胡牌南城修改同步其他四个麻将
parent
0e262ec7bc
commit
e480594e37
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@ -790,7 +790,7 @@ function M:OnFangziAction(...)
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local index = arg[3]
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local index = arg[3]
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printlog("OnFangziAction")
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printlog("OnFangziAction")
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local info = _player_card_info[self:GetPos(player.seat)]
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local info = _player_card_info[self:GetPos(player.seat)]
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local pNode = info._mask_liangpai
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-- local pNode = info._mask_liangpai
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local effect = UIPackage.CreateObject("Extend_MJ_FuZhou", "FzEffect")
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local effect = UIPackage.CreateObject("Extend_MJ_FuZhou", "FzEffect")
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if fz.type == FZType.Peng then
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if fz.type == FZType.Peng then
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self:PlaySound("FuZhou_MJ", player.self_user.sex, "peng" .. math.random(1, 3))
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self:PlaySound("FuZhou_MJ", player.self_user.sex, "peng" .. math.random(1, 3))
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@ -382,7 +382,7 @@ function M:EventInit()
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local player = _room:GetPlayerBySeat(win_seat)
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local player = _room:GetPlayerBySeat(win_seat)
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if win_seat ~= _room.self_player.seat then
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if win_seat ~= _room.self_player.seat then
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url = "ui://Main_Majiang/别人胡"
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url = "ui://Main_Majiang/别人胡"
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pNode = info._mask_liangpai
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pNode = info._view
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elseif win_seat == _room.self_player.seat then
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elseif win_seat == _room.self_player.seat then
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url = "ui://Main_Majiang/自己胡牌"
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url = "ui://Main_Majiang/自己胡牌"
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pNode = self._view
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pNode = self._view
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@ -789,7 +789,7 @@ function M:OnFangziAction(...)
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local index = arg[3]
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local index = arg[3]
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printlog("OnFangziAction")
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printlog("OnFangziAction")
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local info = _player_card_info[self:GetPos(player.seat)]
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local info = _player_card_info[self:GetPos(player.seat)]
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local pNode = info._mask_liangpai
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-- local pNode = info._mask_liangpai
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local effect = UIPackage.CreateObject("Extend_MJ_JinXi", "FzEffect")
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local effect = UIPackage.CreateObject("Extend_MJ_JinXi", "FzEffect")
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if fz.type == FZType.Peng then
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if fz.type == FZType.Peng then
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self:PlaySound("JinXi_MJ", player.self_user.sex, "peng" .. math.random(1, 3))
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self:PlaySound("JinXi_MJ", player.self_user.sex, "peng" .. math.random(1, 3))
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@ -788,7 +788,7 @@ function M:OnFangziAction(...)
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local index = arg[3]
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local index = arg[3]
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printlog("OnFangziAction")
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printlog("OnFangziAction")
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local info = _player_card_info[self:GetPos(player.seat)]
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local info = _player_card_info[self:GetPos(player.seat)]
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local pNode = info._mask_liangpai
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-- local pNode = info._mask_liangpai
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local effect = UIPackage.CreateObject("Extend_MJ_LiChuan", "FzEffect")
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local effect = UIPackage.CreateObject("Extend_MJ_LiChuan", "FzEffect")
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if fz.type == FZType.Peng then
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if fz.type == FZType.Peng then
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self:PlaySound("LiChuan_MJ", player.self_user.sex, "peng" .. math.random(1, 3))
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self:PlaySound("LiChuan_MJ", player.self_user.sex, "peng" .. math.random(1, 3))
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