飞机少带类型添加。同步
parent
28f489a286
commit
ec33ae0c57
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@ -6,6 +6,7 @@ local EXGameInfo = {}
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local M = EXGameInfo
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local roundTable = { 10, 15, 20 }
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function EXGameInfo.new(blur_view)
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setmetatable(M, { __index = IGameInfo })
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local self = setmetatable({}, { __index = M })
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@ -25,87 +26,24 @@ function M:FillData(view, index)
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-- end
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if oldGameVersion == 2 then
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self._config:GetController("xipai").selectedIndex = 0
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-- self._config:GetChild("people_2").onClick:Set(function()
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-- self._config:GetController("rule").selectedIndex = 0
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-- end)
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self.xipaiValueText = self._config:GetChild('xipaifen')
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self.xipaiValueText.text = 1
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self.xipaiValue = 1
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-- local piao = self._config:GetController("piao")
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-- local daniao = self._config:GetController("daniao")
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self.anchouValueText = self._config:GetChild('anchoufen')
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self.anchouValueText.text = 1
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self.anchouValue = 1
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-- piao.onChanged:Add(function()
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-- if piao.selectedIndex ~= 0 then
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-- daniao.selectedIndex = 0
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-- end
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-- end)
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local btn_cr = self._config:GetChild('sdsrbtn')
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btn_cr.onClick:Set(
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function()
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local gniv = GroupNumberInputView_Game.new(nil, function(num)
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local value = limit
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if otype == 1 then
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value = value + ad2d(num)
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elseif otype == -1 then
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value = value - ad2d(num)
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else
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value = ad2d(num)
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end
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if value < 0 then
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ViewUtil.ErrorTip(1, "输入数据异常!")
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end
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self.xipaiValueText.text = value / 1000
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self.xipaiValue = value / 1000
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end, 0, nil)
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gniv:Show()
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end
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)
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local btn_cr2 = self._config:GetChild('anchoubtn')
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btn_cr2.onClick:Set(
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function()
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local gniv = GroupNumberInputView_Game.new(nil, function(num)
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local value = limit
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if otype == 1 then
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value = value + ad2d(num)
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elseif otype == -1 then
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value = value - ad2d(num)
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else
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value = ad2d(num)
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end
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if value < 0 then
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ViewUtil.ErrorTip(1, "输入数据异常!")
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end
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self.anchouValueText.text = value / 1000
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self.anchouValue = value / 1000
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end, 3, nil)
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gniv:Show()
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end
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)
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end
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self._config:GetChild("people_2").onClick:Set(function()
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self._config:GetController("rule").selectedIndex = 0
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end)
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local piao = self._config:GetController("piao")
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local daniao = self._config:GetController("daniao")
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piao.onChanged:Add(function()
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if piao.selectedIndex ~= 0 then
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daniao.selectedIndex = 0
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end
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end)
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daniao.onChanged:Add(function()
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if daniao.selectedIndex ~= 0 then
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piao.selectedIndex = 0
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end
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end)
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-- daniao.onChanged:Add(function()
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-- if daniao.selectedIndex ~= 0 then
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-- piao.selectedIndex = 0
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-- end
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-- end)
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end
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local _help_url = "ui://Info_Poker_RunFastNew/Com_help"
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@ -205,25 +143,35 @@ end
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function M:SelectedConfigData()
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local _config = self._config
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local round = _config:GetController("round").selectedIndex
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local rule = _config:GetController("rule").selectedIndex
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local leaf = _config:GetController("play_list").selectedIndex
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local willBeOut = _config:GetController("willBeOut").selectedIndex
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local bombSpring = _config:GetController("bombSpring").selectedIndex
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local heart10 = _config:GetController("heart10").selectedIndex
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local player_num = _config:GetController("player_num").selectedIndex
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local AA = _config:GetController("Cost").selectedIndex
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local showlength = _config:GetController("showlength").selectedIndex
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local fourBeltThree = _config:GetController("fourBeltThree").selectedIndex
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local demolition = _config:GetController("demolition").selectedIndex
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local fangzuobi = _config:GetController("fangzuobi").selectedIndex
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local planelack = _config:GetChild("planelack").selected and 1 or 0
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local threelack = _config:GetChild("Threelack").selected and 1 or 0
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local ThreeA = _config:GetChild("ThreeA").selected and 1 or 0
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local piao = _config:GetController("piao").selectedIndex
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local daniao = _config:GetController("daniao").selectedIndex
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local sandaidan = _config:GetController("sandaidan").selectedIndex
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local ba = _config:GetChild("boom_add").selected and 1 or 0
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local fs = _config:GetChild("fan_sprint").selected and 1 or 0
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local handcard = _config:GetController("handcard").selectedIndex
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local peopleNum = _config:GetController("peopleNum").selectedIndex
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local showCardNum = _config:GetController("showCardNum").selectedIndex
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local wanfa1_1 = _config:GetController("wanfa1_1").selectedIndex
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local wanfa1_2 = _config:GetController("wanfa1_2").selectedIndex
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local wanfa1_3 = _config:GetController("wanfa1_3").selectedIndex
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local wanfa1_4 = _config:GetController("wanfa1_4").selectedIndex
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local wanfa1_5 = _config:GetController("wanfa1_5").selectedIndex
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local wanfa2_1 = _config:GetController("wanfa2_1").selectedIndex
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-- local rule = _config:GetController("rule").selectedIndex
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-- local leaf = _config:GetController("play_list").selectedIndex
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-- local willBeOut = _config:GetController("willBeOut").selectedIndex
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-- local bombSpring = _config:GetController("bombSpring").selectedIndex
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-- local heart10 = _config:GetController("heart10").selectedIndex
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-- local player_num = _config:GetController("player_num").selectedIndex
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-- local AA = _config:GetController("Cost").selectedIndex
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-- local showlength = _config:GetController("showlength").selectedIndex
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-- local fourBeltThree = _config:GetController("fourBeltThree").selectedIndex
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-- local demolition = _config:GetController("demolition").selectedIndex
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-- local fangzuobi = _config:GetController("fangzuobi").selectedIndex
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-- local planelack = _config:GetChild("planelack").selected and 1 or 0
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-- local threelack = _config:GetChild("Threelack").selected and 1 or 0
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-- local ThreeA = _config:GetChild("ThreeA").selected and 1 or 0
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-- local piao = _config:GetController("piao").selectedIndex
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-- local daniao = _config:GetController("daniao").selectedIndex
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-- local sandaidan = _config:GetController("sandaidan").selectedIndex
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-- local ba = _config:GetChild("boom_add").selected and 1 or 0
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-- local fs = _config:GetChild("fan_sprint").selected and 1 or 0
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-----
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local fourDaiTwo = false
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@ -244,52 +192,82 @@ function M:SelectedConfigData()
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----
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local _data = {}
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_data["account_id"] = DataManager.SelfUser.Id
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_data["opt"] = round + 1
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_data["rule"] = rule == 0 and 2 or 1
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_data["leaf"] = leaf + 1
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_data["AA"] = AA
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_data["willBeOut"] = willBeOut + 1
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_data["showlength"] = showlength
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_data["heartten"] = willBeOut == 0 and heart10 + 1 or 2
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_data["minboom"] = (willBeOut == 0 and leaf == 1 and player_num == 1) and bombSpring + 1 or 2
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_data["maxPlayers"] = player_num + 2
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_data["fourBeltThree"] = fourBeltThree
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_data["demolition"] = demolition
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_data["fangzuobi"] = fangzuobi
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_data["threeA"] = ThreeA
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_data["piao"] = piao
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_data["daniao"] = daniao
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_data["sandaidan"] = sandaidan
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_data["ba"] = ba
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_data["fs"] = fs
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-- _data["AA"] = AA
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-- _data["willBeOut"] = willBeOut + 1
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-- _data["minboom"] = (willBeOut == 0 and leaf == 1 and player_num == 1) and bombSpring + 1 or 2
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-- _data["fourBeltThree"] = fourBeltThree
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-- _data["demolition"] = demolition
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-- _data["fangzuobi"] = fangzuobi
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-- _data["threeA"] = ThreeA
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-- _data["piao"] = piao
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-- _data["daniao"] = daniao
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-- _data["sandaidan"] = sandaidan
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-- _data["ba"] = ba
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-- _data["fs"] = fs
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_data["fourDaiTwo"] = fourDaiTwo
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_data["fourDaiThree"] = fourDaiThree
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-----------------------lingmeng----------------------------
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_data["AA"] = 0
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_data["willBeOut"] = 1
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_data["minboom"] = 2
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_data["fourBeltThree"] = 0
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_data["demolition"] = 0
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_data["fangzuobi"] = 0
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_data["threeA"] = 0
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_data["piao"] = 0
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_data["daniao"] = 0
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_data["sandaidan"] = 0
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_data["ba"] = 0
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_data["fs"] = 0
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if willBeOut == 1 then
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-- body
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_data["planelack"] = 0
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_data["threelack"] = 0
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else
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if sandaidan == 1 then
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_data["planelack"] = 0
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_data["threelack"] = 0
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else
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_data["planelack"] = planelack
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_data["threelack"] = threelack
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end
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_data["leaf"] = handcard == 0 and 2 or handcard --手牌 1是15张,2是16张
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_data["opt"] = round + 1 --局数 1是10局 2是15局 3是20局 ("未知")
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_data["maxPlayers"] = peopleNum == 1 and 2 or 3 --人数 2是2人 3是三人
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_data["rule"] = wanfa1_5 == 0 and 2 or 1 --黑桃3必出 2是选择了该玩法 1是没有该玩法
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_data["showlength"] = (showCardNum + 1) % 2 --显示手牌数量 0是不显示 1是显示
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_data["planeNoBelt"] = wanfa1_1 --飞机不带
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_data["threeNoBelt"] = wanfa1_1 --三张不带
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_data["planelack"] = wanfa1_2 --飞机可少带接完
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_data["threelack"] = wanfa1_2 --三张可少带接完
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_data["fourDaiThree"] = false --四带三 false没有该玩法 true有该玩法
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if wanfa1_3 == 1 then
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_data["fourDaiThree"] = true
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end
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_data["heartten"] = wanfa1_4 + 1 --红桃扎鸟 1没有该玩法 2有该玩法 似乎说的是红桃10分数翻倍,具体要问江西那边
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_data["specilAdd"] = wanfa2_1 --特殊加分规则:只出一张加扣10分,出2-3张加扣5分 0没有该玩法 1有该玩法
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-----------------------------------------------------------
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-- if willBeOut == 1 then
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-- -- body
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-- _data["planelack"] = 0
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-- _data["threelack"] = 0
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-- else
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-- if sandaidan == 1 then
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-- _data["planelack"] = 0
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-- _data["threelack"] = 0
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-- else
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-- _data["planelack"] = planelack
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-- _data["threelack"] = threelack
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-- end
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-- end
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_data['xi_pai'] = xi_pai
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local xi_pai_score = 0
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local an_chou_score = 0
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local xi_pai_score = 1
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local an_chou_score = 1
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if oldGameVersion == 2 then
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xi_pai_score = self.xipaiValue
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an_chou_score = self.anchouValue
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end
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-- if oldGameVersion == 2 then
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-- xi_pai_score = self.xipaiValue
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-- an_chou_score = self.anchouValue
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-- end
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_data['xi_pai_score'] = xi_pai_score * 1000
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_data['an_chou_score'] = an_chou_score * 1000
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@ -299,9 +277,9 @@ end
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function M:OnChangeOption(ctype, pay_obj)
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IGameInfo.OnChangeOption(self, ctype, pay_obj)
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local people = self._config:GetController("player_num")
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people.onChanged:Set(function()
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self._maxPlayer = people.selectedIndex + 2
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local peopleNum = self._config:GetController("peopleNum")
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peopleNum.onChanged:Set(function()
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self._maxPlayer = peopleNum.selectedIndex == 1 and 2 or 3
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self:ShowVariablePrice(ctype, pay_obj)
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end)
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end
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@ -309,6 +287,37 @@ end
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function M:LoadConfigToDetail(data)
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local configData = json.decode(data)
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local returnString = string.format("人数%s人", configData.maxPlayers)
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if configData.leaf then
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returnString = string.format("%s,%s", returnString, configData.leaf == 1 and "十五张手牌" or "十六张手牌")
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end
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if configData.rule then
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returnString = string.format("%s%s", returnString,
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configData.rule == 1 and ",黑桃三必出" or "")
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end
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if configData.showlength then
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-- returnString = string.format("%s,%s", returnString, configData.zimo == 0 and "可点炮,可自摸" or "必须自摸")
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end
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if configData.planeNoBelt then
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returnString = string.format("%s%s", returnString, configData.planeNoBelt == 0 and "" or ",飞机可不带")
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end
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if configData.threeNoBelt then
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returnString = string.format("%s%s", returnString, configData.threeNoBelt == 0 and "" or ",三张可不带")
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end
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if configData.planelack then
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returnString = string.format("%s%s", returnString, configData.planelack == 0 and "" or ",飞机可少带")
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end
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if configData.threelack then
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returnString = string.format("%s%s", returnString, configData.threelack == 0 and "" or ",三张可少带")
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end
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if configData.fourDaiThree then
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returnString = string.format("%s%s", returnString, configData.fourDaiThree and "" or ",四带三")
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end
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if configData.heartten then
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returnString = string.format("%s%s", returnString, configData.heartten == 1 and "" or ",红桃扎鸟")
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end
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if configData.specilAdd then
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returnString = string.format("%s%s", returnString, configData.specilAdd == 0 and "" or ",特殊加分")
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end
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return returnString
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end
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@ -1,324 +0,0 @@
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---
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--- Created by 谌建军.
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--- DateTime: 2017/12/18 15:19
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---
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local EXGameInfo = {}
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local M = EXGameInfo
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local roundTable = { 10, 15, 20 }
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function EXGameInfo.new(blur_view)
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setmetatable(M, { __index = IGameInfo })
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local self = setmetatable({}, { __index = M })
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self.class = "EXGameInfo"
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UIPackage.AddPackage("extend/poker/runfast/ui/Info_Poker_RunFastNew")
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return self
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end
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function M:FillData(view, index)
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self._maxPlayer = 2 -- 默认玩家人数
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self._roundChoice = 5 -- 回合选项数
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-- if oldGameVersion == 1 then
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self._config = UIPackage.CreateObjectFromURL("ui://Info_Poker_RunFastNew/Label_Detail_Play")
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-- else
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-- self._config = UIPackage.CreateObjectFromURL("ui://Info_Poker_RunFastNew/Creat_RunFast_yueyang")
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-- end
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-- self._config:GetChild("people_2").onClick:Set(function()
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-- self._config:GetController("rule").selectedIndex = 0
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-- end)
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-- local piao = self._config:GetController("piao")
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-- local daniao = self._config:GetController("daniao")
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-- piao.onChanged:Add(function()
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-- if piao.selectedIndex ~= 0 then
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-- daniao.selectedIndex = 0
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-- end
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-- end)
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-- daniao.onChanged:Add(function()
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-- if daniao.selectedIndex ~= 0 then
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-- piao.selectedIndex = 0
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-- end
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-- end)
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end
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local _help_url = "ui://Info_Poker_RunFastNew/Com_help"
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function M:GetHelpUrl()
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return _help_url
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end
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local _icon_url = "ui://Info_Poker_RunFastNew/icon"
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function M:GetIconUrl()
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return _icon_url
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end
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local _icon_url1 = "ui://Info_Poker_RunFastNew/icon1"
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function M:GetIconUrl1()
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return _icon_url1
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end
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local _play_list = { "15张玩法", "16张玩法" }
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function M:GetPlayList()
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return _play_list
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end
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function M:LoadConfigData(data)
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local _config = self._config
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_config:GetController("round").selectedIndex = data.opt - 1
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_config:GetController("rule").selectedIndex = data.rule == 2 and 0 or 1
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_config:GetController("play_list").selectedIndex = data.leaf - 1
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_config:GetController("willBeOut").selectedIndex = data.willBeOut - 1
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_config:GetController("heart10").selectedIndex = data.heartten - 1
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_config:GetController("bombSpring").selectedIndex = data.minboom - 1
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_config:GetController("player_num").selectedIndex = data.maxPlayers == 2 and 0 or 1
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_config:GetController("Cost").selectedIndex = data.AA == 0 and 0 or 1
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_config:GetController("showlength").selectedIndex = data.showlength
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_config:GetController("fourBeltThree").selectedIndex = data.fourBeltThree
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_config:GetController("demolition").selectedIndex = data.demolition
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_config:GetController("fangzuobi").selectedIndex = data.fangzuobi
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|
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local sandaidan = data.sandaidan
|
||||
if sandaidan ~= nil and sandaidan == 1 then
|
||||
_config:GetChild("sandaidan").selected = true
|
||||
|
||||
_config:GetChild("planelack").selected = false
|
||||
_config:GetChild("Threelack").selected = false
|
||||
else
|
||||
_config:GetChild("sandaidan").selected = false
|
||||
|
||||
_config:GetChild("planelack").selected = data.planelack == 1 and true or false
|
||||
_config:GetChild("Threelack").selected = data.threelack == 1 and true or false
|
||||
end
|
||||
|
||||
local fs = data.fs
|
||||
if fs ~= nil and fs == 1 then
|
||||
_config:GetChild("fan_sprint").selected = true
|
||||
else
|
||||
_config:GetChild("fan_sprint").selected = false
|
||||
end
|
||||
|
||||
local ba = data.ba
|
||||
if ba ~= nil and ba == 1 then
|
||||
_config:GetChild("boom_add").selected = true
|
||||
else
|
||||
_config:GetChild("boom_add").selected = false
|
||||
end
|
||||
|
||||
_config:GetChild("ThreeA").selected = data.threeA == 1 and true or false
|
||||
|
||||
if data.piao ~= nil then
|
||||
_config:GetController("piao").selectedIndex = data.piao
|
||||
end
|
||||
|
||||
if data.daniao ~= nil then
|
||||
_config:GetController("daniao").selectedIndex = data.daniao
|
||||
end
|
||||
|
||||
if _config:GetChild("fourBeltThree") then
|
||||
_config:GetChild("fourBeltThree").selected = data.fourDaiTwo
|
||||
end
|
||||
|
||||
if _config:GetChild("fourBeltTwo") then
|
||||
_config:GetChild("fourBeltTwo").selected = data.fourDaiThree
|
||||
end
|
||||
|
||||
if _config:GetChild("xipai") then
|
||||
_config:GetChild("xipai").selected = data.xi_pai
|
||||
end
|
||||
|
||||
|
||||
if oldGameVersion == 2 then
|
||||
self.xipaiValueText.text = data.xi_pai_score / 1000
|
||||
self.xipaiValue = data.xi_pai_score / 1000
|
||||
|
||||
self.anchouValueText.text = data.an_chou_score / 1000
|
||||
self.anchouValue = data.an_chou_score / 1000
|
||||
end
|
||||
end
|
||||
|
||||
function M:SelectedConfigData()
|
||||
local _config = self._config
|
||||
local round = _config:GetController("round").selectedIndex
|
||||
local handcard = _config:GetController("handcard").selectedIndex
|
||||
local peopleNum = _config:GetController("peopleNum").selectedIndex
|
||||
local showCardNum = _config:GetController("showCardNum").selectedIndex
|
||||
local wanfa1_1 = _config:GetController("wanfa1_1").selectedIndex
|
||||
local wanfa1_2 = _config:GetController("wanfa1_2").selectedIndex
|
||||
local wanfa1_3 = _config:GetController("wanfa1_3").selectedIndex
|
||||
local wanfa1_4 = _config:GetController("wanfa1_4").selectedIndex
|
||||
local wanfa1_5 = _config:GetController("wanfa1_5").selectedIndex
|
||||
local wanfa2_1 = _config:GetController("wanfa2_1").selectedIndex
|
||||
|
||||
-- local rule = _config:GetController("rule").selectedIndex
|
||||
-- local leaf = _config:GetController("play_list").selectedIndex
|
||||
-- local willBeOut = _config:GetController("willBeOut").selectedIndex
|
||||
-- local bombSpring = _config:GetController("bombSpring").selectedIndex
|
||||
-- local heart10 = _config:GetController("heart10").selectedIndex
|
||||
-- local player_num = _config:GetController("player_num").selectedIndex
|
||||
-- local AA = _config:GetController("Cost").selectedIndex
|
||||
-- local showlength = _config:GetController("showlength").selectedIndex
|
||||
-- local fourBeltThree = _config:GetController("fourBeltThree").selectedIndex
|
||||
-- local demolition = _config:GetController("demolition").selectedIndex
|
||||
-- local fangzuobi = _config:GetController("fangzuobi").selectedIndex
|
||||
-- local planelack = _config:GetChild("planelack").selected and 1 or 0
|
||||
-- local threelack = _config:GetChild("Threelack").selected and 1 or 0
|
||||
-- local ThreeA = _config:GetChild("ThreeA").selected and 1 or 0
|
||||
-- local piao = _config:GetController("piao").selectedIndex
|
||||
-- local daniao = _config:GetController("daniao").selectedIndex
|
||||
-- local sandaidan = _config:GetController("sandaidan").selectedIndex
|
||||
-- local ba = _config:GetChild("boom_add").selected and 1 or 0
|
||||
-- local fs = _config:GetChild("fan_sprint").selected and 1 or 0
|
||||
|
||||
-----
|
||||
local fourDaiTwo = false
|
||||
if _config:GetChild("fourBeltThree") then
|
||||
fourDaiTwo = _config:GetChild("fourBeltThree").selected
|
||||
end
|
||||
|
||||
local fourDaiThree = false
|
||||
if _config:GetChild("fourBeltTwo") then
|
||||
fourDaiThree = _config:GetChild("fourBeltTwo").selected
|
||||
end
|
||||
|
||||
local xi_pai = false
|
||||
if _config:GetChild("xipai") then
|
||||
xi_pai = _config:GetChild("xipai").selected
|
||||
end
|
||||
|
||||
----
|
||||
local _data = {}
|
||||
_data["account_id"] = DataManager.SelfUser.Id
|
||||
-- _data["AA"] = AA
|
||||
-- _data["willBeOut"] = willBeOut + 1
|
||||
-- _data["minboom"] = (willBeOut == 0 and leaf == 1 and player_num == 1) and bombSpring + 1 or 2
|
||||
-- _data["fourBeltThree"] = fourBeltThree
|
||||
-- _data["demolition"] = demolition
|
||||
-- _data["fangzuobi"] = fangzuobi
|
||||
-- _data["threeA"] = ThreeA
|
||||
-- _data["piao"] = piao
|
||||
-- _data["daniao"] = daniao
|
||||
-- _data["sandaidan"] = sandaidan
|
||||
-- _data["ba"] = ba
|
||||
-- _data["fs"] = fs
|
||||
|
||||
_data["fourDaiTwo"] = fourDaiTwo
|
||||
|
||||
-----------------------lingmeng----------------------------
|
||||
|
||||
_data["AA"] = 0
|
||||
_data["willBeOut"] = 1
|
||||
_data["minboom"] = 2
|
||||
_data["fourBeltThree"] = 0
|
||||
_data["demolition"] = 0
|
||||
_data["fangzuobi"] = 0
|
||||
_data["threeA"] = 0
|
||||
_data["piao"] = 0
|
||||
_data["daniao"] = 0
|
||||
_data["sandaidan"] = 0
|
||||
_data["ba"] = 0
|
||||
_data["fs"] = 0
|
||||
|
||||
|
||||
_data["leaf"] = handcard == 0 and 2 or handcard --手牌 1是15张,2是16张
|
||||
_data["opt"] = round + 1 --局数 1是10局 2是15局 3是20局 ("未知")
|
||||
_data["maxPlayers"] = peopleNum == 1 and 2 or 3 --人数 2是2人 3是三人
|
||||
_data["rule"] = wanfa1_5 == 0 and 2 or 1 --黑桃3必出 2是选择了该玩法 1是没有该玩法
|
||||
_data["showlength"] = (showCardNum + 1) % 2 --显示手牌数量 0是不显示 1是显示
|
||||
_data["planeNoBelt"] = wanfa1_1 --飞机不带
|
||||
_data["threeNoBelt"] = wanfa1_1 --三张不带
|
||||
_data["planelack"] = wanfa1_2 --飞机可少带接完
|
||||
_data["threelack"] = wanfa1_2 --三张可少带接完
|
||||
_data["fourDaiThree"] = false --四带三 false没有该玩法 true有该玩法
|
||||
if wanfa1_3 == 1 then
|
||||
_data["fourDaiThree"] = true
|
||||
end
|
||||
_data["heartten"] = wanfa1_4 + 1 --红桃扎鸟 1没有该玩法 2有该玩法 似乎说的是红桃10分数翻倍,具体要问江西那边
|
||||
_data["specilAdd"] = wanfa2_1 --特殊加分规则:只出一张加扣10分,出2-3张加扣5分 0没有该玩法 1有该玩法
|
||||
|
||||
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
|
||||
|
||||
-- if willBeOut == 1 then
|
||||
-- -- body
|
||||
-- _data["planelack"] = 0
|
||||
-- _data["threelack"] = 0
|
||||
-- else
|
||||
-- if sandaidan == 1 then
|
||||
-- _data["planelack"] = 0
|
||||
-- _data["threelack"] = 0
|
||||
-- else
|
||||
-- _data["planelack"] = planelack
|
||||
-- _data["threelack"] = threelack
|
||||
-- end
|
||||
-- end
|
||||
|
||||
_data['xi_pai'] = xi_pai
|
||||
|
||||
local xi_pai_score = 1
|
||||
local an_chou_score = 1
|
||||
|
||||
-- if oldGameVersion == 2 then
|
||||
-- xi_pai_score = self.xipaiValue
|
||||
-- an_chou_score = self.anchouValue
|
||||
-- end
|
||||
|
||||
_data['xi_pai_score'] = xi_pai_score * 1000
|
||||
_data['an_chou_score'] = an_chou_score * 1000
|
||||
|
||||
return _data
|
||||
end
|
||||
|
||||
function M:OnChangeOption(ctype, pay_obj)
|
||||
IGameInfo.OnChangeOption(self, ctype, pay_obj)
|
||||
local peopleNum = self._config:GetController("peopleNum")
|
||||
peopleNum.onChanged:Set(function()
|
||||
self._maxPlayer = peopleNum.selectedIndex == 1 and 2 or 3
|
||||
self:ShowVariablePrice(ctype, pay_obj)
|
||||
end)
|
||||
end
|
||||
|
||||
function M:LoadConfigToDetail(data)
|
||||
local configData = json.decode(data)
|
||||
local returnString = string.format("人数%s人", configData.maxPlayers)
|
||||
if configData.leaf then
|
||||
returnString = string.format("%s,%s", returnString, configData.leaf == 1 and "十五张手牌" or "十六张手牌")
|
||||
end
|
||||
if configData.rule then
|
||||
returnString = string.format("%s%s", returnString,
|
||||
configData.rule == 1 and ",黑桃三必出" or "")
|
||||
end
|
||||
if configData.showlength then
|
||||
-- returnString = string.format("%s,%s", returnString, configData.zimo == 0 and "可点炮,可自摸" or "必须自摸")
|
||||
end
|
||||
if configData.planeNoBelt then
|
||||
returnString = string.format("%s%s", returnString, configData.planeNoBelt == 0 and "" or ",飞机可不带")
|
||||
end
|
||||
if configData.threeNoBelt then
|
||||
returnString = string.format("%s%s", returnString, configData.threeNoBelt == 0 and "" or ",三张可不带")
|
||||
end
|
||||
if configData.planelack then
|
||||
returnString = string.format("%s%s", returnString, configData.planelack == 0 and "" or ",飞机可少带")
|
||||
end
|
||||
if configData.threelack then
|
||||
returnString = string.format("%s%s", returnString, configData.threelack == 0 and "" or ",三张可少带")
|
||||
end
|
||||
if configData.fourDaiThree then
|
||||
returnString = string.format("%s%s", returnString, configData.fourDaiThree and "" or ",四带三")
|
||||
end
|
||||
if configData.heartten then
|
||||
returnString = string.format("%s%s", returnString, configData.heartten == 1 and "" or ",红桃扎鸟")
|
||||
end
|
||||
if configData.specilAdd then
|
||||
returnString = string.format("%s%s", returnString, configData.specilAdd == 0 and "" or ",特殊加分")
|
||||
end
|
||||
return returnString
|
||||
end
|
||||
|
||||
return M
|
||||
|
|
@ -4,7 +4,7 @@
|
|||
---
|
||||
|
||||
local EXTEND_MODEL_NAME = ...
|
||||
local EXGameInfo = import(".EXGameInfo_jiangxi")
|
||||
local EXGameInfo = import(".EXGameInfo")
|
||||
local RunFast_MainView = import(".RunFast_MainView")
|
||||
local RunFast_GameController = import(".RunFast_GameController")
|
||||
local RunFast_RoomConfig = import(".RunFast_RoomConfig")
|
||||
|
|
|
|||
|
|
@ -1221,7 +1221,7 @@ end
|
|||
function M:_Effect(type1, player)
|
||||
print("lingmeng_Effect", type1)
|
||||
local eff_code = 0
|
||||
if type1 == 5 or type1 == 8 then
|
||||
if type1 == 5 or type1 == 8 or type1 == 11 then
|
||||
eff_code = 1
|
||||
elseif type1 == 2 then
|
||||
eff_code = 2
|
||||
|
|
|
|||
Loading…
Reference in New Issue