//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class FairyGUI_GearAnimationWrap { public static void Register(LuaState L) { L.BeginClass(typeof(FairyGUI.GearAnimation), typeof(FairyGUI.GearBase)); L.RegFunction("Apply", Apply); L.RegFunction("UpdateState", UpdateState); L.RegFunction("New", _CreateFairyGUI_GearAnimation); L.RegFunction("__tostring", ToLua.op_ToString); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateFairyGUI_GearAnimation(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { FairyGUI.GObject arg0 = (FairyGUI.GObject)ToLua.CheckObject(L, 1); FairyGUI.GearAnimation obj = new FairyGUI.GearAnimation(arg0); ToLua.PushObject(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FairyGUI.GearAnimation.New"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Apply(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.GearAnimation obj = (FairyGUI.GearAnimation)ToLua.CheckObject(L, 1); obj.Apply(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int UpdateState(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.GearAnimation obj = (FairyGUI.GearAnimation)ToLua.CheckObject(L, 1); obj.UpdateState(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } }