using System.Collections; using System.Collections.Generic; using UnityEngine; using FairyGUI; public static class EmojiDitc { public static Dictionary EmojiesDitc = new Dictionary(); public static void AddEmoji(uint code, string emoji) { //Debug.Log($"add emoji code={code} emoji={emoji}"); EmojiesDitc.Add(code, new Emoji(emoji, 36 , 36)); } }