diff --git a/lua_probject/extend_project/extend/majiang/fuzhou/EXWitnessView.lua b/lua_probject/extend_project/extend/majiang/fuzhou/EXWitnessView.lua
index 288c7b33..0b34e031 100644
--- a/lua_probject/extend_project/extend/majiang/fuzhou/EXWitnessView.lua
+++ b/lua_probject/extend_project/extend/majiang/fuzhou/EXWitnessView.lua
@@ -67,7 +67,7 @@ function M:InitView()
self._player_card_info = {}
local _player_card_info = self._player_card_info
if room.curren_round > 0 then
- for i = 1, #room.room_config.people_num do
+ for i = 1, #room.player_list do
local p = room.player_list[i]
local index = self:GetPos(p.seat)
print("lingmeng index", index)
@@ -82,7 +82,7 @@ function M:InitView()
cardInfo:UpdateFzList(p.fz_list[i], -1)
end
info:FillData(p)
- info._view.visible = false
+ info._view.visible = true
end
else
for i = 1, room.room_config.people_num do
diff --git a/lua_probject/extend_project/extend/majiang/jinxi/EXWitnessView.lua b/lua_probject/extend_project/extend/majiang/jinxi/EXWitnessView.lua
index 222511c8..6b82c763 100644
--- a/lua_probject/extend_project/extend/majiang/jinxi/EXWitnessView.lua
+++ b/lua_probject/extend_project/extend/majiang/jinxi/EXWitnessView.lua
@@ -67,7 +67,7 @@ function M:InitView(url)
self._player_card_info = {}
local _player_card_info = self._player_card_info
if room.curren_round > 0 then
- for i = 1, #room.room_config.people_num do
+ for i = 1, #room.player_list do
local p = room.player_list[i]
local index = self:GetPos(p.seat)
print("lingmeng index", index)
@@ -82,7 +82,7 @@ function M:InitView(url)
cardInfo:UpdateFzList(p.fz_list[i], -1)
end
info:FillData(p)
- info._view.visible = false
+ info._view.visible = true
end
else
for i = 1, room.room_config.people_num do
diff --git a/lua_probject/extend_project/extend/majiang/lichuan/EXWitnessView.lua b/lua_probject/extend_project/extend/majiang/lichuan/EXWitnessView.lua
index aa0108b9..7f9ec258 100644
--- a/lua_probject/extend_project/extend/majiang/lichuan/EXWitnessView.lua
+++ b/lua_probject/extend_project/extend/majiang/lichuan/EXWitnessView.lua
@@ -68,7 +68,7 @@ function M:InitView()
self._player_card_info = {}
local _player_card_info = self._player_card_info
if room.curren_round > 0 then
- for i = 1, #room.room_config.people_num do
+ for i = 1, #room.player_list do
local p = room.player_list[i]
local index = self:GetPos(p.seat)
print("lingmeng index", index)
@@ -83,7 +83,7 @@ function M:InitView()
cardInfo:UpdateFzList(p.fz_list[i], -1)
end
info:FillData(p)
- info._view.visible = false
+ info._view.visible = true
end
else
for i = 1, room.room_config.people_num do
@@ -157,71 +157,13 @@ end
function M:EventInit()
-- UIPackage.AddPackage("extend/majiang/hongzhong/ui/Extend_MJ_HongZhong")
- MainView.EventInit(self)
+ getmetatable(M).__index.EventInit(self)
local _room = self._room
local _view = self._view
local _gcm_outcard_url = UIPackage.GetItemURL("Main_Majiang", "Gcm_OutCard")
local _player_info = self._player_info
local _gamectr = self._gamectr
- _gamectr:AddEventListener(GameEvent.PlayerEnter, function(...)
- self:PlayMJSound("user_enter.mp3")
- local arg = { ... }
- local p = arg[1]
- local info1 = self._player_info[self:GetPos(p.seat)]
- info1:FillData(p)
- info1._view.visible = true
-
- local info2 = self._player_card_info[self:GetPos(p.seat)]
- info2:SetPlayer(p)
- info2:FillData()
- end)
-
- _gamectr:AddEventListener(GameEvent.PlayerLeave, function(...)
- local arg = { ... }
- local p = arg[1]
- local info1 = self._player_info[self:GetPos(p.seat)]
- info1._view.visible = false
- self:PlayMJSound("user_leave.mp3")
- end)
-
- _gamectr:AddEventListener(GameEvent.WitnessPlayerEnter, function(...)
- self:PlayMJSound("user_enter.mp3")
- local arg = { ... }
- local witnessPlayerList = arg[1]
- self._room.witness_player_list = witnessPlayerList
-
- local _room = DataManager.CurrenRoom
- local viewList_witness = self._view:GetChild('comp_witness'):GetChild('list_players')
- if viewList_witness.numItems == #_room.witness_player_list then
- viewList_witness:RefreshVirtualList()
- else
- viewList_witness.numItems = #_room.witness_player_list
- end
- end)
-
- _gamectr:AddEventListener(GameEvent.WitnessPlayerLeave, function(...)
- ---- print("刷新托管数据=====")
- local arg = { ... }
- local player = arg[1]
- local witnessPlayerList = self._room.witness_player_list
- for i, _player in ipairs(witnessPlayerList) do
- if _player.aid == player then
- table.remove(witnessPlayerList, i)
- break
- end
- end
-
- local _room = DataManager.CurrenRoom
- local viewList_witness = self._view:GetChild('comp_witness'):GetChild('list_players')
- print("linemng", _room._flag_updateWitness, #_room.witness_player_list, viewList_witness.numItems)
- if viewList_witness.numItems == #_room.witness_player_list then
- viewList_witness:RefreshVirtualList()
- else
- viewList_witness.numItems = #_room.witness_player_list
- end
- end)
-
_gamectr:AddEventListener(TX_GameEvent.SendLaiZi, function(...)
local arg = { ... }
print("lingmeng witness SendLaiZi")
@@ -237,67 +179,10 @@ function M:EventInit()
print("lingmeng witness EventBuGang")
end)
- _gamectr:AddEventListener(TX_GameEvent.SendCards, function(...)
- print("lingmeng witness SendCards")
- self:ShowJing()
- if self._clearingView then
- self._clearingView:Destroy()
- self._clearingView = nil
- end
- self:UpdateRound()
- self:RemoveCursor()
- self._state.selectedIndex = 4
- local list = _room.player_list
- for i = 1, #list do
- local p = list[i]
- local info = self._player_info[self:GetPos(p.seat)]
- info:FillData(p)
- info:MarkBank(p.seat == _room.banker_seat)
- info:Ready(false)
- local card_info = self._player_card_info[self:GetPos(p.seat)]
- card_info:Clear()
- card_info:UpdateHandCardWitness()
- end
- end)
- _gamectr:AddEventListener(TX_GameEvent.EventTurn, function(...)
- print("lingmeng witness EventTurn")
- local arg = { ... }
- -- self._left_time = 15
- local seat = arg[1]
- self:UpdateCardBox(self:GetPos(seat))
- local playerInfo = self._player_info[self:GetPos(seat)]
- local info = self._player_card_info[self:GetPos(seat)]
- print("lingmeng hand_left_count", info._player.hand_left_count)
- info._player.hand_left_count = info._player.hand_left_count + 1
- info:UpdateHandCardWitness(true)
- end)
-
_gamectr:AddEventListener(TX_GameEvent.OutHint, function(...)
print("lingmeng witness OutHint")
end)
- local _gcm_outcard_url = "ui://Main_Majiang/Gcm_OutCard"
- _gamectr:AddEventListener(TX_GameEvent.OutCard, function(...)
- print("lingmeng witness OutCard")
- self._left_time = 0
- local arg = { ... }
- local p = arg[1]
- local card = arg[2]
- local seat = p.seat
- local info = self._player_card_info[self:GetPos(seat)]
-
- self:RemoveCursor()
-
- info:UpdateHandCardWitness(false)
-
- info:UpdateOutCardList(nil, nil, self._cursor)
- self:PlayMJSound("chupai.mp3")
- self:PlaySound("LiChuan_MJ", p.self_user.sex, tostring(card))
- if seat == _room.self_player.seat then
- _room.curren_outcard_seat = -1
- end
- print("ling 2zhihou2")
- end)
_gamectr:AddEventListener(TX_GameEvent.GetCard, function(...)
print("lingmeng witness GetCard")
end)
@@ -417,6 +302,7 @@ function M:EventInit()
end)
_gamectr:AddEventListener(TX_GameEvent.ZPResult1, function(...)
+ self:PlayMJSound("end_music.mp3")
local _room = self._room
self._left_time = 0
self:UpdateCardBox(0)
diff --git a/lua_probject/extend_project/extend/majiang/nancheng/EXWitnessView.lua b/lua_probject/extend_project/extend/majiang/nancheng/EXWitnessView.lua
index c0a57a14..ad6e9539 100644
--- a/lua_probject/extend_project/extend/majiang/nancheng/EXWitnessView.lua
+++ b/lua_probject/extend_project/extend/majiang/nancheng/EXWitnessView.lua
@@ -67,7 +67,7 @@ function M:InitView()
self._player_card_info = {}
local _player_card_info = self._player_card_info
if room.curren_round > 0 then
- for i = 1, #room.room_config.people_num do
+ for i = 1, #room.player_list do
local p = room.player_list[i]
local index = self:GetPos(p.seat)
print("lingmeng index", index)
@@ -82,7 +82,7 @@ function M:InitView()
cardInfo:UpdateFzList(p.fz_list[i], -1)
end
info:FillData(p)
- info._view.visible = false
+ info._view.visible = true
end
else
for i = 1, room.room_config.people_num do
diff --git a/lua_probject/main_project/main/majiang/MJWitnessView.lua b/lua_probject/main_project/main/majiang/MJWitnessView.lua
index 4b9fed07..db51daa4 100644
--- a/lua_probject/main_project/main/majiang/MJWitnessView.lua
+++ b/lua_probject/main_project/main/majiang/MJWitnessView.lua
@@ -2,7 +2,7 @@ local WitnessView = require("Game.View.WitnessView")
local TableBG = require("Game.Data.TableBG")
local HuCardImg = import(".HuCardImg")
local MJSettingView = require("main.majiang.MJSettingViewNew")
-
+local TX_GameEvent = import(".TX_GameEvent")
local bg_config = {
@@ -71,4 +71,125 @@ function M:PlaySound(group, sex, path)
ViewUtil.PlaySound(group, path1)
end
+function M:EventInit()
+ local _gamectr = self._gamectr
+ local _room = self._room
+
+ _gamectr:AddEventListener(GameEvent.PlayerEnter, function(...)
+ self:PlayMJSound("user_enter.mp3")
+ local arg = { ... }
+ local p = arg[1]
+ local info1 = self._player_info[self:GetPos(p.seat)]
+ info1:FillData(p)
+ info1._view.visible = true
+
+ local info2 = self._player_card_info[self:GetPos(p.seat)]
+ info2:SetPlayer(p)
+ info2:FillData()
+ end)
+
+ _gamectr:AddEventListener(GameEvent.PlayerLeave, function(...)
+ local arg = { ... }
+ local p = arg[1]
+ local info1 = self._player_info[self:GetPos(p.seat)]
+ info1._view.visible = false
+ self:PlayMJSound("user_leave.mp3")
+ end)
+
+ _gamectr:AddEventListener(GameEvent.WitnessPlayerEnter, function(...)
+ self:PlayMJSound("user_enter.mp3")
+ local arg = { ... }
+ local witnessPlayerList = arg[1]
+ self._room.witness_player_list = witnessPlayerList
+
+ local _room = DataManager.CurrenRoom
+ local viewList_witness = self._view:GetChild('comp_witness'):GetChild('list_players')
+ if viewList_witness.numItems == #_room.witness_player_list then
+ viewList_witness:RefreshVirtualList()
+ else
+ viewList_witness.numItems = #_room.witness_player_list
+ end
+ end)
+
+ _gamectr:AddEventListener(GameEvent.WitnessPlayerLeave, function(...)
+ ---- print("刷新托管数据=====")
+ local arg = { ... }
+ local player = arg[1]
+ local witnessPlayerList = self._room.witness_player_list
+ for i, _player in ipairs(witnessPlayerList) do
+ if _player.aid == player then
+ table.remove(witnessPlayerList, i)
+ break
+ end
+ end
+
+ local _room = DataManager.CurrenRoom
+ local viewList_witness = self._view:GetChild('comp_witness'):GetChild('list_players')
+ print("linemng", _room._flag_updateWitness, #_room.witness_player_list, viewList_witness.numItems)
+ if viewList_witness.numItems == #_room.witness_player_list then
+ viewList_witness:RefreshVirtualList()
+ else
+ viewList_witness.numItems = #_room.witness_player_list
+ end
+ end)
+
+ _gamectr:AddEventListener(TX_GameEvent.SendCards, function(...)
+ print("lingmeng witness SendCards")
+ self:ShowJing()
+ if self._clearingView then
+ self._clearingView:Destroy()
+ self._clearingView = nil
+ end
+ self:UpdateRound()
+ self:RemoveCursor()
+ self._state.selectedIndex = 4
+ local list = _room.player_list
+ for i = 1, #list do
+ local p = list[i]
+ local info = self._player_info[self:GetPos(p.seat)]
+ info:FillData(p)
+ info:MarkBank(p.seat == _room.banker_seat)
+ info:Ready(false)
+ local card_info = self._player_card_info[self:GetPos(p.seat)]
+ card_info:Clear()
+ card_info:UpdateHandCardWitness()
+ end
+ end)
+
+ _gamectr:AddEventListener(TX_GameEvent.EventTurn, function(...)
+ print("lingmeng witness EventTurn")
+ local arg = { ... }
+ -- self._left_time = 15
+ local seat = arg[1]
+ self:UpdateCardBox(self:GetPos(seat))
+ local playerInfo = self._player_info[self:GetPos(seat)]
+ local info = self._player_card_info[self:GetPos(seat)]
+ print("lingmeng hand_left_count", info._player.hand_left_count)
+ info._player.hand_left_count = info._player.hand_left_count + 1
+ info:UpdateHandCardWitness(true)
+ end)
+
+ _gamectr:AddEventListener(TX_GameEvent.OutCard, function(...)
+ print("lingmeng witness OutCard")
+ self._left_time = 0
+ local arg = { ... }
+ local p = arg[1]
+ local card = arg[2]
+ local seat = p.seat
+ local info = self._player_card_info[self:GetPos(seat)]
+
+ self:RemoveCursor()
+
+ info:UpdateHandCardWitness(false)
+
+ info:UpdateOutCardList(nil, nil, self._cursor)
+ self:PlayMJSound("chupai.mp3")
+ self:PlaySound("LiChuan_MJ", p.self_user.sex, tostring(card))
+ if seat == _room.self_player.seat then
+ _room.curren_outcard_seat = -1
+ end
+ print("ling 2zhihou2")
+ end)
+end
+
return M
diff --git a/lua_probject/main_project/main/majiang/TX_GameEvent.lua b/lua_probject/main_project/main/majiang/TX_GameEvent.lua
new file mode 100644
index 00000000..58df4802
--- /dev/null
+++ b/lua_probject/main_project/main/majiang/TX_GameEvent.lua
@@ -0,0 +1,38 @@
+local TX_GameEvent = {
+ -- 发牌
+ SendCards = "SendCards",
+
+ EventTurn = "EventTurn",
+
+ OutHint = "OutHint",
+
+ GetCard = "GetCard",
+
+ OutCard = "OutCard",
+
+ FangziAction = "FangziAction",
+
+ FZTips = "FZTips",
+ -- 胡牌
+ ZPHuCard = "ZPHuCard",
+ -- 结算事件
+ ZPResult1 = "ZPResult1",
+ -- 大结算事件
+ ZPResult2 = "ZPResult2",
+
+ EventNiao = "EventNiao",
+
+ EvnetPiaoTip = "EvnetPiaoTip",
+
+ EvnetPiao = "EvnetPiao",
+
+
+ ---
+ SendLaiZi = "SendLaiZi",
+ SendGangZi = "SendGangZi",
+ EventBuGang = "EventBuGang",
+
+ ---
+ EventResidueCard = "EventResidueCard"
+}
+return TX_GameEvent
diff --git a/wb_new_ui/assets/Lobby/PlayerInfo.xml b/wb_new_ui/assets/Lobby/PlayerInfo.xml
index 28f6e7e7..4e234672 100644
--- a/wb_new_ui/assets/Lobby/PlayerInfo.xml
+++ b/wb_new_ui/assets/Lobby/PlayerInfo.xml
@@ -20,40 +20,36 @@
-
-
+
+
-
-
-
+
+
-
+
-
+
-
-
-
+
+
-
+
-
+
-
-
-
+
+
-
+
-
+
-
-
-
+
+
diff --git a/wb_unity_pro/Assets/ART/base/lobby/ui/Lobby_fui.bytes b/wb_unity_pro/Assets/ART/base/lobby/ui/Lobby_fui.bytes
index bc700187..bc5d31c1 100644
Binary files a/wb_unity_pro/Assets/ART/base/lobby/ui/Lobby_fui.bytes and b/wb_unity_pro/Assets/ART/base/lobby/ui/Lobby_fui.bytes differ
diff --git a/wb_unity_pro/Assets/ART/extend/majiang/lichuan/sound/man/he13.mp3.meta b/wb_unity_pro/Assets/ART/extend/majiang/lichuan/sound/man/he13.mp3.meta
index 73a2cf6d..6d586f5e 100644
--- a/wb_unity_pro/Assets/ART/extend/majiang/lichuan/sound/man/he13.mp3.meta
+++ b/wb_unity_pro/Assets/ART/extend/majiang/lichuan/sound/man/he13.mp3.meta
@@ -18,5 +18,5 @@ AudioImporter:
ambisonic: 0
3D: 1
userData:
- assetBundleName:
+ assetBundleName: extend/majiang/lichuan/826211fa030fc99062a2736b491ed996
assetBundleVariant:
diff --git a/wb_unity_pro/Assets/StreamingAssets/init1_1.json b/wb_unity_pro/Assets/StreamingAssets/init1_1.json
index cd3e3ce8..65c8597c 100644
--- a/wb_unity_pro/Assets/StreamingAssets/init1_1.json
+++ b/wb_unity_pro/Assets/StreamingAssets/init1_1.json
@@ -8,34 +8,34 @@
"bundle": "extend/poker/runfast"
},
{
- "ver": "1.0.38",
+ "ver": "1.0.40",
"name": "南城麻将",
"check": true,
- "version": "1.0.38",
+ "version": "1.0.40",
"game_id": "86",
"bundle": "extend/majiang/nancheng"
},
{
- "ver": "1.0.41",
+ "ver": "1.0.43",
"name": "黎川麻将",
"check": true,
- "version": "1.0.41",
+ "version": "1.0.43",
"game_id": "87",
"bundle": "extend/majiang/lichuan"
},
{
- "ver": "1.0.25",
+ "ver": "1.0.27",
"name": "金溪麻将",
"check": true,
- "version": "1.0.25",
+ "version": "1.0.27",
"game_id": "88",
"bundle": "extend/majiang/jinxi"
},
{
- "ver": "1.0.24",
+ "ver": "1.0.26",
"name": "抚州麻将",
"check": true,
- "version": "1.0.24",
+ "version": "1.0.26",
"game_id": "89",
"bundle": "extend/majiang/fuzhou"
}
diff --git a/wb_unity_pro/Assets/StreamingAssets/init2_1.json b/wb_unity_pro/Assets/StreamingAssets/init2_1.json
index dbe4feae..20648be7 100644
--- a/wb_unity_pro/Assets/StreamingAssets/init2_1.json
+++ b/wb_unity_pro/Assets/StreamingAssets/init2_1.json
@@ -1,109 +1,109 @@
[
{
"lua_path": "/tolua_project,/base_project,/main_project",
- "ver": "1.0.6",
+ "ver": "1.0.7",
"name": "base_script",
"check": true,
"bundle": "base/base_script",
- "version": "1.0.6"
+ "version": "1.0.7"
},
{
- "ver": "1.0.6",
+ "ver": "1.0.7",
"name": "common",
"check": true,
"bundle": "base/common",
- "version": "1.0.6"
+ "version": "1.0.7"
},
{
- "ver": "1.0.6",
+ "ver": "1.0.7",
"name": "login",
"check": true,
"bundle": "base/login",
- "version": "1.0.6"
+ "version": "1.0.7"
},
{
- "ver": "1.0.6",
+ "ver": "1.0.7",
"name": "lobby",
"check": true,
"bundle": "base/lobby",
- "version": "1.0.6"
+ "version": "1.0.7"
},
{
- "ver": "1.0.6",
+ "ver": "1.0.7",
"name": "Family",
"check": true,
"bundle": "base/Family",
- "version": "1.0.6"
+ "version": "1.0.7"
},
{
- "ver": "1.0.6",
+ "ver": "1.0.7",
"name": "chat",
"check": true,
"bundle": "base/chat",
- "version": "1.0.6"
+ "version": "1.0.7"
},
{
- "ver": "1.0.6",
+ "ver": "1.0.7",
"name": "newgroup",
"check": true,
"bundle": "base/newgroup",
- "version": "1.0.6"
+ "version": "1.0.7"
},
{
- "ver": "1.0.6",
+ "ver": "1.0.7",
"name": "rank",
"check": true,
- "version": "1.0.6",
+ "version": "1.0.7",
"bundle": "base/rank"
},
{
- "ver": "1.0.6",
+ "ver": "1.0.7",
"name": "main_majiang",
"check": true,
- "version": "1.0.6",
+ "version": "1.0.7",
"bundle": "base/main_majiang"
},
{
- "ver": "1.0.6",
+ "ver": "1.0.7",
"name": "main_poker",
"check": true,
- "version": "1.0.6",
+ "version": "1.0.7",
"bundle": "base/main_poker"
},
{
- "ver": "1.0.6",
+ "ver": "1.0.7",
"name": "main_zipai",
"check": true,
- "version": "1.0.6",
+ "version": "1.0.7",
"bundle": "base/main_zipai"
},
{
- "ver": "1.0.6",
+ "ver": "1.0.7",
"name": "static",
"check": true,
"bundle": "base/static",
- "version": "1.0.6"
+ "version": "1.0.7"
},
{
- "ver": "1.0.6",
+ "ver": "1.0.7",
"is_res": true,
"name": "embed",
"check": true,
"bundle": "base/embed",
- "version": "1.0.6"
+ "version": "1.0.7"
},
{
- "ver": "1.0.6",
+ "ver": "1.0.7",
"name": "main_pokemajiang",
"check": true,
- "version": "1.0.6",
+ "version": "1.0.7",
"bundle": "base/main_pokemajiang"
},
{
- "ver": "1.0.6",
+ "ver": "1.0.7",
"name": "main_zipaimajiang",
"check": true,
- "version": "1.0.6",
+ "version": "1.0.7",
"bundle": "base/main_zipaimajiang"
}
]
diff --git a/wb_unity_pro/Pack/Android/extend/majiang/fuzhou/asset_pack1.0.24.bytes b/wb_unity_pro/Pack/Android/extend/majiang/fuzhou/asset_pack1.0.24.bytes
deleted file mode 100644
index a5cc243c..00000000
Binary files a/wb_unity_pro/Pack/Android/extend/majiang/fuzhou/asset_pack1.0.24.bytes and /dev/null differ
diff --git a/wb_unity_pro/Pack/Android/extend/majiang/jinxi/asset_pack1.0.25.bytes b/wb_unity_pro/Pack/Android/extend/majiang/jinxi/asset_pack1.0.25.bytes
deleted file mode 100644
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diff --git a/wb_unity_pro/Pack/Android/extend/majiang/lichuan/asset_pack1.0.41.bytes b/wb_unity_pro/Pack/Android/extend/majiang/lichuan/asset_pack1.0.41.bytes
deleted file mode 100644
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diff --git a/wb_unity_pro/Pack/Android/extend/majiang/nancheng/asset_pack1.0.38.bytes b/wb_unity_pro/Pack/Android/extend/majiang/nancheng/asset_pack1.0.38.bytes
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diff --git a/wb_unity_pro/Pack/Android32/base/Family/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/Family/asset_pack1.0.6.bytes
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diff --git a/wb_unity_pro/Pack/Android32/base/Family/asset_pack1.0.7.bytes b/wb_unity_pro/Pack/Android32/base/Family/asset_pack1.0.7.bytes
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index 00000000..6efb9f6a
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diff --git a/wb_unity_pro/Pack/Android32/base/base_script/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/base_script/asset_pack1.0.7.bytes
similarity index 98%
rename from wb_unity_pro/Pack/Android32/base/base_script/asset_pack1.0.6.bytes
rename to wb_unity_pro/Pack/Android32/base/base_script/asset_pack1.0.7.bytes
index 9a28c213..9685fe26 100644
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diff --git a/wb_unity_pro/Pack/Android32/base/chat/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/chat/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/chat/asset_pack1.0.6.bytes
rename to wb_unity_pro/Pack/Android32/base/chat/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/common/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/common/asset_pack1.0.7.bytes
similarity index 99%
rename from wb_unity_pro/Pack/Android32/base/common/asset_pack1.0.6.bytes
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diff --git a/wb_unity_pro/Pack/Android32/base/embed/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/embed/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/embed/asset_pack1.0.6.bytes
rename to wb_unity_pro/Pack/Android32/base/embed/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/lobby/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/lobby/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/lobby/asset_pack1.0.6.bytes
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diff --git a/wb_unity_pro/Pack/Android32/base/login/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/login/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/login/asset_pack1.0.6.bytes
rename to wb_unity_pro/Pack/Android32/base/login/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/main_majiang/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/main_majiang/asset_pack1.0.7.bytes
similarity index 99%
rename from wb_unity_pro/Pack/Android32/base/main_majiang/asset_pack1.0.6.bytes
rename to wb_unity_pro/Pack/Android32/base/main_majiang/asset_pack1.0.7.bytes
index b86c8195..fc095d49 100644
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diff --git a/wb_unity_pro/Pack/Android32/base/main_pokemajiang/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/main_pokemajiang/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/main_pokemajiang/asset_pack1.0.6.bytes
rename to wb_unity_pro/Pack/Android32/base/main_pokemajiang/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/main_poker/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/main_poker/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/main_poker/asset_pack1.0.6.bytes
rename to wb_unity_pro/Pack/Android32/base/main_poker/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/main_zipai/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/main_zipai/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/main_zipai/asset_pack1.0.6.bytes
rename to wb_unity_pro/Pack/Android32/base/main_zipai/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/main_zipaimajiang/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/main_zipaimajiang/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/main_zipaimajiang/asset_pack1.0.6.bytes
rename to wb_unity_pro/Pack/Android32/base/main_zipaimajiang/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/newgroup/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/newgroup/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/newgroup/asset_pack1.0.6.bytes
rename to wb_unity_pro/Pack/Android32/base/newgroup/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/rank/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/rank/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/rank/asset_pack1.0.6.bytes
rename to wb_unity_pro/Pack/Android32/base/rank/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/base/static/asset_pack1.0.6.bytes b/wb_unity_pro/Pack/Android32/base/static/asset_pack1.0.7.bytes
similarity index 100%
rename from wb_unity_pro/Pack/Android32/base/static/asset_pack1.0.6.bytes
rename to wb_unity_pro/Pack/Android32/base/static/asset_pack1.0.7.bytes
diff --git a/wb_unity_pro/Pack/Android32/extend/majiang/fuzhou/asset_pack1.0.24.bytes b/wb_unity_pro/Pack/Android32/extend/majiang/fuzhou/asset_pack1.0.26.bytes
similarity index 99%
rename from wb_unity_pro/Pack/Android32/extend/majiang/fuzhou/asset_pack1.0.24.bytes
rename to wb_unity_pro/Pack/Android32/extend/majiang/fuzhou/asset_pack1.0.26.bytes
index 5f22d3c2..38e71f0a 100644
Binary files a/wb_unity_pro/Pack/Android32/extend/majiang/fuzhou/asset_pack1.0.24.bytes and b/wb_unity_pro/Pack/Android32/extend/majiang/fuzhou/asset_pack1.0.26.bytes differ
diff --git a/wb_unity_pro/Pack/Android32/extend/majiang/jinxi/asset_pack1.0.25.bytes b/wb_unity_pro/Pack/Android32/extend/majiang/jinxi/asset_pack1.0.27.bytes
similarity index 99%
rename from wb_unity_pro/Pack/Android32/extend/majiang/jinxi/asset_pack1.0.25.bytes
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index 0023d986..2bcf24db 100644
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diff --git a/wb_unity_pro/Pack/Android32/extend/majiang/lichuan/asset_pack1.0.41.bytes b/wb_unity_pro/Pack/Android32/extend/majiang/lichuan/asset_pack1.0.43.bytes
similarity index 98%
rename from wb_unity_pro/Pack/Android32/extend/majiang/lichuan/asset_pack1.0.41.bytes
rename to wb_unity_pro/Pack/Android32/extend/majiang/lichuan/asset_pack1.0.43.bytes
index bb40c7d3..ebe2762c 100644
Binary files a/wb_unity_pro/Pack/Android32/extend/majiang/lichuan/asset_pack1.0.41.bytes and b/wb_unity_pro/Pack/Android32/extend/majiang/lichuan/asset_pack1.0.43.bytes differ
diff --git a/wb_unity_pro/Pack/Android32/extend/majiang/nancheng/asset_pack1.0.38.bytes b/wb_unity_pro/Pack/Android32/extend/majiang/nancheng/asset_pack1.0.40.bytes
similarity index 99%
rename from wb_unity_pro/Pack/Android32/extend/majiang/nancheng/asset_pack1.0.38.bytes
rename to wb_unity_pro/Pack/Android32/extend/majiang/nancheng/asset_pack1.0.40.bytes
index e2ad3d2f..839f9b11 100644
Binary files a/wb_unity_pro/Pack/Android32/extend/majiang/nancheng/asset_pack1.0.38.bytes and b/wb_unity_pro/Pack/Android32/extend/majiang/nancheng/asset_pack1.0.40.bytes differ
diff --git a/wb_unity_pro/ProjectSettings/GraphicsSettings.asset b/wb_unity_pro/ProjectSettings/GraphicsSettings.asset
index 4da061a7..a7bcfc3d 100644
--- a/wb_unity_pro/ProjectSettings/GraphicsSettings.asset
+++ b/wb_unity_pro/ProjectSettings/GraphicsSettings.asset
@@ -39,7 +39,6 @@ GraphicsSettings:
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
- - {fileID: 16003, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}