//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class FairyGUI_GImageWrap { public static void Register(LuaState L) { L.BeginClass(typeof(FairyGUI.GImage), typeof(FairyGUI.GObject)); L.RegFunction("ConstructFromResource", ConstructFromResource); L.RegFunction("Setup_BeforeAdd", Setup_BeforeAdd); L.RegFunction("New", _CreateFairyGUI_GImage); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("color", get_color, set_color); L.RegVar("flip", get_flip, set_flip); L.RegVar("fillMethod", get_fillMethod, set_fillMethod); L.RegVar("fillOrigin", get_fillOrigin, set_fillOrigin); L.RegVar("fillClockwise", get_fillClockwise, set_fillClockwise); L.RegVar("fillAmount", get_fillAmount, set_fillAmount); L.RegVar("texture", get_texture, set_texture); L.RegVar("material", get_material, set_material); L.RegVar("shader", get_shader, set_shader); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateFairyGUI_GImage(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { FairyGUI.GImage obj = new FairyGUI.GImage(); ToLua.PushObject(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FairyGUI.GImage.New"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ConstructFromResource(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)ToLua.CheckObject(L, 1); obj.ConstructFromResource(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Setup_BeforeAdd(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FairyGUI.GImage obj = (FairyGUI.GImage)ToLua.CheckObject(L, 1); FairyGUI.Utils.ByteBuffer arg0 = (FairyGUI.Utils.ByteBuffer)ToLua.CheckObject(L, 2); int arg1 = (int)LuaDLL.luaL_checknumber(L, 3); obj.Setup_BeforeAdd(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_color(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; UnityEngine.Color ret = obj.color; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_flip(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; FairyGUI.FlipType ret = obj.flip; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index flip on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_fillMethod(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; FairyGUI.FillMethod ret = obj.fillMethod; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillMethod on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_fillOrigin(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; int ret = obj.fillOrigin; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillOrigin on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_fillClockwise(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; bool ret = obj.fillClockwise; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillClockwise on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_fillAmount(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; float ret = obj.fillAmount; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillAmount on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_texture(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; FairyGUI.NTexture ret = obj.texture; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index texture on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_material(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; UnityEngine.Material ret = obj.material; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index material on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_shader(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; string ret = obj.shader; LuaDLL.lua_pushstring(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index shader on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_color(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; UnityEngine.Color arg0 = ToLua.ToColor(L, 2); obj.color = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index color on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_flip(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; FairyGUI.FlipType arg0 = (FairyGUI.FlipType)ToLua.CheckObject(L, 2, typeof(FairyGUI.FlipType)); obj.flip = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index flip on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_fillMethod(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; FairyGUI.FillMethod arg0 = (FairyGUI.FillMethod)ToLua.CheckObject(L, 2, typeof(FairyGUI.FillMethod)); obj.fillMethod = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillMethod on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_fillOrigin(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.fillOrigin = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillOrigin on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_fillClockwise(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.fillClockwise = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillClockwise on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_fillAmount(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.fillAmount = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index fillAmount on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_texture(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; FairyGUI.NTexture arg0 = (FairyGUI.NTexture)ToLua.CheckObject(L, 2); obj.texture = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index texture on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_material(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject(L, 2); obj.material = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index material on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_shader(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.GImage obj = (FairyGUI.GImage)o; string arg0 = ToLua.CheckString(L, 2); obj.shader = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index shader on a nil value"); } } }