//this source code was auto-generated by tolua#, do not modify it using System; using LuaInterface; public class FairyGUI_DisplayObjectWrap { public static void Register(LuaState L) { L.BeginClass(typeof(FairyGUI.DisplayObject), typeof(FairyGUI.EventDispatcher)); L.RegFunction("SetXY", SetXY); L.RegFunction("SetPosition", SetPosition); L.RegFunction("SetSize", SetSize); L.RegFunction("EnsureSizeCorrect", EnsureSizeCorrect); L.RegFunction("SetScale", SetScale); L.RegFunction("EnterPaintingMode", EnterPaintingMode); L.RegFunction("LeavePaintingMode", LeavePaintingMode); L.RegFunction("GetBounds", GetBounds); L.RegFunction("GlobalToLocal", GlobalToLocal); L.RegFunction("LocalToGlobal", LocalToGlobal); L.RegFunction("WorldToLocal", WorldToLocal); L.RegFunction("TransformPoint", TransformPoint); L.RegFunction("TransformRect", TransformRect); L.RegFunction("RemoveFromParent", RemoveFromParent); L.RegFunction("InvalidateBatchingState", InvalidateBatchingState); L.RegFunction("Update", Update); L.RegFunction("Dispose", Dispose); L.RegFunction("New", _CreateFairyGUI_DisplayObject); L.RegFunction("__tostring", ToLua.op_ToString); L.RegVar("name", get_name, set_name); L.RegVar("onPaint", get_onPaint, set_onPaint); L.RegVar("gOwner", get_gOwner, set_gOwner); L.RegVar("id", get_id, set_id); L.RegVar("parent", get_parent, null); L.RegVar("gameObject", get_gameObject, null); L.RegVar("cachedTransform", get_cachedTransform, null); L.RegVar("graphics", get_graphics, null); L.RegVar("paintingGraphics", get_paintingGraphics, null); L.RegVar("onClick", get_onClick, null); L.RegVar("onRightClick", get_onRightClick, null); L.RegVar("onTouchBegin", get_onTouchBegin, null); L.RegVar("onTouchMove", get_onTouchMove, null); L.RegVar("onTouchEnd", get_onTouchEnd, null); L.RegVar("onRollOver", get_onRollOver, null); L.RegVar("onRollOut", get_onRollOut, null); L.RegVar("onMouseWheel", get_onMouseWheel, null); L.RegVar("onAddedToStage", get_onAddedToStage, null); L.RegVar("onRemovedFromStage", get_onRemovedFromStage, null); L.RegVar("onKeyDown", get_onKeyDown, null); L.RegVar("onClickLink", get_onClickLink, null); L.RegVar("alpha", get_alpha, set_alpha); L.RegVar("grayed", get_grayed, set_grayed); L.RegVar("visible", get_visible, set_visible); L.RegVar("x", get_x, set_x); L.RegVar("y", get_y, set_y); L.RegVar("z", get_z, set_z); L.RegVar("xy", get_xy, set_xy); L.RegVar("position", get_position, set_position); L.RegVar("width", get_width, set_width); L.RegVar("height", get_height, set_height); L.RegVar("size", get_size, set_size); L.RegVar("scaleX", get_scaleX, set_scaleX); L.RegVar("scaleY", get_scaleY, set_scaleY); L.RegVar("scale", get_scale, set_scale); L.RegVar("rotation", get_rotation, set_rotation); L.RegVar("rotationX", get_rotationX, set_rotationX); L.RegVar("rotationY", get_rotationY, set_rotationY); L.RegVar("skew", get_skew, set_skew); L.RegVar("perspective", get_perspective, set_perspective); L.RegVar("focalLength", get_focalLength, set_focalLength); L.RegVar("pivot", get_pivot, set_pivot); L.RegVar("location", get_location, set_location); L.RegVar("material", get_material, set_material); L.RegVar("shader", get_shader, set_shader); L.RegVar("renderingOrder", get_renderingOrder, set_renderingOrder); L.RegVar("layer", get_layer, set_layer); L.RegVar("isDisposed", get_isDisposed, null); L.RegVar("topmost", get_topmost, null); L.RegVar("stage", get_stage, null); L.RegVar("worldSpaceContainer", get_worldSpaceContainer, null); L.RegVar("touchable", get_touchable, set_touchable); L.RegVar("paintingMode", get_paintingMode, null); L.RegVar("cacheAsBitmap", get_cacheAsBitmap, set_cacheAsBitmap); L.RegVar("filter", get_filter, set_filter); L.RegVar("blendMode", get_blendMode, set_blendMode); L.RegVar("home", get_home, set_home); L.EndClass(); } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int _CreateFairyGUI_DisplayObject(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 0) { FairyGUI.DisplayObject obj = new FairyGUI.DisplayObject(); ToLua.PushObject(L, obj); return 1; } else { return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FairyGUI.DisplayObject.New"); } } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetXY(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); obj.SetXY(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetPosition(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); float arg2 = (float)LuaDLL.luaL_checknumber(L, 4); obj.SetPosition(arg0, arg1, arg2); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetSize(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); obj.SetSize(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int EnsureSizeCorrect(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); obj.EnsureSizeCorrect(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int SetScale(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); obj.SetScale(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int EnterPaintingMode(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); System.Nullable arg1 = ToLua.CheckNullable(L, 3); obj.EnterPaintingMode(arg0, arg1); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int LeavePaintingMode(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.LeavePaintingMode(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GetBounds(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); FairyGUI.DisplayObject arg0 = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 2); UnityEngine.Rect o = obj.GetBounds(arg0); ToLua.PushValue(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int GlobalToLocal(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); UnityEngine.Vector2 o = obj.GlobalToLocal(arg0); ToLua.Push(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int LocalToGlobal(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); UnityEngine.Vector2 o = obj.LocalToGlobal(arg0); ToLua.Push(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int WorldToLocal(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2); UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 3); UnityEngine.Vector3 o = obj.WorldToLocal(arg0, arg1); ToLua.Push(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int TransformPoint(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); FairyGUI.DisplayObject arg1 = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 3); UnityEngine.Vector2 o = obj.TransformPoint(arg0, arg1); ToLua.Push(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int TransformRect(IntPtr L) { try { ToLua.CheckArgsCount(L, 3); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); UnityEngine.Rect arg0 = StackTraits.Check(L, 2); FairyGUI.DisplayObject arg1 = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 3); UnityEngine.Rect o = obj.TransformRect(arg0, arg1); ToLua.PushValue(L, o); return 1; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int RemoveFromParent(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); obj.RemoveFromParent(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int InvalidateBatchingState(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); obj.InvalidateBatchingState(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Update(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); FairyGUI.UpdateContext arg0 = (FairyGUI.UpdateContext)ToLua.CheckObject(L, 2); obj.Update(arg0); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int Dispose(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)ToLua.CheckObject(L, 1); obj.Dispose(); return 0; } catch (Exception e) { return LuaDLL.toluaL_exception(L, e); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_name(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; string ret = obj.name; LuaDLL.lua_pushstring(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index name on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onPaint(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.EventCallback0 ret = obj.onPaint; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onPaint on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_gOwner(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.GObject ret = obj.gOwner; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index gOwner on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_id(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; uint ret = obj.id; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index id on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_parent(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.Container ret = obj.parent; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index parent on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_gameObject(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.GameObject ret = obj.gameObject; ToLua.PushSealed(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index gameObject on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_cachedTransform(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Transform ret = obj.cachedTransform; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index cachedTransform on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_graphics(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.NGraphics ret = obj.graphics; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index graphics on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_paintingGraphics(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.NGraphics ret = obj.paintingGraphics; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index paintingGraphics on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onClick(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.EventListener ret = obj.onClick; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onClick on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onRightClick(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.EventListener ret = obj.onRightClick; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onRightClick on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onTouchBegin(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.EventListener ret = obj.onTouchBegin; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onTouchBegin on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onTouchMove(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.EventListener ret = obj.onTouchMove; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onTouchMove on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onTouchEnd(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.EventListener ret = obj.onTouchEnd; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onTouchEnd on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onRollOver(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.EventListener ret = obj.onRollOver; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onRollOver on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onRollOut(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.EventListener ret = obj.onRollOut; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onRollOut on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onMouseWheel(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.EventListener ret = obj.onMouseWheel; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onMouseWheel on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onAddedToStage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.EventListener ret = obj.onAddedToStage; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onAddedToStage on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onRemovedFromStage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.EventListener ret = obj.onRemovedFromStage; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onRemovedFromStage on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onKeyDown(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.EventListener ret = obj.onKeyDown; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onKeyDown on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_onClickLink(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.EventListener ret = obj.onClickLink; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onClickLink on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_alpha(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float ret = obj.alpha; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index alpha on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_grayed(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; bool ret = obj.grayed; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index grayed on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_visible(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; bool ret = obj.visible; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index visible on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_x(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float ret = obj.x; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index x on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_y(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float ret = obj.y; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index y on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_z(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float ret = obj.z; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index z on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_xy(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Vector2 ret = obj.xy; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index xy on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_position(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Vector3 ret = obj.position; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index position on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_width(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float ret = obj.width; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index width on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_height(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float ret = obj.height; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index height on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_size(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Vector2 ret = obj.size; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index size on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_scaleX(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float ret = obj.scaleX; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index scaleX on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_scaleY(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float ret = obj.scaleY; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index scaleY on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_scale(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Vector2 ret = obj.scale; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index scale on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_rotation(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float ret = obj.rotation; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotation on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_rotationX(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float ret = obj.rotationX; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotationX on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_rotationY(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float ret = obj.rotationY; LuaDLL.lua_pushnumber(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotationY on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_skew(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Vector2 ret = obj.skew; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skew on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_perspective(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; bool ret = obj.perspective; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index perspective on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_focalLength(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; int ret = obj.focalLength; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index focalLength on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_pivot(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Vector2 ret = obj.pivot; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index pivot on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_location(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Vector3 ret = obj.location; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index location on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_material(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Material ret = obj.material; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index material on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_shader(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; string ret = obj.shader; LuaDLL.lua_pushstring(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index shader on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_renderingOrder(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; int ret = obj.renderingOrder; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderingOrder on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_layer(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; int ret = obj.layer; LuaDLL.lua_pushinteger(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index layer on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_isDisposed(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; bool ret = obj.isDisposed; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index isDisposed on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_topmost(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.Container ret = obj.topmost; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index topmost on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_stage(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.Stage ret = obj.stage; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index stage on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_worldSpaceContainer(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.Container ret = obj.worldSpaceContainer; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index worldSpaceContainer on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_touchable(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; bool ret = obj.touchable; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index touchable on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_paintingMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; bool ret = obj.paintingMode; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index paintingMode on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_cacheAsBitmap(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; bool ret = obj.cacheAsBitmap; LuaDLL.lua_pushboolean(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index cacheAsBitmap on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_filter(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.IFilter ret = obj.filter; ToLua.PushObject(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index filter on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_blendMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.BlendMode ret = obj.blendMode; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index blendMode on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int get_home(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Transform ret = obj.home; ToLua.Push(L, ret); return 1; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index home on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_name(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; string arg0 = ToLua.CheckString(L, 2); obj.name = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index name on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_onPaint(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.EventCallback0 arg0 = (FairyGUI.EventCallback0)ToLua.CheckDelegate(L, 2); obj.onPaint = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index onPaint on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_gOwner(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.GObject arg0 = (FairyGUI.GObject)ToLua.CheckObject(L, 2); obj.gOwner = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index gOwner on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_id(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; uint arg0 = (uint)LuaDLL.luaL_checknumber(L, 2); obj.id = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index id on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_alpha(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.alpha = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index alpha on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_grayed(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.grayed = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index grayed on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_visible(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.visible = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index visible on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_x(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.x = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index x on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_y(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.y = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index y on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_z(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.z = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index z on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_xy(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); obj.xy = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index xy on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_position(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2); obj.position = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index position on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_width(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.width = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index width on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_height(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.height = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index height on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_size(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); obj.size = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index size on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_scaleX(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.scaleX = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index scaleX on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_scaleY(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.scaleY = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index scaleY on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_scale(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); obj.scale = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index scale on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_rotation(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.rotation = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotation on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_rotationX(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.rotationX = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotationX on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_rotationY(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; float arg0 = (float)LuaDLL.luaL_checknumber(L, 2); obj.rotationY = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index rotationY on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_skew(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); obj.skew = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index skew on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_perspective(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.perspective = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index perspective on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_focalLength(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.focalLength = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index focalLength on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_pivot(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2); obj.pivot = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index pivot on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_location(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Vector3 arg0 = ToLua.ToVector3(L, 2); obj.location = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index location on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_material(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject(L, 2); obj.material = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index material on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_shader(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; string arg0 = ToLua.CheckString(L, 2); obj.shader = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index shader on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_renderingOrder(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.renderingOrder = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index renderingOrder on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_layer(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); obj.layer = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index layer on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_touchable(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.touchable = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index touchable on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_cacheAsBitmap(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.cacheAsBitmap = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index cacheAsBitmap on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_filter(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.IFilter arg0 = (FairyGUI.IFilter)ToLua.CheckObject(L, 2); obj.filter = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index filter on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_blendMode(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; FairyGUI.BlendMode arg0 = (FairyGUI.BlendMode)ToLua.CheckObject(L, 2, typeof(FairyGUI.BlendMode)); obj.blendMode = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index blendMode on a nil value"); } } [MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))] static int set_home(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); FairyGUI.DisplayObject obj = (FairyGUI.DisplayObject)o; UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject(L, 2); obj.home = arg0; return 0; } catch(Exception e) { return LuaDLL.toluaL_exception(L, e, o, "attempt to index home on a nil value"); } } }