hengyang_client/wb_unity_pro/Assets/Scripts/Game/EmojiDitc.cs

18 lines
410 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using FairyGUI;
public static class EmojiDitc
{
public static Dictionary<uint, FairyGUI.Emoji> EmojiesDitc = new Dictionary<uint, Emoji>();
public static void AddEmoji(uint code, string emoji)
{
Debug.Log($"add emoji code={code} emoji={emoji}");
EmojiesDitc.Add(code, new Emoji(emoji));
}
}