215 lines
5.7 KiB
Lua
215 lines
5.7 KiB
Lua
local MJPlayerCardInfoView = import(".MJPlayerCardInfoView")
|
|
local MJPlayerSelfCardInfoView = import(".MJPlayerSelfCardInfoView")
|
|
local TableBG = import('Game.Data.TableBG')
|
|
|
|
---
|
|
local M = {}
|
|
|
|
setmetatable(M, { __index = PlayBackView })
|
|
|
|
local bg_config = {
|
|
{ id = 1, url = "base/main_majiang/bg/bg1", thumb = "ui://Main_Majiang/b01" }
|
|
}
|
|
function M:InitView(url)
|
|
UIPackage.AddPackage("base/main_majiang/ui/Main_Majiang")
|
|
PlayBackView.InitView(self, url)
|
|
local _view = self._view
|
|
self._cursor = UIPackage.CreateObjectFromURL("ui://Main_Majiang/Ani_play_bj")
|
|
TableBG.LoadTableBG(1, nil, self._root_view, bg_config)
|
|
|
|
UpdateBeat:Add(self.OnUpdate, self)
|
|
end
|
|
|
|
function M:FillRoomData()
|
|
local _room = self._room
|
|
if self._player_card_info == nil or #self._player_card_info == 0 then
|
|
self._player_card_info = {}
|
|
local _player_card_info = self._player_card_info
|
|
for i = 1, _room.room_config.people_num do
|
|
local tem = self._view:GetChild("player_card_info" .. i)
|
|
_player_card_info[i] = self:NewMJPlayerCardInfoView(tem, i)
|
|
end
|
|
end
|
|
|
|
|
|
local list = _room.player_list
|
|
for i = 1, #list do
|
|
local p = list[i]
|
|
local info = self._player_card_info[self:GetPos(p.seat)]
|
|
info:SetPlayer(p)
|
|
info:FillData()
|
|
end
|
|
self:SetCardBoxPosition()
|
|
|
|
local list = _room.player_list
|
|
for i = 1, #list do
|
|
local p = list[i]
|
|
local info = self._player_info[self:GetPos(p.seat)]
|
|
info._view.visible = true
|
|
info:FillData(p)
|
|
end
|
|
|
|
local config = ExtendManager.GetExtendConfig(_room.game_id)
|
|
local mode = config:GetGameInfo()
|
|
local gamePlay = mode:LoadConfigToDetailOnlyPlay(json.encode(_room.room_config.config),
|
|
json.encode(_room.room_config.config.hpData))
|
|
self._view:GetChild('wanfa_text').text = gamePlay
|
|
end
|
|
|
|
function M:SetCardBoxPosition()
|
|
local _room = self._room
|
|
for i = 1, _room.room_config.people_num do
|
|
local tex = self._view:GetChild("cardbox"):GetChild("direction" .. i)
|
|
local index = _room.self_player.seat + i - 1
|
|
index = index > 4 and index - 4 or index
|
|
tex.text = self._gamectr:GetPosString(index)
|
|
end
|
|
end
|
|
|
|
function M:NewMJPlayerCardInfoView(view, index)
|
|
return MJPlayerCardInfoView.new(view, self, 1)
|
|
end
|
|
|
|
function M:NextRecordPlay()
|
|
self:RemoveCursor()
|
|
local result = PlayBackView.NextRecordPlay(self)
|
|
if not result then return end
|
|
self:ChangePlayState(true)
|
|
self._speed = 1
|
|
self._playFoward = true
|
|
self:ChangeTextSpeed()
|
|
end
|
|
|
|
function M:LastRecordPlay()
|
|
self:RemoveCursor()
|
|
local result = PlayBackView.LastRecordPlay(self)
|
|
if not result then return end
|
|
self:ChangePlayState(true)
|
|
self._speed = 1
|
|
self._playFoward = true
|
|
self:ChangeTextSpeed()
|
|
end
|
|
|
|
function M:RestartRecordPlay()
|
|
self:ChangeAlpha()
|
|
self._currentStep = 0
|
|
self._speed = 1
|
|
self._playFoward = true
|
|
self:ChangeTextSpeed()
|
|
self:ChangePlayState(true)
|
|
end
|
|
|
|
function M:Play()
|
|
self:ChangeAlpha()
|
|
self:ChangePlayState(not self._play)
|
|
if not self._play then return end
|
|
if (self._currentStep == #self.cmdList and self._playFoward) or (self._currentStep == 0 and not self._playFoward) then
|
|
self._currentStep = 0
|
|
self._speed = 1
|
|
self._playFoward = true
|
|
self:ChangeTextSpeed()
|
|
end
|
|
end
|
|
|
|
function M:ChangePlayState(state)
|
|
self._play = state
|
|
self:ChangeTextSpeed()
|
|
local btn_play = self._view:GetChild("panel_record"):GetChild("btn_play")
|
|
if self._play then
|
|
btn_play:GetController("state").selectedIndex = 1
|
|
else
|
|
btn_play:GetController("state").selectedIndex = 0
|
|
end
|
|
end
|
|
|
|
function M:ChangeTextSpeed()
|
|
-- local str1 = self._play and self._speed or ""
|
|
-- self._view:GetChild("panel_record"):GetChild("tex_speed").text = str1
|
|
-- local str2 = not self._play and (self._playFoward and "播放暂停" or "回退暂停") or
|
|
-- self._playFoward and (self._speed == 1 and "播放" or "快进") or (self._speed == 1 and "回退" or "快退")
|
|
-- self._view:GetChild("panel_record"):GetChild("tex_2").text = str2
|
|
-- local str3 = self._play and "倍速度" or ""
|
|
-- self._view:GetChild("panel_record"):GetChild("tex_1").text = str3
|
|
self._record:GetChild('tex_speed').text = self._speed
|
|
end
|
|
|
|
function M:CmdLeftArrows()
|
|
self:ChangeAlpha()
|
|
self:ChangePlayState(true)
|
|
if not self._playFoward then
|
|
if self._speed < 5 then
|
|
self._speed = self._speed + 1
|
|
else
|
|
self._speed = 1
|
|
end
|
|
self:ChangeTextSpeed()
|
|
else
|
|
self._speed = 1
|
|
self._playFoward = false
|
|
self:ChangeTextSpeed()
|
|
end
|
|
end
|
|
|
|
function M:CmdRightArrows()
|
|
self:ChangeAlpha()
|
|
self:ChangePlayState(true)
|
|
if self._playFoward then
|
|
if self._speed < 5 then
|
|
self._speed = self._speed + 1
|
|
else
|
|
self._speed = 1
|
|
end
|
|
self:ChangeTextSpeed()
|
|
else
|
|
self._speed = 1
|
|
self._playFoward = true
|
|
self:ChangeTextSpeed()
|
|
end
|
|
end
|
|
|
|
function M:MaxSpeedArriws()
|
|
self:ChangeAlpha()
|
|
self:ChangePlayState(true)
|
|
self._speed = 30
|
|
end
|
|
|
|
function M:OnUpdate()
|
|
if self._play then
|
|
if (self._currentStep == #self.cmdList and self._playFoward) then
|
|
self:ChangePlayState(false)
|
|
ViewUtil.ErrorTip(nil, "当前已是录像结尾了,再次点击播放按钮可重新播放")
|
|
return
|
|
elseif (self._currentStep == 0 and not self._playFoward) then
|
|
self:ChangePlayState(false)
|
|
ViewUtil.ErrorTip(nil, "当前已是录像开头了,再次点击播放按钮可重新播放")
|
|
return
|
|
end
|
|
self._timer = self._timer + Time.deltaTime
|
|
if self._timer >= 1 / self._speed then
|
|
self._timer = 0
|
|
local step = self._playFoward and 1 or -1
|
|
self._currentStep = self._currentStep + step
|
|
self:ShowStep(self._currentStep)
|
|
end
|
|
end
|
|
end
|
|
|
|
function M:RemoveCursor()
|
|
-- if self._cursor.parent then
|
|
-- self._cursor.parent:GetController("color").selectedIndex = 0
|
|
-- end
|
|
self._cursor:RemoveFromParent()
|
|
end
|
|
|
|
function M:GetPrefix()
|
|
return get_majiang_prefix(DataManager.CurrenRoom.game_id)
|
|
end
|
|
|
|
function M:Destroy()
|
|
if self._cursor then self._cursor:Dispose() end
|
|
UpdateBeat:Remove(self.OnUpdate, self)
|
|
PlayBackView.Destroy(self)
|
|
end
|
|
|
|
return M
|