using System; using System.IO; using UnityEditor; using FairyGUI; using System.Collections; public class EmojiTool { public static string path = @"C:\Users\k\Downloads\ios-emoji\ios-emoji"; [MenuItem("Fgui/EmojiTool")] static void OutPutEmojiConfig() { UnityEngine.Debug.Log("RUNNING"); try { var pngs = Directory.EnumerateFiles(path, "*.png"); foreach (var png in pngs) { UnityEngine.Debug.Log($"png = {png}"); } } catch { } } }