Merge branch 'master' into lps/missFile-M
# Conflicts: # lua_probject/base_project/Game/View/MissileSender.lua # lua_probject/base_project/Game/View/playerDetailView.lua # wb_unity_pro/Assets/ART/base/common/ui/Common_atlas0_10.png.meta # wb_unity_pro/Assets/ART/base/common/ui/Common_atlas_qmc17jbz.png.meta # wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_atlas10.png.meta # wb_unity_pro/Assets/ART/base/main_majiang/ui/Main_Majiang_fui.bytesmaster
|
|
@ -199,7 +199,7 @@ function get_majiang_prefix(game_id)
|
||||||
end
|
end
|
||||||
ct = ct_data[tostring(game_id)] or 0
|
ct = ct_data[tostring(game_id)] or 0
|
||||||
end
|
end
|
||||||
local prefix = ct == 0 and "" or "a"
|
local prefix = ct == 0 and "" or "b"
|
||||||
--printlog("get_majiang_prefix===>>>",prefix,ct)
|
--printlog("get_majiang_prefix===>>>",prefix,ct)
|
||||||
return prefix
|
return prefix
|
||||||
end
|
end
|
||||||
|
|
|
||||||
|
|
@ -32,7 +32,6 @@ function playerDetailView:Show(player)
|
||||||
end
|
end
|
||||||
|
|
||||||
function playerDetailView:Init()
|
function playerDetailView:Init()
|
||||||
local selfUser = DataManager.SelfUser
|
|
||||||
self.tex_name = self._view:GetChild("tex_name")
|
self.tex_name = self._view:GetChild("tex_name")
|
||||||
self.tex_ip = self._view:GetChild("tex_ip")
|
self.tex_ip = self._view:GetChild("tex_ip")
|
||||||
self.tex_id = self._view:GetChild("tex_id")
|
self.tex_id = self._view:GetChild("tex_id")
|
||||||
|
|
|
||||||
|
|
@ -31,12 +31,13 @@ end
|
||||||
-- end
|
-- end
|
||||||
-- end
|
-- end
|
||||||
|
|
||||||
function M:InitData(over, room, result, total_result, callback)
|
function M:InitData(over, room, result, total_result, callback, isWitness, witnessCallbak)
|
||||||
-- print("===============================InitData===========================", over, room, result, total_result)
|
-- print("===============================InitData===========================", over, room, result, total_result)
|
||||||
-- pt(room)
|
-- pt(room)
|
||||||
-- pt(result)
|
-- pt(result)
|
||||||
-- Pt(total_result)
|
-- Pt(total_result)
|
||||||
self._callback = callback
|
self._callback = callback
|
||||||
|
self._witnessCallbak = witnessCallbak
|
||||||
local showClearMainBtn = self._view:GetChild("btn_showClearMain")
|
local showClearMainBtn = self._view:GetChild("btn_showClearMain")
|
||||||
local nextRoundBtn = self._view:GetChild("btn_nextRound")
|
local nextRoundBtn = self._view:GetChild("btn_nextRound")
|
||||||
local nextRoundBtn2 = self._view:GetChild("Btn_NextRound2")
|
local nextRoundBtn2 = self._view:GetChild("Btn_NextRound2")
|
||||||
|
|
@ -46,6 +47,17 @@ function M:InitData(over, room, result, total_result, callback)
|
||||||
local playerNum = self._view:GetController("playerNum")
|
local playerNum = self._view:GetController("playerNum")
|
||||||
local showBtnTypeCtr = self._view:GetController("showType")
|
local showBtnTypeCtr = self._view:GetController("showType")
|
||||||
|
|
||||||
|
if result then
|
||||||
|
result.cardList = json.decode(result.cardList)
|
||||||
|
table.sort(result.cardList)
|
||||||
|
end
|
||||||
|
self.list_lastCard = self._view:GetChild('list_lastCard')
|
||||||
|
|
||||||
|
self.list_lastCard:SetVirtual()
|
||||||
|
self.list_lastCard.itemRenderer = function(index, obj)
|
||||||
|
self:RemindCardRender(result.cardList[index + 1], obj)
|
||||||
|
end
|
||||||
|
|
||||||
local peopleNum = room.room_config.people_num
|
local peopleNum = room.room_config.people_num
|
||||||
|
|
||||||
playerNum.selectedIndex = peopleNum - 2
|
playerNum.selectedIndex = peopleNum - 2
|
||||||
|
|
@ -55,9 +67,16 @@ function M:InitData(over, room, result, total_result, callback)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
nextRoundBtn.onClick:Set(function()
|
nextRoundBtn.onClick:Set(function()
|
||||||
local _gamectr = ControllerManager.GetController(GameController)
|
if isWitness and isWitness == 1 then
|
||||||
_gamectr:PlayerReady()
|
if self._witnessCallbak then
|
||||||
self:DestroyWithCallback()
|
self._witnessCallbak()
|
||||||
|
end
|
||||||
|
self:DestroyWithCallback()
|
||||||
|
else
|
||||||
|
local _gamectr = ControllerManager.GetController(GameController)
|
||||||
|
_gamectr:PlayerReady()
|
||||||
|
self:DestroyWithCallback()
|
||||||
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -71,9 +90,16 @@ function M:InitData(over, room, result, total_result, callback)
|
||||||
_overCtr.selectedIndex = 0
|
_overCtr.selectedIndex = 0
|
||||||
self:fillResult0(room, peopleNum, result)
|
self:fillResult0(room, peopleNum, result)
|
||||||
nextRoundBtn2.onClick:Set(function()
|
nextRoundBtn2.onClick:Set(function()
|
||||||
local _gamectr = ControllerManager.GetController(GameController)
|
if isWitness and isWitness == 1 then
|
||||||
_gamectr:PlayerReady()
|
if self._witnessCallbak then
|
||||||
self:DestroyWithCallback()
|
self._witnessCallbak()
|
||||||
|
end
|
||||||
|
self:DestroyWithCallback()
|
||||||
|
else
|
||||||
|
local _gamectr = ControllerManager.GetController(GameController)
|
||||||
|
_gamectr:PlayerReady()
|
||||||
|
self:DestroyWithCallback()
|
||||||
|
end
|
||||||
end)
|
end)
|
||||||
elseif over == 1 then
|
elseif over == 1 then
|
||||||
showBtnTypeCtr.selectedIndex = 1
|
showBtnTypeCtr.selectedIndex = 1
|
||||||
|
|
@ -103,6 +129,8 @@ function M:fillResult0(room, peopleNum, result)
|
||||||
local gamePlay = mode:LoadConfigToDetail(json.encode(room.room_config.config))
|
local gamePlay = mode:LoadConfigToDetail(json.encode(room.room_config.config))
|
||||||
self._view:GetChild("Label_GamePlay").title = string.format("第%s/%s局,%s", room.curren_round,
|
self._view:GetChild("Label_GamePlay").title = string.format("第%s/%s局,%s", room.curren_round,
|
||||||
room.room_config.round, gamePlay)
|
room.room_config.round, gamePlay)
|
||||||
|
self.list_lastCard.numItems = #result.cardList
|
||||||
|
self._view:GetChild('n147').text = string.format("剩余%d张未显示", #result.cardList)
|
||||||
for i = 1, peopleNum do
|
for i = 1, peopleNum do
|
||||||
local playerInfoComp = self._view:GetChild(string.format("Comp_Player%d", i))
|
local playerInfoComp = self._view:GetChild(string.format("Comp_Player%d", i))
|
||||||
|
|
||||||
|
|
@ -191,7 +219,7 @@ function M:fillResult0(room, peopleNum, result)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
handCardList.numItems = handInfoNum
|
handCardList.numItems = handInfoNum
|
||||||
allCardsList.width = 172 * fzInfoNum + 60 + (handInfoNum - 1) * 56 + 36 * (fzInfoNum)
|
allCardsList.width = 234 * fzInfoNum + 78 + (handInfoNum - 1) * 74 + 36 * (fzInfoNum)
|
||||||
|
|
||||||
if infoList.seat == room.self_player.seat then
|
if infoList.seat == room.self_player.seat then
|
||||||
isMeCtr.selectedIndex = 1
|
isMeCtr.selectedIndex = 1
|
||||||
|
|
@ -244,7 +272,9 @@ end
|
||||||
function M:fillResult1(room, peopleNum, total_result)
|
function M:fillResult1(room, peopleNum, total_result)
|
||||||
local gameNameAndRoomIDText = self._view:GetChild("Text_GameNameAndRoomID")
|
local gameNameAndRoomIDText = self._view:GetChild("Text_GameNameAndRoomID")
|
||||||
local familyIDText = self._view:GetChild("Text_FamilyID")
|
local familyIDText = self._view:GetChild("Text_FamilyID")
|
||||||
for i, v in pairs(room.self_player.self_user.games) do
|
print("lingmeng fillResult1")
|
||||||
|
pt(room)
|
||||||
|
for i, v in pairs(DataManager.SelfUser.games) do
|
||||||
if v.game_id == room.game_id then
|
if v.game_id == room.game_id then
|
||||||
gameNameAndRoomIDText.text = string.format("%s 房号:%s", v.name, room.room_id)
|
gameNameAndRoomIDText.text = string.format("%s 房号:%s", v.name, room.room_id)
|
||||||
end
|
end
|
||||||
|
|
@ -288,6 +318,15 @@ function M:fillHead(url, view)
|
||||||
ImageLoad.Load(url, view:GetChild("Btn_Head")._iconObject)
|
ImageLoad.Load(url, view:GetChild("Btn_Head")._iconObject)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function M:RemindCardRender(data, obj)
|
||||||
|
local room = DataManager.CurrenRoom
|
||||||
|
obj.icon = string.format("ui://Main_Majiang/b202_%d", data)
|
||||||
|
print("lingmeng icon", obj.icon)
|
||||||
|
if room.jing == data then
|
||||||
|
obj:GetController('jing').selectedIndex = 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function M.HandCardSortAndJing(a, b)
|
function M.HandCardSortAndJing(a, b)
|
||||||
local jing = DataManager.CurrenRoom.jing
|
local jing = DataManager.CurrenRoom.jing
|
||||||
if a == jing or b == jing then
|
if a == jing or b == jing then
|
||||||
|
|
|
||||||
|
|
@ -332,6 +332,9 @@ function M:OneventResult1(evt_data)
|
||||||
--0:小结算 1:小大结算 2:大结算
|
--0:小结算 1:小大结算 2:大结算
|
||||||
self._room._reload_flag = false
|
self._room._reload_flag = false
|
||||||
self._room.playing = false
|
self._room.playing = false
|
||||||
|
if evt_data.result then
|
||||||
|
evt_data.result.cardList = evt_data.cardList
|
||||||
|
end
|
||||||
if 0 == over then
|
if 0 == over then
|
||||||
local result = evt_data.result
|
local result = evt_data.result
|
||||||
self._cacheEvent:Enqueue(function()
|
self._cacheEvent:Enqueue(function()
|
||||||
|
|
|
||||||
|
|
@ -31,12 +31,13 @@ end
|
||||||
-- end
|
-- end
|
||||||
-- end
|
-- end
|
||||||
|
|
||||||
function M:InitData(over, room, result, total_result, callback)
|
function M:InitData(over, room, result, total_result, callback, isWitness, witnessCallbak)
|
||||||
-- print("===============================InitData===========================", over, room, result, total_result)
|
-- print("===============================InitData===========================", over, room, result, total_result)
|
||||||
-- pt(room)
|
-- pt(room)
|
||||||
-- pt(result)
|
-- pt(result)
|
||||||
-- Pt(total_result)
|
-- Pt(total_result)
|
||||||
self._callback = callback
|
self._callback = callback
|
||||||
|
self._witnessCallbak = witnessCallbak
|
||||||
local showClearMainBtn = self._view:GetChild("btn_showClearMain")
|
local showClearMainBtn = self._view:GetChild("btn_showClearMain")
|
||||||
local nextRoundBtn = self._view:GetChild("btn_nextRound")
|
local nextRoundBtn = self._view:GetChild("btn_nextRound")
|
||||||
local nextRoundBtn2 = self._view:GetChild("Btn_NextRound2")
|
local nextRoundBtn2 = self._view:GetChild("Btn_NextRound2")
|
||||||
|
|
@ -46,6 +47,17 @@ function M:InitData(over, room, result, total_result, callback)
|
||||||
local playerNum = self._view:GetController("playerNum")
|
local playerNum = self._view:GetController("playerNum")
|
||||||
local showBtnTypeCtr = self._view:GetController("showType")
|
local showBtnTypeCtr = self._view:GetController("showType")
|
||||||
|
|
||||||
|
if result then
|
||||||
|
result.cardList = json.decode(result.cardList)
|
||||||
|
table.sort(result.cardList)
|
||||||
|
end
|
||||||
|
self.list_lastCard = self._view:GetChild('list_lastCard')
|
||||||
|
|
||||||
|
self.list_lastCard:SetVirtual()
|
||||||
|
self.list_lastCard.itemRenderer = function(index, obj)
|
||||||
|
self:RemindCardRender(result.cardList[index + 1], obj)
|
||||||
|
end
|
||||||
|
|
||||||
local peopleNum = room.room_config.people_num
|
local peopleNum = room.room_config.people_num
|
||||||
|
|
||||||
playerNum.selectedIndex = peopleNum - 2
|
playerNum.selectedIndex = peopleNum - 2
|
||||||
|
|
@ -55,9 +67,16 @@ function M:InitData(over, room, result, total_result, callback)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
nextRoundBtn.onClick:Set(function()
|
nextRoundBtn.onClick:Set(function()
|
||||||
local _gamectr = ControllerManager.GetController(GameController)
|
if isWitness and isWitness == 1 then
|
||||||
_gamectr:PlayerReady()
|
if self._witnessCallbak then
|
||||||
self:DestroyWithCallback()
|
self._witnessCallbak()
|
||||||
|
end
|
||||||
|
self:DestroyWithCallback()
|
||||||
|
else
|
||||||
|
local _gamectr = ControllerManager.GetController(GameController)
|
||||||
|
_gamectr:PlayerReady()
|
||||||
|
self:DestroyWithCallback()
|
||||||
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
|
||||||
|
|
@ -71,9 +90,16 @@ function M:InitData(over, room, result, total_result, callback)
|
||||||
_overCtr.selectedIndex = 0
|
_overCtr.selectedIndex = 0
|
||||||
self:fillResult0(room, peopleNum, result)
|
self:fillResult0(room, peopleNum, result)
|
||||||
nextRoundBtn2.onClick:Set(function()
|
nextRoundBtn2.onClick:Set(function()
|
||||||
local _gamectr = ControllerManager.GetController(GameController)
|
if isWitness and isWitness == 1 then
|
||||||
_gamectr:PlayerReady()
|
if self._witnessCallbak then
|
||||||
self:DestroyWithCallback()
|
self._witnessCallbak()
|
||||||
|
end
|
||||||
|
self:DestroyWithCallback()
|
||||||
|
else
|
||||||
|
local _gamectr = ControllerManager.GetController(GameController)
|
||||||
|
_gamectr:PlayerReady()
|
||||||
|
self:DestroyWithCallback()
|
||||||
|
end
|
||||||
end)
|
end)
|
||||||
elseif over == 1 then
|
elseif over == 1 then
|
||||||
showBtnTypeCtr.selectedIndex = 1
|
showBtnTypeCtr.selectedIndex = 1
|
||||||
|
|
@ -103,6 +129,8 @@ function M:fillResult0(room, peopleNum, result)
|
||||||
local gamePlay = mode:LoadConfigToDetail(json.encode(room.room_config.config))
|
local gamePlay = mode:LoadConfigToDetail(json.encode(room.room_config.config))
|
||||||
self._view:GetChild("Label_GamePlay").title = string.format("第%s/%s局,%s", room.curren_round,
|
self._view:GetChild("Label_GamePlay").title = string.format("第%s/%s局,%s", room.curren_round,
|
||||||
room.room_config.round, gamePlay)
|
room.room_config.round, gamePlay)
|
||||||
|
self.list_lastCard.numItems = #result.cardList
|
||||||
|
self._view:GetChild('n147').text = string.format("剩余%d张未显示", #result.cardList)
|
||||||
for i = 1, peopleNum do
|
for i = 1, peopleNum do
|
||||||
local playerInfoComp = self._view:GetChild(string.format("Comp_Player%d", i))
|
local playerInfoComp = self._view:GetChild(string.format("Comp_Player%d", i))
|
||||||
|
|
||||||
|
|
@ -186,12 +214,13 @@ function M:fillResult0(room, peopleNum, result)
|
||||||
handCardList:SetVirtual()
|
handCardList:SetVirtual()
|
||||||
handCardList.itemRenderer = function(index, obj)
|
handCardList.itemRenderer = function(index, obj)
|
||||||
obj.icon = string.format("ui://Main_Majiang/%s202_%d", self:GetPrefix(), infoList.hand_card[index + 1])
|
obj.icon = string.format("ui://Main_Majiang/%s202_%d", self:GetPrefix(), infoList.hand_card[index + 1])
|
||||||
|
print("obj.icon")
|
||||||
if room.jing == infoList.hand_card[index + 1] then
|
if room.jing == infoList.hand_card[index + 1] then
|
||||||
obj:GetController('jing').selectedIndex = 1
|
obj:GetController('jing').selectedIndex = 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
handCardList.numItems = handInfoNum
|
handCardList.numItems = handInfoNum
|
||||||
allCardsList.width = 172 * fzInfoNum + 60 + (handInfoNum - 1) * 56 + 36 * (fzInfoNum)
|
allCardsList.width = 234 * fzInfoNum + 78 + (handInfoNum - 1) * 74 + 36 * (fzInfoNum)
|
||||||
|
|
||||||
if infoList.seat == room.self_player.seat then
|
if infoList.seat == room.self_player.seat then
|
||||||
isMeCtr.selectedIndex = 1
|
isMeCtr.selectedIndex = 1
|
||||||
|
|
@ -240,7 +269,9 @@ end
|
||||||
function M:fillResult1(room, peopleNum, total_result)
|
function M:fillResult1(room, peopleNum, total_result)
|
||||||
local gameNameAndRoomIDText = self._view:GetChild("Text_GameNameAndRoomID")
|
local gameNameAndRoomIDText = self._view:GetChild("Text_GameNameAndRoomID")
|
||||||
local familyIDText = self._view:GetChild("Text_FamilyID")
|
local familyIDText = self._view:GetChild("Text_FamilyID")
|
||||||
for i, v in pairs(room.self_player.self_user.games) do
|
print("lingmeng fillResult1")
|
||||||
|
pt(room)
|
||||||
|
for i, v in pairs(DataManager.SelfUser.games) do
|
||||||
if v.game_id == room.game_id then
|
if v.game_id == room.game_id then
|
||||||
gameNameAndRoomIDText.text = string.format("%s 房号:%s", v.name, room.room_id)
|
gameNameAndRoomIDText.text = string.format("%s 房号:%s", v.name, room.room_id)
|
||||||
end
|
end
|
||||||
|
|
@ -284,6 +315,14 @@ function M:fillHead(url, view)
|
||||||
ImageLoad.Load(url, view:GetChild("Btn_Head")._iconObject)
|
ImageLoad.Load(url, view:GetChild("Btn_Head")._iconObject)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function M:RemindCardRender(data, obj)
|
||||||
|
local room = DataManager.CurrenRoom
|
||||||
|
obj.icon = string.format("ui://Main_Majiang/%s202_%d", self:GetPrefix(), data)
|
||||||
|
if room.jing == data then
|
||||||
|
obj:GetController('jing').selectedIndex = 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function M.HandCardSortAndJing(a, b)
|
function M.HandCardSortAndJing(a, b)
|
||||||
local jing = DataManager.CurrenRoom.jing
|
local jing = DataManager.CurrenRoom.jing
|
||||||
if a == jing or b == jing then
|
if a == jing or b == jing then
|
||||||
|
|
|
||||||
|
|
@ -332,6 +332,9 @@ function M:OneventResult1(evt_data)
|
||||||
--0:小结算 1:小大结算 2:大结算
|
--0:小结算 1:小大结算 2:大结算
|
||||||
self._room._reload_flag = false
|
self._room._reload_flag = false
|
||||||
self._room.playing = false
|
self._room.playing = false
|
||||||
|
if evt_data.result then
|
||||||
|
evt_data.result.cardList = evt_data.cardList
|
||||||
|
end
|
||||||
if 0 == over then
|
if 0 == over then
|
||||||
local result = evt_data.result
|
local result = evt_data.result
|
||||||
self._cacheEvent:Enqueue(function()
|
self._cacheEvent:Enqueue(function()
|
||||||
|
|
|
||||||
|
|
@ -47,6 +47,17 @@ function M:InitData(over, room, result, total_result, callback, isWitness, witne
|
||||||
local playerNum = self._view:GetController("playerNum")
|
local playerNum = self._view:GetController("playerNum")
|
||||||
local showBtnTypeCtr = self._view:GetController("showType")
|
local showBtnTypeCtr = self._view:GetController("showType")
|
||||||
|
|
||||||
|
if result then
|
||||||
|
result.cardList = json.decode(result.cardList)
|
||||||
|
table.sort(result.cardList)
|
||||||
|
end
|
||||||
|
self.list_lastCard = self._view:GetChild('list_lastCard')
|
||||||
|
|
||||||
|
self.list_lastCard:SetVirtual()
|
||||||
|
self.list_lastCard.itemRenderer = function(index, obj)
|
||||||
|
self:RemindCardRender(result.cardList[index + 1], obj)
|
||||||
|
end
|
||||||
|
|
||||||
local peopleNum = room.room_config.people_num
|
local peopleNum = room.room_config.people_num
|
||||||
|
|
||||||
playerNum.selectedIndex = peopleNum - 2
|
playerNum.selectedIndex = peopleNum - 2
|
||||||
|
|
@ -116,6 +127,8 @@ function M:fillResult0(room, peopleNum, result)
|
||||||
local gamePlay = mode:LoadConfigToDetail(json.encode(room.room_config.config))
|
local gamePlay = mode:LoadConfigToDetail(json.encode(room.room_config.config))
|
||||||
self._view:GetChild("Label_GamePlay").title = string.format("第%s/%s局,%s", room.curren_round,
|
self._view:GetChild("Label_GamePlay").title = string.format("第%s/%s局,%s", room.curren_round,
|
||||||
room.room_config.round, gamePlay)
|
room.room_config.round, gamePlay)
|
||||||
|
self.list_lastCard.numItems = #result.cardList
|
||||||
|
self._view:GetChild('n147').text = string.format("剩余%d张未显示", #result.cardList)
|
||||||
for i = 1, peopleNum do
|
for i = 1, peopleNum do
|
||||||
local playerInfoComp = self._view:GetChild(string.format("Comp_Player%d", i))
|
local playerInfoComp = self._view:GetChild(string.format("Comp_Player%d", i))
|
||||||
|
|
||||||
|
|
@ -302,6 +315,14 @@ function M:fillHead(url, view)
|
||||||
ImageLoad.Load(url, view:GetChild("Btn_Head")._iconObject)
|
ImageLoad.Load(url, view:GetChild("Btn_Head")._iconObject)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function M:RemindCardRender(data, obj)
|
||||||
|
local room = DataManager.CurrenRoom
|
||||||
|
obj.icon = string.format("ui://Main_Majiang/%s202_%d", self:GetPrefix(), data)
|
||||||
|
if room.jing == data then
|
||||||
|
obj:GetController('jing').selectedIndex = 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function M.HandCardSortAndJing(a, b)
|
function M.HandCardSortAndJing(a, b)
|
||||||
local jing = DataManager.CurrenRoom.jing
|
local jing = DataManager.CurrenRoom.jing
|
||||||
if a == jing or b == jing then
|
if a == jing or b == jing then
|
||||||
|
|
|
||||||
|
|
@ -328,11 +328,14 @@ end
|
||||||
|
|
||||||
function M:OneventResult1(evt_data)
|
function M:OneventResult1(evt_data)
|
||||||
local over = evt_data.type
|
local over = evt_data.type
|
||||||
print("OneventResult1")
|
printlog("OneventResult1")
|
||||||
pt(evt_data)
|
pt(evt_data)
|
||||||
--0:小结算 1:小大结算 2:大结算
|
--0:小结算 1:小大结算 2:大结算
|
||||||
self._room._reload_flag = false
|
self._room._reload_flag = false
|
||||||
self._room.playing = false
|
self._room.playing = false
|
||||||
|
if evt_data.result then
|
||||||
|
evt_data.result.cardList = evt_data.cardList
|
||||||
|
end
|
||||||
if 0 == over then
|
if 0 == over then
|
||||||
local result = evt_data.result
|
local result = evt_data.result
|
||||||
self._cacheEvent:Enqueue(function()
|
self._cacheEvent:Enqueue(function()
|
||||||
|
|
|
||||||
|
|
@ -31,12 +31,13 @@ end
|
||||||
-- end
|
-- end
|
||||||
-- end
|
-- end
|
||||||
|
|
||||||
function M:InitData(over, room, result, total_result, callback)
|
function M:InitData(over, room, result, total_result, callback, isWitness, witnessCallbak)
|
||||||
-- print("===============================InitData===========================", over, room, result, total_result)
|
-- print("===============================InitData===========================", over, room, result, total_result)
|
||||||
-- pt(room)
|
-- pt(room)
|
||||||
-- pt(result)
|
-- pt(result)
|
||||||
-- Pt(total_result)
|
-- Pt(total_result)
|
||||||
self._callback = callback
|
self._callback = callback
|
||||||
|
self._witnessCallbak = witnessCallbak
|
||||||
local showClearMainBtn = self._view:GetChild("btn_showClearMain")
|
local showClearMainBtn = self._view:GetChild("btn_showClearMain")
|
||||||
local nextRoundBtn = self._view:GetChild("btn_nextRound")
|
local nextRoundBtn = self._view:GetChild("btn_nextRound")
|
||||||
local nextRoundBtn2 = self._view:GetChild("Btn_NextRound2")
|
local nextRoundBtn2 = self._view:GetChild("Btn_NextRound2")
|
||||||
|
|
@ -46,6 +47,17 @@ function M:InitData(over, room, result, total_result, callback)
|
||||||
local playerNum = self._view:GetController("playerNum")
|
local playerNum = self._view:GetController("playerNum")
|
||||||
local showBtnTypeCtr = self._view:GetController("showType")
|
local showBtnTypeCtr = self._view:GetController("showType")
|
||||||
|
|
||||||
|
if result then
|
||||||
|
result.cardList = json.decode(result.cardList)
|
||||||
|
table.sort(result.cardList)
|
||||||
|
end
|
||||||
|
self.list_lastCard = self._view:GetChild('list_lastCard')
|
||||||
|
|
||||||
|
self.list_lastCard:SetVirtual()
|
||||||
|
self.list_lastCard.itemRenderer = function(index, obj)
|
||||||
|
self:RemindCardRender(result.cardList[index + 1], obj)
|
||||||
|
end
|
||||||
|
|
||||||
local peopleNum = room.room_config.people_num
|
local peopleNum = room.room_config.people_num
|
||||||
|
|
||||||
playerNum.selectedIndex = peopleNum - 2
|
playerNum.selectedIndex = peopleNum - 2
|
||||||
|
|
@ -55,9 +67,16 @@ function M:InitData(over, room, result, total_result, callback)
|
||||||
end)
|
end)
|
||||||
|
|
||||||
nextRoundBtn.onClick:Set(function()
|
nextRoundBtn.onClick:Set(function()
|
||||||
local _gamectr = ControllerManager.GetController(GameController)
|
if isWitness and isWitness == 1 then
|
||||||
_gamectr:PlayerReady()
|
if self._witnessCallbak then
|
||||||
self:DestroyWithCallback()
|
self._witnessCallbak()
|
||||||
|
end
|
||||||
|
self:DestroyWithCallback()
|
||||||
|
else
|
||||||
|
local _gamectr = ControllerManager.GetController(GameController)
|
||||||
|
_gamectr:PlayerReady()
|
||||||
|
self:DestroyWithCallback()
|
||||||
|
end
|
||||||
end)
|
end)
|
||||||
|
|
||||||
endRound.onClick:Set(function()
|
endRound.onClick:Set(function()
|
||||||
|
|
@ -69,9 +88,16 @@ function M:InitData(over, room, result, total_result, callback)
|
||||||
_overCtr.selectedIndex = 0
|
_overCtr.selectedIndex = 0
|
||||||
self:fillResult0(room, peopleNum, result)
|
self:fillResult0(room, peopleNum, result)
|
||||||
nextRoundBtn2.onClick:Set(function()
|
nextRoundBtn2.onClick:Set(function()
|
||||||
local _gamectr = ControllerManager.GetController(GameController)
|
if isWitness and isWitness == 1 then
|
||||||
_gamectr:PlayerReady()
|
if self._witnessCallbak then
|
||||||
self:DestroyWithCallback()
|
self._witnessCallbak()
|
||||||
|
end
|
||||||
|
self:DestroyWithCallback()
|
||||||
|
else
|
||||||
|
local _gamectr = ControllerManager.GetController(GameController)
|
||||||
|
_gamectr:PlayerReady()
|
||||||
|
self:DestroyWithCallback()
|
||||||
|
end
|
||||||
end)
|
end)
|
||||||
elseif over == 1 then
|
elseif over == 1 then
|
||||||
showBtnTypeCtr.selectedIndex = 1
|
showBtnTypeCtr.selectedIndex = 1
|
||||||
|
|
@ -101,6 +127,8 @@ function M:fillResult0(room, peopleNum, result)
|
||||||
local gamePlay = mode:LoadConfigToDetail(json.encode(room.room_config.config))
|
local gamePlay = mode:LoadConfigToDetail(json.encode(room.room_config.config))
|
||||||
self._view:GetChild("Label_GamePlay").title = string.format("第%s/%s局,%s", room.curren_round,
|
self._view:GetChild("Label_GamePlay").title = string.format("第%s/%s局,%s", room.curren_round,
|
||||||
room.room_config.round, gamePlay)
|
room.room_config.round, gamePlay)
|
||||||
|
self.list_lastCard.numItems = #result.cardList
|
||||||
|
self._view:GetChild('n147').text = string.format("剩余%d张未显示", #result.cardList)
|
||||||
for i = 1, peopleNum do
|
for i = 1, peopleNum do
|
||||||
local playerInfoComp = self._view:GetChild(string.format("Comp_Player%d", i))
|
local playerInfoComp = self._view:GetChild(string.format("Comp_Player%d", i))
|
||||||
|
|
||||||
|
|
@ -184,14 +212,13 @@ function M:fillResult0(room, peopleNum, result)
|
||||||
table.sort(infoList.hand_card, self.HandCardSortAndJing)
|
table.sort(infoList.hand_card, self.HandCardSortAndJing)
|
||||||
handCardList:SetVirtual()
|
handCardList:SetVirtual()
|
||||||
handCardList.itemRenderer = function(index, obj)
|
handCardList.itemRenderer = function(index, obj)
|
||||||
obj.icon = string.format("ui://Main_Majiang/%s202_%d", self:GetPrefix(),
|
obj.icon = string.format("ui://Main_Majiang/%s202_%d", self:GetPrefix(), infoList.hand_card[index + 1])
|
||||||
infoList.hand_card[index + 1])
|
|
||||||
if room.jing == infoList.hand_card[index + 1] then
|
if room.jing == infoList.hand_card[index + 1] then
|
||||||
obj:GetController('jing').selectedIndex = 1
|
obj:GetController('jing').selectedIndex = 1
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
handCardList.numItems = handInfoNum
|
handCardList.numItems = handInfoNum
|
||||||
allCardsList.width = 172 * fzInfoNum + 60 + (handInfoNum - 1) * 56 + 36 * (fzInfoNum)
|
allCardsList.width = 234 * fzInfoNum + 78 + (handInfoNum - 1) * 74 + 36 * (fzInfoNum)
|
||||||
|
|
||||||
if infoList.seat == room.self_player.seat then
|
if infoList.seat == room.self_player.seat then
|
||||||
isMeCtr.selectedIndex = 1
|
isMeCtr.selectedIndex = 1
|
||||||
|
|
@ -240,7 +267,9 @@ end
|
||||||
function M:fillResult1(room, peopleNum, total_result)
|
function M:fillResult1(room, peopleNum, total_result)
|
||||||
local gameNameAndRoomIDText = self._view:GetChild("Text_GameNameAndRoomID")
|
local gameNameAndRoomIDText = self._view:GetChild("Text_GameNameAndRoomID")
|
||||||
local familyIDText = self._view:GetChild("Text_FamilyID")
|
local familyIDText = self._view:GetChild("Text_FamilyID")
|
||||||
for i, v in pairs(room.self_player.self_user.games) do
|
print("lingmeng fillResult1")
|
||||||
|
pt(room)
|
||||||
|
for i, v in pairs(DataManager.SelfUser.games) do
|
||||||
if v.game_id == room.game_id then
|
if v.game_id == room.game_id then
|
||||||
gameNameAndRoomIDText.text = string.format("%s 房号:%s", v.name, room.room_id)
|
gameNameAndRoomIDText.text = string.format("%s 房号:%s", v.name, room.room_id)
|
||||||
end
|
end
|
||||||
|
|
@ -284,6 +313,14 @@ function M:fillHead(url, view)
|
||||||
ImageLoad.Load(url, view:GetChild("Btn_Head")._iconObject)
|
ImageLoad.Load(url, view:GetChild("Btn_Head")._iconObject)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function M:RemindCardRender(data, obj)
|
||||||
|
local room = DataManager.CurrenRoom
|
||||||
|
obj.icon = string.format("ui://Main_Majiang/%s202_%d", self:GetPrefix(), data)
|
||||||
|
if room.jing == data then
|
||||||
|
obj:GetController('jing').selectedIndex = 1
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function M.HandCardSortAndJing(a, b)
|
function M.HandCardSortAndJing(a, b)
|
||||||
local jing = DataManager.CurrenRoom.jing
|
local jing = DataManager.CurrenRoom.jing
|
||||||
if a == jing or b == jing then
|
if a == jing or b == jing then
|
||||||
|
|
|
||||||
|
|
@ -332,6 +332,9 @@ function M:OneventResult1(evt_data)
|
||||||
--0:小结算 1:小大结算 2:大结算
|
--0:小结算 1:小大结算 2:大结算
|
||||||
self._room._reload_flag = false
|
self._room._reload_flag = false
|
||||||
self._room.playing = false
|
self._room.playing = false
|
||||||
|
if evt_data.result then
|
||||||
|
evt_data.result.cardList = evt_data.cardList
|
||||||
|
end
|
||||||
if 0 == over then
|
if 0 == over then
|
||||||
local result = evt_data.result
|
local result = evt_data.result
|
||||||
self._cacheEvent:Enqueue(function()
|
self._cacheEvent:Enqueue(function()
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,18 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<component size="210,73" pivot="0.5,0.5" extention="Button">
|
||||||
|
<controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="0"/>
|
||||||
|
<controller name="cStyle" pages="0,,1," selected="0">
|
||||||
|
<remark page="0" value="解散"/>
|
||||||
|
<remark page="1" value="退出"/>
|
||||||
|
</controller>
|
||||||
|
<displayList>
|
||||||
|
<image id="n0_xblm" name="n0" src="mwqzckx" fileName="Main_new/Main/Image/dismiss_room.png" xy="0,0">
|
||||||
|
<relation target="" sidePair="width-width,height-height"/>
|
||||||
|
</image>
|
||||||
|
<image id="n1_qncf" name="n1" src="mwqzcky" fileName="Main_new/Main/Image/exit_room.png" xy="0,0" size="210,73">
|
||||||
|
<gearDisplay controller="cStyle" pages="1"/>
|
||||||
|
<relation target="" sidePair="width-width,height-height"/>
|
||||||
|
</image>
|
||||||
|
</displayList>
|
||||||
|
<Button mode="Radio" downEffect="scale" downEffectValue="0.9"/>
|
||||||
|
</component>
|
||||||
|
After Width: | Height: | Size: 18 KiB |
|
After Width: | Height: | Size: 50 KiB |
|
|
@ -1,6 +1,6 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<component size="2532,1170" designImageAlpha="100" designImageLayer="1">
|
<component size="2532,1170" designImageAlpha="100" designImageLayer="1">
|
||||||
<controller name="state" pages="0,准备状态,1,游戏状态,2,,3,回放" selected="3"/>
|
<controller name="state" pages="0,准备状态,1,游戏状态,2,,3,回放" selected="0"/>
|
||||||
<controller name="sdk" pages="0,,1," selected="0"/>
|
<controller name="sdk" pages="0,,1," selected="0"/>
|
||||||
<controller name="action" pages="2,空,0,准备,1,开始" selected="0"/>
|
<controller name="action" pages="2,空,0,准备,1,开始" selected="0"/>
|
||||||
<controller name="time" pages="0,,1,,2,,3," selected="0"/>
|
<controller name="time" pages="0,,1,,2,,3," selected="0"/>
|
||||||
|
|
@ -122,11 +122,11 @@
|
||||||
</component>
|
</component>
|
||||||
<graph id="n102_t2e2" name="n109" xy="342,-1343" size="1670,834" visible="false" type="rect" lineSize="0" fillColor="#80000000"/>
|
<graph id="n102_t2e2" name="n109" xy="342,-1343" size="1670,834" visible="false" type="rect" lineSize="0" fillColor="#80000000"/>
|
||||||
<component id="n101_t2e2" name="tuoguanzhong" src="prgzew" fileName="component/tuoguanzhong.xml" xy="996,2338" visible="false"/>
|
<component id="n101_t2e2" name="tuoguanzhong" src="prgzew" fileName="component/tuoguanzhong.xml" xy="996,2338" visible="false"/>
|
||||||
<component id="n18" name="player_info2" src="ckvbcje" fileName="Main_New/PlayerHead_2.xml" xy="2372,294" group="n121_ckvb">
|
<component id="n18" name="player_info2" src="ckvbcje" fileName="Main_New/PlayerHead_2.xml" xy="2336,32" group="n121_ckvb">
|
||||||
<gearXY controller="state" pages="0,1,2,3" values="2336,32|2336,32|2336,32|2372,294"/>
|
<gearXY controller="state" pages="0,1,2,3" values="2336,32|2336,32|2336,32|2372,294"/>
|
||||||
<relation target="" sidePair="right-right,middle-middle"/>
|
<relation target="" sidePair="right-right,middle-middle"/>
|
||||||
</component>
|
</component>
|
||||||
<component id="n7" name="player_info1" src="ckvbcim" fileName="Main_New/PlayerHead_1.xml" xy="9,721" size="183,187" group="n121_ckvb" aspect="true">
|
<component id="n7" name="player_info1" src="ckvbcim" fileName="Main_New/PlayerHead_1.xml" xy="80,495" size="183,187" group="n121_ckvb" aspect="true">
|
||||||
<gearXY controller="state" pages="0,1,2,3" values="80,495|80,495|80,495|9,721"/>
|
<gearXY controller="state" pages="0,1,2,3" values="80,495|80,495|80,495|9,721"/>
|
||||||
<relation target="" sidePair="left-left,bottom-bottom"/>
|
<relation target="" sidePair="left-left,bottom-bottom"/>
|
||||||
</component>
|
</component>
|
||||||
|
|
@ -136,7 +136,7 @@
|
||||||
<gearLook controller="state" pages="3" values="1,0,0,1" default="1,0,0,1"/>
|
<gearLook controller="state" pages="3" values="1,0,0,1" default="1,0,0,1"/>
|
||||||
<relation target="" sidePair="bottom-bottom"/>
|
<relation target="" sidePair="bottom-bottom"/>
|
||||||
</component>
|
</component>
|
||||||
<component id="n71_sdax" name="player_card_info_2" src="ckvbcjo" fileName="Main_New/Player_card_info_2.xml" xy="460,464" group="n122_ckvb" touchable="false">
|
<component id="n71_sdax" name="player_card_info_2" src="ckvbcjo" fileName="Main_New/Player_card_info_2.xml" xy="424,202" group="n122_ckvb" touchable="false">
|
||||||
<gearDisplay controller="state" pages="1,3"/>
|
<gearDisplay controller="state" pages="1,3"/>
|
||||||
<relation target="n18" sidePair="right-left,middle-middle"/>
|
<relation target="n18" sidePair="right-left,middle-middle"/>
|
||||||
</component>
|
</component>
|
||||||
|
|
@ -151,6 +151,7 @@
|
||||||
<gearDisplay controller="action" pages="0,1"/>
|
<gearDisplay controller="action" pages="0,1"/>
|
||||||
<relation target="" sidePair="bottom-middle"/>
|
<relation target="" sidePair="bottom-middle"/>
|
||||||
</component>
|
</component>
|
||||||
|
<component id="n149_mwqz" name="btn_closeRoom" src="mwqzckw" fileName="Main_New/Component/btn_gameDismissRoom.xml" xy="1300,479" size="360,126" group="n126_ckvb" visible="false"/>
|
||||||
<group id="n126_ckvb" name="readyBtn" xy="871,479" size="789,332" advanced="true">
|
<group id="n126_ckvb" name="readyBtn" xy="871,479" size="789,332" advanced="true">
|
||||||
<gearDisplay controller="state" pages="0,2"/>
|
<gearDisplay controller="state" pages="0,2"/>
|
||||||
</group>
|
</group>
|
||||||
|
|
|
||||||
|
|
@ -506,6 +506,9 @@
|
||||||
<font id="eqmdckt" name="RunFastShengYu.fnt" path="/bmtFont_shengyuNum/" exported="true"/>
|
<font id="eqmdckt" name="RunFastShengYu.fnt" path="/bmtFont_shengyuNum/" exported="true"/>
|
||||||
<component id="lj2ncku" name="btn_mul.xml" path="/Main_new/Main/Component/"/>
|
<component id="lj2ncku" name="btn_mul.xml" path="/Main_new/Main/Component/"/>
|
||||||
<image id="lj2nckv" name="Record2_08.png" path="/Main_new/Main/Image/"/>
|
<image id="lj2nckv" name="Record2_08.png" path="/Main_new/Main/Image/"/>
|
||||||
|
<component id="mwqzckw" name="btn_gameDismissRoom.xml" path="/Main_New/Component/"/>
|
||||||
|
<image id="mwqzckx" name="dismiss_room.png" path="/Main_New/Component/"/>
|
||||||
|
<image id="mwqzcky" name="exit_room.png" path="/Main_New/Component/"/>
|
||||||
</resources>
|
</resources>
|
||||||
<publish name="Extend_Poker_RunFastNew" path="..\wb_unity_pro\Assets\ART\extend\poker\runfast\ui" packageCount="2"/>
|
<publish name="Extend_Poker_RunFastNew" path="..\wb_unity_pro\Assets\ART\extend\poker\runfast\ui" packageCount="2"/>
|
||||||
</packageDescription>
|
</packageDescription>
|
||||||
|
|
@ -10,7 +10,7 @@
|
||||||
<controller name="laizi" pages="0,,1," selected="0"/>
|
<controller name="laizi" pages="0,,1," selected="0"/>
|
||||||
<controller name="jing" pages="0,,1," selected="0"/>
|
<controller name="jing" pages="0,,1," selected="0"/>
|
||||||
<displayList>
|
<displayList>
|
||||||
<loader id="n3_hp0b" name="icon" xy="0,0" size="60,84" url="ui://Main_MaJiang/202_101" fill="scaleFree" clearOnPublish="true">
|
<loader id="n3_hp0b" name="icon" xy="0,0" size="60,84" url="ui://Main_MaJiang/202_101" fill="scaleFree">
|
||||||
<gearXY controller="button" pages="0,1" values="0,0|-3,-22" tween="true"/>
|
<gearXY controller="button" pages="0,1" values="0,0|-3,-22" tween="true"/>
|
||||||
<gearColor controller="quese" pages="1" values="#666666" default="#ffffff"/>
|
<gearColor controller="quese" pages="1" values="#666666" default="#ffffff"/>
|
||||||
<relation target="" sidePair="width-width,height-height"/>
|
<relation target="" sidePair="width-width,height-height"/>
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,20 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<component size="78,84" extention="Button">
|
||||||
|
<controller name="button" pages="0,up,1,down" selected="0"/>
|
||||||
|
<controller name="jing" pages="0,,1," selected="0"/>
|
||||||
|
<controller name="move" pages="0,,1," selected="0"/>
|
||||||
|
<displayList>
|
||||||
|
<loader id="n3_hp0b" name="icon" xy="0,0" size="78,84" aspect="true" url="ui://Main_Majiang/b201_101" fill="scaleFree">
|
||||||
|
<gearXY controller="button" pages="0,1" values="0,0|0,-35"/>
|
||||||
|
<gearLook controller="move" pages="1" values="0.3,0,0,1" default="1,0,0,1"/>
|
||||||
|
<relation target="" sidePair="width-width,height-height"/>
|
||||||
|
</loader>
|
||||||
|
<image id="n12_k1od" name="jing" src="pn9mt8" fileName="Main_new/Main/Image/Group 38.png" xy="3,-1" size="5,0" aspect="true">
|
||||||
|
<gearDisplay controller="jing" pages="1"/>
|
||||||
|
<gearXY controller="button" pages="0,1" values="3,-1|0,-22" duration=".1"/>
|
||||||
|
<gearLook controller="move" pages="1" values="0.3,0,0,0" default="1,0,0,0"/>
|
||||||
|
<relation target="" sidePair="width-width,height-height"/>
|
||||||
|
</image>
|
||||||
|
</displayList>
|
||||||
|
<Button mode="Check"/>
|
||||||
|
</component>
|
||||||
|
|
@ -1,8 +1,8 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<component size="172,84">
|
<component size="234,84">
|
||||||
<displayList>
|
<displayList>
|
||||||
<component id="n0_yry6" name="Btn_Card1" src="yry6z3" fileName="Main_new_2/Clearing/Component/Btn_Card_Hu.xml" xy="0,0"/>
|
<component id="n0_yry6" name="Btn_Card1" src="mwqz1bk" fileName="Main_new/Clearing/Component/Btn_RemindCard.xml" xy="0,0"/>
|
||||||
<component id="n1_yry6" name="Btn_Card2" src="yry6z3" fileName="Main_new_2/Clearing/Component/Btn_Card_Hu.xml" xy="56,0"/>
|
<component id="n1_yry6" name="Btn_Card2" src="mwqz1bk" fileName="Main_new/Clearing/Component/Btn_RemindCard.xml" xy="78,0"/>
|
||||||
<component id="n2_yry6" name="Btn_Card3" src="yry6z3" fileName="Main_new_2/Clearing/Component/Btn_Card_Hu.xml" xy="112,0"/>
|
<component id="n2_yry6" name="Btn_Card3" src="mwqz1bk" fileName="Main_new/Clearing/Component/Btn_RemindCard.xml" xy="156,0"/>
|
||||||
</displayList>
|
</displayList>
|
||||||
</component>
|
</component>
|
||||||
|
|
@ -1,9 +1,9 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<component size="172,84">
|
<component size="234,84">
|
||||||
<displayList>
|
<displayList>
|
||||||
<component id="n0_yry6" name="Btn_Card1" src="yry6z3" fileName="Main_new_2/Clearing/Component/Btn_Card_Hu.xml" xy="0,0"/>
|
<component id="n0_yry6" name="Btn_Card1" src="mwqz1bk" fileName="Main_new/Clearing/Component/Btn_RemindCard.xml" xy="0,0"/>
|
||||||
<component id="n1_yry6" name="Btn_Card2" src="yry6z3" fileName="Main_new_2/Clearing/Component/Btn_Card_Hu.xml" xy="56,0"/>
|
<component id="n1_yry6" name="Btn_Card2" src="mwqz1bk" fileName="Main_new/Clearing/Component/Btn_RemindCard.xml" xy="78,0"/>
|
||||||
<component id="n2_yry6" name="Btn_Card3" src="yry6z3" fileName="Main_new_2/Clearing/Component/Btn_Card_Hu.xml" xy="112,0"/>
|
<component id="n2_yry6" name="Btn_Card3" src="mwqz1bk" fileName="Main_new/Clearing/Component/Btn_RemindCard.xml" xy="156,0"/>
|
||||||
<component id="n3_yry6" name="Btn_Card4" src="yry6z3" fileName="Main_new_2/Clearing/Component/Btn_Card_Hu.xml" xy="56,-12"/>
|
<component id="n3_yry6" name="Btn_Card4" src="mwqz1bk" fileName="Main_new/Clearing/Component/Btn_RemindCard.xml" xy="78,-12"/>
|
||||||
</displayList>
|
</displayList>
|
||||||
</component>
|
</component>
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<component size="732,84">
|
<component size="967,84">
|
||||||
<displayList>
|
<displayList>
|
||||||
<list id="n0_yry6" name="list" xy="0,0" size="732,84" layout="row" overflow="scroll" colGap="-4" defaultItem="ui://v0j9abjyyry6z3" autoClearItems="true">
|
<list id="n0_yry6" name="list" xy="0,0" size="969,84" layout="row" overflow="scroll" colGap="-4" defaultItem="ui://v0j9abjymwqz1bk" autoClearItems="true">
|
||||||
<relation target="" sidePair="width-width,height-height"/>
|
<relation target="" sidePair="width-width,height-height"/>
|
||||||
<item/>
|
<item/>
|
||||||
<item/>
|
<item/>
|
||||||
|
|
|
||||||
|
|
@ -17,14 +17,14 @@
|
||||||
<text id="n5_yry6" name="text_huShow" xy="503,4" size="522,76" font="ui://27vd145bh35o7ik0" fontSize="58" color="#fcd696" leading="0" bold="true" text="平胡dsad 实打实收">
|
<text id="n5_yry6" name="text_huShow" xy="503,4" size="522,76" font="ui://27vd145bh35o7ik0" fontSize="58" color="#fcd696" leading="0" bold="true" text="平胡dsad 实打实收">
|
||||||
<relation target="n2_yry6" sidePair="left-right"/>
|
<relation target="n2_yry6" sidePair="left-right"/>
|
||||||
</text>
|
</text>
|
||||||
<list id="n6_yry6" name="list_allCards" xy="252,90" size="732,84" layout="row" scroll="horizontal" colGap="36" vAlign="middle" autoClearItems="true">
|
<list id="n6_yry6" name="list_allCards" xy="253,91" size="967,84" layout="row" scroll="horizontal" colGap="36" vAlign="middle" autoClearItems="true">
|
||||||
<relation target="" sidePair="left-left"/>
|
<relation target="" sidePair="left-left"/>
|
||||||
<item url="ui://v0j9abjyyry6zj"/>
|
<item url="ui://v0j9abjyyry6zj"/>
|
||||||
</list>
|
</list>
|
||||||
<component id="n7_yry6" name="Btn_Card_Hu" src="yry6z3" fileName="Main_new/Clearing/Component/Btn_Card_Hu.xml" xy="1022,90">
|
<component id="n7_yry6" name="Btn_Card_Hu" src="mwqz1bk" fileName="Main_new/Clearing/Component/Btn_RemindCard.xml" xy="1258,89">
|
||||||
<relation target="n6_yry6" sidePair="left-right"/>
|
<relation target="n6_yry6" sidePair="left-right"/>
|
||||||
</component>
|
</component>
|
||||||
<list id="n8_yry6" name="list_JiangMa" xy="1314,36" size="206,138" layout="flow_hz" overflow="scroll" lineGap="18" colGap="-3" defaultItem="ui://v0j9abjyyry6zk">
|
<list id="n8_yry6" name="list_JiangMa" xy="1424,36" size="206,138" layout="flow_hz" overflow="scroll" lineGap="18" colGap="-3" defaultItem="ui://v0j9abjyyry6zk">
|
||||||
<item/>
|
<item/>
|
||||||
<item/>
|
<item/>
|
||||||
<item/>
|
<item/>
|
||||||
|
|
|
||||||
|
|
@ -2,7 +2,7 @@
|
||||||
<component size="2532,1170" bgColor="#000000">
|
<component size="2532,1170" bgColor="#000000">
|
||||||
<controller name="over" pages="0,,1," selected="0"/>
|
<controller name="over" pages="0,,1," selected="0"/>
|
||||||
<controller name="main" pages="0,,1," selected="1"/>
|
<controller name="main" pages="0,,1," selected="1"/>
|
||||||
<controller name="playerNum" alias="玩家数量" pages="0,两人,1,三人,2,四人" selected="1"/>
|
<controller name="playerNum" alias="玩家数量" pages="0,两人,1,三人,2,四人" selected="0"/>
|
||||||
<controller name="showType" pages="0,,1," selected="0"/>
|
<controller name="showType" pages="0,,1," selected="0"/>
|
||||||
<displayList>
|
<displayList>
|
||||||
<image id="n110_qt01" name="n110" src="qt01ys" fileName="Main_new/Main/Image/Rectangle 212.png" xy="559,451" group="n113_qt01"/>
|
<image id="n110_qt01" name="n110" src="qt01ys" fileName="Main_new/Main/Image/Rectangle 212.png" xy="559,451" group="n113_qt01"/>
|
||||||
|
|
@ -19,36 +19,36 @@
|
||||||
<image id="n115_yry6" name="n115" src="yry6yw" fileName="Main_new/Clearing/Image/final_result_title 1.png" xy="540,-15" group="n116_yry6">
|
<image id="n115_yry6" name="n115" src="yry6yw" fileName="Main_new/Clearing/Image/final_result_title 1.png" xy="540,-15" group="n116_yry6">
|
||||||
<gearDisplay controller="over" pages="0"/>
|
<gearDisplay controller="over" pages="0"/>
|
||||||
</image>
|
</image>
|
||||||
<component id="n118_yry6" name="Label_GamePlay" src="yry6yy" fileName="Main_new/Clearing/Component/Label_GamePlayInfo.xml" xy="186,117" group="n121_yry6"/>
|
<component id="n118_yry6" name="Label_GamePlay" src="yry6yy" fileName="Main_new/Clearing/Component/Label_GamePlayInfo.xml" xy="185,116" group="n121_yry6"/>
|
||||||
<component id="n120_yry6" name="Btn_NextRound2" src="yry6yz" fileName="Main_new/Clearing/Component/Btn_NextRound.xml" xy="2032,1020" group="n121_yry6"/>
|
<component id="n120_yry6" name="Btn_NextRound2" src="yry6yz" fileName="Main_new/Clearing/Component/Btn_NextRound.xml" xy="2031,1019" group="n121_yry6"/>
|
||||||
<component id="n122_yry6" name="Comp_Player1" src="yry6zn" fileName="Main_new/Clearing/Component/Comp_PlayInfo.xml" xy="96,219" group="n121_yry6">
|
<component id="n122_yry6" name="Comp_Player1" src="yry6zn" fileName="Main_new/Clearing/Component/Comp_PlayInfo.xml" xy="95,218" group="n121_yry6">
|
||||||
<gearDisplay controller="playerNum" pages="0,1,2"/>
|
<gearDisplay controller="playerNum" pages="0,1,2"/>
|
||||||
</component>
|
</component>
|
||||||
<component id="n123_yry6" name="Comp_Player2" src="yry6zn" fileName="Main_new/Clearing/Component/Comp_PlayInfo.xml" xy="96,516" group="n121_yry6">
|
<component id="n123_yry6" name="Comp_Player2" src="yry6zn" fileName="Main_new/Clearing/Component/Comp_PlayInfo.xml" xy="95,590" group="n121_yry6">
|
||||||
<gearDisplay controller="playerNum" pages="0,1,2"/>
|
<gearDisplay controller="playerNum" pages="0,1,2"/>
|
||||||
<gearXY controller="playerNum" pages="0,1" values="96,591|96,516" default="96,417"/>
|
<gearXY controller="playerNum" pages="0,1" values="95,590|96,516" default="96,417"/>
|
||||||
</component>
|
</component>
|
||||||
<component id="n124_yry6" name="Comp_Player3" src="yry6zn" fileName="Main_new/Clearing/Component/Comp_PlayInfo.xml" xy="96,813" group="n121_yry6">
|
<component id="n124_yry6" name="Comp_Player3" src="yry6zn" fileName="Main_new/Clearing/Component/Comp_PlayInfo.xml" xy="95,614" group="n121_yry6">
|
||||||
<gearDisplay controller="playerNum" pages="1,2"/>
|
<gearDisplay controller="playerNum" pages="1,2"/>
|
||||||
<gearXY controller="playerNum" pages="1" values="96,813" default="96,615"/>
|
<gearXY controller="playerNum" pages="0,1" values="95,614|96,813" default="96,615"/>
|
||||||
</component>
|
</component>
|
||||||
<text id="n141_kxhm" name="Text_BoJing" xy="1942,150" size="86,54" group="n121_yry6" font="ui://27vd145bh35o7ik0" fontSize="40" color="#fbbb46" align="center" vAlign="middle" leading="0" bold="true" text="精分">
|
<text id="n141_kxhm" name="Text_BoJing" xy="1941,149" size="86,54" group="n121_yry6" font="ui://27vd145bh35o7ik0" fontSize="40" color="#fbbb46" align="center" vAlign="middle" leading="0" bold="true" text="精分">
|
||||||
<relation target="" sidePair=""/>
|
<relation target="" sidePair=""/>
|
||||||
</text>
|
</text>
|
||||||
<text id="n142_kxhm" name="Text_Gang" xy="2052,150" size="86,54" group="n121_yry6" font="ui://27vd145bh35o7ik0" fontSize="40" color="#fbbb46" align="center" vAlign="middle" leading="0" bold="true" text="杠分">
|
<text id="n142_kxhm" name="Text_Gang" xy="2051,149" size="86,54" group="n121_yry6" font="ui://27vd145bh35o7ik0" fontSize="40" color="#fbbb46" align="center" vAlign="middle" leading="0" bold="true" text="杠分">
|
||||||
<relation target="" sidePair=""/>
|
<relation target="" sidePair=""/>
|
||||||
</text>
|
</text>
|
||||||
<text id="n143_kxhm" name="Text_Hu" xy="2166,150" size="86,54" group="n121_yry6" font="ui://27vd145bh35o7ik0" fontSize="40" color="#5dbd24" align="center" vAlign="middle" leading="0" bold="true" text="胡分">
|
<text id="n143_kxhm" name="Text_Hu" xy="2165,149" size="86,54" group="n121_yry6" font="ui://27vd145bh35o7ik0" fontSize="40" color="#5dbd24" align="center" vAlign="middle" leading="0" bold="true" text="胡分">
|
||||||
<relation target="" sidePair="top-top"/>
|
<relation target="" sidePair="top-top"/>
|
||||||
</text>
|
</text>
|
||||||
<text id="n144_kxhm" name="Text_Tatal" xy="2287,150" size="86,54" group="n121_yry6" font="ui://27vd145bh35o7ik0" fontSize="40" color="#c9372e" align="center" vAlign="middle" leading="0" bold="true" text="总分">
|
<text id="n144_kxhm" name="Text_Tatal" xy="2286,149" size="86,54" group="n121_yry6" font="ui://27vd145bh35o7ik0" fontSize="40" color="#c9372e" align="center" vAlign="middle" leading="0" bold="true" text="总分">
|
||||||
<relation target="" sidePair="top-top"/>
|
<relation target="" sidePair="top-top"/>
|
||||||
</text>
|
</text>
|
||||||
<component id="n125_yry6" name="Comp_Player4" src="yry6zn" fileName="Main_new/Clearing/Component/Comp_PlayInfo.xml" xy="96,813" group="n121_yry6">
|
<component id="n125_yry6" name="Comp_Player4" src="yry6zn" fileName="Main_new/Clearing/Component/Comp_PlayInfo.xml" xy="95,812" group="n121_yry6">
|
||||||
<gearDisplay controller="playerNum" pages="2"/>
|
<gearDisplay controller="playerNum" pages="2"/>
|
||||||
<gearXY controller="playerNum" default="96,813"/>
|
<gearXY controller="playerNum" pages="0" values="95,812" default="96,813"/>
|
||||||
</component>
|
</component>
|
||||||
<list id="n145_uans" name="list_lastCard" xy="303,1038" size="1256,84" group="n121_yry6" layout="row" overflow="scroll" scroll="horizontal" defaultItem="ui://v0j9abjyyry6z3" vAlign="middle">
|
<list id="n145_uans" name="list_lastCard" xy="302,1037" size="1256,84" group="n121_yry6" layout="row" overflow="scroll" scroll="horizontal" defaultItem="ui://v0j9abjymwqz1bk" vAlign="middle" autoClearItems="true">
|
||||||
<item/>
|
<item/>
|
||||||
<item/>
|
<item/>
|
||||||
<item/>
|
<item/>
|
||||||
|
|
@ -82,9 +82,9 @@
|
||||||
<item/>
|
<item/>
|
||||||
<item/>
|
<item/>
|
||||||
</list>
|
</list>
|
||||||
<text id="n146_uans" name="n146" xy="192,1056" size="88,56" group="n121_yry6" font="Alimama FangYuanTi VF" fontSize="42" color="#c06a2d" text="剩牌"/>
|
<text id="n146_uans" name="n146" xy="191,1055" size="88,56" group="n121_yry6" font="Alimama FangYuanTi VF" fontSize="42" color="#c06a2d" text="剩牌"/>
|
||||||
<text id="n147_uans" name="n147" xy="1638,1056" size="302,56" group="n121_yry6" fontSize="42" color="#c06a2d" text="剩余50张未显示"/>
|
<text id="n147_uans" name="n147" xy="1637,1055" size="302,56" group="n121_yry6" fontSize="42" color="#c06a2d" text="剩余50张未显示"/>
|
||||||
<group id="n121_yry6" name="over0" xy="96,117" size="2340,1017" group="n116_yry6" advanced="true">
|
<group id="n121_yry6" name="over0" xy="95,116" size="2340,1017" group="n116_yry6" advanced="true">
|
||||||
<gearDisplay controller="over" pages="0"/>
|
<gearDisplay controller="over" pages="0"/>
|
||||||
</group>
|
</group>
|
||||||
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