master
罗家炜 2025-09-27 17:59:31 +08:00
parent a1c727aa4e
commit eea3f58d62
206 changed files with 1499 additions and 384 deletions

View File

@ -1389,10 +1389,21 @@ function M:OnUpdate()
if not self._curtime then
self._curtime = 15
end
if leftTime <= 3 and self._curtime ~= leftTime and leftTime ~= 0 then
if leftTime <= self._leftTime_xiangling and self._curtime ~= leftTime and leftTime ~= 0 then
self._curtime = leftTime
GameApplication.Instance:PlaySound('base/common/sound/timeup_alarm.mp3')
end
if self._leftTime_bianhong then
if leftTime <= 5 then
if self._tex_leftTime:GetController('poker_Color') then
self._tex_leftTime:GetController('poker_Color').selectedIndex = 1
end
else
if self._tex_leftTime:GetController('poker_Color') then
self._tex_leftTime:GetController('poker_Color').selectedIndex = 0
end
end
end
else
self:onLeftTimeOver()
if self._tex_leftTime then

View File

@ -80,6 +80,9 @@ function M:InitData(over, room, result, total_result, callback, isWitness, witne
end)
nextRoundBtn.onClick:Set(function()
if self._callback_jiangma then
self._callback_jiangma()
end
if isWitness and isWitness == 1 then
if self._witnessCallbak then
self._witnessCallbak()
@ -106,6 +109,9 @@ function M:InitData(over, room, result, total_result, callback, isWitness, witne
_overCtr.selectedIndex = 0
self:fillResult0(room, peopleNum, result)
nextRoundBtn2.onClick:Set(function()
if self._callback_jiangma then
self._callback_jiangma()
end
if isWitness and isWitness == 1 then
if self._witnessCallbak then
self._witnessCallbak()
@ -245,7 +251,7 @@ function M:fillResult0(room, peopleNum, result)
end
end
handCardList.numItems = handInfoNum
allCardsList.width = 234 * fzInfoNum + 84 + (handInfoNum - 1) * 80 + 36 * (fzInfoNum)
allCardsList.width = 234 * fzInfoNum + 82 + (handInfoNum - 1) * 79 + 10 * (fzInfoNum)
if infoList.seat == room.self_player.seat then
isMeCtr.selectedIndex = 1
@ -284,7 +290,7 @@ function M:fillResult0(room, peopleNum, result)
obj:GetController('jing').selectedIndex = infoJiangma[index + 1].card == room.jing and 1 or 0
end
jiangMaList.numItems = #infoJiangma
jiangMaList.columnCount = #infoJiangma / 2
-- jiangMaList.columnCount = #infoJiangma / 2
else
playerInfoComp:GetChild("text_huShow").text = ""
if not room.isZiMoHu and playInfo.self_user.account_id == result.active_player then
@ -416,6 +422,10 @@ function M:GetPrefix()
return prefix
end
function M:SetJiangMaCallback(fct)
self._callback_jiangma = fct
end
function M:DestroyWithCallback()
if self._callback then
self._callback()

View File

@ -219,6 +219,10 @@ function M:EventInit()
self:RemoveCursor()
self._state.selectedIndex = 1
self:ShowJing()
if self._niao_View then
self._niao_View:RemoveFromParent()
self._niao_View:Dispose()
end
-- self._laiziMove:Play()
local list = _room.player_list
for i = 1, #list do
@ -486,20 +490,23 @@ function M:EventInit()
else
self:PlayMJMusic("gameover.mp3")
end
self._clearingView = EXClearingView.new()
local liuju = result.liuju
local liuju = result and result.liuju or nil
coroutine.start(function()
if liuju then
self:PlayMJSound("liuju.mp3")
coroutine.wait(3)
self:PlayMJSound("end_music.mp3")
else
self:PlayMJSound("end_music.mp3")
if over ~= 2 then
self:PlayMJSound("end_music.mp3")
end
end
coroutine.wait(0.5)
self._clearingView:Show()
self._popEvent = true
end)
self._clearingView = EXClearingView.new()
-- if over < 2 or _room.curren_round > 0 then
-- self:PlayMJSound("end_music.mp3")
-- end
@ -795,29 +802,33 @@ function M:RunNiao(list, start_seat)
local _room = self._room
--local _niao_View = self._niao_View
self._niao_View = UIPackage.CreateObject("Extend_MJ_FuZhou", "Panel_Birds")
self._view:AddChild(self._niao_View)
self._view:GetChild('jiangma_show'):AddChild(self._niao_View)
self._niao_View:Center()
local _niao_View = self._niao_View
local list_niao_card = self._niao_View:GetChild("Lst_birds")
list_niao_card:RemoveChildrenToPool()
for i = 1, #list do
--添加背面的麻將
local item = list_niao_card:AddItemFromPool()
item.icon = UIPackage.GetItemURL("Main_Majiang", "202_00")
item:GetChild("tex_score").text = "+" .. list[i].score
end
-- for i = 1, #list do
-- --添加背面的麻將
-- local item = list_niao_card:AddItemFromPool()
-- item.icon = UIPackage.GetItemURL("Main_Majiang", "202_00")
-- item:GetChild("tex_score").text = "+" .. list[i].score
-- end
for i = 1, #list do
--顯示正面
local item = list_niao_card:GetChildAt(i - 1)
local item = list_niao_card:AddItemFromPool()
local card = list[i].card
coroutine.wait(0.3)
item:GetTransition("appear"):Play()
item.icon = UIPackage.GetItemURL("Main_Majiang", "b201_" .. card)
if list[i].score > 0 then item:GetController("bg").selectedIndex = 1 end
coroutine.wait(2 / #list)
-- item:GetTransition("appear"):Play()
item.icon = UIPackage.GetItemURL("Main_Majiang", "b202_" .. card)
if list[i].score > 0 then
item:GetController("select").selectedIndex = 1
else
item:GetController("select").selectedIndex = 0
end
end
coroutine.start(function()
coroutine.wait(1)
_niao_View:Dispose()
coroutine.wait(0.3)
-- _niao_View:Dispose()
self._popEvent = true
end)
end

View File

@ -80,6 +80,9 @@ function M:InitData(over, room, result, total_result, callback, isWitness, witne
end)
nextRoundBtn.onClick:Set(function()
if self._callback_jiangma then
self._callback_jiangma()
end
if isWitness and isWitness == 1 then
if self._witnessCallbak then
self._witnessCallbak()
@ -108,6 +111,9 @@ function M:InitData(over, room, result, total_result, callback, isWitness, witne
_overCtr.selectedIndex = 0
self:fillResult0(room, peopleNum, result)
nextRoundBtn2.onClick:Set(function()
if self._callback_jiangma then
self._callback_jiangma()
end
if isWitness and isWitness == 1 then
if self._witnessCallbak then
self._witnessCallbak()
@ -247,7 +253,7 @@ function M:fillResult0(room, peopleNum, result)
end
end
handCardList.numItems = handInfoNum
allCardsList.width = 234 * fzInfoNum + 84 + (handInfoNum - 1) * 80 + 36 * (fzInfoNum)
allCardsList.width = 234 * fzInfoNum + 82 + (handInfoNum - 1) * 79 + 10 * (fzInfoNum)
if infoList.seat == room.self_player.seat then
isMeCtr.selectedIndex = 1
@ -285,7 +291,7 @@ function M:fillResult0(room, peopleNum, result)
obj:GetController('jing').selectedIndex = infoJiangma[index + 1].card == room.jing and 1 or 0
end
jiangMaList.numItems = #infoJiangma
jiangMaList.columnCount = #infoJiangma / 2
-- jiangMaList.columnCount = #infoJiangma / 2
else
playerInfoComp:GetChild("text_huShow").text = ""
if not room.isZiMoHu and playInfo.self_user.account_id == result.active_player then
@ -417,6 +423,10 @@ function M:GetPrefix()
return prefix
end
function M:SetJiangMaCallback(fct)
self._callback_jiangma = fct
end
function M:DestroyWithCallback()
if self._callback then
self._callback()

View File

@ -219,6 +219,10 @@ function M:EventInit()
self:RemoveCursor()
self._state.selectedIndex = 1
self:ShowJing()
if self._niao_View then
self._niao_View:RemoveFromParent()
self._niao_View:Dispose()
end
self._laiziMove:Play()
local list = _room.player_list
for i = 1, #list do
@ -488,20 +492,23 @@ function M:EventInit()
else
self:PlayMJMusic("gameover.mp3")
end
self._clearingView = EXClearingView.new()
local liuju = result.liuju
local liuju = result and result.liuju or nil
coroutine.start(function()
if liuju then
self:PlayMJSound("liuju.mp3")
coroutine.wait(3)
self:PlayMJSound("end_music.mp3")
else
self:PlayMJSound("end_music.mp3")
if over ~= 2 then
self:PlayMJSound("end_music.mp3")
end
end
coroutine.wait(0.5)
self._clearingView:Show()
self._popEvent = true
end)
self._clearingView = EXClearingView.new()
-- if over < 2 or _room.curren_round > 0 then
-- self:PlayMJSound("end_music.mp3")
-- end
@ -797,29 +804,33 @@ function M:RunNiao(list, start_seat)
local _room = self._room
--local _niao_View = self._niao_View
self._niao_View = UIPackage.CreateObject("Extend_MJ_JinXi", "Panel_Birds")
self._view:AddChild(self._niao_View)
self._view:GetChild('jiangma_show'):AddChild(self._niao_View)
self._niao_View:Center()
local _niao_View = self._niao_View
local list_niao_card = self._niao_View:GetChild("Lst_birds")
list_niao_card:RemoveChildrenToPool()
for i = 1, #list do
--添加背面的麻將
local item = list_niao_card:AddItemFromPool()
item.icon = UIPackage.GetItemURL("Main_Majiang", "202_00")
item:GetChild("tex_score").text = "+" .. list[i].score
end
-- for i = 1, #list do
-- --添加背面的麻將
-- local item = list_niao_card:AddItemFromPool()
-- item.icon = UIPackage.GetItemURL("Main_Majiang", "202_00")
-- item:GetChild("tex_score").text = "+" .. list[i].score
-- end
for i = 1, #list do
--顯示正面
local item = list_niao_card:GetChildAt(i - 1)
local item = list_niao_card:AddItemFromPool()
local card = list[i].card
coroutine.wait(0.3)
item:GetTransition("appear"):Play()
item.icon = UIPackage.GetItemURL("Main_Majiang", "b201_" .. card)
if list[i].score > 0 then item:GetController("bg").selectedIndex = 1 end
coroutine.wait(2 / #list)
-- item:GetTransition("appear"):Play()
item.icon = UIPackage.GetItemURL("Main_Majiang", "b202_" .. card)
if list[i].score > 0 then
item:GetController("select").selectedIndex = 1
else
item:GetController("select").selectedIndex = 0
end
end
coroutine.start(function()
coroutine.wait(1)
_niao_View:Dispose()
coroutine.wait(0.3)
-- _niao_View:Dispose()
self._popEvent = true
end)
end

View File

@ -246,8 +246,7 @@ function M:fillResult0(room, peopleNum, result)
end
end
handCardList.numItems = handInfoNum
allCardsList.width = 234 * fzInfoNum + 84 + (handInfoNum - 1) * 80 + 36 * (fzInfoNum)
allCardsList.width = 234 * fzInfoNum + 82 + (handInfoNum - 1) * 79 + 10 * (fzInfoNum)
if infoList.seat == room.self_player.seat then
isMeCtr.selectedIndex = 1
@ -285,7 +284,7 @@ function M:fillResult0(room, peopleNum, result)
obj:GetController('jing').selectedIndex = infoJiangma[index + 1].card == room.jing and 1 or 0
end
jiangMaList.numItems = #infoJiangma
jiangMaList.columnCount = #infoJiangma / 2
-- jiangMaList.columnCount = #infoJiangma / 2
else
playerInfoComp:GetChild("text_huShow").text = ""
if not room.isZiMoHu and playInfo.self_user.account_id == result.active_player then
@ -416,6 +415,10 @@ function M:GetPrefix()
return prefix
end
function M:SetJiangMaCallback(fct)
self._callback_jiangma = fct
end
function M:DestroyWithCallback()
if self._callback then
self._callback()

View File

@ -218,6 +218,11 @@ function M:EventInit()
self:RemoveCursor()
self._state.selectedIndex = 1
self:ShowJing()
if self._niao_View then
self._niao_View:RemoveFromParent()
self._niao_View:Dispose()
end
-- self._laiziMove:Play()
local list = _room.player_list
self._laiziMove:Play()
for i = 1, #list do
@ -485,20 +490,26 @@ function M:EventInit()
else
self:PlayMJMusic("gameover.mp3")
end
self._clearingView = EXClearingView.new()
local liuju = result.liuju
local liuju = result and result.liuju or nil
coroutine.start(function()
if liuju then
self:PlayMJSound("liuju.mp3")
coroutine.wait(3)
self:PlayMJSound("end_music.mp3")
else
self:PlayMJSound("end_music.mp3")
if over ~= 2 then
self:PlayMJSound("end_music.mp3")
end
end
coroutine.wait(0.5)
self._clearingView:Show()
self._popEvent = true
end)
self._clearingView = EXClearingView.new()
-- if over < 2 or _room.curren_round > 0 then
-- self:PlayMJSound("end_music.mp3")
-- end
self._clearingView:InitData(over, _room, result, total_result)
ControllerManager.ChangeController(LoddyController)
end)
@ -791,29 +802,33 @@ function M:RunNiao(list, start_seat)
local _room = self._room
--local _niao_View = self._niao_View
self._niao_View = UIPackage.CreateObject("Extend_MJ_LiChuan", "Panel_Birds")
self._view:AddChild(self._niao_View)
self._view:GetChild('jiangma_show'):AddChild(self._niao_View)
self._niao_View:Center()
local _niao_View = self._niao_View
local list_niao_card = self._niao_View:GetChild("Lst_birds")
list_niao_card:RemoveChildrenToPool()
for i = 1, #list do
--添加背面的麻將
local item = list_niao_card:AddItemFromPool()
item.icon = UIPackage.GetItemURL("Main_Majiang", "202_00")
item:GetChild("tex_score").text = "+" .. list[i].score
end
-- for i = 1, #list do
-- --添加背面的麻將
-- local item = list_niao_card:AddItemFromPool()
-- item.icon = UIPackage.GetItemURL("Main_Majiang", "202_00")
-- item:GetChild("tex_score").text = "+" .. list[i].score
-- end
for i = 1, #list do
--顯示正面
local item = list_niao_card:GetChildAt(i - 1)
local item = list_niao_card:AddItemFromPool()
local card = list[i].card
coroutine.wait(0.3)
item:GetTransition("appear"):Play()
item.icon = UIPackage.GetItemURL("Main_Majiang", "b201_" .. card)
if list[i].score > 0 then item:GetController("bg").selectedIndex = 1 end
coroutine.wait(2 / #list)
-- item:GetTransition("appear"):Play()
item.icon = UIPackage.GetItemURL("Main_Majiang", "b202_" .. card)
if list[i].score > 0 then
item:GetController("select").selectedIndex = 1
else
item:GetController("select").selectedIndex = 0
end
end
coroutine.start(function()
coroutine.wait(1)
_niao_View:Dispose()
coroutine.wait(0.3)
-- _niao_View:Dispose()
self._popEvent = true
end)
end

View File

@ -80,6 +80,9 @@ function M:InitData(over, room, result, total_result, callback, isWitness, witne
end)
nextRoundBtn.onClick:Set(function()
if self._callback_jiangma then
self._callback_jiangma()
end
if isWitness and isWitness == 1 then
if self._witnessCallbak then
self._witnessCallbak()
@ -106,6 +109,9 @@ function M:InitData(over, room, result, total_result, callback, isWitness, witne
_overCtr.selectedIndex = 0
self:fillResult0(room, peopleNum, result)
nextRoundBtn2.onClick:Set(function()
if self._callback_jiangma then
self._callback_jiangma()
end
if isWitness and isWitness == 1 then
if self._witnessCallbak then
self._witnessCallbak()
@ -246,7 +252,7 @@ function M:fillResult0(room, peopleNum, result)
end
end
handCardList.numItems = handInfoNum
allCardsList.width = 234 * fzInfoNum + 84 + (handInfoNum - 1) * 80 + 36 * (fzInfoNum)
allCardsList.width = 234 * fzInfoNum + 82 + (handInfoNum - 1) * 79 + 10 * (fzInfoNum)
if infoList.seat == room.self_player.seat then
isMeCtr.selectedIndex = 1
@ -284,7 +290,7 @@ function M:fillResult0(room, peopleNum, result)
obj:GetController('jing').selectedIndex = infoJiangma[index + 1].card == room.jing and 1 or 0
end
jiangMaList.numItems = #infoJiangma
jiangMaList.columnCount = #infoJiangma / 2
-- jiangMaList.columnCount = #infoJiangma / 2
else
playerInfoComp:GetChild("text_huShow").text = ""
if not room.isZiMoHu and playInfo.self_user.account_id == result.active_player then
@ -416,6 +422,10 @@ function M:GetPrefix()
return prefix
end
function M:SetJiangMaCallback(fct)
self._callback_jiangma = fct
end
function M:DestroyWithCallback()
if self._callback then
self._callback()

View File

@ -217,6 +217,10 @@ function M:EventInit()
self:RemoveCursor()
self._state.selectedIndex = 1
self:ShowJing()
if self._niao_View then
self._niao_View:RemoveFromParent()
self._niao_View:Dispose()
end
-- self._laiziMove:Play()
local list = _room.player_list
for i = 1, #list do
@ -487,20 +491,23 @@ function M:EventInit()
else
self:PlayMJMusic("gameover.mp3")
end
self._clearingView = EXClearingView.new()
local liuju = result.liuju
local liuju = result and result.liuju or nil
coroutine.start(function()
if liuju then
self:PlayMJSound("liuju.mp3")
coroutine.wait(3)
self:PlayMJSound("end_music.mp3")
else
self:PlayMJSound("end_music.mp3")
if over ~= 2 then
self:PlayMJSound("end_music.mp3")
end
end
coroutine.wait(0.5)
self._clearingView:Show()
self._popEvent = true
end)
self._clearingView = EXClearingView.new()
-- if over < 2 or _room.curren_round > 0 then
-- self:PlayMJSound("end_music.mp3")
-- end
@ -796,30 +803,33 @@ function M:RunNiao(list, start_seat)
local _room = self._room
--local _niao_View = self._niao_View
self._niao_View = UIPackage.CreateObject("Extend_MJ_NanCheng", "Panel_Birds")
self._view:AddChild(self._niao_View)
self._view:GetChild('jiangma_show'):AddChild(self._niao_View)
self._niao_View:Center()
local _niao_View = self._niao_View
local list_niao_card = self._niao_View:GetChild("Lst_birds")
list_niao_card:RemoveChildrenToPool()
for i = 1, #list do
--添加背面的麻將
local item = list_niao_card:AddItemFromPool()
item.icon = UIPackage.GetItemURL("Main_Majiang", "202_00")
item:GetChild("tex_score").text = "+" .. list[i].score
end
-- for i = 1, #list do
-- --添加背面的麻將
-- local item = list_niao_card:AddItemFromPool()
-- item.icon = UIPackage.GetItemURL("Main_Majiang", "202_00")
-- item:GetChild("tex_score").text = "+" .. list[i].score
-- end
for i = 1, #list do
--顯示正面
local item = list_niao_card:GetChildAt(i - 1)
local item = list_niao_card:AddItemFromPool()
local card = list[i].card
coroutine.wait(0.3)
item:GetTransition("appear"):Play()
item.icon = UIPackage.GetItemURL("Main_Majiang", "b201_" .. card)
if list[i].score > 0 then item:GetController("bg").selectedIndex = 1 end
coroutine.wait(2 / #list)
-- item:GetTransition("appear"):Play()
item.icon = UIPackage.GetItemURL("Main_Majiang", "b202_" .. card)
if list[i].score > 0 then
item:GetController("select").selectedIndex = 1
else
item:GetController("select").selectedIndex = 0
end
end
coroutine.start(function()
coroutine.wait(1)
_niao_View:Dispose()
coroutine.wait(0.3)
-- _niao_View:Dispose()
self._popEvent = true
end)
end

View File

@ -52,6 +52,7 @@ function M:InitLastCard(cardList, mustPutMaxCard)
self:Clear()
self._flag_mustMax = mustPutMaxCard
self.type = 0
self.specilCard = {}
self.lastCardNum = #cardList
self._flag_allCards = false
self._flag_checkLst = true
@ -95,13 +96,27 @@ function M:InitLastCard(cardList, mustPutMaxCard)
print("lingmengCheckSanDai2")
if self:CheckSanDai() then
self.type = self:CheckSanDai()
local a, b, c = self:CheckSanDai()
self.type = a
if b then
self.specilCard = b
end
if c then
self.lastMinCard = c
end
return
end
print("lingmengCheckZha2")
if self:CheckZha() then
self.type = self:CheckZha()
local a, b, c = self:CheckZha()
self.type = a
if b then
self.specilCard = b
end
if c then
self.lastMinCard = c
end
return
end
if self.type == 0 then
@ -380,9 +395,10 @@ function M:CheckOutCardGetTouchSet(cardSet, cardMap, cardType, longLength)
local lastCard = 0
local tempCardSet = {}
local tipCardSet = {}
local ZhaCardList = {}
for i = 1, #cardSet do
local card = cardSet[i]
if cardMap[card].value >= cardType and card > self.lastMinCard then
if cardMap[card].value >= cardType and card > self.lastMinCard and cardMap[card].value ~= 4 then
if tempLong == 0 then
tempLong = 1
else
@ -406,7 +422,7 @@ function M:CheckOutCardGetTouchSet(cardSet, cardMap, cardType, longLength)
if cardMap[card].value == 4 then
table.insert(self.touchCardSet, card)
self.touchCardMao[card] = 1
table.insert(tipCardSet, card)
table.insert(ZhaCardList, card)
end
end
if tempLong >= longLength then
@ -416,6 +432,9 @@ function M:CheckOutCardGetTouchSet(cardSet, cardMap, cardType, longLength)
end
end
table.insert(tipCardSet, tempCardSet)
for i = 1, #ZhaCardList do
table.insert(tipCardSet, ZhaCardList[i])
end
return tipCardSet
end
@ -491,6 +510,7 @@ function M:CheckDuiZi()
end
end
--三带有着不同比大小极致,需要返回是哪些牌三带和最小的三带牌
function M:CheckSanDai()
--三张
if self.cardNum == 5 and M:CheckType(CardType.threeAndTwo) then
@ -498,12 +518,19 @@ function M:CheckSanDai()
local k = self.cardListSord[i]
local v = self.cardList[k]
if v >= 3 then
return CardType.threeAndTwo
return CardType.threeAndTwo, { k }, k
end
end
end
if self.threelack and self.cardNum == 4 and self.cardSize == 2 and M:CheckType(CardType.lessThree) then
for i = 1, self.cardSize do
local k = self.cardListSord[i]
local v = self.cardList[k]
if v >= 3 then
return CardType.lessThree, { k }, k
end
end
return CardType.lessThree
end
@ -520,12 +547,12 @@ function M:CheckSanDai()
if temp_normol_feiji and M:CheckType(CardType.normolPlant) then
local last_k
local num_san = 0
local key_table = {}
for i = 1, self.cardSize do
local k = self.cardListSord[i]
local v = self.cardList[k]
if v >= 3 then
num_san = num_san + 1
table.insert(key_table, k)
if not last_k then
last_k = k
else
@ -536,8 +563,8 @@ function M:CheckSanDai()
end
end
end
if num_san >= temp_normol_feiji then
return CardType.normolPlant
if #key_table >= temp_normol_feiji then
return CardType.normolPlant, key_table, key_table[1]
else
return
end
@ -547,7 +574,7 @@ function M:CheckSanDai()
if self.threelack and M:CheckType(CardType.lessPlant) then
local last_k
local num_san = 0
local key_table = {}
local num_four = 0
for i = 1, self.cardSize do
local k = self.cardListSord[i]
@ -556,7 +583,7 @@ function M:CheckSanDai()
if v == 4 then
num_four = 1
end
num_san = num_san + 1
table.insert(key_table, k)
print("liengmengCheckthreelack2", last_k, k)
if not last_k then
@ -569,10 +596,10 @@ function M:CheckSanDai()
end
end
end
print("liengmengCheckthreelack4", num_san, self.cardNum - num_san * 3 < num_san * 2)
print("liengmengCheckthreelack4", #key_table, self.cardNum - #key_table * 3 < #key_table * 2)
if self.cardNum - num_san * 3 < num_san * 2 and not (self.cardNum == 4 and num_four == 1) then
return CardType.lessPlant
if self.cardNum - #key_table * 3 < #key_table * 2 and not (self.cardNum == 4 and num_four == 1) then
return CardType.lessPlant, key_table, key_table[1]
else
return
end
@ -613,7 +640,7 @@ function M:CheckZha()
local k = self.cardListSord[i]
local v = self.cardList[k]
if v == 4 then
return CardType.zhaAndThreee
return CardType.zhaAndThreee, { k }, k
end
end
return

View File

@ -134,8 +134,6 @@ function M:FillRoomData(s2croom)
if reload then
local reloadInfo = s2croom["reloadInfo"]
local playing = reloadInfo["playing"]
room.curren_turn_seat = reloadInfo["active_seat"]

View File

@ -225,6 +225,7 @@ function M:OnPlaySuccCheck(evt_data)
local player = self._room:GetPlayerBySeat(seat)
local out_card_list = self:ChangeCodeByFrom(cards, true)
player.hand_count = remain
self._cardCheck:InitLastCard(out_card_list)
local card_type, number, length, plan_three_count = self:GetCardListInfo(out_card_list)
player.out_card_list = self:GetSortOutCardList(out_card_list, card_type, number, plan_three_count)
DispatchEvent(self._dispatcher, RunFast_GameEvent.OnPlaySucc, player, remain, card_type, number, otherList,

View File

@ -209,7 +209,7 @@ function M:InitView(url)
self._text_maxRound = self._view:GetChild('Text_MaxMaxRound')
self._cardCheck = RunFast_CardCheck:InitFlag()
self._gamectr._cardCheck = self._cardCheck
self:UpdateRound(0)
--按钮功能全部未开放
@ -236,6 +236,9 @@ function M:InitView(url)
end
end)
----------------------------------------------------
--闹钟倒计时报时
self._leftTime_xiangling = 5
self._leftTime_bianhong = true
end
function M:UpdateCard(index)
@ -287,6 +290,7 @@ function M:NewPlayerCardInfoView(tem, index)
end
function M:OnPlayerEnter(...)
ViewUtil.PlaySound("RunFastNew_PK", "base/main_majiang/sound/user_enter.mp3")
MainView.OnPlayerEnter(self, ...)
local arg = { ... }
local p = arg[1]
@ -303,6 +307,7 @@ function M:OnPlayerEnter(...)
end
function M:OnPlayerReady(...)
ViewUtil.PlaySound("RunFastNew_PK", "base/main_majiang/sound/user_ready.mp3")
local arg = { ... }
local p = arg[1]
local _room = self._room
@ -327,6 +332,7 @@ function M:OnPlayerReady(...)
end
function M:OnPlayerLeave(...)
ViewUtil.PlaySound("RunFastNew_PK", "base/main_majiang/sound/user_leave.mp3")
MainView.OnPlayerLeave(self, ...)
local _room = self._room
if not _room.self_player.ready then
@ -448,8 +454,8 @@ function M:EventInit()
local arg = { ... }
local card = arg[1]
self.ctr_state.selectedIndex = 1
self.ctr_card_eff.selectedIndex = 1
self:PlayCardEff(card)
-- self.ctr_card_eff.selectedIndex = 1
-- self:PlayCardEff(card)
end)
_gamectr:AddEventListener(RunFast_GameEvent.OnInitCard, function(...)
@ -482,8 +488,9 @@ function M:EventInit()
self.rank_view:Dispose()
self.rank_view = nil
end
self._ctr_inClear.selectedIndex = 0
self:UpdateRound(round)
ViewUtil.PlaySound("RunFastNew_PK", "extend/poker/runfast/sound/fapai.mp3")
-- ViewUtil.PlaySound("RunFastNew_PK", "extend/poker/runfast/sound/fapai.mp3")
local list = _room.player_list
for i = 1, #list do
local p = list[i]
@ -557,18 +564,25 @@ function M:EventInit()
-- self.MypokerList = nil
-- end
end
for i = 1, #self._player_card_info do
local card_info = self._player_card_info[i]
if i == index then
card_info._ctr_time_clock.selectedIndex = 1
self._tex_leftTime = card_info._view_comp_clock
else
card_info._ctr_time_clock.selectedIndex = 0
self._leftClock_continue = coroutine.start(function()
coroutine.wait(1.2)
for i = 1, #self._player_card_info do
local card_info = self._player_card_info[i]
if i == index then
card_info._ctr_time_clock.selectedIndex = 1
self._tex_leftTime = card_info._view_comp_clock
else
card_info._ctr_time_clock.selectedIndex = 0
end
if self._room.is_new_bout then
card_info.ctr_outpoker.selectedIndex = 0
end
end
end
if self._left_time and self._left_time < 20 then
self._left_time = 20
end
if self._left_time and self._left_time < 15 then
self._left_time = 15
end
end)
if self._room.ming_card ~= nil then
self._view:GetTransition("t" .. index):Play()
@ -594,6 +608,7 @@ function M:EventInit()
_gamectr:AddEventListener(RunFast_GameEvent.OnPlaySucc, function(...)
ViewUtil.PlaySound("RunFastNew_PK", "extend/poker/runfast/sound/playcard_chup.mp3")
self._popEvent = false
local arg = { ... }
local p = arg[1]
local card_number = arg[2]
@ -648,9 +663,10 @@ function M:EventInit()
-- self:_Effect(cardstype, p)
-- end
-- end
self._cardCheck:InitLastCard(lastCardList)
self:_Effect(self._cardCheck.type, p)
self:PlaySound(p.self_user.sex, self:GetSoundFileName(self._cardCheck.type, num, self._room.is_new_bout))
self:PlaySound(p.self_user.sex,
self:GetSoundFileName(self._cardCheck.type, num, self._room.is_new_bout))
-- self:PlaySound(p.self_user.sex, self:GetSoundFileName(cardstype, num, self._room.is_new_bout))
if card_number == 1 then
@ -661,7 +677,6 @@ function M:EventInit()
end
self._cor_sound = nil
self._cor_sound = coroutine.start(function()
coroutine.wait(1)
self:PlaySound(p.self_user.sex, "card_1")
end)
end
@ -705,6 +720,8 @@ function M:EventInit()
card_info:InitPoker(self.MypokerList, false)
self.MypokerList = nil
end
coroutine.stop(self._leftClock_continue)
card_info._ctr_time_clock.selectedIndex = 0
card_info:SetOutCardInfo(nil, true)
self:PlaySound(p.self_user.sex, "pass_" .. math.random(1, 4))
end)
@ -873,10 +890,14 @@ function M:EventInit()
else
ViewUtil.PlaySound("RunFastNew_PK", "extend/poker/runfast/sound/lose_music.mp3")
end
coroutine.stop(self._leftClock_continue)
for i = 1, #self._player_card_info do
local card_info = self._player_card_info[i]
card_info._ctr_time_clock.selectedIndex = 0
self._left_time = 0
end
-- -- print("11111111111111")
-- coroutine.wait(1)
coroutine.wait(1)
-- if self._room.self_player.seat == win_seat then
-- local sprint_seat_list = self:GetSpringSeats(info)
-- if #sprint_seat_list > 0 then
@ -915,39 +936,24 @@ function M:EventInit()
head_info._view:GetChild('text_jifen').text = player.score
head_info:PlayScore(player.winscore, win_seat == player.seat)
-- 播放加分这是之前旧的方式
-- if player.hp_info ~= nil and player.hp_info.cur_hp ~= nil then
-- printlog("lingmeng xiao clear1")
-- p.hp_info = player.hp_info
-- head_info:UpdateScore(d2ad(player.hp_info.cur_hp))
-- head_info._view:GetChild('zhanji').visible = true
-- local num = player.hp_info.total_hp
-- if num > 0 then
-- head_info._view:GetController('text_color').selectedIndex = 0
-- head_info._view:GetChild('text_jifen').text = "+" .. d2ad(player.hp_info.total_hp)
-- else
-- head_info._view:GetController('text_color').selectedIndex = 1
-- head_info._view:GetChild('text_jifen').text = d2ad(player.hp_info.total_hp)
-- end
-- card_info:PlayScore(d2ad(player.hp_info.round_actual_hp), false, win_seat == player.seat)
-- else
-- printlog("lingmeng xiao clear2")
-- local rt = 1
-- if self._room.hpOnOff == 1 then
-- rt = self._room.score_times
-- end
-- if over == 1 and self._room.hpOnOff == 1 then
-- head_info:UpdateScore(player.score / 10) --不可负分
-- else
-- head_info:UpdateScore(player.score * rt)
-- end
-- card_info:PlayScore(player.winscore * rt, false, win_seat == player.seat)
-- end
end
for i = 1, #info do
local player = info[i]
local p = self._room:GetPlayerBySeat(player.seat)
local head_info = self._player_info[self:GetPos(player.seat)]
local card_info = self._player_card_info[self:GetPos(player.seat)]
if player.seat ~= self._room.self_player.seat then
local time = 1.5
local oneTime = 0.2
if #player.handCards > 5 then
time = time - #player.handCards * oneTime
else
time = 0.1
oneTime = 1.5 / #player.handCards
end
card_info:UpdateHandPoker(player.cards, false, true)
-- card_info:SetRemainCardNumber(false)
card_info._view_resultOut:RemoveChildrenToPool()
card_info._ctr_resultOut.selectedIndex = 1
@ -956,10 +962,14 @@ function M:EventInit()
local child_card = card_info._view_resultOut:AddItemFromPool()
card_info:FillPoker(child_card, "", nil, player.handCards[i])
ViewUtil.PlaySound("RunFastNew_PK", "extend/poker/runfast/sound/fanCard.mp3")
coroutine.wait(1.5 / #player.handCards)
coroutine.wait(oneTime)
end
coroutine.wait(time)
end
end
if win_seat ~= self._room.self_player.seat then
coroutine.wait(1.5)
end
self:ChangeBgmMusic(1)
-- if over == 0 then
-- if #self:GetSpringSeats(info) > 0 then
@ -970,10 +980,7 @@ function M:EventInit()
-- -- coroutine.wait(2)
-- end
for i = 1, #self._player_card_info do
local card_info = self._player_card_info[i]
card_info._ctr_time_clock.selectedIndex = 0
end
self.result_view = RunFast_ResultView.new(self, info, self._room.room_id, over, win_seat, 0,
remaincards)
self.result_view:Show()
@ -1129,7 +1136,7 @@ function M:ReConnectForStart()
-- head_info:MarkBank(false)
player_card_info._ctr_time_clock.selectedIndex = 1
self._tex_leftTime = player_card_info._view_comp_clock
self._left_time = 20
self._left_time = 15
if player.out_card_list[1] == 0 then
player_card_info:SetOutCardInfo(nil, false)
else
@ -1268,67 +1275,14 @@ end
function M:_Effect(type1, player)
print("lingmeng_Effect", type1)
local eff_code = 0
if type1 == 5 or type1 == 8 or type1 == 12 then
eff_code = 1
elseif type1 == 2 then
eff_code = 2
elseif type1 == 10 then
eff_code = 4
elseif type1 == 4 then
eff_code = 5
elseif type1 == 6 then
eff_code = 3
else
if type1 == 1 or type1 == 3 or type1 == 7 or type1 == 9 then
self._popEvent = true
return
end
print("lingmeng_Effect2", eff_code)
local info = self._player_card_info[self:GetPos(player.seat)]
local pNode = info._mask_liangpai
local effect = UIPackage.CreateObjectFromURL("ui://Extend_Poker_RunFastNew/eff_" .. eff_code)
-- local effect = UIPackage.CreateObjectFromURL("ui://Extend_Poker_RunFastNew/eff2_1")
effect.touchable = false
effect:GetTransition("t0"):Play()
-- effect:SetXY((self._view.width - effect.width) / 2,(self._view.hight - effect.hight) / 2)
if eff_code == 3 then
self._view:AddChild(effect)
else
pNode:AddChild(effect)
end
if eff_code == 1 then
self.eff_feiji = UIPackage.CreateObjectFromURL("ui://Extend_Poker_RunFastNew/eff_feiji")
self._view:AddChild(self.eff_feiji)
self.eff_feiji:Center()
self.eff_feiji:GetTransition("t0"):Play()
end
if eff_code == 3 then
effect:Center()
else
if self:GetPos(player.seat) == 1 then
effect.x, effect.y = 0, 24
else
effect.x, effect.y = 24, 67
end
end
-- effect:Center()
-- if eff_code ==3 then
-- coroutine.start(function()
-- coroutine.wait(1)
-- effect:Dispose()
-- end)
-- else
coroutine.start(function()
coroutine.wait(1)
if self.eff_feiji ~= nil then
self.eff_feiji:Dispose()
end
effect:Dispose()
info:PlayEffect(type1, function()
self._popEvent = true
end)
-- end
end
-- function M:_Effect(type1, player)
@ -1460,23 +1414,28 @@ end
function M:GetSoundFileName(type, num, isNewBout)
local fileName
if type == 10 then
fileName = 4
elseif type == 11 then
fileName = 6
elseif type == 5 or type == 8 or type == 12 then
fileName = 7
elseif type == 2 then
fileName = 10
elseif type == 6 then
fileName = 11
elseif type == 1 then
fileName = string.format("1_%d", num)
elseif type == 3 then
fileName = string.format("2_%d", num)
elseif type == 4 or type == 7 then
fileName = string.format("3_%d", num)
if type == 1 or type == 3 or type == 7 then
local num = self._cardCheck.lastMinCard
if type == 1 then
fileName = string.format("1_%d", num)
elseif type == 3 then
fileName = string.format("2_%d", num)
elseif type == 7 then
fileName = string.format("3_%d", num)
end
else
if not isNewBout and type ~= 6 then
local r = math.random(1, 3)
fileName = "dani_" .. r
else
if type == 8 or type == 12 then
fileName = 5
else
fileName = type
end
end
end
return fileName
end
@ -1558,6 +1517,7 @@ function M:ChangeBgmMusic(bgm_index)
end
function M:OnPlayerEnter(...)
ViewUtil.PlaySound("RunFastNew_PK", "base/main_majiang/sound/user_enter.mp3")
local arg = { ... }
local p = arg[1]
for i = 1, #self._room.player_list do

View File

@ -163,7 +163,6 @@ function M:SetOutCardInfo(cardlist, isPass, isAnim)
coroutine.stop(self.move_cor)
self.move_cor = nil
end
for i = 1, #cardlist do
local poker_item = self._view_Out:AddItemFromPool()
local code = self:ChangeCodeByTo(cardlist[i])
@ -172,7 +171,6 @@ function M:SetOutCardInfo(cardlist, isPass, isAnim)
end
self.move_cor = coroutine.start(function()
coroutine.wait(0.1)
ViewUtil.PlaySound("RunFastNew_PK", "extend/poker/runfast/sound/chupai.mp3")
end)
else
@ -335,6 +333,99 @@ function M:SetRemainCardNumber(isPlay)
--end
end
function M:PlayEffect(type, callback)
Timer.New(function()
local fristCard = self._view_Out:GetChildAt(0)
local lastCard = self._view_Out:GetChildAt(self._view_Out.numItems - 1)
local fristXy = self._view_Out:GlobalToLocal(fristCard:LocalToGlobal(Vector2.New(
fristCard.width * 0,
fristCard.height * 0.5)))
local lastXy = self._view_Out:GlobalToLocal(lastCard:LocalToGlobal(
Vector2.New(lastCard.width * 1,
lastCard.height * 0.5)))
local effect = ""
local y = 0
local x = 0
local width = 0
pt("lingmeng PlayEffect1", fristXy, lastXy)
pt("lingmeng PlayEffect2", self._view_Out.xy)
if type == 10 then
effect = "te_liandui"
y = self._view_Out.y + fristXy.y
x = self._view_Out.x + (lastXy.x + fristXy.x) / 2
pt("lingmeng PlayEffect2", x, y)
elseif type == 4 then
effect = "te_sandaidui"
y = self._view_Out.y + fristXy.y
x = self._view_Out.x + (lastXy.x + fristXy.x) / 2
elseif type == 11 then
effect = "te_sandaidan"
y = self._view_Out.y + fristXy.y
x = self._view_Out.x + (lastXy.x + fristXy.x) / 2
elseif type == 2 then
effect = "te_shunzi"
y = self._view_Out.y + fristXy.y
x = self._view_Out.x + (lastXy.x + fristXy.x) / 2
width = (lastXy.x - fristXy.x) / 1.5
elseif type == 5 or type == 8 or type == 12 then
effect = "te_feiji"
y = self._view_Out.y + fristXy.y
x = self._view_Out.x + (lastXy.x + fristXy.x) / 2
width = (lastXy.x - fristXy.x) / 1.5
elseif type == 6 then
effect = "te_zhadan"
y = self._view_Out.y + fristXy.y
x = self._view_Out.x + (lastXy.x + fristXy.x) / 2
end
if #effect > 0 then
local obj = UIPackage.CreateObjectFromURL(string.format("ui://Extend_Poker_RunFastNew/%s", effect))
obj.visible = false
self._view:AddChild(obj)
obj:SetScale(1.3, 1.3)
if y ~= 0 then
obj.y = y
end
if x ~= 0 then
obj.x = x
end
if width ~= 0 then
obj.width = width
end
obj.visible = true
if type == 2 then
obj:GetTransition('t0'):Play(1, 0, function()
obj:GetChild('n11'):TweenMoveX(width * 1.03, 0.5):OnComplete(function()
obj:Dispose()
callback()
end)
obj:GetChild('n12'):TweenMoveX(width * 1.03 - 121, 0.5)
obj:GetChild('n11'):TweenFade(0, 0.5)
obj:GetChild('n12'):TweenFade(0, 0.5)
end)
elseif type == 5 or type == 8 or type == 12 then
obj:GetTransition('t0'):Play(1, 0, function()
obj:GetChild('n13'):TweenMoveX(width * 0.7, 0.5):OnComplete(function()
obj:Dispose()
callback()
end)
obj:GetChild('n14'):TweenMoveX(width * 0.7 - 120, 0.5)
obj:GetChild('n13'):TweenFade(1, 0.2):OnComplete(function()
obj:GetChild('n13'):TweenFade(0, 0.3)
obj:GetChild('n14'):TweenFade(0, 0.3)
end)
end)
else
obj:GetTransition('t0'):Play(1, 0, function()
obj:Dispose()
callback()
end)
end
else
callback()
end
end, Time.deltaTime, 1, false):Start()
end
function M:FillPoker(poker, prefix, num, code)
if num ~= nil then
code = self:ChangeCodeByTo(num)

View File

@ -296,6 +296,7 @@ function M:InitPoker(pokerList, isPlayAni, open)
-- self.cards_view:AddChild(btn_card)
local card_view = NewCardView(btn_card, card_number_code, card_flower_code)
self.card_list[#self.card_list + 1] = card_view
btn_card.width = (GRoot.inst.width * 0.95 - self._view_handCard.columnGap * 15) / 16
end
table.sort(self.card_list, tableSortNumber)
self:AddTouchMoveEvent(self._view_handCard)
@ -736,7 +737,7 @@ function M:TouchMoveEnd(context)
end
end
ViewUtil.PlaySound('RunFastNew_PK', 'extend/poker/runfast/sound/click.mp3')
-- ViewUtil.PlaySound('RunFastNew_PK', 'extend/poker/runfast/sound/click.mp3')
Stage.inst:ResetInputState()
@ -786,6 +787,7 @@ function M:ShowOutCardOption2(lastCardList, ctr_select, mustPutMaxCard)
self.tips_card_list = self._cardCheck:GetTipsList()
self.touchCardSet = self._cardCheck:GetTouchSet()
self.touchCardMap = self._cardCheck:GetTouchCardMap()
self.tips_click_count = 0
print("lingmengShowOutCardOption2", #self.touchCardSet)
pt(self.touchCardSet)
@ -848,30 +850,43 @@ function M:ShowOutCardOption(ctr_select, type, number, length, mustPutMaxCard, p
self.ctr_put_card_option.selectedIndex = ctr_select
end
-- function M:SetOutCardInfo(cardlist, isPass, isAnim)
-- self.ctr_put_card_option.selectedIndex = 0
-- for i = 1, #self.out_card_list do
-- local card = self.out_card_list[i]
-- self.cards_view:RemoveChild(card, true)
-- end
-- self.out_card_list = {}
-- if cardlist ~= nil then
-- -- todo
-- self:SetOutCardList(cardlist, isAnim)
-- else
-- if isPass == true then
-- self.ctr_outpoker.selectedIndex = 2
-- for i = 1, #self.card_list do
-- local card_view = self.card_list[i]
-- card_view.btn_card.touchable = true
-- self:UpdateCardMove(card_view.btn_card, false, false)
-- self:SetBtnCardColor(card_view, 0)
-- end
-- else
-- self.ctr_outpoker.selectedIndex = 0
-- end
-- end
-- end
function M:SetOutCardInfo(cardlist, isPass, isAnim)
self._view_Out:RemoveChildren(0, -1, true)
if cardlist == nil then
if isPass == true then
self.ctr_outpoker.selectedIndex = 2
else
self.ctr_outpoker.selectedIndex = 0
end
else
self.ctr_outpoker.selectedIndex = 1
if isAnim then
if self.move_cor then
coroutine.stop(self.move_cor)
self.move_cor = nil
end
for i = 1, #cardlist do
local poker_item = self._view_Out:AddItemFromPool()
local code = self:ChangeCodeByTo(cardlist[i])
self:FillPoker(poker_item, "", cardlist[i])
end
self.move_cor = coroutine.start(function()
coroutine.wait(0.1)
ViewUtil.PlaySound("RunFastNew_PK", "extend/poker/runfast/sound/chupai.mp3")
end)
else
for i = 1, #cardlist do
local poker_item = self._view_Out:AddItemFromPool()
local code = self:ChangeCodeByTo(cardlist[i])
self:FillPoker(poker_item, "", cardlist[i])
end
end
end
end
function M:SetOutCardBlack()
for i = 1, #self.out_card_list do

View File

@ -43,9 +43,10 @@ function M:init(url, data, roomid, over, win_seat, dissolve, remaincards)
end
self._view:GetChild('btn_over1Close').onClick:Set(function()
self:Close()
self._root_runFast._ctr_inClear.selectedIndex = 1
if over ~= 1 then
if over == 0 then
self:Close()
self._root_runFast._ctr_inClear.selectedIndex = 1
else
self._view:GetController('over').selectedIndex = 1
end
end)
@ -85,6 +86,7 @@ function M:init(url, data, roomid, over, win_seat, dissolve, remaincards)
obj:GetChild('residue').text = #info.handCards
obj:GetChild('bomb').text = info.thisboomnum
obj:GetChild('score').text = info.winscore > 0 and string.format("+%d", info.winscore) or info.winscore
obj:GetController('chuntian').selectedIndex = info.chuntian and 1 or 0
end
over0List.numItems = #data
@ -141,4 +143,15 @@ function M:FillDetailChild(view, index, value)
view:GetChild('text_value').text = value
end
function M:SetDestroryCallback(fct)
self._destoryCallback = fct
end
function M:Destroy()
if self._destoryCallback then
self._destoryCallback()
end
getmetatable(M).__index.Destroy(self)
end
return M

View File

@ -199,6 +199,9 @@ function M:InitView(url, use_custom_bg, custom_bg_config)
self._view:GetChild('wanfa_text').text = gamePlay
self._laiziMove = self._view:GetTransition('laiziMove')
--闹钟倒计时报时
self._leftTime_xiangling = 3
end
function M:ClickSetting()
@ -708,6 +711,12 @@ function M:OnResult1(...)
local niao = result.niao
-- self:RemoveCursor()
self._clearingView = self.EXClearingViewClass.new(self)
if self._niao_View then
self._clearingView:SetJiangMaCallback(function()
self._niao_View:RemoveFromParent()
self._niao_View:Dispose()
end)
end
coroutine.start(function()
if liuju then
self:PlayMJSound("liuju.mp3")

View File

@ -1,10 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<component size="1334,239" bgColorEnabled="true" bgColor="#333333">
<component size="1334,239" bgColor="#333333">
<displayList>
<image id="n4_daen" name="n4" src="plau3p" fileName="images/niao/game_bg_01.png" xy="0,0" size="1334,239">
<relation target="" sidePair="height-height"/>
</image>
<list id="n1_lxhz" name="Lst_birds" xy="0,51" size="1334,136" touchable="false" layout="row" colGap="22" defaultItem="ui://irbqzs46plau3m" align="center" vAlign="middle" autoClearItems="true">
<list id="n1_lxhz" name="Lst_birds" xy="-118,-95" pivot="0.5,0.5" size="1570,435" touchable="false" layout="flow_hz" lineGap="35" colGap="22" lineItemCount="8" defaultItem="ui://v0j9abjy11k4t1kj" autoClearItems="true">
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item/>
<item/>
<item/>
<item/>
<item/>
<item/>
</list>
</displayList>

View File

@ -1,11 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<component size="1334,239" bgColorEnabled="true" bgColor="#333333">
<component size="1334,239" bgColor="#333333">
<displayList>
<image id="n4_daen" name="n4" src="plau3p" fileName="images/niao/game_bg_01.png" xy="0,0" size="1334,239">
<relation target="" sidePair="height-height"/>
</image>
<list id="n1_lxhz" name="Lst_birds" xy="0,51" size="1334,136" touchable="false" layout="row" colGap="22" defaultItem="ui://iecq4hvbplau3m" align="center" vAlign="middle" autoClearItems="true">
<item/>
<list id="n1_lxhz" name="Lst_birds" xy="-118,-95" pivot="0.5,0.5" size="1570,435" touchable="false" layout="flow_hz" lineGap="35" colGap="22" lineItemCount="8" defaultItem="ui://v0j9abjy11k4t1kj" autoClearItems="true">
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
</list>
</displayList>
</component>

View File

@ -1,11 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<component size="1334,239" bgColorEnabled="true" bgColor="#333333">
<component size="1334,239" bgColor="#333333">
<displayList>
<image id="n4_daen" name="n4" src="plau3p" fileName="images/niao/game_bg_01.png" xy="0,0" size="1334,239">
<relation target="" sidePair="height-height"/>
</image>
<list id="n1_lxhz" name="Lst_birds" xy="0,51" size="1334,136" touchable="false" layout="row" colGap="22" defaultItem="ui://ixk746bsplau3m" align="center" vAlign="middle" autoClearItems="true">
<item/>
<list id="n1_lxhz" name="Lst_birds" xy="-118,-95" pivot="0.5,0.5" size="1570,435" touchable="false" layout="flow_hz" lineGap="35" colGap="22" lineItemCount="8" defaultItem="ui://v0j9abjy11k4t1kj" autoClearItems="true">
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
</list>
</displayList>
</component>

View File

@ -1,10 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<component size="1334,239" bgColorEnabled="true" bgColor="#333333">
<component size="1334,239" bgColor="#333333">
<displayList>
<image id="n4_daen" name="n4" src="plau1y" fileName="images/niao/game_bg_01.png" xy="0,0" size="1334,239">
<relation target="" sidePair="height-height"/>
</image>
<list id="n1_lxhz" name="Lst_birds" xy="0,51" size="1334,136" touchable="false" layout="row" colGap="22" defaultItem="ui://i2uhgbihplau1v" align="center" vAlign="middle" autoClearItems="true">
<list id="n1_lxhz" name="Lst_birds" xy="-118,-95" pivot="0.5,0.5" size="1570,435" touchable="false" layout="flow_hz" lineGap="35" colGap="22" lineItemCount="8" defaultItem="ui://v0j9abjy11k4t1kj" autoClearItems="true">
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item icon="ui://Main_Majiang/b201_101"/>
<item/>
<item/>
<item/>
<item/>
<item/>
<item/>
</list>
</displayList>

View File

@ -1,10 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<component size="1117,105">
<controller name="chuntian" pages="0,,1," selected="1"/>
<displayList>
<image id="n6_n9qr" name="n6" src="n9qrcmg" fileName="Clearing/Image/矩形 1.png" xy="0,0" size="1117,105">
<relation target="" sidePair="width-width,height-height"/>
</image>
<text id="n7_n9qr" name="name" xy="12,19" size="377,66" font="FZCuYuan-M03" fontSize="50" color="#ffffff" vAlign="middle" letterSpacing="6" autoSize="none" text="你好">
<text id="n7_n9qr" name="name" xy="12,19" size="287,66" font="FZCuYuan-M03" fontSize="50" color="#ffffff" vAlign="middle" letterSpacing="6" autoSize="none" text="你好">
<relation target="" sidePair="center-center%"/>
</text>
<text id="n8_n9qr" name="residue" xy="423,19" pivot="0.5,0.5" size="161,66" font="FZCuYuan-M03" fontSize="50" color="#ffffff" align="center" letterSpacing="6" autoSize="none" singleLine="true" text="0">
@ -16,5 +17,8 @@
<text id="n10_n9qr" name="score" xy="838,19" pivot="0.5,0.5" size="225,66" font="FZCuYuan-M03" fontSize="50" color="#ffffff" align="center" letterSpacing="6" autoSize="none" text="+10">
<relation target="" sidePair="center-center%"/>
</text>
<image id="n11_11k4t" name="n11" src="n9qrcmm" fileName="Clearing/Image/tag_chuntian.png" xy="273,9" pivot="0.5,0.5" size="172,87">
<gearDisplay controller="chuntian" pages="1"/>
</image>
</displayList>
</component>

View File

@ -2,7 +2,7 @@
<component size="112,67" extention="Button">
<controller name="button" pages="0,up,1,down,2,over,3,selectedOver" selected="0"/>
<displayList>
<image id="n3_ckvb" name="n3" src="ckvbcj1" fileName="Main_New/Image/button_wanfa 1.png" xy="0,0">
<image id="n3_ckvb" name="n3" src="n9qrclo" fileName="Main_New/Image/button_wanfa.png" xy="0,0" size="112,67">
<relation target="" sidePair="width-width,height-height"/>
</image>
</displayList>

View File

@ -3,12 +3,12 @@
<controller name="button" pages="0,up,1,down" selected="0"/>
<controller name="choose" pages="0,,1," selected="1"/>
<displayList>
<loader id="n4_ckvb" name="icon" xy="0,0" size="278,328" group="n6_ckvb" url="ui://lx6k641grmtwhm" align="center" vAlign="middle" fill="scale"/>
<image id="n7_diqo" name="n7" src="diqocna" fileName="Main_New/Component/Image/bg_mask.png" xy="0,4" size="278,319" group="n6_ckvb">
<loader id="n4_ckvb" name="icon" xy="0,0" size="278,328" group="n6_ckvb" url="ui://lx6k641grmtwhm" align="center" vAlign="middle" fill="scaleFree"/>
<image id="n7_diqo" name="n7" src="diqocna" fileName="Main_New/Component/Image/bg_mask.png" xy="-2,-8" size="284,336" group="n6_ckvb">
<gearDisplay controller="choose" pages="1"/>
</image>
<group id="n6_ckvb" name="body" xy="0,0" size="278,328" advanced="true">
<gearXY controller="button" pages="1" values="0,-65" default="0,0"/>
<group id="n6_ckvb" name="body" xy="-2,-8" size="284,336" advanced="true">
<gearXY controller="button" pages="0,1" values="-2,-8|0,-65"/>
</group>
</displayList>
<Button mode="Check"/>

View File

@ -1,10 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
<component size="114,118" extention="Button">
<controller name="poker_Color" pages="0,,1," selected="1"/>
<displayList>
<image id="n0_ckvb" name="n0" src="n9qrcm9" fileName="Main_New/Image/touxiangkuang.png" xy="0,0" size="114,118">
<relation target="" sidePair="width-width,height-height"/>
</image>
<text id="n1_ckvb" name="title" xy="21,11" size="71,94" font="FZCuYuan-M03" fontSize="72" color="#ffffff" align="center" vAlign="middle" text="12">
<text id="n1_ckvb" name="title" xy="21,11" size="71,94" font="FZCuYuan-M03" fontSize="72" color="#cc0000" align="center" vAlign="middle" text="12">
<gearColor controller="poker_Color" pages="1" values="#cc0000,#000000" default="#ffffff,#000000"/>
<relation target="" sidePair="center-center,middle-middle"/>
</text>
</displayList>

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<component size="126,149">
<component size="180,210">
<displayList>
<loader id="n0_ckvb" name="icon" xy="0,0" size="126,149" url="ui://lx6k641grmtwhm" align="center" vAlign="middle" fill="scale">
<loader id="n0_ckvb" name="icon" xy="0,0" size="180,210" url="ui://lx6k641grmtwhm" align="center" vAlign="middle" fill="scaleFree" clearOnPublish="true">
<relation target="" sidePair="width-width,height-height"/>
</loader>
</displayList>

View File

@ -1,11 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<component size="90,42" extention="ProgressBar">
<component size="110,42" extention="ProgressBar">
<displayList>
<image id="n6_lu84" name="n6" src="n9qrcls" fileName="Main_New/Image/item_dianchi.png" xy="0,0" size="90,42">
<image id="n6_lu84" name="n6" src="n9qrcls" fileName="Main_New/Image/item_dianchi.png" xy="0,0" size="110,42">
<relation target="" sidePair="width-width,height-height"/>
</image>
<image id="n7_lu84" name="bar" src="n9qrclr" fileName="Main_New/Image/img_power.png" xy="6,5" size="74,29">
<relation target="n6_lu84" sidePair="rightext-right,topext-top,bottomext-bottom,leftext-left"/>
<image id="n7_lu84" name="bar" src="n9qrclr" fileName="Main_New/Image/img_power.png" xy="12,7" size="78,23">
<relation target="" sidePair="width-width%,height-height%"/>
</image>
</displayList>
<ProgressBar/>

View File

@ -34,7 +34,7 @@
<relation target="" sidePair="width-width,height-height,center-center,middle-middle"/>
</component>
<group id="n49_ckvb" name="head" xy="0,0" size="144,144"/>
<text id="n45_kx91" name="text_jifen" xy="59,188" size="48,59" font="FZCuYuan-M03" fontSize="44" color="#ffffff" align="center" vAlign="middle" letterSpacing="3" autoClearText="true" text="01">
<text id="n45_kx91" name="text_jifen" xy="59,188" size="48,59" scale="1.3,1" font="FZCuYuan-M03" fontSize="44" color="#ffffff" align="center" vAlign="middle" letterSpacing="3" autoClearText="true" text="01">
<relation target="n59_n9qr" sidePair="middle-middle,left-right"/>
</text>
<text id="n51_ckvb" name="name" xy="2,138" size="180,59" font="Arial" fontSize="44" color="#ffe26d" align="center" vAlign="middle" letterSpacing="6" autoClearText="true" text="你好~凌">
@ -106,7 +106,7 @@
<item time="0" type="Visible" target="n65_diqo" value="true"/>
<item time="0" type="XY" target="n64_diqo" tween="true" startValue="-37,167" endValue="-,-1,-0.257,-0.007" duration="18" ease="Linear"/>
<item time="0" type="XY" target="n65_diqo" tween="true" startValue="-37,167" endValue="-,0,-0.257,0" duration="18" ease="Linear"/>
<item time="21" type="Visible" target="n64_diqo" value="false"/>
<item time="21" type="Visible" target="n65_diqo" value="false"/>
<item time="30" type="Visible" target="n64_diqo" value="false"/>
<item time="30" type="Visible" target="n65_diqo" value="false"/>
</transition>
</component>

View File

@ -9,7 +9,7 @@
<controller name="Oener" pages="0,,1," selected="0"/>
<controller name="tuoguan" pages="0,,1," selected="0"/>
<controller name="text_color" pages="0,,1," selected="0"/>
<controller name="shengyu" homePageType="specific" homePage="1" pages="0,,1," selected="1"/>
<controller name="shengyu" homePageType="specific" homePage="1" pages="0,,1," selected="0"/>
<controller name="cScore" pages="0,,1," selected="0"/>
<controller name="baodan" pages="0,,1," selected="0"/>
<controller name="piaoWin" pages="0,,1," selected="0"/>
@ -33,7 +33,7 @@
<relation target="" sidePair="width-width,height-height,center-center,middle-middle"/>
</component>
<group id="n49_ckvb" name="head" xy="0,0" size="144,144"/>
<text id="n45_kx91" name="text_jifen" xy="-122,76" size="48,59" font="FZCuYuan-M03" fontSize="44" color="#ffffff" align="center" vAlign="middle" letterSpacing="3" autoClearText="true" text="01">
<text id="n45_kx91" name="text_jifen" xy="-129,76" size="48,59" scale="1.3,1" font="FZCuYuan-M03" fontSize="44" color="#ffffff" align="center" vAlign="middle" letterSpacing="3" autoClearText="true" text="01">
<relation target="n59_n9qr" sidePair="middle-middle,right-left"/>
</text>
<text id="n51_ckvb" name="name" xy="-248,5" size="240,59" font="Arial" fontSize="44" color="#ffe26d" align="center" vAlign="middle" letterSpacing="4" autoClearText="true" text="奥利奥生...">
@ -113,7 +113,7 @@
<item time="0" type="Visible" target="n65_diqo" value="true"/>
<item time="0" type="XY" target="n64_diqo" tween="true" startValue="-37,156" endValue="-,-1,-0.257,-0.007" duration="18" ease="Linear"/>
<item time="0" type="XY" target="n65_diqo" tween="true" startValue="-37,156" endValue="-,1,-0.257,0.007" duration="18" ease="Linear"/>
<item time="21" type="Visible" target="n64_diqo" value="false"/>
<item time="21" type="Visible" target="n65_diqo" value="false"/>
<item time="30" type="Visible" target="n64_diqo" value="false"/>
<item time="30" type="Visible" target="n65_diqo" value="false"/>
</transition>
</component>

View File

@ -0,0 +1,119 @@
<?xml version="1.0" encoding="utf-8"?>
<component size="144,144" opaque="false" initName="gcm_info">
<controller name="room_owner" pages="0,,1," selected="0"/>
<controller name="bank" pages="0,,1," selected="0"/>
<controller name="read" pages="0,,1," selected="0"/>
<controller name="offline" pages="0,,1," selected="0"/>
<controller name="mask_voice" pages="0,,1," selected="0"/>
<controller name="dismiss_room" pages="0,,1," selected="0"/>
<controller name="Oener" pages="0,,1," selected="0"/>
<controller name="tuoguan" pages="0,,1," selected="0"/>
<controller name="text_color" pages="0,,1," selected="0"/>
<controller name="shengyu" homePageType="specific" homePage="1" pages="0,,1," selected="0"/>
<controller name="cScore" pages="0,,1," selected="0"/>
<controller name="baodan" pages="0,,1," selected="0"/>
<controller name="piaoWin" pages="0,,1," selected="0"/>
<displayList>
<image id="n8" name="ready" src="jdf3hz" fileName="component/Result/yzb.png" xy="7,149">
<gearDisplay controller="read" pages="1"/>
</image>
<component id="n39_fove" name="n39" src="prgzag" fileName="component/newcard/3/310.xml" xy="136,28" scale="0.4,0.4">
<gearDisplay controller="Oener" pages="1"/>
</component>
<image id="n40_d2rw" name="n40" src="prgzal" fileName="component/head/tuoguan.png" xy="187,7">
<gearDisplay controller="tuoguan" pages="1"/>
</image>
<image id="n42_rnez" name="n42" src="rnezcgx" fileName="component/image/images/庄.png" xy="0,-7">
<gearDisplay controller="bank" pages="1"/>
</image>
<text id="n48_nkur" name="tuoguanTips" xy="264,142" size="237,48" visible="false" fontSize="22" color="#ff0000" vAlign="middle" autoSize="none" text="开启托管剩余时间90S">
<relation target="n51_ckvb" sidePair="right-left"/>
</text>
<component id="n5" name="btn_head" src="ckvbcin" fileName="Main_New/Component/btn_head.xml" xy="0,0" size="144,144" group="n49_ckvb" aspect="true">
<relation target="" sidePair="width-width,height-height,center-center,middle-middle"/>
</component>
<group id="n49_ckvb" name="head" xy="0,0" size="144,144"/>
<text id="n45_kx91" name="text_jifen" xy="214,76" size="48,59" font="FZCuYuan-M03" fontSize="44" color="#ffffff" align="center" vAlign="middle" letterSpacing="3" autoClearText="true" text="01">
<relation target="n59_n9qr" sidePair="middle-middle,left-right"/>
</text>
<text id="n51_ckvb" name="name" xy="152,5" size="240,59" font="Arial" fontSize="44" color="#ffe26d" align="center" vAlign="middle" letterSpacing="4" autoClearText="true" text="奥利奥生...">
<relation target="" sidePair="left-right,bottom-top"/>
</text>
<image id="n28_e54q" name="n28" src="lwcl2m" fileName="font/images/head/index_bg_01.png" pkg="27vd145b" xy="-343,-226" size="100,98" group="n33_e7qn" aspect="true" visible="false"/>
<component id="n34_u4l2" name="zhuang" src="prgzac" fileName="component/head/touxiang.xml" xy="-371,-254" group="n33_e7qn" visible="false">
<gearDisplay controller="bank" pages="1"/>
</component>
<image id="n6" name="fangzhu" src="e54q3y" fileName="font/images/head/owner.png" pkg="27vd145b" xy="-239,-225" group="n33_e7qn" visible="false">
<gearDisplay controller="room_owner" pages="1"/>
</image>
<component id="n36_h4ge" name="n36" xy="-333,-216" size="100,100" group="n33_e7qn" touchable="false">
<gearDisplay controller="dismiss_room" pages="1"/>
</component>
<group id="n33_e7qn" name="n33" xy="-371,-254" size="157,155" group="n52_ckvb"/>
<text id="n41_i3h6" name="piao" xy="-338,-248" size="92,29" group="n52_ckvb" fontSize="20" color="#ffd100" align="center" vAlign="middle" autoSize="none" text=""/>
<component id="n29_e54q" name="info" src="jdf3hy" fileName="component/head/HeadNameBG.xml" xy="-360,-121" group="n52_ckvb"/>
<image id="n44_kx91" name="n44" src="jdf3hx" fileName="component/head/jfk.png" xy="-352,-71" size="132,35" group="n47_kx91"/>
<text id="n46_kx91" name="n46" xy="-346,-69" size="48,32" group="n47_kx91" fontSize="22" color="#512e06" vAlign="middle" text="战绩"/>
<group id="n47_kx91" name="zhanji" xy="-352,-71" size="132,35" group="n52_ckvb" advanced="true"/>
<group id="n52_ckvb" name="n52" xy="-371,-254" size="157,218" visible="false" advanced="true"/>
<graph id="n32_kba2" name="offLine" xy="0,0" size="144,144" group="n53_ckvb" aspect="true" touchable="false" type="rect" lineSize="0" fillColor="#b3000000">
<gearDisplay controller="offline" pages="1"/>
<relation target="" sidePair="width-width,height-height"/>
</graph>
<text id="n37_aawn" name="n37" xy="40,51" size="64,42" group="n53_ckvb" fontSize="30" color="#ffffff" text="离线">
<gearDisplay controller="offline" pages="1"/>
<relation target="" sidePair="center-center,middle-middle"/>
</text>
<group id="n53_ckvb" name="online" xy="0,0" size="144,144" visible="false" advanced="true"/>
<component id="n54_eqmd" name="shengyu" src="qz7ickg" fileName="Main_New/shengyu.xml" xy="19,245">
<gearDisplay controller="shengyu" pages="1"/>
<relation target="" sidePair="left-center,right-center,top-bottom"/>
</component>
<component id="n55_n9qr" name="chat" src="gq7m76" fileName="component/head/MsgBubble1.xml" pkg="27vd145b" xy="-148,36" size="216,67" alpha="0" touchable="false"/>
<component id="n56_n9qr" name="face" src="gq7m5x" fileName="component/head/Face3.xml" pkg="27vd145b" xy="0,0" size="144,144" alpha="0" touchable="false">
<relation target="" sidePair="width-width,height-height"/>
</component>
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<gearDisplay controller="mask_voice" pages="1"/>
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<image id="n60_n9qr" name="ready" src="n9qrcm0" fileName="images/gamexzmj_9 1.png" xy="33,150" size="63,65" scale="1.2,1.2">
<gearDisplay controller="read" pages="1"/>
<relation target="" sidePair="center-center,top-bottom"/>
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<image id="n61_n9qr" name="offLine" src="n9qrcm1" fileName="images/微信图片_20250726215551_78.png" xy="0,0" size="144,144">
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<relation target="" sidePair="width-width,height-height"/>
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<gearDisplay controller="baodan" pages="1"/>
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<gearDisplay controller="piaoWin" pages="1"/>
<relation target="" sidePair="center-center"/>
</text>
<text id="n65_diqo" name="text_piaoScoreLess" xy="-37,156" size="219,67" visible="false" font="ui://27vd145bdiqocn2" fontSize="42" text="-1000">
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<relation target="" sidePair="center-center"/>
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<item time="45" type="Rotation" target="n63_n9qr" tween="true" startValue="25" endValue="0" duration="15" ease="Linear"/>
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<item time="0" type="Visible" target="n64_diqo" value="true"/>
<item time="0" type="Visible" target="n65_diqo" value="true"/>
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View File

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<component size="2280,328" opaque="false" initName="player_card_info">
<controller name="output" pages="0,,1,,2," selected="2"/>
<controller name="output" pages="0,,1,,2," selected="0"/>
<controller name="out_card_option" homePageType="specific" homePage="1" pages="0,,1,,2," selected="0"/>
<controller name="put_error" pages="0,,1," selected="0"/>
<controller name="piao" pages="0,,1,,2,,3," selected="0"/>
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<item/>
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View File

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<controller name="output" homePageType="specific" homePage="1" pages="0,,1,,2," selected="1"/>
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<controller name="resultOut" pages="0,,1," selected="0"/>
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View File

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View File

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