diff --git a/lua_probject/base_project/Game/Controller/NewGroupController.lua b/lua_probject/base_project/Game/Controller/NewGroupController.lua
index 4cb9d4a5..0f3ab28b 100644
--- a/lua_probject/base_project/Game/Controller/NewGroupController.lua
+++ b/lua_probject/base_project/Game/Controller/NewGroupController.lua
@@ -42,6 +42,8 @@ function M:FG_GroupList(callback)
group.option = tem.option
group.show_num = tem.show_num
group.isShow = tem.isShow
+ group.isOpenChatRoom = tem.isOpenChatRoom
+ group.isWatch = tem.isWatch
l_groups:add(group)
end
end
@@ -1582,7 +1584,7 @@ function M:FG_SetGroupShow(isShow, groupId, callback)
end)
end
---聊天室
+--聊天室数据
---@groupId 亲友圈id
function M:GetChatRoom(groupId, callback)
local _client = ControllerManager.GroupClient
@@ -1592,3 +1594,27 @@ function M:GetChatRoom(groupId, callback)
callback(res)
end)
end
+
+--禁止&允许成员查看聊天室
+function M:SetIsOpenChatRoom(groupId, value, callback)
+ print("能否查看聊天室 groupId = ", groupId)
+ local _client = ControllerManager.GroupClient
+ local _data = {}
+ _data.id = groupId
+ _data.isOpenChatRoom = value
+ _client:send(Protocol.WEB_FG_SET_ISOPEN_CHATROOM, _data, function(res)
+ callback(res)
+ end)
+end
+
+-- 设置是否允许观战
+function M:SetCanWatch(groupId, value, callback)
+ print("设置是否能观战 groupId = ", groupId)
+ local _client = ControllerManager.GroupClient
+ local _data = {}
+ _data.id = groupId
+ _data.isWatch = value
+ _client:send(Protocol.WEB_FG_SET_CANWATCH, _data, function(res)
+ callback(res)
+ end)
+end
\ No newline at end of file
diff --git a/lua_probject/base_project/Game/Protocol.lua b/lua_probject/base_project/Game/Protocol.lua
index 96beb6d7..ab0d4d09 100644
--- a/lua_probject/base_project/Game/Protocol.lua
+++ b/lua_probject/base_project/Game/Protocol.lua
@@ -273,7 +273,12 @@ Protocol = {
WEB_FG_SET_Family_Heartbeat = "group/set_group_heartbeat",
-- 亲友圈聊天室
- WEB_FG_GETCHATROOM = 'group/get_chat_rooms',
+ WEB_FG_GETCHATROOM = "group/get_chat_rooms",
+ -- 设置是否允许成员查看聊天室
+ WEB_FG_SET_ISOPEN_CHATROOM = "group/set_open_chatroom",
+ -- 设置是否允许观战
+ WEB_FG_SET_CANWATCH = "group/set_group_guest",
+
-------------- group-log---------------------
-- 获取奖励日志
WEB_FG_GET_REWARDS_LOG = "group/log/get_reward_log",
diff --git a/lua_probject/base_project/Game/View/Family/FamilyBanDesk.lua b/lua_probject/base_project/Game/View/Family/FamilyBanDesk.lua
index 4d3f3649..a136ed6a 100644
--- a/lua_probject/base_project/Game/View/Family/FamilyBanDesk.lua
+++ b/lua_probject/base_project/Game/View/Family/FamilyBanDesk.lua
@@ -14,19 +14,30 @@ local function ShowMainView(self)
self.root.familyType.selectedIndex = rootLastIndex or 1
end
-local function LoadData(BanData)
-
-end
-
-local function GetIconFromGroupData(playerId, group)
- local player = group.memberMap[playerId]
- if player then
- return player.portrait
+local function RemoveItem(table, condition)
+ for _,item in pairs(table) do
+ if condition(item) then
+ table[_] = nil
+ end
end
- print("玩家不在group中,无法找到头像 玩家id=",playerId)
+ --修复下标
+ local re = {}
+ for _,item in pairs(table) do
+ re[#re + 1] = item
+ end
- return ""
+ return re
+end
+
+local function GetPlayerFromGroupData(playerId, group)
+ local player = group.memberMap[playerId]
+ if player then
+ return player
+ end
+
+ print("玩家不在group中, 玩家id=",playerId)
+ return nil
end
local function AllUid(deskList)
@@ -40,17 +51,39 @@ local function AllUid(deskList)
end
local function AddPlayer(data, self)
+
+ if self.sending then
+ ViewUtil.ShowBannerOnScreenCenter("正在操作中。。")
+ return
+ end
+
-- 点击弹出选择成员界面
local view = FamilySelectNumber.New()
view:Show(self.root._group.id, function(number)
local players = AllUid(data.deskList)
players[#players + 1] = number.uid
+ self.sending = true
local fgCtr = ControllerManager.GetController(NewGroupController)
- fgCtr:FG_SetBanTable1(self.root._group.id, data.deskId, players, data.deskName, function() self:ReflashDesk() end)
+ fgCtr:FG_SetBanTable1(self.root._group.id, data.deskId, players, data.deskName, function(res)
+ self.sending = false
+ if res.ReturnCode ~= 0 then
+ ViewUtil.ShowBannerOnScreenCenter("设置失败")
+ return
+ end
+ data.deskList[#data.deskList + 1] = {uid = number.uid}
+ self:ReflashDesk()
+ end)
end)
end
local function DelPalyer(data, uid, self)
+ --print("删除玩家", uid)
+
+ if self.sending then
+ ViewUtil.ShowBannerOnScreenCenter("正在操作中。。")
+ return
+ end
+
local players = AllUid(data.deskList)
for _, id in pairs(players) do
if id == uid then
@@ -65,18 +98,46 @@ local function DelPalyer(data, uid, self)
end
players = fix
+ self.sending = true
local fgCtr = ControllerManager.GetController(NewGroupController)
- fgCtr:FG_SetBanTable1(self.root._group.id, data.deskId, players, data.deskName, function() self:ReflashDesk() end)
+ fgCtr:FG_SetBanTable1(self.root._group.id, data.deskId, players, data.deskName, function(res)
+ self.sending = false
+ if res.ReturnCode ~= 0 then
+ ViewUtil.ShowBannerOnScreenCenter("删除失败")
+ return
+ end
+ data.deskList = RemoveItem(data.deskList, function(item)
+ if item.uid == uid then
+ return true
+ end
+ end)
+ self:ReflashDesk()
+ end)
end
local function DelDesk(data, self)
+
+ if self.sending then
+ ViewUtil.ShowBannerOnScreenCenter("正在操作中。。")
+ return
+ end
+
+ self.sending = true
local fgCtr = ControllerManager.GetController(NewGroupController)
- fgCtr:FG_SetBanTable1(self.root._group.id, data.deskId, {}, data.deskName, function() self:Reflash() end)
+ fgCtr:FG_SetBanTable1(self.root._group.id, data.deskId, {}, data.deskName, function()
+ self.sending = false
+ self:Reflash()
+ end)
end
local function ChangeName(deskData, name, self)
local fgCtr = ControllerManager.GetController(NewGroupController)
- fgCtr:FG_SetBanTable1(self.root._group.id, deskData.deskId, AllUid(deskData.deskList), name, function()
+ fgCtr:FG_SetBanTable1(self.root._group.id, deskData.deskId, AllUid(deskData.deskList), name, function(res)
+ if res.ReturnCode ~= 0 then
+ ViewUtil.ShowBannerOnScreenCenter("删除失败")
+ return
+ end
+ deskData.deskName = name
self:ReflashDesk()
self:CloseRemaskWindow()
end)
@@ -104,6 +165,63 @@ local function Sort(BanData)
return re
end
+local function list_BanedPlayersRenderer(index, obj, data, self, fatherIndex)
+ local loader_icon = obj:GetChild("loader_icon")
+ local tex_name = obj:GetChild("tex_name")
+
+ local uid = data.deskList[index + 1].uid
+ local player = GetPlayerFromGroupData(uid, self.root._group)
+ obj:GetController("cStyle").selectedIndex = 0
+ tex_name.text = player.nick
+ local img = player.portrait
+ ImageLoad.Load(img, loader_icon)
+
+ local btn_delPlayer = obj:GetChild("btn_delPlayer")
+ btn_delPlayer.onClick:Set(function()
+ -- 删除玩家按钮
+ self.changedIndex = fatherIndex
+ DelPalyer(data, player.uid, self)
+ end)
+end
+
+local function list_banItemRenderer(index, obj, self)
+ local data = self.BanData[index +1]
+ --print("刷新关系")
+ --pt(data)
+ local tex_name = obj:GetChild("tex_name")
+ local list_BanedPlayers = obj:GetChild("list_BanedPlayers")
+ local btn_del = obj:GetChild("btn_del")
+ local btn_edit = obj:GetChild("btn_edit")
+
+ tex_name.text = data.deskName
+ obj:GetController("cStyle").selectedIndex = 0
+
+ btn_edit.onClick:Set(function()
+ -- 修改备注
+ self.changedIndex = index
+ self.selectBanItem = data
+ self:OpenRemaskWindow()
+ end)
+
+ btn_del.onClick:Set(function()
+ -- 删除整个桌子
+ DelDesk(data, self)
+ end)
+
+ list_BanedPlayers.itemRenderer = function(i, o)
+ list_BanedPlayersRenderer(i, o, data, self, index)
+ end
+ list_BanedPlayers.numItems = #data.deskList
+
+ local add_play = list_BanedPlayers:AddItemFromPool()
+ add_play:GetController("cStyle").selectedIndex = 1
+ add_play:GetChild("btn_addPlayer").onClick:Set(function()
+ -- 添加玩家按钮
+ self.changedIndex = index
+ AddPlayer(data, self)
+ end)
+end
+
--endregion
@@ -142,6 +260,8 @@ end
function BanDesk:Init()
+ self.sending = false
+
self.btn_close = self._view:GetChild("btn_close")
self.list_banItem = self._view:GetChild("list_banItem")
self.cSetName = self._view:GetController("cSetName")
@@ -170,58 +290,9 @@ function BanDesk:Init()
end)
self.list_banItem.itemRenderer = function(index, obj)
-
- local data = self.BanData[index +1]
-
- local tex_name = obj:GetChild("tex_name")
- local list_BanedPlayers = obj:GetChild("list_BanedPlayers")
- local btn_del = obj:GetChild("btn_del")
- local btn_edit = obj:GetChild("btn_edit")
-
- tex_name.text = data.deskName
- obj:GetController("cStyle").selectedIndex = 0
-
- btn_edit.onClick:Set(function()
- -- 修改备注
- self.changedIndex = index
- self.selectBanItem = data
- self:OpenRemaskWindow()
- end)
-
- btn_del.onClick:Set(function()
- -- 删除整个桌子
- DelDesk(data, self)
- end)
-
- list_BanedPlayers.itemRenderer = function(playerIndex, playerObj)
-
- local loader_icon = playerObj:GetChild("loader_icon")
- local tex_name = playerObj:GetChild("tex_name")
-
- local player = data.deskList[playerIndex + 1]
- playerObj:GetController("cStyle").selectedIndex = 0
- tex_name.text = player.nick
- local img = GetIconFromGroupData(player.uid, self.root._group)
- ImageLoad.Load(img, loader_icon)
-
- local btn_delPlayer = playerObj:GetChild("btn_delPlayer")
- btn_delPlayer.onClick:Set(function()
- -- 删除玩家按钮
- self.changedIndex = index
- DelPalyer(data, player.uid, self)
- end)
- end
-
- list_BanedPlayers.numItems = #data.deskList
-
- local add_play = list_BanedPlayers:AddItemFromPool()
- add_play:GetController("cStyle").selectedIndex = 1
- add_play:GetChild("btn_addPlayer").onClick:Set(function()
- -- 添加玩家按钮
- self.changedIndex = index
- AddPlayer(data, self)
- end)
+ list_banItemRenderer(index, obj, self)
end
+
end
function BanDesk:Reflash()
@@ -235,7 +306,6 @@ function BanDesk:Reflash()
end
function BanDesk:GetBanTableCallback(res)
- print("BanDesk:GetBanTableCallback")
self.BanData = Sort(res.Data.ban_list)
self.list_banItem.numItems = #self.BanData
@@ -245,32 +315,26 @@ function BanDesk:GetBanTableCallback(res)
local btn_addBanItem = addBanItem:GetChild("btn_addBanItem")
addBanItem:GetController("cStyle").selectedIndex = 1
btn_addBanItem.onClick:Set(function()
+
+ if self.sending then
+ ViewUtil.ShowBannerOnScreenCenter("正在操作中。。")
+ return
+ end
+
+ self.sending = true
local fgCtr = ControllerManager.GetController(NewGroupController)
local groupId = self.root._group.id
local banList = {}
fgCtr:FG_SetBanTable1(groupId, -1, banList, "新建关系", function()
+ self.sending = false
self:Reflash()
end)
end)
end
function BanDesk:ReflashDesk()
- -- 只刷新一个元素,暂时怎么处理,有时间优化
- local data = self.BanData[self.changedIndex +1]
local obj = self.list_banItem:GetChildAt(self.changedIndex)
- local tex_name = obj:GetChild("tex_name")
- local list_BanedPlayers = obj:GetChild("list_BanedPlayers")
- tex_name.text = data.deskName
- obj:GetController("cStyle").selectedIndex = 0
- list_BanedPlayers.numItems = #data.deskList
-
- local add_play = list_BanedPlayers:AddItemFromPool()
- add_play:GetController("cStyle").selectedIndex = 1
- add_play:GetChild("btn_addPlayer").onClick:Set(function()
- -- 添加玩家按钮
- self.changedIndex = self.changedIndex
- AddPlayer(data, self)
- end)
+ list_banItemRenderer(self.changedIndex, obj, self)
end
-- 打开备注界面
diff --git a/lua_probject/base_project/Game/View/Family/FamilyChatRoom.lua b/lua_probject/base_project/Game/View/Family/FamilyChatRoom.lua
index 476a9e4e..9aac9f9f 100644
--- a/lua_probject/base_project/Game/View/Family/FamilyChatRoom.lua
+++ b/lua_probject/base_project/Game/View/Family/FamilyChatRoom.lua
@@ -1,5 +1,41 @@
require 'FairyGUI'
+--region LOCAL
+
+local function PlayersItemRenderer(index, obj, self)
+ local loader_icon = obj:GetChild("")
+ local tex_name = obj:GetChild("tex_name")
+ local tex_id = obj:GetChild("tex_id")
+ local tex_score = obj:GetChild("tex_score")
+ local cWiner = obj:GetController("cWiner")
+
+ tex_name.text = "wenb"
+ tex_id.text = "wenb"
+ tex_score.text = "wenb"
+end
+
+local function ChatItemRenderer(index, obj, self)
+ local list_players = obj:GetChild("list_players")
+ local tex_time = obj:GetChild("tex_time")
+ local tex_name = obj:GetChild("tex_name")
+
+ tex_time.text = "000"
+ tex_name.text = "000"
+
+ list_players.itemRenderer = PlayersItemRenderer
+ list_players.numItems = 3
+end
+
+local function GetIsOpenChatRoom(groupId, self)
+ local fgCtr = ControllerManager.GetController(NewGroupController)
+ fgCtr:GetIsOpenChatRoom(groupId, function(res)
+ print("收到是否打开聊天室协议")
+ pt(res)
+ end)
+end
+
+--endregion
+
local FamilyChatRoom = {}
--[[
@@ -20,13 +56,15 @@ function FamilyChatRoom:Init(com, root)
--self._full_offset = false
--self._animation = false
--BaseWindow.init(self, "ui://Family/com_chatRoom")
-
+ self.rendererData = {}
self.root = root
self._view = com
self.list_chat = self._view:GetChild("list_chat")
self.btn_quit = self._view:GetChild("btn_quit")
+ self.list_chat.itemRenderer = ChatItemRenderer
+
self.btn_quit.onClick:Set(function()
self:Close()
end)
@@ -43,15 +81,19 @@ function FamilyChatRoom:Show()
local cChatRoom = self.root._view:GetController("cIsChatRoom")
cChatRoom.selectedIndex = 1
+ GetIsOpenChatRoom(self.root._group.id, self)
+
local fgCtr = ControllerManager.GetController(NewGroupController)
fgCtr:GetChatRoom(self.root._group.id, function(res)
self:GetChatCallBack(res)
end)
+ self.list_chat.numItems = 4
end
function FamilyChatRoom:GetChatCallBack(res)
print("收到聊天室协议")
pt(res)
+ pt(res.Data.records.totalScore)
end
return FamilyChatRoom
\ No newline at end of file
diff --git a/lua_probject/base_project/Game/View/Family/FamilyJoinAndCreate.lua b/lua_probject/base_project/Game/View/Family/FamilyJoinAndCreate.lua
index d73888b3..4897edc7 100644
--- a/lua_probject/base_project/Game/View/Family/FamilyJoinAndCreate.lua
+++ b/lua_probject/base_project/Game/View/Family/FamilyJoinAndCreate.lua
@@ -36,8 +36,8 @@ function FamilyJoinAndCreate:init(root)
fgCtr:FG_GroupList(function(res)
fgCtr:FG_CreateGroup(self.input_name.text, 1, 2, function(res)
if res.ReturnCode == 0 then
- --self.familyType.selectedIndex = 1
- self:ConnetFamily(1, DataManager.groups.groupList, true)
+ root.familyType.selectedIndex = 1
+ root:ConnetFamily(1, DataManager.groups.groupList, true)
else
ViewUtil.ErrorTip(res.ReturnCode, '创建大联盟失败!')
end
diff --git a/lua_probject/base_project/Game/View/Family/FamilyMsgRecord.lua b/lua_probject/base_project/Game/View/Family/FamilyMsgRecord.lua
new file mode 100644
index 00000000..a910d543
--- /dev/null
+++ b/lua_probject/base_project/Game/View/Family/FamilyMsgRecord.lua
@@ -0,0 +1,41 @@
+local FamilyMsgRecord = {}
+
+function FamilyMsgRecord.New(callback)
+ setmetatable(FamilyMsgRecord, { __index = BaseWindow })
+ local inst = setmetatable({}, { __index = FamilyMsgRecord })
+ inst._close_destroy = true
+ inst._full = true
+ inst._animation = false
+ inst._full_offset = false
+ inst._anim_pop = 0
+ BaseWindow.init(inst, 'ui://Family/com_FamilyMsgRecord')
+ inst:Init()
+ inst._root_view:GetChild("win_mode").visible = false
+
+ inst.closeCallback = callback
+
+ return inst
+end
+
+function FamilyMsgRecord:Show()
+ BaseWindow.Show(self)
+end
+
+function FamilyMsgRecord:Init()
+ self.btn_quit = self._view:GetChild("btn_quit")
+
+ self.btn_quit.onClick:Set(function()
+ self:Close()
+ end)
+end
+
+function FamilyMsgRecord:Close()
+
+ if self.closeCallback then
+ self.closeCallback()
+ end
+
+ BaseWindow.Close(self)
+end
+
+return FamilyMsgRecord
\ No newline at end of file
diff --git a/lua_probject/base_project/Game/View/Family/FamilyMyFamily.lua b/lua_probject/base_project/Game/View/Family/FamilyMyFamily.lua
index 222bd5ac..00072363 100644
--- a/lua_probject/base_project/Game/View/Family/FamilyMyFamily.lua
+++ b/lua_probject/base_project/Game/View/Family/FamilyMyFamily.lua
@@ -1,4 +1,5 @@
local FamilyRoomCardRecord = import(".FamilyRoomCardRecord")
+local RoomCardRecord = import(".RoomCardRecord")
--region LOCAL
@@ -15,6 +16,34 @@ local function ShowMainView()
root.familyType.selectedIndex = rootLastIndex or 1
end
+local function ChangeNotice(self)
+ local fgCtr = ControllerManager.GetController(NewGroupController)
+ fgCtr:FG_UpdateGroupInfo(
+ self.family.id,
+ self.family.name,
+ self.input_notice.text,
+ not self.family.ban,
+ self.family.dissolve_opt,
+ self.family.kick_opt,
+ self.family.apply,
+ self.family.ban_chat1,
+ self.family.ban_chat2,
+ self.family.option,
+ 0,
+ function(res)
+ if res.ReturnCode ~= 0 then
+ ViewUtil.ErrorTip(res.ReturnCode, "更改公告失败,请稍后再试")
+ else
+ ViewUtil.ErrorTip(res.ReturnCode, "修改成功!")
+ self.family.notice = self.input_notice.text
+ self:Refalsh()
+ self.cWindow.selectedIndex = 0
+ end
+ end
+ )
+end
+
+
--endregion
function FamilyMyFamily:TryShow(groupId, r)
@@ -52,8 +81,6 @@ function FamilyMyFamily:Refalsh()
-- index = 0 是显示隐藏按钮
self.showNumber = self.family.isShow
- print("self.family.isShow",self.family.isShow)
- pt(self.family)
if self.showNumber == 0 then
self.cDisplayNumber.selectedIndex = 1
self.tex_fNumber.text = "*"
@@ -85,6 +112,7 @@ function FamilyMyFamily:Init()
self.tex_cradNum = self._view:GetChild("tex_cradNum")
self.tex_nocice = self._view:GetChild("tex_nocice")
self.tex_playerName = self._view:GetChild("tex_playerName")
+ self.tex_changeTitle = self._view:GetChild("tex_changeTitle")
self.btn_quitFamily = self._view:GetChild("btn_quitFamily")
self.btn_playSet = self._view:GetChild("btn_playSet")
@@ -122,7 +150,9 @@ function FamilyMyFamily:Init()
end)
self.btn_czRecord.onClick:Set(function()
- local view = FamilyRoomCardRecord.New()
+ --local view = FamilyRoomCardRecord.New()
+ --view:Show()
+ local view = RoomCardRecord.New()
view:Show()
end)
@@ -140,7 +170,12 @@ function FamilyMyFamily:Init()
local fgCtr = ControllerManager.GetController(NewGroupController)
print("发送了退出协议 familyid = ",self.family.id)
fgCtr:FG_ExitGroup(self.family.id, function(res)
- pt(res)
+ if res.ReturnCode ~= 0 then
+ return
+ end
+ self:Close()
+ ControllerManager.ChangeController(NewGroupController)
+ ViewManager.ChangeView(ViewManager.View_Family)
end)
end)
@@ -156,32 +191,7 @@ function FamilyMyFamily:Init()
self.cWindow.selectedIndex = 1
end)
- self.btn_confirmNotice.onClick:Set(function()
- local fgCtr = ControllerManager.GetController(NewGroupController)
- fgCtr:FG_UpdateGroupInfo(
- self.family.id,
- self.family.name,
- self.input_notice.text,
- not self.family.ban,
- self.family.dissolve_opt,
- self.family.kick_opt,
- self.family.apply,
- self.family.ban_chat1,
- self.family.ban_chat2,
- self.family.option,
- 0,
- function(res)
- if res.ReturnCode ~= 0 then
- ViewUtil.ErrorTip(res.ReturnCode, "更改公告失败,请稍后再试")
- else
- ViewUtil.ErrorTip(res.ReturnCode, "修改成功!")
- self.family.notice = self.input_notice.text
- self:Refalsh()
- self.cWindow.selectedIndex = 0
- end
- end
- )
- end)
+ self.btn_confirmNotice.onClick:Set(ChangeNotice)
self.btn_hideNumber.onClick:Set(function()
diff --git a/lua_probject/base_project/Game/View/Family/RoomCardRecord.lua b/lua_probject/base_project/Game/View/Family/RoomCardRecord.lua
new file mode 100644
index 00000000..8930525c
--- /dev/null
+++ b/lua_probject/base_project/Game/View/Family/RoomCardRecord.lua
@@ -0,0 +1,25 @@
+local RoomCardRecord = {}
+
+function RoomCardRecord.New()
+ setmetatable(RoomCardRecord, { __index = BaseWindow })
+ local inst = setmetatable({}, { __index = RoomCardRecord })
+ inst._close_destroy = true
+ inst._full = true
+ inst._animation = false
+ inst._full_offset = false
+ inst._anim_pop = 0
+ BaseWindow.init(inst, 'ui://Family/com_familyRoomCardRecord')
+ inst:Init()
+ inst._root_view:GetChild("win_mode").visible = false
+ return inst
+end
+
+function RoomCardRecord:Show()
+ BaseWindow.Show(self)
+end
+
+function RoomCardRecord:Init()
+ self.list_record = self._view:GetChild("list_record")
+end
+
+return RoomCardRecord
\ No newline at end of file
diff --git a/lua_probject/base_project/Game/View/FamilyView.lua b/lua_probject/base_project/Game/View/FamilyView.lua
index e6e474c8..c1f76b36 100644
--- a/lua_probject/base_project/Game/View/FamilyView.lua
+++ b/lua_probject/base_project/Game/View/FamilyView.lua
@@ -16,6 +16,7 @@ local FamilyMyFamily = import(".Family.FamilyMyFamily")
local FamilyRoomCard = import(".Family.FamilyRoomCard")
local FamilyMyfamilyList = import(".Family.FamilyMyfamilyList")
local FamilyChatRoom = import(".Family.FamilyChatRoom")
+local FamilyMsgRecord = import(".Family.FamilyMsgRecord")
---
FamilyView = {}
@@ -126,6 +127,58 @@ function M:ShareWx()
familyInviteFamilyView:Show()
end
+function M:MsgView()
+ self.lastType = self.familyType.selectedIndex
+ self.familyType.selectedIndex = 0
+ local view = FamilyMsgRecord.New(function()
+ self.familyType.selectedIndex = self.lastType
+ end)
+ view:Show()
+end
+
+function M:SetIsOpenChatRoom()
+
+ local value = 1
+ if self._group.isOpenChatRoom == 1 then
+ value = 0
+ elseif self._group.isOpenChatRoom == 0 then
+ value = 1
+ end
+
+ local fgCtr = ControllerManager.GetController(NewGroupController)
+ fgCtr:SetIsOpenChatRoom(self._group.id, value, function(res)
+ print("设置开启聊天室协议")
+ pt(res)
+
+ if res.ReturnCode ~= 0 then
+ return
+ end
+ self._group.isOpenChatRoom = value
+ self:RefalshMoreBtn()
+ end)
+end
+
+function M:SetCanWatch()
+ local value = 1
+ if self._group.isWatch == 1 then
+ value = 0
+ elseif self._group.isWatch == 0 then
+ value = 1
+ end
+
+ local fgCtr = ControllerManager.GetController(NewGroupController)
+ fgCtr:SetCanWatch(self._group.id, value, function(res)
+ print("设置是否观战")
+ pt(res)
+
+ if res.ReturnCode ~= 0 then
+ return
+ end
+ self._group.isWatch = value
+ self:RefalshMoreBtn()
+ end)
+end
+
function M:FamilyRecord()
if not self._ViewChild_Record or not self._ViewChild_Record.ShouRanks then
self._ViewChild_Record = FamilyRecord.New(self, self._group.id)
@@ -198,6 +251,7 @@ function M:MoreBtn()
end)
ctr_more.selectedIndex = 1
self:ChangeMore()
+ self:RefalshMoreBtn()
end
function M:BanFamily()
@@ -644,7 +698,7 @@ local MORE_LIST = {
},
{
name = "消息记录",
- Fct = M.ShareWx
+ Fct = M.MsgView
},
{
name = "禁止同桌",
@@ -652,7 +706,11 @@ local MORE_LIST = {
},
{
name = "关闭聊天室",
- Fct = M.ShareWx
+ Fct = M.SetIsOpenChatRoom
+ },
+ {
+ name = "关闭旁观",
+ Fct = M.SetCanWatch
},
}
@@ -682,4 +740,26 @@ function M:ChangeMore()
list_other.numItems = #moreList
end
+function M:RefalshMoreBtn()
+ -- 有空优化吧
+
+ local tex = ""
+ if self._group.isOpenChatRoom == 1 then
+ tex = "关闭聊天室"
+ elseif self._group.isOpenChatRoom == 0 then
+ tex = "打开聊天室"
+ end
+ MORE_LIST[4].name = tex
+
+ local tex = ""
+ if self._group.isWatch == 1 then
+ tex = "关闭观战"
+ elseif self._group.isWatch == 0 then
+ tex = "打开观战"
+ end
+ MORE_LIST[5].name = tex
+
+ self:ChangeMore()
+end
+
return M
diff --git a/wb_new_ui/assets/Family/ChatRoom/Component/item_record.xml b/wb_new_ui/assets/Family/ChatRoom/Component/item_record.xml
index 1f52f4d4..ea74fc79 100644
--- a/wb_new_ui/assets/Family/ChatRoom/Component/item_record.xml
+++ b/wb_new_ui/assets/Family/ChatRoom/Component/item_record.xml
@@ -5,7 +5,7 @@
-
+
diff --git a/wb_new_ui/assets/Family/ChatRoom/com_chatRoom.xml b/wb_new_ui/assets/Family/ChatRoom/com_chatRoom.xml
index c7121cc6..f52eb93c 100644
--- a/wb_new_ui/assets/Family/ChatRoom/com_chatRoom.xml
+++ b/wb_new_ui/assets/Family/ChatRoom/com_chatRoom.xml
@@ -10,7 +10,7 @@
-
+
diff --git a/wb_new_ui/assets/Family/MyFamily/com_myFamily.xml b/wb_new_ui/assets/Family/MyFamily/com_myFamily.xml
index 81ae1b74..f621dfc0 100644
--- a/wb_new_ui/assets/Family/MyFamily/com_myFamily.xml
+++ b/wb_new_ui/assets/Family/MyFamily/com_myFamily.xml
@@ -64,7 +64,13 @@
-
+
+
+
+
+
+
+
@@ -77,7 +83,7 @@
-
+
diff --git a/wb_new_ui/assets/Family/package.xml b/wb_new_ui/assets/Family/package.xml
index 673e156b..e9a61b6d 100644
--- a/wb_new_ui/assets/Family/package.xml
+++ b/wb_new_ui/assets/Family/package.xml
@@ -320,7 +320,7 @@
-
+
@@ -358,6 +358,11 @@
+
+
+
+
+
\ No newline at end of file
diff --git a/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0.png b/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0.png
index e7c54b42..84a821cc 100644
Binary files a/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0.png and b/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0.png differ
diff --git a/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_1.png b/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_1.png
index fc2db257..24b40d6d 100644
Binary files a/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_1.png and b/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_1.png differ
diff --git a/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_2.png b/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_2.png
index f9d4fff7..0c3ba2cc 100644
Binary files a/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_2.png and b/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_2.png differ
diff --git a/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_3.png b/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_3.png
index bd3bc905..fe2e3307 100644
Binary files a/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_3.png and b/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_3.png differ
diff --git a/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_4.png b/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_4.png
index fe2e3307..561d9cb6 100644
Binary files a/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_4.png and b/wb_unity_pro/Assets/ART/base/Family/ui/Family_atlas0_4.png differ
diff --git a/wb_unity_pro/Assets/ART/base/Family/ui/Family_fui.bytes b/wb_unity_pro/Assets/ART/base/Family/ui/Family_fui.bytes
index 25b72990..aa8708f7 100644
Binary files a/wb_unity_pro/Assets/ART/base/Family/ui/Family_fui.bytes and b/wb_unity_pro/Assets/ART/base/Family/ui/Family_fui.bytes differ