaySettings(0, -1, 1, -1);
|
||||
effect_xingxing.visible = true
|
||||
effect_xingxing.playing = true
|
||||
effect_xingxing.onPlayEnd:Set(function()
|
||||
effect_xingxing.visible = false
|
||||
end)
|
||||
|
||||
local imgLoader = imgObj:GetChild("loader_img")
|
||||
imgLoader:SetScale(2, 2)
|
||||
imgLoader:Center()
|
||||
imgLoader:TweenScale(Vector2(1, 1), 0.3)
|
||||
coroutine.wait(0.5)
|
||||
end
|
||||
|
||||
-- 扣分动画
|
||||
for _, pScore in pairs(scoreData) do
|
||||
local infoView = self._player_info[self:GetPos(pScore.seat)]
|
||||
infoView:UpdateScore(pScore.total_score, true)
|
||||
end
|
||||
|
||||
coroutine.wait(0.5)
|
||||
self._popEvent = true
|
||||
list_HuCardEffect:RemoveChildrenToPool()
|
||||
|
||||
-- self.cHuCardEffect.selectedIndex = 0
|
||||
end)
|
||||
end)
|
||||
|
||||
_gamectr:AddEventListener(TX_GameEvent.EventNiao, function(...)
|
||||
|
|
@ -293,7 +386,7 @@ function M:EventInit()
|
|||
-- le:Dispose()
|
||||
-- end)
|
||||
-- end
|
||||
self:RemoveCursor()
|
||||
-- self:RemoveCursor()
|
||||
if self._clearingView == nil then
|
||||
self._clearingView = EXClearingView.new(self._root_view)
|
||||
coroutine.start(function()
|
||||
|
|
@ -307,7 +400,6 @@ function M:EventInit()
|
|||
-- if #niao == 0 then self._view:GetChild("n13").visible = false end
|
||||
self._clearingView:InitData(0, _room, result, nil, function(...)
|
||||
DataManager.CurrenRoom.self_player.card_list = {}
|
||||
self._state.selectedIndex = 2
|
||||
self._clearingView = nil
|
||||
end)
|
||||
end
|
||||
|
|
@ -412,6 +504,12 @@ function M:PlayMJSound(path)
|
|||
ViewUtil.PlaySound(self.asset_group, majiang_asset_path .. path)
|
||||
end
|
||||
|
||||
function M:PlaySound(group, sex, path)
|
||||
local sex_path = ViewUtil.Sex_Chat[sex]
|
||||
local path1 = majiang_asset_path .. string.format("%s/%s.mp3", sex_path, path)
|
||||
ViewUtil.PlaySound(group, path1)
|
||||
end
|
||||
|
||||
function M:UpdateRound()
|
||||
self._view:GetChild("text_round").text = string.format("局数:%d /%d", self._room.curren_round,
|
||||
self._room.room_config.round)
|
||||
|
|
@ -420,26 +518,26 @@ end
|
|||
function M:ShowJing()
|
||||
if self._room.jing then
|
||||
self.jing.visible = true
|
||||
MJPlayerCardInfoView.fillCard2(self, self.jing, "202_", self._room.jing)
|
||||
MJPlayerCardInfoView.fillCard2(self, self.jing, "b202_", self._room.jing)
|
||||
else
|
||||
self.jing.visible = false
|
||||
end
|
||||
end
|
||||
|
||||
function M:UpdatePlayerInfoView()
|
||||
self._player_info = {}
|
||||
local _player_info = self._player_info
|
||||
local list = self._room.player_list
|
||||
-- function M:UpdatePlayerInfoView()
|
||||
-- self._player_info = {}
|
||||
-- local _player_info = self._player_info
|
||||
-- local list = self._room.player_list
|
||||
|
||||
for i = 1, self._room.room_config.people_num do
|
||||
local seat = self:GetPos(list[i].seat)
|
||||
local tem = self._view:GetChild(string.format("player_info%d_%d", seat,
|
||||
(self._state.selectedIndex == 4 and 1 or 0) + 1))
|
||||
_player_info[seat] = PlayerInfoView.new(tem, self)
|
||||
_player_info[seat]:FillData(list[i])
|
||||
printlog("lingmeng _player_info", tem, seat, list[i].self_user.nick_name)
|
||||
end
|
||||
end
|
||||
-- for i = 1, self._room.room_config.people_num do
|
||||
-- local seat = self:GetPos(list[i].seat)
|
||||
-- local tem = self._view:GetChild(string.format("player_info%d_%d", seat,
|
||||
-- (self._state.selectedIndex == 4 and 1 or 0) + 1))
|
||||
-- _player_info[seat] = PlayerInfoView.new(tem, self)
|
||||
-- _player_info[seat]:FillData(list[i])
|
||||
-- printlog("lingmeng _player_info", tem, seat, list[i].self_user.nick_name)
|
||||
-- end
|
||||
-- end
|
||||
|
||||
function M:OnUpdate()
|
||||
if (self._popEvent) then
|
||||
|
|
|
|||
|
|
@ -80,9 +80,7 @@ function M:FillRoomData(s2croom)
|
|||
|
||||
if (reload) then
|
||||
local _reloadInfo = s2croom["reloadInfo"]
|
||||
local _hand_card = _reloadInfo["hand_card"]
|
||||
room.self_player.card_list = _hand_card
|
||||
table.sort(_hand_card, ViewUtil.HandCardSort)
|
||||
|
||||
|
||||
local active_seat = _reloadInfo["active_seat"]
|
||||
local bank_seat = _reloadInfo["banker_seat"]
|
||||
|
|
@ -94,6 +92,9 @@ function M:FillRoomData(s2croom)
|
|||
room.curren_outcard_seat = _reloadInfo["curren_outcard_seat"]
|
||||
room.last_outcard_seat = last_outcard_seat
|
||||
room.playing = playing
|
||||
local _hand_card = _reloadInfo["hand_card"]
|
||||
room.self_player.card_list = _hand_card
|
||||
table.sort(_hand_card, self.HandCardSortAndJing)
|
||||
for i = 1, #_info_list do
|
||||
local tem = _info_list[i]
|
||||
local playerid = tem["playerid"]
|
||||
|
|
|
|||
|
|
@ -288,6 +288,18 @@ function M:fillResult1(room, peopleNum, total_result)
|
|||
local familyIDText = self._view:GetChild("Text_FamilyID")
|
||||
print("lingmeng fillResult1")
|
||||
pt(room)
|
||||
--初始化大赢家和最佳炮手
|
||||
local bigWin = { seat = -1, score = 0 }
|
||||
local bestPao = { seat = -1, times = 0 }
|
||||
--循环数据得出分数最大的大赢家,以及点炮次数最多的最佳炮手
|
||||
for i = 1, #total_result.info_list do
|
||||
if total_result.info_list[i].total_score > bigWin.score then
|
||||
bigWin = { seat = total_result.info_list[i].seat, score = total_result.info_list[i].total_score }
|
||||
end
|
||||
if total_result.info_list[i].settle_log.fangpao and total_result.info_list[i].settle_log.fangpao > bestPao.times then
|
||||
bestPao = { seat = total_result.info_list[i].seat, times = total_result.info_list[i].settle_log.fangpao }
|
||||
end
|
||||
end
|
||||
for i, v in pairs(DataManager.SelfUser.games) do
|
||||
if v.game_id == room.game_id then
|
||||
gameNameAndRoomIDText.text = string.format("%s 房号:%s", v.name, room.room_id)
|
||||
|
|
@ -325,6 +337,16 @@ function M:fillResult1(room, peopleNum, total_result)
|
|||
totalInfoList.settle_log.fanggang or 0)
|
||||
|
||||
resultInfoComp:GetController("win").selectedIndex = totalInfoList.total_score >= 0 and 1 or 0
|
||||
if totalInfoList.seat == bigWin.seat then
|
||||
resultInfoComp:GetController("bigWin").selectedIndex = 1
|
||||
-- else
|
||||
-- resultInfoComp:GetController("bigWin").selectedIndex = 0
|
||||
end
|
||||
if totalInfoList.seat == bestPao.seat then
|
||||
resultInfoComp:GetController("fangPao").selectedIndex = 1
|
||||
-- else
|
||||
-- resultInfoComp:GetController("fangPao").selectedIndex = 0
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -144,7 +144,7 @@ function M:IsShowGangZi(btn, isShow)
|
|||
end
|
||||
|
||||
function M:UpdateRound()
|
||||
self._view:GetChild("text_round").text = string.format("局数:%d /%d", self._room.curren_round,
|
||||
self._view:GetChild("text_round").text = string.format("局数:%d/%d", self._room.curren_round,
|
||||
self._room.room_config.round)
|
||||
end
|
||||
|
||||
|
|
@ -220,6 +220,7 @@ function M:EventInit()
|
|||
-- self:ShowHuTip()
|
||||
--self._viewText_testName.text = 0
|
||||
self:UpdateRound()
|
||||
self:RemoveCursor()
|
||||
self._state.selectedIndex = 1
|
||||
self:ShowJing()
|
||||
local list = _room.player_list
|
||||
|
|
@ -305,7 +306,7 @@ function M:EventInit()
|
|||
local index = self:GetPos(win_seat)
|
||||
local info = self._player_card_info[index]
|
||||
self:RemoveCursor()
|
||||
--info:UpdateHandCard(true, false)
|
||||
--info:UpdateHandCard(false, false)
|
||||
info:ShowHuCard(win_card)
|
||||
|
||||
local obj_win_card = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Btn_Card_jiangxi")
|
||||
|
|
@ -481,9 +482,9 @@ function M:EventInit()
|
|||
local total_result = arg[2]
|
||||
local result = arg[1]
|
||||
local over = arg[3]
|
||||
if over < 2 or _room.curren_round > 0 then
|
||||
self:PlayMJSound("end_music.mp3")
|
||||
end
|
||||
-- if over < 2 or _room.curren_round > 0 then
|
||||
-- self:PlayMJSound("end_music.mp3")
|
||||
-- end
|
||||
self._clearingView = EXClearingView.new()
|
||||
coroutine.start(function()
|
||||
coroutine.wait(0.5)
|
||||
|
|
@ -842,7 +843,7 @@ function M:RunNiao(list, start_seat)
|
|||
local card = list[i].card
|
||||
coroutine.wait(0.3)
|
||||
item:GetTransition("appear"):Play()
|
||||
item.icon = UIPackage.GetItemURL("Main_Majiang", "201_" .. card)
|
||||
item.icon = UIPackage.GetItemURL("Main_Majiang", "b201_" .. card)
|
||||
if list[i].score > 0 then item:GetController("bg").selectedIndex = 1 end
|
||||
end
|
||||
coroutine.start(function()
|
||||
|
|
@ -1011,7 +1012,7 @@ function M:FillShowCards(obj, card, num)
|
|||
if obj.icon then
|
||||
obj.icon = 'ui://Main_Majiang/b201_' .. card
|
||||
else
|
||||
obj:GetChild("icon").url = 'ui://Main_Majiang/201_' .. card
|
||||
obj:GetChild("icon").url = 'ui://Main_Majiang/b201_' .. card
|
||||
end
|
||||
if obj.title then
|
||||
obj.title = string.format("%d张", num)
|
||||
|
|
|
|||
|
|
@ -124,7 +124,7 @@ function M:ShowStep(index)
|
|||
list:RemoveChildrenToPool()
|
||||
for i = 1, #niao_list do
|
||||
local item = list:AddItemFromPool()
|
||||
item.icon = UIPackage.GetItemURL("Main_Majiang", "201_" .. niao_list[i].card)
|
||||
item.icon = UIPackage.GetItemURL("Main_Majiang", "b201_" .. niao_list[i].card)
|
||||
if niao_list[i].score > 0 then
|
||||
item:GetController("bg").selectedIndex = 2
|
||||
end
|
||||
|
|
|
|||
|
|
@ -4,11 +4,7 @@ local PlayerInfoView2 = require("Game.View.PlayerInfoView2")
|
|||
local M = {}
|
||||
|
||||
function M.new(view, mainView)
|
||||
if mainView._room.room_config.people_num == 2 then
|
||||
setmetatable(M, { __index = PlayerInfoView2 })
|
||||
else
|
||||
setmetatable(M, { __index = PlayerInfoView })
|
||||
end
|
||||
setmetatable(M, { __index = PlayerInfoView2 })
|
||||
local self = setmetatable({}, { __index = M })
|
||||
self._view = view
|
||||
self._main_view = mainView
|
||||
|
|
|
|||
|
|
@ -41,27 +41,27 @@ function M:init(url)
|
|||
|
||||
self.cBtn = self._view:GetController('cBtn')
|
||||
|
||||
-- slider_sound.value = GameApplication.Instance.SoundValue
|
||||
-- slider_music.value = GameApplication.Instance.MusicValue
|
||||
slider_sound.value = GameApplication.Instance.SoundValue
|
||||
slider_music.value = GameApplication.Instance.MusicValue
|
||||
|
||||
slider_music.onChanged:Add(function()
|
||||
-- GameApplication.Instance.MusicValue = slider_music.value
|
||||
-- btn_music.selected = false
|
||||
-- GameApplication.Instance.MusicMute = false;
|
||||
GameApplication.Instance.MusicValue = slider_music.value
|
||||
btn_music.selected = false
|
||||
GameApplication.Instance.MusicMute = false;
|
||||
end)
|
||||
|
||||
slider_sound.onChanged:Add(function()
|
||||
-- GameApplication.Instance.SoundValue = slider_sound.value
|
||||
-- btn_sound.selected = false
|
||||
-- GameApplication.Instance.SoundMute = false;
|
||||
GameApplication.Instance.SoundValue = slider_sound.value
|
||||
btn_sound.selected = false
|
||||
GameApplication.Instance.SoundMute = false;
|
||||
end)
|
||||
|
||||
btn_sound.onClick:Add(function()
|
||||
-- GameApplication.Instance.SoundMute = btn_sound.selected;
|
||||
GameApplication.Instance.SoundMute = btn_sound.selected;
|
||||
end)
|
||||
|
||||
btn_music.onClick:Add(function()
|
||||
-- GameApplication.Instance.MusicMute = btn_music.selected;
|
||||
GameApplication.Instance.MusicMute = btn_music.selected;
|
||||
end)
|
||||
|
||||
local _btn_logout = self._view:GetChild('btn_cancelRoom')
|
||||
|
|
|
|||
|
|
@ -6,8 +6,9 @@ local MJPlayerSelfCardInfoView = import(".MJPlayerSelfCardInfoView")
|
|||
local MJPlayerCardInfoView = require("main.majiang.MJPlayerCardInfoView")
|
||||
local SettingView = import(".EXSettingView")
|
||||
local TableBG = require("Game.Data.TableBG")
|
||||
local WitnessView = require("Game.View.WitnessView")
|
||||
local WitnessView = require("main.majiang.MJWitnessView")
|
||||
local MJMainView = require("main.majiang.MJMainView")
|
||||
local HuCardImg = import(".HuCardImg")
|
||||
|
||||
|
||||
local Record_Event = import(".RecordEvent")
|
||||
|
|
@ -25,29 +26,17 @@ function M.new()
|
|||
end
|
||||
|
||||
function M:init()
|
||||
self._gamectr = ControllerManager.GetController(GameController)
|
||||
self._room = DataManager.CurrenRoom
|
||||
self._room.Witness = true
|
||||
UIPackage.AddPackage('base/chat/ui/Chat')
|
||||
UIPackage.AddPackage("base/main_majiang/ui/Main_Majiang")
|
||||
self._eventmap = {}
|
||||
-- self._full = true
|
||||
self._put_map = false
|
||||
self._new_hide = false
|
||||
self._queue = false
|
||||
self._style = 1
|
||||
self._popEvent = true
|
||||
self:InitView()
|
||||
WitnessView.init(self)
|
||||
getmetatable(M).__index.init(self)
|
||||
end
|
||||
|
||||
function M:InitView(url)
|
||||
local room = self._room
|
||||
getmetatable(M).__index.InitView(self)
|
||||
UIPackage.AddPackage("extend/majiang/jinxi/ui/Extend_MJ_JinXi")
|
||||
BaseView.InitView(self, string.format("ui://Main_Majiang/Main_new_%d_jiangxi", room.room_config.people_num))
|
||||
self:EventInit()
|
||||
UpdateBeat:Add(self.OnUpdate, self)
|
||||
WitnessView.InitView(self)
|
||||
|
||||
self.HuCardImg = setmetatable(HuCardImg, { __index = self.HuCardImg })
|
||||
|
||||
local centerBox = self._view:GetChild("Comp_ConterBox")
|
||||
self._ctr_cardbox = centerBox:GetController("seat")
|
||||
|
|
@ -69,19 +58,19 @@ function M:InitView(url)
|
|||
self._text_remined = self._view:GetChild('remaining_card')
|
||||
self._text_round = self._view:GetChild('text_round')
|
||||
self._cursor = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Ani_play_bj")
|
||||
self._state.onChanged:Add(function()
|
||||
self:UpdatePlayerInfoView()
|
||||
end)
|
||||
-- self._state.onChanged:Add(function()
|
||||
-- self:UpdatePlayerInfoView()
|
||||
-- end)
|
||||
|
||||
self:UpdateRound()
|
||||
-- self:InitPlayerInfoView()
|
||||
self:InitPlayerInfoView()
|
||||
self._player_card_info = {}
|
||||
local _player_card_info = self._player_card_info
|
||||
for i = 1, #room.player_list do
|
||||
local p = room.player_list[i]
|
||||
local index = self:GetPos(p.seat)
|
||||
print("lingmeng index", index)
|
||||
-- local info = self._player_info[index]
|
||||
local info = self._player_info[index]
|
||||
local tem = self._view:GetChild("player_card_info" .. index)
|
||||
_player_card_info[index] = self:NewMJPlayerCardInfoView(tem, index)
|
||||
local cardInfo = _player_card_info[index]
|
||||
|
|
@ -91,8 +80,8 @@ function M:InitView(url)
|
|||
for i = 1, #p.fz_list do
|
||||
cardInfo:UpdateFzList(p.fz_list[i], -1)
|
||||
end
|
||||
-- info:FillData(p)
|
||||
-- info._view.visible = true
|
||||
info:FillData(p)
|
||||
info._view.visible = true
|
||||
end
|
||||
|
||||
local btn_rule = self._view:GetChild('btn_rule')
|
||||
|
|
@ -153,8 +142,14 @@ function M:EventInit()
|
|||
local _gamectr = self._gamectr
|
||||
|
||||
_gamectr:AddEventListener(GameEvent.PlayerEnter, function(...)
|
||||
self:PlayMJSound("user_enter.mp3")
|
||||
local arg = { ... }
|
||||
print("lingmeng witness PlayerEnter")
|
||||
local p = arg[1]
|
||||
local info = self._player_info[self:GetPos(p.seat)]
|
||||
info:FillData(p)
|
||||
info._view.visible = true
|
||||
info:SetPlayer(p)
|
||||
info:FillData()
|
||||
end)
|
||||
|
||||
_gamectr:AddEventListener(GameEvent.WitnessPlayerEnter, function(...)
|
||||
|
|
@ -196,6 +191,7 @@ function M:EventInit()
|
|||
self._clearingView = nil
|
||||
end
|
||||
self:UpdateRound()
|
||||
self:RemoveCursor()
|
||||
self._state.selectedIndex = 4
|
||||
local list = _room.player_list
|
||||
for i = 1, #list do
|
||||
|
|
@ -246,7 +242,7 @@ function M:EventInit()
|
|||
info:UpdateOutCardList(nil, nil, self._cursor)
|
||||
print("ling 2zhihouq")
|
||||
--self:PlaySound("JinXi_MJ", p.self_user.sex, tostring(card))
|
||||
-- self:PlayMJSound("chupai.mp3")
|
||||
self:PlayMJSound("chupai.mp3")
|
||||
print("ling 2zhihou")
|
||||
if seat == _room.self_player.seat then
|
||||
_room.curren_outcard_seat = -1
|
||||
|
|
@ -264,7 +260,105 @@ function M:EventInit()
|
|||
_gamectr:AddEventListener(TX_GameEvent.FangziAction, handler(self, self.OnFangziAction))
|
||||
|
||||
_gamectr:AddEventListener(TX_GameEvent.ZPHuCard, function(...)
|
||||
print("lingmeng witness ZPHuCard")
|
||||
self._left_time = 0
|
||||
self:UpdateCardBox(0)
|
||||
local arg = { ... }
|
||||
local win_seat = arg[1]
|
||||
local lose_seat = arg[2]
|
||||
local win_card = arg[3]
|
||||
local cards = arg[4]
|
||||
local win_list = arg[5]
|
||||
local scoreData = arg[6]
|
||||
local index = self:GetPos(win_seat)
|
||||
local info = self._player_card_info[index]
|
||||
local player = self._room:GetPlayerBySeat(win_seat)
|
||||
info:ShowHuCard(win_card, index == 1)
|
||||
|
||||
-- self.cHuCardEffect.selectedIndex = 1
|
||||
|
||||
local loader_HuEffect = info._viewLoader_selfHuCardEffect
|
||||
local list_HuCardEffect = info._viewList_HuEffect
|
||||
|
||||
---
|
||||
local isZiMo = win_seat == lose_seat
|
||||
DataManager.CurrenRoom.isZiMoHu = isZiMo
|
||||
local hu_sound = isZiMo and ("zimo") or ("hu")
|
||||
printlog("声音====>>>", hu_sound)
|
||||
self:PlaySound(self.asset_group, player.self_user.sex, hu_sound)
|
||||
|
||||
local effects = isZiMo and ("tile_zimo") or ("tile_hu")
|
||||
loader_HuEffect.visible = true
|
||||
loader_HuEffect.url = "ui://Main_Majiang/" .. effects
|
||||
loader_HuEffect:SetScale(2, 2)
|
||||
loader_HuEffect:TweenScale(Vector2(1, 1), 0.3):SetEase(EaseType.QuartOut)
|
||||
|
||||
--观战暂时把这个特效去了,现在这个特效位置也不对
|
||||
-- self.effect_ZiMo.xy = loader_HuEffect.xy
|
||||
-- self.effect_ZiMo:SetPlaySettings(0, -1, 1, -1);
|
||||
-- self.effect_ZiMo.visible = true
|
||||
-- self.effect_ZiMo.playing = true
|
||||
-- self.effect_ZiMo.onPlayEnd:Set(function()
|
||||
-- self.effect_ZiMo.visible = false
|
||||
-- end)
|
||||
|
||||
coroutine.start(function()
|
||||
coroutine.wait(0.5)
|
||||
|
||||
loader_HuEffect.visible = false
|
||||
local Effects = {}
|
||||
for i = 1, #win_list do
|
||||
local HuMsg = win_list[i]
|
||||
|
||||
-- ↓↓↓先排列好特效图片
|
||||
if HuMsg.type > 2 and HuMsg.type < 32 then
|
||||
-- local sound_name = string.format(self.Sound_path .. "%s/%s.mp3",
|
||||
-- ViewUtil.Sex_Chat[player.self_user.sex],
|
||||
-- "he" .. HuMsg.type)
|
||||
-- ViewUtil.PlaySound(self.asset_group, sound_name)
|
||||
self:PlaySound(self.asset_group, player.self_user.sex, "he" .. HuMsg.type)
|
||||
local imgList = self.HuCardImg[HuMsg.type]
|
||||
for _, img in pairs(imgList) do
|
||||
local imgPath = "ui://Main_Majiang/" .. img
|
||||
local imgObj = list_HuCardEffect:AddItemFromPool()
|
||||
local imgLoader = imgObj:GetChild("loader_img")
|
||||
imgLoader.url = imgPath
|
||||
imgObj.visible = false
|
||||
Effects[#Effects + 1] = imgObj
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- ↓↓↓播放动画
|
||||
for _, imgObj in pairs(Effects) do
|
||||
imgObj.visible = true
|
||||
|
||||
local effect_xingxing = imgObj:GetChild("effect_xingxing")
|
||||
effect_xingxing:SetPlaySettings(0, -1, 1, -1);
|
||||
effect_xingxing.visible = true
|
||||
effect_xingxing.playing = true
|
||||
effect_xingxing.onPlayEnd:Set(function()
|
||||
effect_xingxing.visible = false
|
||||
end)
|
||||
|
||||
local imgLoader = imgObj:GetChild("loader_img")
|
||||
imgLoader:SetScale(2, 2)
|
||||
imgLoader:Center()
|
||||
imgLoader:TweenScale(Vector2(1, 1), 0.3)
|
||||
coroutine.wait(0.5)
|
||||
end
|
||||
|
||||
-- 扣分动画
|
||||
for _, pScore in pairs(scoreData) do
|
||||
local infoView = self._player_info[self:GetPos(pScore.seat)]
|
||||
infoView:UpdateScore(pScore.total_score, true)
|
||||
end
|
||||
|
||||
coroutine.wait(0.5)
|
||||
self._popEvent = true
|
||||
list_HuCardEffect:RemoveChildrenToPool()
|
||||
|
||||
-- self.cHuCardEffect.selectedIndex = 0
|
||||
end)
|
||||
end)
|
||||
|
||||
_gamectr:AddEventListener(TX_GameEvent.EventNiao, function(...)
|
||||
|
|
@ -292,7 +386,7 @@ function M:EventInit()
|
|||
-- le:Dispose()
|
||||
-- end)
|
||||
-- end
|
||||
self:RemoveCursor()
|
||||
-- self:RemoveCursor()
|
||||
if self._clearingView == nil then
|
||||
self._clearingView = EXClearingView.new(self._root_view)
|
||||
coroutine.start(function()
|
||||
|
|
@ -306,7 +400,6 @@ function M:EventInit()
|
|||
-- if #niao == 0 then self._view:GetChild("n13").visible = false end
|
||||
self._clearingView:InitData(0, _room, result, nil, function(...)
|
||||
DataManager.CurrenRoom.self_player.card_list = {}
|
||||
self._state.selectedIndex = 2
|
||||
self._clearingView = nil
|
||||
end)
|
||||
end
|
||||
|
|
@ -411,6 +504,12 @@ function M:PlayMJSound(path)
|
|||
ViewUtil.PlaySound(self.asset_group, majiang_asset_path .. path)
|
||||
end
|
||||
|
||||
function M:PlaySound(group, sex, path)
|
||||
local sex_path = ViewUtil.Sex_Chat[sex]
|
||||
local path1 = majiang_asset_path .. string.format("%s/%s.mp3", sex_path, path)
|
||||
ViewUtil.PlaySound(group, path1)
|
||||
end
|
||||
|
||||
function M:UpdateRound()
|
||||
self._view:GetChild("text_round").text = string.format("局数:%d /%d", self._room.curren_round,
|
||||
self._room.room_config.round)
|
||||
|
|
@ -419,26 +518,26 @@ end
|
|||
function M:ShowJing()
|
||||
if self._room.jing then
|
||||
self.jing.visible = true
|
||||
MJPlayerCardInfoView.fillCard2(self, self.jing, "202_", self._room.jing)
|
||||
MJPlayerCardInfoView.fillCard2(self, self.jing, "b202_", self._room.jing)
|
||||
else
|
||||
self.jing.visible = false
|
||||
end
|
||||
end
|
||||
|
||||
function M:UpdatePlayerInfoView()
|
||||
self._player_info = {}
|
||||
local _player_info = self._player_info
|
||||
local list = self._room.player_list
|
||||
-- function M:UpdatePlayerInfoView()
|
||||
-- self._player_info = {}
|
||||
-- local _player_info = self._player_info
|
||||
-- local list = self._room.player_list
|
||||
|
||||
for i = 1, self._room.room_config.people_num do
|
||||
local seat = self:GetPos(list[i].seat)
|
||||
local tem = self._view:GetChild(string.format("player_info%d_%d", seat,
|
||||
(self._state.selectedIndex == 4 and 1 or 0) + 1))
|
||||
_player_info[seat] = PlayerInfoView.new(tem, self)
|
||||
_player_info[seat]:FillData(list[i])
|
||||
printlog("lingmeng _player_info", tem, seat, list[i].self_user.nick_name)
|
||||
end
|
||||
end
|
||||
-- for i = 1, self._room.room_config.people_num do
|
||||
-- local seat = self:GetPos(list[i].seat)
|
||||
-- local tem = self._view:GetChild(string.format("player_info%d_%d", seat,
|
||||
-- (self._state.selectedIndex == 4 and 1 or 0) + 1))
|
||||
-- _player_info[seat] = PlayerInfoView.new(tem, self)
|
||||
-- _player_info[seat]:FillData(list[i])
|
||||
-- printlog("lingmeng _player_info", tem, seat, list[i].self_user.nick_name)
|
||||
-- end
|
||||
-- end
|
||||
|
||||
function M:OnUpdate()
|
||||
if (self._popEvent) then
|
||||
|
|
|
|||
|
|
@ -143,7 +143,7 @@ function M:IsShowGangZi(btn, isShow)
|
|||
end
|
||||
|
||||
function M:UpdateRound()
|
||||
self._view:GetChild("text_round").text = string.format("局数:%d /%d", self._room.curren_round,
|
||||
self._view:GetChild("text_round").text = string.format("局数:%d/%d", self._room.curren_round,
|
||||
self._room.room_config.round)
|
||||
end
|
||||
|
||||
|
|
|
|||
|
|
@ -56,10 +56,6 @@ function M:InitView(url)
|
|||
--[[
|
||||
MJMainView.InitView(self, "ui://Main_Majiang/Main_new_" .. room.room_config.people_num)
|
||||
--]]
|
||||
local config = ExtendManager.GetExtendConfig(room.game_id)
|
||||
local mode = config:GetGameInfo()
|
||||
local gamePlay = mode:LoadConfigToDetail(json.encode(room.room_config.config), json.encode(room.room_config.hpData))
|
||||
self._view:GetChild('wanfa_text').text = gamePlay
|
||||
|
||||
self.jing = self._view:GetChild('jing')
|
||||
self._state.onChanged:Add(function()
|
||||
|
|
@ -90,10 +86,6 @@ function M:InitView(url)
|
|||
if room.playing or room.curren_round > 0 then
|
||||
self:ReloadRoom()
|
||||
end
|
||||
|
||||
---------为了下次复现出牌情况
|
||||
--self._viewText_testName = self._view:GetChild('text_testName')
|
||||
--self._viewText_testName.text = 0
|
||||
end
|
||||
|
||||
function M:__BuGang(cardInfo, callback)
|
||||
|
|
@ -220,9 +212,9 @@ function M:EventInit()
|
|||
|
||||
_gamectr:AddEventListener(TX_GameEvent.SendCards, function(...)
|
||||
-- self:ShowHuTip()
|
||||
--测试用记录出牌权次数
|
||||
--self._viewText_testName.text = 0
|
||||
self:UpdateRound()
|
||||
self:RemoveCursor()
|
||||
self._state.selectedIndex = 1
|
||||
self:ShowJing()
|
||||
local list = _room.player_list
|
||||
|
|
@ -485,9 +477,9 @@ function M:EventInit()
|
|||
local total_result = arg[2]
|
||||
local result = arg[1]
|
||||
local over = arg[3]
|
||||
if over < 2 or _room.curren_round > 0 then
|
||||
self:PlayMJSound("end_music.mp3")
|
||||
end
|
||||
-- if over < 2 or _room.curren_round > 0 then
|
||||
-- self:PlayMJSound("end_music.mp3")
|
||||
-- end
|
||||
self._clearingView = EXClearingView.new()
|
||||
coroutine.start(function()
|
||||
coroutine.wait(0.5)
|
||||
|
|
@ -847,7 +839,7 @@ function M:RunNiao(list, start_seat)
|
|||
local card = list[i].card
|
||||
coroutine.wait(0.3)
|
||||
item:GetTransition("appear"):Play()
|
||||
item.icon = UIPackage.GetItemURL("Main_Majiang", "201_" .. card)
|
||||
item.icon = UIPackage.GetItemURL("Main_Majiang", "b201_" .. card)
|
||||
if list[i].score > 0 then item:GetController("bg").selectedIndex = 1 end
|
||||
end
|
||||
coroutine.start(function()
|
||||
|
|
@ -1016,7 +1008,7 @@ function M:FillShowCards(obj, card, num)
|
|||
if obj.icon then
|
||||
obj.icon = 'ui://Main_Majiang/b201_' .. card
|
||||
else
|
||||
obj:GetChild("icon").url = 'ui://Main_Majiang/201_' .. card
|
||||
obj:GetChild("icon").url = 'ui://Main_Majiang/b201_' .. card
|
||||
end
|
||||
if obj.title then
|
||||
obj.title = string.format("%d张", num)
|
||||
|
|
|
|||
|
|
@ -20,13 +20,18 @@ end
|
|||
function M:InitView(url)
|
||||
local room = self._room
|
||||
UIPackage.AddPackage("extend/majiang/nancheng/ui/Extend_MJ_NanCheng")
|
||||
MJPlayBackView.InitView(self, string.format("ui://Main_Majiang/Main_new_%d_jiangxi", room.room_config.people_num))
|
||||
MJPlayBackView.InitView(self, string.format("ui://Main_Majiang/Main_new_%d_jiangxi", room.room_config.people_num))
|
||||
local _cardbox = self._view:GetChild("cardbox")
|
||||
--self._view:GetChild("panel_record"):GetChild("btn_LastStep").enabled = false
|
||||
self._ctr_cardbox = _cardbox:GetController("c1")
|
||||
self._tex_round = self._view:GetChild("tex_round")
|
||||
self._tex_LeftCard = self._view:GetChild("remaining_card")
|
||||
self._anchor = self._view:GetChild("mask_tips")
|
||||
|
||||
local config = ExtendManager.GetExtendConfig(room.game_id)
|
||||
local mode = config:GetGameInfo()
|
||||
local gamePlay = mode:LoadConfigToDetail(json.encode(room.room_config.config), json.encode(room.room_config.hpData))
|
||||
self._view:GetChild('wanfa_text').text = gamePlay
|
||||
self._eventmap = {}
|
||||
|
||||
self._cmdmap = {}
|
||||
|
|
@ -55,14 +60,14 @@ function M:FillRoomData(data)
|
|||
roominfo_panel:GetChild("tex_roomid").text = room.room_id
|
||||
roominfo_panel:GetChild("tex_gametype").text = room.room_config:GetGameName()
|
||||
|
||||
for i = 1, #room.player_list do
|
||||
local p = room.player_list[i]
|
||||
local card_info = _player_card_info[self:GetPos(p.seat)]
|
||||
-- card_info:Clear()
|
||||
table.sort(p.card_list, self.HandCardSortAndJing)
|
||||
card_info:UpdateHandCard(false, true)
|
||||
self._player_info[i]._view:GetController("piao_niao").selectedIndex = 0
|
||||
end
|
||||
for i = 1, #room.player_list do
|
||||
local p = room.player_list[i]
|
||||
local card_info = _player_card_info[self:GetPos(p.seat)]
|
||||
-- card_info:Clear()
|
||||
table.sort(p.card_list, self.HandCardSortAndJing)
|
||||
card_info:UpdateHandCard(false, true)
|
||||
self._player_info[i]._view:GetController("piao_niao").selectedIndex = 0
|
||||
end
|
||||
|
||||
self:GenerateAllStepData(data)
|
||||
self:UpdateStep(1)
|
||||
|
|
@ -109,8 +114,8 @@ function M:ShowStep(index)
|
|||
end
|
||||
if step.cmd == Record_Event.Evt_Win then
|
||||
self._win_pic = UIPackage.CreateObjectFromURL("ui://Main_Majiang/胡")
|
||||
local info = self._player_card_info[self:GetPos(step.win)]
|
||||
info._view:AddChild(self._win_pic)
|
||||
local info = self._player_card_info[self:GetPos(step.win)]
|
||||
info._view:AddChild(self._win_pic)
|
||||
self._win_pic:Center()
|
||||
else
|
||||
if self._win_pic then
|
||||
|
|
@ -124,7 +129,7 @@ function M:ShowStep(index)
|
|||
list:RemoveChildrenToPool()
|
||||
for i = 1, #niao_list do
|
||||
local item = list:AddItemFromPool()
|
||||
item.icon = UIPackage.GetItemURL("Main_Majiang", "201_" .. niao_list[i].card)
|
||||
item.icon = UIPackage.GetItemURL("Main_Majiang", "b201_" .. niao_list[i].card)
|
||||
if niao_list[i].score > 0 then
|
||||
item:GetController("bg").selectedIndex = 2
|
||||
end
|
||||
|
|
@ -136,27 +141,27 @@ function M:ShowStep(index)
|
|||
if self._niao then
|
||||
self._niao:Dispose()
|
||||
end
|
||||
end
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
if not self.result then
|
||||
self.result = EXClearingView.new(self._root_view, { flag_back = true })
|
||||
self.result:InitData(0, self._room, step.result_data)
|
||||
self.result._view.x = (GRoot.inst.width - self.result._view.width) * -0.5
|
||||
self.result._view.width = GRoot.inst.width
|
||||
self.result._view.height = GRoot.inst.height
|
||||
-- self.result._view:GetChild("btn_confirm").visible = false
|
||||
self._anchor:AddChild(self.result._view)
|
||||
self.result._view.x = self._anchor.x * -1
|
||||
self.result._view.y = self._anchor.y * -1
|
||||
else
|
||||
self.result._view.visible = true
|
||||
end
|
||||
-- self.result._view:Center()
|
||||
-- else
|
||||
-- if self.result then
|
||||
-- self.result._view.visible = false
|
||||
-- end
|
||||
end
|
||||
end
|
||||
if step.cmd == Record_Event.Evt_Result then
|
||||
if not self.result then
|
||||
self.result = EXClearingView.new(self._root_view, { flag_back = true })
|
||||
self.result:InitData(0, self._room, step.result_data)
|
||||
self.result._view.x = (GRoot.inst.width - self.result._view.width) * -0.5
|
||||
self.result._view.width = GRoot.inst.width
|
||||
self.result._view.height = GRoot.inst.height
|
||||
-- self.result._view:GetChild("btn_confirm").visible = false
|
||||
self._anchor:AddChild(self.result._view)
|
||||
self.result._view.x = self._anchor.x * -1
|
||||
self.result._view.y = self._anchor.y * -1
|
||||
else
|
||||
self.result._view.visible = true
|
||||
end
|
||||
-- self.result._view:Center()
|
||||
-- else
|
||||
-- if self.result then
|
||||
-- self.result._view.visible = false
|
||||
-- end
|
||||
end
|
||||
end
|
||||
|
||||
function M:GenerateAllStepData(data)
|
||||
|
|
@ -287,8 +292,8 @@ function M:UpdateCardBox(seat)
|
|||
end
|
||||
|
||||
function M:UpdateRound()
|
||||
self._view:GetChild("text_round").text = string.format("局数:%d /%d", self._room.curren_round,
|
||||
self._room.room_config.round)
|
||||
self._view:GetChild("text_round").text = string.format("局数:%d/%d", self._room.curren_round,
|
||||
self._room.room_config.round)
|
||||
end
|
||||
|
||||
function M:UpdateStep(step)
|
||||
|
|
|
|||
|
|
@ -4,11 +4,7 @@ local PlayerInfoView2 = require("Game.View.PlayerInfoView2")
|
|||
local M = {}
|
||||
|
||||
function M.new(view, mainView)
|
||||
if mainView._room.room_config.people_num == 2 then
|
||||
setmetatable(M, { __index = PlayerInfoView2 })
|
||||
else
|
||||
setmetatable(M, { __index = PlayerInfoView })
|
||||
end
|
||||
setmetatable(M, { __index = PlayerInfoView2 })
|
||||
local self = setmetatable({}, { __index = M })
|
||||
self._view = view
|
||||
self._main_view = mainView
|
||||
|
|
|
|||
|
|
@ -41,27 +41,27 @@ function M:init(url)
|
|||
|
||||
self.cBtn = self._view:GetController('cBtn')
|
||||
|
||||
-- slider_sound.value = GameApplication.Instance.SoundValue
|
||||
-- slider_music.value = GameApplication.Instance.MusicValue
|
||||
slider_sound.value = GameApplication.Instance.SoundValue
|
||||
slider_music.value = GameApplication.Instance.MusicValue
|
||||
|
||||
slider_music.onChanged:Add(function()
|
||||
-- GameApplication.Instance.MusicValue = slider_music.value
|
||||
-- btn_music.selected = false
|
||||
-- GameApplication.Instance.MusicMute = false;
|
||||
GameApplication.Instance.MusicValue = slider_music.value
|
||||
btn_music.selected = false
|
||||
GameApplication.Instance.MusicMute = false;
|
||||
end)
|
||||
|
||||
slider_sound.onChanged:Add(function()
|
||||
-- GameApplication.Instance.SoundValue = slider_sound.value
|
||||
-- btn_sound.selected = false
|
||||
-- GameApplication.Instance.SoundMute = false;
|
||||
GameApplication.Instance.SoundValue = slider_sound.value
|
||||
btn_sound.selected = false
|
||||
GameApplication.Instance.SoundMute = false;
|
||||
end)
|
||||
|
||||
btn_sound.onClick:Add(function()
|
||||
-- GameApplication.Instance.SoundMute = btn_sound.selected;
|
||||
GameApplication.Instance.SoundMute = btn_sound.selected;
|
||||
end)
|
||||
|
||||
btn_music.onClick:Add(function()
|
||||
-- GameApplication.Instance.MusicMute = btn_music.selected;
|
||||
GameApplication.Instance.MusicMute = btn_music.selected;
|
||||
end)
|
||||
|
||||
local _btn_logout = self._view:GetChild('btn_cancelRoom')
|
||||
|
|
|
|||
|
|
@ -6,8 +6,9 @@ local MJPlayerSelfCardInfoView = import(".MJPlayerSelfCardInfoView")
|
|||
local MJPlayerCardInfoView = require("main.majiang.MJPlayerCardInfoView")
|
||||
local SettingView = import(".EXSettingView")
|
||||
local TableBG = require("Game.Data.TableBG")
|
||||
local WitnessView = require("Game.View.WitnessView")
|
||||
local WitnessView = require("main.majiang.MJWitnessView")
|
||||
local MJMainView = require("main.majiang.MJMainView")
|
||||
local HuCardImg = import(".HuCardImg")
|
||||
|
||||
|
||||
local Record_Event = import(".RecordEvent")
|
||||
|
|
@ -25,29 +26,17 @@ function M.new()
|
|||
end
|
||||
|
||||
function M:init()
|
||||
self._gamectr = ControllerManager.GetController(GameController)
|
||||
self._room = DataManager.CurrenRoom
|
||||
self._room.Witness = true
|
||||
UIPackage.AddPackage('base/chat/ui/Chat')
|
||||
UIPackage.AddPackage("base/main_majiang/ui/Main_Majiang")
|
||||
self._eventmap = {}
|
||||
-- self._full = true
|
||||
self._put_map = false
|
||||
self._new_hide = false
|
||||
self._queue = false
|
||||
self._style = 1
|
||||
self._popEvent = true
|
||||
self:InitView()
|
||||
WitnessView.init(self)
|
||||
getmetatable(M).__index.init(self)
|
||||
end
|
||||
|
||||
function M:InitView(url)
|
||||
function M:InitView()
|
||||
local room = self._room
|
||||
getmetatable(M).__index.InitView(self)
|
||||
UIPackage.AddPackage("extend/majiang/nancheng/ui/Extend_MJ_NanCheng")
|
||||
BaseView.InitView(self, string.format("ui://Main_Majiang/Main_new_%d_jiangxi", room.room_config.people_num))
|
||||
self:EventInit()
|
||||
UpdateBeat:Add(self.OnUpdate, self)
|
||||
WitnessView.InitView(self)
|
||||
|
||||
self.HuCardImg = setmetatable(HuCardImg, { __index = self.HuCardImg })
|
||||
|
||||
local centerBox = self._view:GetChild("Comp_ConterBox")
|
||||
self._ctr_cardbox = centerBox:GetController("seat")
|
||||
|
|
@ -69,12 +58,12 @@ function M:InitView(url)
|
|||
self._text_remined = self._view:GetChild('remaining_card')
|
||||
self._text_round = self._view:GetChild('text_round')
|
||||
self._cursor = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Ani_play_bj")
|
||||
self._state.onChanged:Add(function()
|
||||
self:UpdatePlayerInfoView()
|
||||
end)
|
||||
-- self._state.onChanged:Add(function()
|
||||
-- self:UpdatePlayerInfoView()
|
||||
-- end)
|
||||
|
||||
self:UpdateRound()
|
||||
-- self:InitPlayerInfoView()
|
||||
self:InitPlayerInfoView()
|
||||
self._player_card_info = {}
|
||||
local _player_card_info = self._player_card_info
|
||||
for i = 1, #room.player_list do
|
||||
|
|
@ -91,8 +80,8 @@ function M:InitView(url)
|
|||
for i = 1, #p.fz_list do
|
||||
cardInfo:UpdateFzList(p.fz_list[i], -1)
|
||||
end
|
||||
-- info:FillData(p)
|
||||
-- info._view.visible = true
|
||||
info:FillData(p)
|
||||
info._view.visible = true
|
||||
end
|
||||
|
||||
local btn_rule = self._view:GetChild('btn_rule')
|
||||
|
|
@ -153,8 +142,14 @@ function M:EventInit()
|
|||
local _gamectr = self._gamectr
|
||||
|
||||
_gamectr:AddEventListener(GameEvent.PlayerEnter, function(...)
|
||||
self:PlayMJSound("user_enter.mp3")
|
||||
local arg = { ... }
|
||||
print("lingmeng witness PlayerEnter")
|
||||
local p = arg[1]
|
||||
local info = self._player_info[self:GetPos(p.seat)]
|
||||
info:FillData(p)
|
||||
info._view.visible = true
|
||||
info:SetPlayer(p)
|
||||
info:FillData()
|
||||
end)
|
||||
|
||||
_gamectr:AddEventListener(GameEvent.WitnessPlayerEnter, function(...)
|
||||
|
|
@ -196,6 +191,7 @@ function M:EventInit()
|
|||
self._clearingView = nil
|
||||
end
|
||||
self:UpdateRound()
|
||||
self:RemoveCursor()
|
||||
self._state.selectedIndex = 4
|
||||
local list = _room.player_list
|
||||
for i = 1, #list do
|
||||
|
|
@ -264,7 +260,105 @@ function M:EventInit()
|
|||
_gamectr:AddEventListener(TX_GameEvent.FangziAction, handler(self, self.OnFangziAction))
|
||||
|
||||
_gamectr:AddEventListener(TX_GameEvent.ZPHuCard, function(...)
|
||||
print("lingmeng witness ZPHuCard")
|
||||
self._left_time = 0
|
||||
self:UpdateCardBox(0)
|
||||
local arg = { ... }
|
||||
local win_seat = arg[1]
|
||||
local lose_seat = arg[2]
|
||||
local win_card = arg[3]
|
||||
local cards = arg[4]
|
||||
local win_list = arg[5]
|
||||
local scoreData = arg[6]
|
||||
local index = self:GetPos(win_seat)
|
||||
local info = self._player_card_info[index]
|
||||
local player = self._room:GetPlayerBySeat(win_seat)
|
||||
info:ShowHuCard(win_card, index == 1)
|
||||
|
||||
-- self.cHuCardEffect.selectedIndex = 1
|
||||
|
||||
local loader_HuEffect = info._viewLoader_selfHuCardEffect
|
||||
local list_HuCardEffect = info._viewList_HuEffect
|
||||
|
||||
---
|
||||
local isZiMo = win_seat == lose_seat
|
||||
DataManager.CurrenRoom.isZiMoHu = isZiMo
|
||||
local hu_sound = isZiMo and ("zimo") or ("hu")
|
||||
printlog("声音====>>>", hu_sound)
|
||||
self:PlaySound(self.asset_group, player.self_user.sex, hu_sound)
|
||||
|
||||
local effects = isZiMo and ("tile_zimo") or ("tile_hu")
|
||||
loader_HuEffect.visible = true
|
||||
loader_HuEffect.url = "ui://Main_Majiang/" .. effects
|
||||
loader_HuEffect:SetScale(2, 2)
|
||||
loader_HuEffect:TweenScale(Vector2(1, 1), 0.3):SetEase(EaseType.QuartOut)
|
||||
|
||||
--观战暂时把这个特效去了,现在这个特效位置也不对
|
||||
-- self.effect_ZiMo.xy = loader_HuEffect.xy
|
||||
-- self.effect_ZiMo:SetPlaySettings(0, -1, 1, -1);
|
||||
-- self.effect_ZiMo.visible = true
|
||||
-- self.effect_ZiMo.playing = true
|
||||
-- self.effect_ZiMo.onPlayEnd:Set(function()
|
||||
-- self.effect_ZiMo.visible = false
|
||||
-- end)
|
||||
|
||||
coroutine.start(function()
|
||||
coroutine.wait(0.5)
|
||||
|
||||
loader_HuEffect.visible = false
|
||||
local Effects = {}
|
||||
for i = 1, #win_list do
|
||||
local HuMsg = win_list[i]
|
||||
|
||||
-- ↓↓↓先排列好特效图片
|
||||
if HuMsg.type > 2 and HuMsg.type < 32 then
|
||||
-- local sound_name = string.format(self.Sound_path .. "%s/%s.mp3",
|
||||
-- ViewUtil.Sex_Chat[player.self_user.sex],
|
||||
-- "he" .. HuMsg.type)
|
||||
-- ViewUtil.PlaySound(self.asset_group, sound_name)
|
||||
self:PlaySound(self.asset_group, player.self_user.sex, "he" .. HuMsg.type)
|
||||
local imgList = self.HuCardImg[HuMsg.type]
|
||||
for _, img in pairs(imgList) do
|
||||
local imgPath = "ui://Main_Majiang/" .. img
|
||||
local imgObj = list_HuCardEffect:AddItemFromPool()
|
||||
local imgLoader = imgObj:GetChild("loader_img")
|
||||
imgLoader.url = imgPath
|
||||
imgObj.visible = false
|
||||
Effects[#Effects + 1] = imgObj
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- ↓↓↓播放动画
|
||||
for _, imgObj in pairs(Effects) do
|
||||
imgObj.visible = true
|
||||
|
||||
local effect_xingxing = imgObj:GetChild("effect_xingxing")
|
||||
effect_xingxing:SetPlaySettings(0, -1, 1, -1);
|
||||
effect_xingxing.visible = true
|
||||
effect_xingxing.playing = true
|
||||
effect_xingxing.onPlayEnd:Set(function()
|
||||
effect_xingxing.visible = false
|
||||
end)
|
||||
|
||||
local imgLoader = imgObj:GetChild("loader_img")
|
||||
imgLoader:SetScale(2, 2)
|
||||
imgLoader:Center()
|
||||
imgLoader:TweenScale(Vector2(1, 1), 0.3)
|
||||
coroutine.wait(0.5)
|
||||
end
|
||||
|
||||
-- 扣分动画
|
||||
for _, pScore in pairs(scoreData) do
|
||||
local infoView = self._player_info[self:GetPos(pScore.seat)]
|
||||
infoView:UpdateScore(pScore.total_score, true)
|
||||
end
|
||||
|
||||
coroutine.wait(0.5)
|
||||
self._popEvent = true
|
||||
list_HuCardEffect:RemoveChildrenToPool()
|
||||
|
||||
-- self.cHuCardEffect.selectedIndex = 0
|
||||
end)
|
||||
end)
|
||||
|
||||
_gamectr:AddEventListener(TX_GameEvent.EventNiao, function(...)
|
||||
|
|
@ -292,7 +386,7 @@ function M:EventInit()
|
|||
-- le:Dispose()
|
||||
-- end)
|
||||
-- end
|
||||
self:RemoveCursor()
|
||||
-- self:RemoveCursor()
|
||||
if self._clearingView == nil then
|
||||
self._clearingView = EXClearingView.new(self._root_view)
|
||||
coroutine.start(function()
|
||||
|
|
@ -306,7 +400,6 @@ function M:EventInit()
|
|||
-- if #niao == 0 then self._view:GetChild("n13").visible = false end
|
||||
self._clearingView:InitData(0, _room, result, nil, function(...)
|
||||
DataManager.CurrenRoom.self_player.card_list = {}
|
||||
self._state.selectedIndex = 2
|
||||
self._clearingView = nil
|
||||
end)
|
||||
end
|
||||
|
|
@ -411,6 +504,12 @@ function M:PlayMJSound(path)
|
|||
ViewUtil.PlaySound(self.asset_group, majiang_asset_path .. path)
|
||||
end
|
||||
|
||||
function M:PlaySound(group, sex, path)
|
||||
local sex_path = ViewUtil.Sex_Chat[sex]
|
||||
local path1 = majiang_asset_path .. string.format("%s/%s.mp3", sex_path, path)
|
||||
ViewUtil.PlaySound(group, path1)
|
||||
end
|
||||
|
||||
function M:UpdateRound()
|
||||
self._view:GetChild("text_round").text = string.format("局数:%d /%d", self._room.curren_round,
|
||||
self._room.room_config.round)
|
||||
|
|
@ -419,26 +518,26 @@ end
|
|||
function M:ShowJing()
|
||||
if self._room.jing then
|
||||
self.jing.visible = true
|
||||
MJPlayerCardInfoView.fillCard2(self, self.jing, "202_", self._room.jing)
|
||||
MJPlayerCardInfoView.fillCard2(self, self.jing, "b202_", self._room.jing)
|
||||
else
|
||||
self.jing.visible = false
|
||||
end
|
||||
end
|
||||
|
||||
function M:UpdatePlayerInfoView()
|
||||
self._player_info = {}
|
||||
local _player_info = self._player_info
|
||||
local list = self._room.player_list
|
||||
-- function M:UpdatePlayerInfoView()
|
||||
-- self._player_info = {}
|
||||
-- local _player_info = self._player_info
|
||||
-- local list = self._room.player_list
|
||||
|
||||
for i = 1, self._room.room_config.people_num do
|
||||
local seat = self:GetPos(list[i].seat)
|
||||
local tem = self._view:GetChild(string.format("player_info%d_%d", seat,
|
||||
(self._state.selectedIndex == 4 and 1 or 0) + 1))
|
||||
_player_info[seat] = PlayerInfoView.new(tem, self)
|
||||
_player_info[seat]:FillData(list[i])
|
||||
printlog("lingmeng _player_info", tem, seat, list[i].self_user.nick_name)
|
||||
end
|
||||
end
|
||||
-- for i = 1, self._room.room_config.people_num do
|
||||
-- local seat = self:GetPos(list[i].seat)
|
||||
-- local tem = self._view:GetChild(string.format("player_info%d_%d", seat,
|
||||
-- (self._state.selectedIndex == 4 and 1 or 0) + 1))
|
||||
-- _player_info[seat] = PlayerInfoView.new(tem, self)
|
||||
-- _player_info[seat]:FillData(list[i])
|
||||
-- printlog("lingmeng _player_info", tem, seat, list[i].self_user.nick_name)
|
||||
-- end
|
||||
-- end
|
||||
|
||||
function M:OnUpdate()
|
||||
if (self._popEvent) then
|
||||
|
|
|
|||
|
|
@ -81,9 +81,7 @@ function M:FillRoomData(s2croom)
|
|||
|
||||
if (reload) then
|
||||
local _reloadInfo = s2croom["reloadInfo"]
|
||||
local _hand_card = _reloadInfo["hand_card"]
|
||||
room.self_player.card_list = _hand_card
|
||||
table.sort(_hand_card, ViewUtil.HandCardSort)
|
||||
|
||||
|
||||
local active_seat = _reloadInfo["active_seat"]
|
||||
local bank_seat = _reloadInfo["banker_seat"]
|
||||
|
|
@ -96,6 +94,9 @@ function M:FillRoomData(s2croom)
|
|||
room.last_outcard_seat = last_outcard_seat
|
||||
room.playing = playing
|
||||
room.reload = reload
|
||||
local _hand_card = _reloadInfo["hand_card"]
|
||||
room.self_player.card_list = _hand_card
|
||||
table.sort(_hand_card, self.HandCardSortAndJing)
|
||||
for i = 1, #_info_list do
|
||||
local tem = _info_list[i]
|
||||
local playerid = tem["playerid"]
|
||||
|
|
|
|||
|
|
@ -48,6 +48,11 @@ function M:FillRoomData()
|
|||
info._view.visible = true
|
||||
info:FillData(p)
|
||||
end
|
||||
|
||||
local config = ExtendManager.GetExtendConfig(_room.game_id)
|
||||
local mode = config:GetGameInfo()
|
||||
local gamePlay = mode:LoadConfigToDetail(json.encode(_room.room_config.config), json.encode(_room.room_config.hpData))
|
||||
self._view:GetChild('wanfa_text').text = gamePlay
|
||||
end
|
||||
|
||||
function M:SetCardBoxPosition()
|
||||
|
|
|
|||
|
|
@ -7,8 +7,9 @@
|
|||
<text id="n1_k356" name="tex_msg" xy="21,0" size="1563,102" font="Arial" fontSize="42" color="#444444" vAlign="middle" autoSize="none" bold="true" text="{微信用户1}被{用户121}加入亲友圈">
|
||||
<relation target="" sidePair="left-left"/>
|
||||
</text>
|
||||
<text id="n4_k356" name="tex_time" xy="1568,0" size="413,102" font="Arial" fontSize="42" align="right" vAlign="middle" autoSize="none" bold="true" text="2025-03-08 11:40:28">
|
||||
<text id="n4_k356" name="tex_time" xy="1587,23" size="394,56" font="Arial" fontSize="42" align="right" vAlign="middle" bold="true" text="2025-03-08 11:40:28">
|
||||
<relation target="" sidePair="right-right"/>
|
||||
<relation target="n0_k356" sidePair="middle-middle"/>
|
||||
</text>
|
||||
</displayList>
|
||||
</component>
|
||||
|
|
@ -7,7 +7,7 @@
|
|||
<image id="n10_hyws" name="n10" src="jrro7cyd" fileName="Main/Image/bt_top.png" xy="0,0" group="n17_hyws">
|
||||
<relation target="" sidePair="right-left,top-top,rightext-right"/>
|
||||
</image>
|
||||
<component id="n11_hyws" name="btn_quit" src="in3i7cu9" fileName="Main/Component/btn_close.xml" xy="54,6" group="n17_hyws"/>
|
||||
<component id="n11_hyws" name="btn_close" src="in3i7cu9" fileName="Main/Component/btn_close.xml" xy="54,6" group="n17_hyws"/>
|
||||
<image id="n13_hyws" name="n13" src="yk1o7d3p" fileName="Main/Image/hall_club_common_tittle_icon1.png" xy="1003,24" group="n16_hyws">
|
||||
<relation target="n14_hyws" sidePair="left-left"/>
|
||||
</image>
|
||||
|
|
@ -19,9 +19,15 @@
|
|||
</image>
|
||||
<group id="n16_hyws" name="n16" xy="1003,24" size="526,99" group="n17_hyws" advanced="true"/>
|
||||
<group id="n17_hyws" name="bg" xy="0,0" size="2532,1170"/>
|
||||
<image id="n18_66fw" name="n18" src="jrro7cyl" fileName="Main/Image/bg_main1.png" xy="226,140" size="2080,1005"/>
|
||||
<image id="n19_66fw" name="n19" src="jrro7cyk" fileName="Main/Image/bg_main2.png" xy="241,153" size="2050,978"/>
|
||||
<list id="n4_k356" name="list_msg" xy="264,171" size="1997,956" layout="flow_hz" overflow="scroll" lineGap="16" defaultItem="ui://htcn7v3r66fw7d6u" align="center" autoClearItems="true">
|
||||
<image id="n18_66fw" name="n18" src="jrro7cyl" fileName="Main/Image/bg_main1.png" xy="226,140" size="2080,1005">
|
||||
<relation target="" sidePair="width-width%,height-height%"/>
|
||||
</image>
|
||||
<image id="n19_66fw" name="n19" src="jrro7cyk" fileName="Main/Image/bg_main2.png" xy="241,153" size="2050,978">
|
||||
<relation target="n18_66fw" sidePair="rightext-right,topext-top,bottomext-bottom,leftext-left"/>
|
||||
</image>
|
||||
<list id="n4_k356" name="list_msg" xy="249,171" size="2034,956" layout="flow_hz" overflow="scroll" lineGap="16" defaultItem="ui://htcn7v3r66fw7d6z" align="center" autoClearItems="true">
|
||||
<relation target="n19_66fw" sidePair="bottomext-bottom"/>
|
||||
<relation target="" sidePair="width-width%,top-top"/>
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@
|
|||
<image id="n10_hyws" name="n10" src="jrro7cyd" fileName="Main/Image/bt_top.png" xy="0,0" group="n17_hyws">
|
||||
<relation target="" sidePair="right-left,top-top,rightext-right"/>
|
||||
</image>
|
||||
<component id="n11_hyws" name="btn_close" src="in3i7cu9" fileName="Main/Component/btn_close.xml" xy="54,6" group="n17_hyws"/>
|
||||
<component id="n11_hyws" name="btn_quit" src="in3i7cu9" fileName="Main/Component/btn_close.xml" xy="54,6" group="n17_hyws"/>
|
||||
<image id="n13_hyws" name="n13" src="yk1o7d3p" fileName="Main/Image/hall_club_common_tittle_icon1.png" xy="1003,24" group="n16_hyws">
|
||||
<relation target="n14_hyws" sidePair="left-left"/>
|
||||
</image>
|
||||
|
|
@ -19,15 +19,9 @@
|
|||
</image>
|
||||
<group id="n16_hyws" name="n16" xy="1003,24" size="526,99" group="n17_hyws" advanced="true"/>
|
||||
<group id="n17_hyws" name="bg" xy="0,0" size="2532,1170"/>
|
||||
<image id="n18_66fw" name="n18" src="jrro7cyl" fileName="Main/Image/bg_main1.png" xy="226,140" size="2080,1005">
|
||||
<relation target="" sidePair="width-width%,height-height%"/>
|
||||
</image>
|
||||
<image id="n19_66fw" name="n19" src="jrro7cyk" fileName="Main/Image/bg_main2.png" xy="241,153" size="2050,978">
|
||||
<relation target="n18_66fw" sidePair="rightext-right,topext-top,bottomext-bottom,leftext-left"/>
|
||||
</image>
|
||||
<list id="n4_k356" name="list_msg" xy="249,171" size="2034,956" layout="flow_hz" overflow="scroll" lineGap="16" defaultItem="ui://htcn7v3r66fw7d6z" align="center" autoClearItems="true">
|
||||
<relation target="n19_66fw" sidePair="bottomext-bottom"/>
|
||||
<relation target="" sidePair="width-width%,top-top"/>
|
||||
<image id="n18_66fw" name="n18" src="jrro7cyl" fileName="Main/Image/bg_main1.png" xy="226,140" size="2080,1005"/>
|
||||
<image id="n19_66fw" name="n19" src="jrro7cyk" fileName="Main/Image/bg_main2.png" xy="241,153" size="2050,978"/>
|
||||
<list id="n4_k356" name="list_msg" xy="264,171" size="1997,956" layout="flow_hz" overflow="scroll" lineGap="16" defaultItem="ui://htcn7v3r66fw7d6u" align="center" autoClearItems="true">
|
||||
<item/>
|
||||
<item/>
|
||||
<item/>
|
||||
|
|
|
|||
|
|
@ -366,7 +366,7 @@
|
|||
<image id="ftxw7d59" name="Group 558.png" path="/FamilyRoomCardRecord/FamilyRoomCardRecord/Image/"/>
|
||||
<image id="ftxw7d5a" name="Rectangle 165(2).png" path="/FamilyRoomCardRecord/FamilyRoomCardRecord/Image/"/>
|
||||
<image id="ftxw7d5b" name="Rectangle 186.png" path="/FamilyRoomCardRecord/FamilyRoomCardRecord/Image/"/>
|
||||
<component id="edxg7d5c" name="com_FamilyMsgRecord.xml" path="/FamilyMsgRecord/" exported="true"/>
|
||||
<component id="edxg7d5c" name="com_FamilyMsgDiamond.xml" path="/FamilyMsgRecord/" exported="true"/>
|
||||
<component id="edxg7d5d" name="item_msg.xml" path="/FamilyMsgRecord/Component/" exported="true"/>
|
||||
<image id="edxg7d5e" name="Group 650.png" path="/FamilyMsgRecord/Iamge/" scale="9grid" scale9grid="25,22,54,59"/>
|
||||
<image id="edxg7d5f" name="Rectangle 290.png" path="/FamilyMsgRecord/Iamge/" scale="9grid" scale9grid="20,21,40,42"/>
|
||||
|
|
@ -417,7 +417,7 @@
|
|||
<image id="66fw7d6v" name="Group 650(1).png" path="/FamilyMsgRecord/Iamge/" scale="9grid" scale9grid="25,22,54,59"/>
|
||||
<image id="66fw7d6w" name="Rectangle 290(1).png" path="/FamilyMsgRecord/Iamge/" scale="9grid" scale9grid="20,21,40,42"/>
|
||||
<image id="66fw7d6x" name="Rectangle 291(1).png" path="/FamilyMsgRecord/Iamge/" scale="9grid" scale9grid="21,22,42,44"/>
|
||||
<component id="66fw7d6y" name="com_FamilyMsgDiamond.xml" path="/FamilyMsgRecord/" exported="true"/>
|
||||
<component id="66fw7d6y" name="com_FamilyMsgRecord.xml" path="/FamilyMsgRecord/" exported="true"/>
|
||||
<component id="66fw7d6z" name="item_msg_diamond.xml" path="/FamilyMsgRecord/Component/" exported="true"/>
|
||||
</resources>
|
||||
<publish name="Family" path="..\wb_unity_pro\Assets\ART\base\Family\ui" packageCount="2"/>
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 263 KiB |
|
|
@ -2,7 +2,7 @@
|
|||
<component size="148,148" extention="Button" mask="n2_pkx5">
|
||||
<controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="0"/>
|
||||
<displayList>
|
||||
<graph id="n2_pkx5" name="mask" xy="0,0" size="148,148" touchable="false" type="rect" lineSize="0" fillColor="#ffcccccc" corner="12">
|
||||
<graph id="n2_pkx5" name="mask" xy="0,0" size="148,148" touchable="false" type="rect" lineSize="0" fillColor="#00cccccc" corner="12">
|
||||
<relation target="" sidePair="width-width,height-height"/>
|
||||
</graph>
|
||||
<loader id="n3_pkx5" name="icon" xy="0,0" size="148,148" fill="scaleMatchHeight">
|
||||
|
|
@ -12,5 +12,5 @@
|
|||
<relation target="" sidePair="width-width,height-height"/>
|
||||
</graph>
|
||||
</displayList>
|
||||
<Button downEffect="dark" downEffectValue=".8"/>
|
||||
<Button downEffect="dark" downEffectValue="0.8"/>
|
||||
</component>
|
||||
|
|
@ -1,6 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<component size="2340,186">
|
||||
<controller name="IsMe" alias="是否是我" pages="0,不是,1,是" selected="1"/>
|
||||
<controller name="IsMe" alias="是否是我" pages="0,不是,1,是" selected="0"/>
|
||||
<controller name="isZiMo" alias="是否自摸" pages="0,不是,1,是" selected="0"/>
|
||||
<controller name="isPao" alias="是否点炮" pages="0,不是,1,是" selected="0"/>
|
||||
<controller name="zhuang" pages="0,,1," selected="0"/>
|
||||
|
|
@ -12,7 +12,7 @@
|
|||
<gearDisplay controller="IsMe" pages="1"/>
|
||||
</graph>
|
||||
<graph id="n2_yry6" name="bg_head" xy="12,12" size="162,162" type="rect" lineSize="2" lineColor="#ff804b2e" fillColor="#ffe0a94f" corner="12"/>
|
||||
<component id="n3_yry6" name="Btn_Head" src="yry6z2" fileName="Main_new/Clearing/Component/Btn_Head.xml" xy="19,19"/>
|
||||
<component id="n17_66fw" name="Btn_Head" src="pkx5sz" fileName="Main_new/Main/Component/btn_head.xml" xy="19,19" size="148,148"/>
|
||||
<text id="n4_yry6" name="text_name" xy="189,23" size="327,58" font="ui://27vd145bh35o7ili" fontSize="36" color="#fbbb46" vAlign="middle" leading="0" autoSize="shrink" text="微信用户1111"/>
|
||||
<text id="n5_yry6" name="text_huShow" xy="503,4" size="491,76" font="ui://27vd145bg2mo7ij0" fontSize="58" color="#fcd696" leading="0" text="平胡dsad 实打实收">
|
||||
<relation target="n2_yry6" sidePair="left-right"/>
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
<component size="590,800">
|
||||
<controller name="win" pages="0,输,1,赢" selected="0"/>
|
||||
<controller name="fangPao" pages="0,,1," selected="1"/>
|
||||
<controller name="bigWin" pages="0,,1," selected="1"/>
|
||||
<controller name="bigWin" pages="0,,1," selected="0"/>
|
||||
<displayList>
|
||||
<image id="n0_yry6" name="n0" src="yry6z7" fileName="Main_new/Clearing/Image/final_result_bgCell1 1.png" xy="0,0" size="590,800">
|
||||
<gearDisplay controller="win" pages="0"/>
|
||||
|
|
@ -14,16 +14,12 @@
|
|||
<image id="n2_yry6" name="n2" src="yry6z9" fileName="Main_new/Clearing/Image/final_result_bigWin 1.png" xy="103,-36">
|
||||
<gearDisplay controller="bigWin" pages="1"/>
|
||||
</image>
|
||||
<component id="n4_yry6" name="Btn_Head" src="yry6zg" fileName="Main_new/Clearing/Component/Btn_Head_End.xml" xy="75,39" size="163,137">
|
||||
<relation target="" sidePair="width-width%,height-height%,left-left%,top-top%"/>
|
||||
</component>
|
||||
<component id="n15_66fw" name="Btn_Head" src="pkx5sz" fileName="Main_new/Main/Component/btn_head.xml" xy="75,47" size="163,131"/>
|
||||
<text id="n5_yry6" name="Text_Name" xy="253,63" size="281,49" font="FZCuYuan-M03" fontSize="36" color="#b76734" autoSize="none" text="微信用户1111">
|
||||
<relation target="" sidePair="width-width%,height-height,top-top%"/>
|
||||
<relation target="n4_yry6" sidePair="left-right"/>
|
||||
</text>
|
||||
<text id="n6_yry6" name="Text_ID" xy="253,125" size="249,49" font="FZCuYuan-M03" fontSize="36" color="#ff0f00" autoSize="shrink" text="微信用户1111">
|
||||
<relation target="" sidePair="width-width%,height-height,top-top%"/>
|
||||
<relation target="n4_yry6" sidePair="left-right"/>
|
||||
</text>
|
||||
<text id="n7_yry6" name="Text_ZiMo" xy="189,191" size="212,64" font="FZCuYuan-M03" fontSize="48" color="#ffffff" letterSpacing="6" text="自摸 2次">
|
||||
<relation target="" sidePair="topext-top"/>
|
||||
|
|
|
|||
|
After Width: | Height: | Size: 923 B |
|
After Width: | Height: | Size: 640 B |
|
After Width: | Height: | Size: 1.0 KiB |
|
|
@ -1,10 +1,10 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<component size="132,132" initName="gcm_info">
|
||||
<controller name="room_owner" pages="0,,1," selected="0"/>
|
||||
<controller name="bank" pages="0,,1," selected="0"/>
|
||||
<controller name="bank" pages="0,,1," selected="1"/>
|
||||
<controller name="read" pages="0,,1," selected="0"/>
|
||||
<controller name="offline" pages="0,,1," selected="0"/>
|
||||
<controller name="mask_voice" pages="0,,1," selected="0"/>
|
||||
<controller name="mask_voice" pages="0,,1," selected="1"/>
|
||||
<controller name="piao_niao" pages="0,,1," selected="0"/>
|
||||
<controller name="three_win" pages="0,,1," selected="0"/>
|
||||
<controller name="ting" pages="0,,1," selected="0"/>
|
||||
|
|
@ -38,7 +38,7 @@
|
|||
<gearXY controller="site" pages="2,0,1" values="-47,-43|-37,-57|150,0"/>
|
||||
<relation target="" sidePair="center-center,top-top"/>
|
||||
</text>
|
||||
<component id="n31_e54q" name="chat" src="gq7m6b" fileName="component/MsgBubble2.xml" xy="78,6" size="198,80" alpha="0" touchable="false">
|
||||
<component id="n31_e54q" name="chat" src="gq7m6b" fileName="component/MsgBubble2.xml" xy="78,6" size="232,80" alpha="0" touchable="false">
|
||||
<Label title="你太牛了"/>
|
||||
</component>
|
||||
<component id="n27_e54q" name="face" src="gq7m5x" fileName="component/Face3.xml" xy="0,0" alpha="0" touchable="false">
|
||||
|
|
@ -47,7 +47,7 @@
|
|||
<image id="n38_tla5" name="n38" src="sx7x14g" fileName="Main_new/Main/Image/gamechatback1.png" xy="85,4" size="157,64" scale="1.3,1.3">
|
||||
<gearDisplay controller="mask_voice" pages="1"/>
|
||||
</image>
|
||||
<component id="n18" name="mask_voice" src="gq7m61" fileName="component/VoiceMask(1).xml" xy="112,19" touchable="false">
|
||||
<component id="n18" name="mask_voice" src="gq7m61" fileName="component/VoiceMask(1).xml" xy="112,9" size="140,74" touchable="false">
|
||||
<gearDisplay controller="mask_voice" pages="1"/>
|
||||
</component>
|
||||
<component id="n39_nip5" name="mask_piao" src="gq7m65" fileName="component/piao_niao/mask_piao.xml" xy="-5,97" touchable="false">
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
<controller name="bank" pages="0,,1," selected="0"/>
|
||||
<controller name="read" pages="0,,1," selected="0"/>
|
||||
<controller name="offline" pages="0,,1," selected="0"/>
|
||||
<controller name="mask_voice" pages="0,,1," selected="0"/>
|
||||
<controller name="mask_voice" pages="0,,1," selected="1"/>
|
||||
<controller name="piao_niao" pages="0,,1," selected="0"/>
|
||||
<controller name="three_win" pages="0,,1," selected="0"/>
|
||||
<controller name="ting" pages="0,,1," selected="0"/>
|
||||
|
|
@ -44,10 +44,10 @@
|
|||
<component id="n51_l9ll" name="chat" src="gq7m6b" fileName="component/MsgBubble2.xml" xy="78,6" size="198,80" alpha="0" touchable="false">
|
||||
<Label title="你太牛了"/>
|
||||
</component>
|
||||
<image id="n38_tla5" name="n38" src="gq7m5w" fileName="images/game_icon_07.png" xy="-20,-89">
|
||||
<image id="n38_tla5" name="n38" src="gq7m5w" fileName="images/game_icon_07.png" xy="103,5" size="204,86" flip="hz">
|
||||
<gearDisplay controller="mask_voice" pages="1"/>
|
||||
</image>
|
||||
<component id="n18" name="mask_voice" src="gq7m61" fileName="component/VoiceMask(1).xml" xy="31,-64" touchable="false">
|
||||
<component id="n18" name="mask_voice" src="gq7m61" fileName="component/VoiceMask(1).xml" xy="127,11" touchable="false">
|
||||
<gearDisplay controller="mask_voice" pages="1"/>
|
||||
</component>
|
||||
<component id="n39_nip5" name="mask_piao" src="gq7m65" fileName="component/piao_niao/mask_piao.xml" xy="-5,97" touchable="false">
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
<controller name="bank" pages="0,,1," selected="0"/>
|
||||
<controller name="read" pages="0,,1," selected="0"/>
|
||||
<controller name="offline" pages="0,,1," selected="0"/>
|
||||
<controller name="mask_voice" pages="0,,1," selected="0"/>
|
||||
<controller name="mask_voice" pages="0,,1," selected="1"/>
|
||||
<controller name="piao_niao" pages="0,,1," selected="0"/>
|
||||
<controller name="three_win" pages="0,,1," selected="0"/>
|
||||
<controller name="ting" pages="0,,1," selected="0"/>
|
||||
|
|
@ -37,10 +37,10 @@
|
|||
</text>
|
||||
<component id="n31_e54q" name="chat" src="gq7m76" fileName="component/MsgBubble1.xml" xy="-153,32" size="216,67" alpha="0" touchable="false"/>
|
||||
<component id="n27_e54q" name="face" src="gq7m5x" fileName="component/Face3.xml" xy="0,0" alpha="0" touchable="false"/>
|
||||
<image id="n51_l9ll" name="n51" src="sx7x14g" fileName="Main_new/Main/Image/gamechatback1.png" xy="85,4" size="157,64" scale="1.3,1.3">
|
||||
<image id="n51_l9ll" name="n51" src="sx7x14g" fileName="Main_new/Main/Image/gamechatback1.png" xy="85,4" size="157,65" scale="1.3,1.3">
|
||||
<gearDisplay controller="mask_voice" pages="1"/>
|
||||
</image>
|
||||
<component id="n52_l9ll" name="mask_voice" src="gq7m61" fileName="component/VoiceMask(1).xml" xy="119,25" touchable="false">
|
||||
<component id="n52_l9ll" name="mask_voice" src="gq7m61" fileName="component/VoiceMask(1).xml" xy="111,10" touchable="false">
|
||||
<gearDisplay controller="mask_voice" pages="1"/>
|
||||
</component>
|
||||
<component id="n39_nip5" name="mask_piao" src="gq7m65" fileName="component/piao_niao/mask_piao.xml" xy="-5,97" touchable="false">
|
||||
|
|
|
|||
|
|
@ -1,17 +1,22 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<component size="77,44">
|
||||
<component size="127,74" extention="Button">
|
||||
<displayList>
|
||||
<image id="n4_h1uu" name="n4" src="gq7m62" xy="0,0"/>
|
||||
<image id="n1" name="n1" src="gq7m63" xy="0,4"/>
|
||||
<image id="n2" name="n2" src="gq7m64" xy="0,1"/>
|
||||
<image id="n5_66fw" name="n5" src="66fw1jo" fileName="Main_new/Main/Image/hudong/voice/图层 1.png" xy="4,1"/>
|
||||
<image id="n6_66fw" name="n6" src="66fw1jp" fileName="Main_new/Main/Image/hudong/voice/图层 2.png" xy="55,22"/>
|
||||
<image id="n7_66fw" name="n7" src="66fw1jq" fileName="Main_new/Main/Image/hudong/voice/图层 3.png" xy="62,8"/>
|
||||
<image id="n8_66fw" name="n8" src="66fw1jq" fileName="Main_new/Main/Image/hudong/voice/图层 3.png" xy="82,9"/>
|
||||
<text id="n9_66fw" name="title" xy="116,10" size="48,54" font="Arial" fontSize="40" color="#2f891e" bold="true" text="60"/>
|
||||
</displayList>
|
||||
<Button/>
|
||||
<transition name="t0" autoPlay="true" autoPlayRepeat="-1">
|
||||
<item time="0" type="Visible" target="n2" value="false"/>
|
||||
<item time="0" type="Visible" target="n1" value="false"/>
|
||||
<item time="0" type="Visible" target="n4_h1uu" value="false"/>
|
||||
<item time="10" type="Visible" target="n1" value="true"/>
|
||||
<item time="20" type="Visible" target="n2" value="true"/>
|
||||
<item time="32" type="Visible" target="n4_h1uu" value="true"/>
|
||||
<item time="44" type="Visible" target="n4_h1uu" value="true"/>
|
||||
<item time="0" type="Visible" target="n6_66fw" value="true"/>
|
||||
<item time="0" type="Visible" target="n7_66fw" value="true"/>
|
||||
<item time="0" type="Visible" target="n8_66fw" value="true"/>
|
||||
<item time="3" type="Visible" target="n8_66fw" value="false"/>
|
||||
<item time="6" type="Visible" target="n7_66fw" value="false"/>
|
||||
<item time="9" type="Visible" target="n6_66fw" value="false"/>
|
||||
<item time="12" type="Visible" target="n6_66fw" value="true"/>
|
||||
<item time="15" type="Visible" target="n7_66fw" value="true"/>
|
||||
<item time="18" type="Visible" target="n8_66fw" value="true"/>
|
||||
</transition>
|
||||
</component>
|
||||
|
|
@ -1171,7 +1171,6 @@
|
|||
<image id="ofwa1gq" name="jing.png" path="/Main_new/Clearing/Component/"/>
|
||||
<image id="ofwa1gr" name="ting_corner_icon.png" path="/Main_new/Clearing/Component/"/>
|
||||
<image id="ofwa1gs" name="jing(1).png" path="/Main_new/Clearing/Component/"/>
|
||||
<image id="l9ll1gt" name="3cd3392e-1471-4b6a-b7f8-f27a56ca117f.png" path="/Main_new/Clearing/"/>
|
||||
<image id="l9ll1gu" name="mahj_common_bg.png" path="/Main_new/Clearing/Image/" scale="9grid" scale9grid="16,17,32,34"/>
|
||||
<image id="l9ll1gv" name="mahj_common_frame2.png" path="/Main_new/Clearing/Image/"/>
|
||||
<image id="l9ll1gw" name="mahj_common_frame3.png" path="/Main_new/Clearing/Image/"/>
|
||||
|
|
@ -1267,6 +1266,9 @@
|
|||
<movieclip id="l9ll1jl" name="flower.jta" path="/Main_new/Main/Image/hudong/flower/" exported="true" atlas="3"/>
|
||||
<movieclip id="l9ll1jm" name="diamo.jta" path="/Main_new/Main/Image/hudong/jiezhi/" exported="true" atlas="4"/>
|
||||
<image id="66fw1jn" name="vip_bomb_00.png" path="/Main_new/Main/Image/hudong/bomb/"/>
|
||||
<image id="66fw1jo" name="图层 1.png" path="/Main_new/Main/Image/hudong/voice/"/>
|
||||
<image id="66fw1jp" name="图层 2.png" path="/Main_new/Main/Image/hudong/voice/"/>
|
||||
<image id="66fw1jq" name="图层 3.png" path="/Main_new/Main/Image/hudong/voice/"/>
|
||||
</resources>
|
||||
<publish name="Main_Majiang" path="..\wb_unity_pro\Assets\ART\base\main_majiang\ui" packageCount="2"/>
|
||||
</packageDescription>
|
||||
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: base/main_majiang/7a1388fbbc06004b6889a35d185cb02e
|
||||
assetBundleVariant:
|
||||
|
|
|
|||
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: base/main_majiang/70e495da7c7d17e8e9d61bfb31938377
|
||||
assetBundleVariant:
|
||||
|
|
|
|||
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: base/main_majiang/bca805d48422810a17b624027920e50c
|
||||
assetBundleVariant:
|
||||
|
|
|
|||
|
|
@ -18,5 +18,5 @@ AudioImporter:
|
|||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: base/main_majiang/4f3d8f4fab24e0476144b04967b7e2f5
|
||||
assetBundleVariant:
|
||||
|
|
|
|||
|
Before Width: | Height: | Size: 4.1 MiB After Width: | Height: | Size: 4.2 MiB |
|
Before Width: | Height: | Size: 3.8 MiB After Width: | Height: | Size: 3.8 MiB |
|
Before Width: | Height: | Size: 1.4 MiB After Width: | Height: | Size: 1.3 MiB |
|
Before Width: | Height: | Size: 752 KiB After Width: | Height: | Size: 674 KiB |
|
|
@ -88,5 +88,5 @@ TextureImporter:
|
|||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: base/main_majiang/d2fa434d27dc07bf09395dc32491060b
|
||||
assetBundleVariant:
|
||||
|
|
|
|||
|
|
@ -88,5 +88,5 @@ TextureImporter:
|
|||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: base/main_majiang/d2fa434d27dc07bf09395dc32491060b
|
||||
assetBundleVariant:
|
||||
|
|
|
|||
|
|
@ -88,5 +88,5 @@ TextureImporter:
|
|||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: base/main_majiang/d2fa434d27dc07bf09395dc32491060b
|
||||
assetBundleVariant:
|
||||
|
|
|
|||
|
|
@ -88,5 +88,5 @@ TextureImporter:
|
|||
pSDRemoveMatte: 0
|
||||
pSDShowRemoveMatteOption: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleName: base/main_majiang/d2fa434d27dc07bf09395dc32491060b
|
||||
assetBundleVariant:
|
||||
|
|
|
|||
|
|
@ -303,6 +303,11 @@ public class GameApplication : MonoBehaviour
|
|||
voiceSource.PlayOneShot(clip, 1f);
|
||||
}
|
||||
|
||||
public void PlayVoice(AudioClip clip,float volume)
|
||||
{
|
||||
voiceSource.PlayOneShot(clip, volume);
|
||||
}
|
||||
|
||||
public void PlaySound(string path)
|
||||
{
|
||||
if (_soundValue < 5) return;
|
||||
|
|
|
|||
|
|
@ -252,11 +252,27 @@ public class GameApplicationWrap
|
|||
{
|
||||
try
|
||||
{
|
||||
ToLua.CheckArgsCount(L, 2);
|
||||
GameApplication obj = (GameApplication)ToLua.CheckObject<GameApplication>(L, 1);
|
||||
UnityEngine.AudioClip arg0 = (UnityEngine.AudioClip)ToLua.CheckObject(L, 2, typeof(UnityEngine.AudioClip));
|
||||
obj.PlayVoice(arg0);
|
||||
return 0;
|
||||
int count = LuaDLL.lua_gettop(L);
|
||||
|
||||
if (count == 2)
|
||||
{
|
||||
GameApplication obj = (GameApplication)ToLua.CheckObject<GameApplication>(L, 1);
|
||||
UnityEngine.AudioClip arg0 = (UnityEngine.AudioClip)ToLua.CheckObject(L, 2, typeof(UnityEngine.AudioClip));
|
||||
obj.PlayVoice(arg0);
|
||||
return 0;
|
||||
}
|
||||
else if (count == 3)
|
||||
{
|
||||
GameApplication obj = (GameApplication)ToLua.CheckObject<GameApplication>(L, 1);
|
||||
UnityEngine.AudioClip arg0 = (UnityEngine.AudioClip)ToLua.CheckObject(L, 2, typeof(UnityEngine.AudioClip));
|
||||
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
|
||||
obj.PlayVoice(arg0, arg1);
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return LuaDLL.luaL_throw(L, "invalid arguments to method: GameApplication.PlayVoice");
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -8,34 +8,34 @@
|
|||
"bundle": "extend/poker/runfast"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.37",
|
||||
"ver": "1.0.38",
|
||||
"name": "南城麻将",
|
||||
"check": true,
|
||||
"version": "1.0.37",
|
||||
"version": "1.0.38",
|
||||
"game_id": "86",
|
||||
"bundle": "extend/majiang/nancheng"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.40",
|
||||
"ver": "1.0.41",
|
||||
"name": "黎川麻将",
|
||||
"check": true,
|
||||
"version": "1.0.40",
|
||||
"version": "1.0.41",
|
||||
"game_id": "87",
|
||||
"bundle": "extend/majiang/lichuan"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.24",
|
||||
"ver": "1.0.25",
|
||||
"name": "金溪麻将",
|
||||
"check": true,
|
||||
"version": "1.0.24",
|
||||
"version": "1.0.25",
|
||||
"game_id": "88",
|
||||
"bundle": "extend/majiang/jinxi"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.23",
|
||||
"ver": "1.0.24",
|
||||
"name": "抚州麻将",
|
||||
"check": true,
|
||||
"version": "1.0.23",
|
||||
"version": "1.0.24",
|
||||
"game_id": "89",
|
||||
"bundle": "extend/majiang/fuzhou"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,109 +1,109 @@
|
|||
[
|
||||
{
|
||||
"lua_path": "/tolua_project,/base_project,/main_project",
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.6",
|
||||
"name": "base_script",
|
||||
"check": true,
|
||||
"bundle": "base/base_script",
|
||||
"version": "1.0.8"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.6",
|
||||
"name": "common",
|
||||
"check": true,
|
||||
"bundle": "base/common",
|
||||
"version": "1.0.8"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.6",
|
||||
"name": "login",
|
||||
"check": true,
|
||||
"bundle": "base/login",
|
||||
"version": "1.0.8"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.6",
|
||||
"name": "lobby",
|
||||
"check": true,
|
||||
"bundle": "base/lobby",
|
||||
"version": "1.0.8"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.6",
|
||||
"name": "Family",
|
||||
"check": true,
|
||||
"bundle": "base/Family",
|
||||
"version": "1.0.8"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.6",
|
||||
"name": "chat",
|
||||
"check": true,
|
||||
"bundle": "base/chat",
|
||||
"version": "1.0.8"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.6",
|
||||
"name": "newgroup",
|
||||
"check": true,
|
||||
"bundle": "base/newgroup",
|
||||
"version": "1.0.8"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.6",
|
||||
"name": "rank",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"version": "1.0.6",
|
||||
"bundle": "base/rank"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.6",
|
||||
"name": "main_majiang",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"version": "1.0.6",
|
||||
"bundle": "base/main_majiang"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.6",
|
||||
"name": "main_poker",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"version": "1.0.6",
|
||||
"bundle": "base/main_poker"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.6",
|
||||
"name": "main_zipai",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"version": "1.0.6",
|
||||
"bundle": "base/main_zipai"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.6",
|
||||
"name": "static",
|
||||
"check": true,
|
||||
"bundle": "base/static",
|
||||
"version": "1.0.8"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.6",
|
||||
"is_res": true,
|
||||
"name": "embed",
|
||||
"check": true,
|
||||
"bundle": "base/embed",
|
||||
"version": "1.0.8"
|
||||
"version": "1.0.6"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.6",
|
||||
"name": "main_pokemajiang",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"version": "1.0.6",
|
||||
"bundle": "base/main_pokemajiang"
|
||||
},
|
||||
{
|
||||
"ver": "1.0.8",
|
||||
"ver": "1.0.6",
|
||||
"name": "main_zipaimajiang",
|
||||
"check": true,
|
||||
"version": "1.0.8",
|
||||
"version": "1.0.6",
|
||||
"bundle": "base/main_zipaimajiang"
|
||||
}
|
||||
]
|
||||
|
|
|
|||
|
|
@ -39,7 +39,6 @@ GraphicsSettings:
|
|||
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_PreloadedShaders: []
|
||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
|
||||
type: 0}
|
||||
|
|
|
|||