//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class GameApplicationWrap { public static void Register(LuaState L) { L.BeginClass(typeof(GameApplication), typeof(UnityEngine.MonoBehaviour)); L.RegFunction("RestartGame", RestartGame); L.RegFunction("UnExtendLua", UnExtendLua); L.RegFunction("ShareLink", ShareLink); L.RegFunction("CopyToClipboard", CopyToClipboard); L.RegFunction("GetBatteryLevel", GetBatteryLevel); L.RegFunction("InitBugly", InitBugly); L.RegFunction("SetBuglyUserID", SetBuglyUserID); L.RegFunction("AddBuglyUserValue", AddBuglyUserValue); L.RegFunction("WXLogin", WXLogin); L.RegFunction("WXOnlyOpen", WXOnlyOpen); L.RegFunction("GetRoomID", GetRoomID); L.RegFunction("PlayMuisc", PlayMuisc); L.RegFunction("PlayVoice", PlayVoice); L.RegFunction("PlaySound", PlaySound); L.RegFunction("GetPublicIP", GetPublicIP); L.RegFunction("InitBaiduMap", InitBaiduMap); L.RegFunction("QuitGameOnUnity", QuitGameOnUnity); L.RegFunction("__eq", op_Equality); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("Instance", get_Instance, set_Instance); L.RegVar("buildApp", get_buildApp, set_buildApp); L.RegVar("printLog", get_printLog, set_printLog); L.RegVar("accountTest", get_accountTest, set_accountTest); L.RegVar("isAndroid64bit", get_isAndroid64bit, set_isAndroid64bit); L.RegVar("musicSource", get_musicSource, set_musicSource); L.RegVar("voiceSource", get_voiceSource, set_voiceSource); L.RegVar("HideSdk", get_HideSdk, set_HideSdk); L.RegVar("StopMusic", get_StopMusic, set_StopMusic); L.RegVar("GameInfo", get_GameInfo, set_GameInfo); L.RegVar("MusicValue", get_MusicValue, set_MusicValue); L.RegVar("SoundValue", get_SoundValue, set_SoundValue); L.RegVar("SoundMute", get_SoundMute, set_SoundMute); L.RegVar("MusicMute", get_MusicMute, set_MusicMute); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int RestartGame(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); obj.RestartGame(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UnExtendLua(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); LuaTable arg0 = ToLua.CheckLuaTable(L, 2); obj.UnExtendLua(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int ShareLink(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 4) { GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); string arg1 = ToLua.CheckString(L, 3); LuaFunction arg2 = ToLua.CheckLuaFunction(L, 4); obj.ShareLink(arg0, arg1, arg2); return 0; } else if (count == 5) { GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); string arg1 = ToLua.CheckString(L, 3); LuaFunction arg2 = ToLua.CheckLuaFunction(L, 4); bool arg3 = LuaDLL.luaL_checkboolean(L, 5); obj.ShareLink(arg0, arg1, arg2, arg3); return 0; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: GameApplication.ShareLink"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int CopyToClipboard(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); string arg0 = ToLua.CheckString(L, 2); obj.CopyToClipboard(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetBatteryLevel(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); int o = obj.GetBatteryLevel(); LuaDLL.lua_pushinteger(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int InitBugly(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); obj.InitBugly(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetBuglyUserID(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); string arg0 = ToLua.CheckString(L, 2); obj.SetBuglyUserID(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int AddBuglyUserValue(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); obj.AddBuglyUserValue(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int WXLogin(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2); obj.WXLogin(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int WXOnlyOpen(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); LuaFunction arg1 = ToLua.CheckLuaFunction(L, 3); obj.WXOnlyOpen(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetRoomID(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); string o = obj.GetRoomID(); LuaDLL.lua_pushstring(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int PlayMuisc(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); string arg0 = ToLua.CheckString(L, 2); obj.PlayMuisc(arg0); return 0; } else if (count == 3) { GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); obj.PlayMuisc(arg0, arg1); return 0; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: GameApplication.PlayMuisc"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int PlayVoice(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); UnityEngine.AudioClip arg0 = (UnityEngine.AudioClip)ToLua.CheckObject(L, 2, typeof(UnityEngine.AudioClip)); obj.PlayVoice(arg0); return 0; } else if (count == 3) { GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); UnityEngine.AudioClip arg0 = (UnityEngine.AudioClip)ToLua.CheckObject(L, 2, typeof(UnityEngine.AudioClip)); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); obj.PlayVoice(arg0, arg1); return 0; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: GameApplication.PlayVoice"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int PlaySound(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); string arg0 = ToLua.CheckString(L, 2); obj.PlaySound(arg0); return 0; } else if (count == 3) { GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); string arg0 = ToLua.CheckString(L, 2); string arg1 = ToLua.CheckString(L, 3); obj.PlaySound(arg0, arg1); return 0; } else { return LuaDLL.luaL_throw(L, "invalid arguments to method: GameApplication.PlaySound"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetPublicIP(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); System.Action arg0 = (System.Action)ToLua.CheckDelegate>(L, 2); obj.GetPublicIP(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int InitBaiduMap(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); string arg0 = ToLua.CheckString(L, 2); obj.InitBaiduMap(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int QuitGameOnUnity(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); GameApplication obj = (GameApplication)ToLua.CheckObject(L, 1); obj.QuitGameOnUnity(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int op_Equality(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1); UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2); bool o = arg0 == arg1; LuaDLL.lua_pushboolean(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_Instance(IntPtr L) { try { ToLua.Push(L, GameApplication.Instance); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_buildApp(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; bool ret = obj.buildApp; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index buildApp on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_printLog(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; bool ret = obj.printLog; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index printLog on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_accountTest(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; bool ret = obj.accountTest; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index accountTest on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_isAndroid64bit(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; bool ret = obj.isAndroid64bit; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index isAndroid64bit on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_musicSource(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; UnityEngine.AudioSource ret = obj.musicSource; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index musicSource on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_voiceSource(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; UnityEngine.AudioSource ret = obj.voiceSource; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index voiceSource on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_HideSdk(IntPtr L) { try { LuaDLL.lua_pushboolean(L, GameApplication.HideSdk); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_StopMusic(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; int ret = obj.StopMusic; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index StopMusic on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_GameInfo(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; string ret = obj.GameInfo; LuaDLL.lua_pushstring(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index GameInfo on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_MusicValue(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; int ret = obj.MusicValue; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index MusicValue on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_SoundValue(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; int ret = obj.SoundValue; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index SoundValue on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_SoundMute(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; bool ret = obj.SoundMute; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index SoundMute on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_MusicMute(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; bool ret = obj.MusicMute; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index MusicMute on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_Instance(IntPtr L) { try { GameApplication arg0 = (GameApplication)ToLua.CheckObject(L, 2); GameApplication.Instance = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_buildApp(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.buildApp = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index buildApp on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_printLog(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.printLog = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index printLog on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_accountTest(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.accountTest = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index accountTest on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_isAndroid64bit(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.isAndroid64bit = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index isAndroid64bit on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_musicSource(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; UnityEngine.AudioSource arg0 = (UnityEngine.AudioSource)ToLua.CheckObject(L, 2, typeof(UnityEngine.AudioSource)); obj.musicSource = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index musicSource on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_voiceSource(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; UnityEngine.AudioSource arg0 = (UnityEngine.AudioSource)ToLua.CheckObject(L, 2, typeof(UnityEngine.AudioSource)); obj.voiceSource = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index voiceSource on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_HideSdk(IntPtr L) { try { bool arg0 = LuaDLL.luaL_checkboolean(L, 2); GameApplication.HideSdk = arg0; return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_StopMusic(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.StopMusic = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index StopMusic on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_GameInfo(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; string arg0 = ToLua.CheckString(L, 2); obj.GameInfo = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index GameInfo on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_MusicValue(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.MusicValue = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index MusicValue on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_SoundValue(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.SoundValue = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index SoundValue on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_SoundMute(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.SoundMute = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index SoundMute on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_MusicMute(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); GameApplication obj = (GameApplication)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.MusicMute = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index MusicMute on a nil value"); } } }