//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class Game_UtilsWrap { public static void Register(LuaState L) { L.BeginStaticLibs("Utils"); L.RegFunction("CopyPrefab", CopyPrefab); L.RegFunction("SetNativeObject", SetNativeObject); L.RegFunction("GetTime", GetTime); L.RegFunction("IsDoubleClick", IsDoubleClick); L.RegFunction("SaveLocalFile", SaveLocalFile); L.RegFunction("LoadLocalFile", LoadLocalFile); L.RegFunction("ClearLocalFile", ClearLocalFile); L.RegFunction("SaveScaledPicture", SaveScaledPicture); L.RegFunction("LocalAddress", LocalAddress); L.RegFunction("IsGPSEnable", IsGPSEnable); L.RegFunction("DownloadFile", DownloadFile); L.EndStaticLibs(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int CopyPrefab(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 1, typeof(UnityEngine.GameObject)); UnityEngine.GameObject o = Game.Utils.CopyPrefab(arg0); ToLua.PushSealed(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetNativeObject(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.GObject arg0 = (FairyGUI.GObject)ToLua.CheckObject(L, 1); string arg1 = ToLua.CheckString(L, 2); Game.Utils.SetNativeObject(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetTime(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); long arg0 = LuaDLL.tolua_checkint64(L, 1); string o = Game.Utils.GetTime(arg0); LuaDLL.lua_pushstring(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int IsDoubleClick(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.EventContext arg0 = (FairyGUI.EventContext)ToLua.CheckObject(L, 1); bool o = Game.Utils.IsDoubleClick(arg0); LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SaveLocalFile(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); string arg0 = ToLua.CheckString(L, 1); string arg1 = ToLua.CheckString(L, 2); Game.Utils.SaveLocalFile(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int LoadLocalFile(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); string arg0 = ToLua.CheckString(L, 1); string o = Game.Utils.LoadLocalFile(arg0); LuaDLL.lua_pushstring(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ClearLocalFile(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); long arg0 = LuaDLL.tolua_checkint64(L, 1); Game.Utils.ClearLocalFile(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SaveScaledPicture(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); string arg0 = ToLua.CheckString(L, 1); UnityEngine.Texture2D arg1 = (UnityEngine.Texture2D)ToLua.CheckObject(L, 2, typeof(UnityEngine.Texture2D)); int arg2 = (int)LuaDLL.luaL_checknumber(L, 3); int arg3 = (int)LuaDLL.luaL_checknumber(L, 4); UnityEngine.Texture2D o = Game.Utils.SaveScaledPicture(arg0, arg1, arg2, arg3); ToLua.PushSealed(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int LocalAddress(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFunction arg0 = ToLua.CheckLuaFunction(L, 1); Game.Utils.LocalAddress(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int IsGPSEnable(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); bool o = Game.Utils.IsGPSEnable(); LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int DownloadFile(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); string arg0 = ToLua.CheckString(L, 1); string arg1 = ToLua.CheckString(L, 2); LuaFunction arg2 = ToLua.CheckLuaFunction(L, 3); Game.Utils.DownloadFile(arg0, arg1, arg2); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } }