182 lines
4.4 KiB
C#
182 lines
4.4 KiB
C#
//this source code was auto-generated by tolua#, do not modify it
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using System;
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using LuaInterface;
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public class FairyGUI_GObjectPoolWrap
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{
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public static void Register(LuaState L)
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{
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L.BeginClass(typeof(FairyGUI.GObjectPool), typeof(System.Object));
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L.RegFunction("Clear", Clear);
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L.RegFunction("GetObject", GetObject);
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L.RegFunction("ReturnObject", ReturnObject);
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L.RegFunction("New", _CreateFairyGUI_GObjectPool);
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L.RegFunction("__tostring", ToLua.op_ToString);
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L.RegVar("initCallback", get_initCallback, set_initCallback);
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L.RegVar("count", get_count, null);
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L.RegFunction("InitCallbackDelegate", FairyGUI_GObjectPool_InitCallbackDelegate);
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L.EndClass();
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _CreateFairyGUI_GObjectPool(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 1)
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{
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UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject<UnityEngine.Transform>(L, 1);
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FairyGUI.GObjectPool obj = new FairyGUI.GObjectPool(arg0);
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ToLua.PushObject(L, obj);
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return 1;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: FairyGUI.GObjectPool.New");
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}
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int Clear(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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FairyGUI.GObjectPool obj = (FairyGUI.GObjectPool)ToLua.CheckObject<FairyGUI.GObjectPool>(L, 1);
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obj.Clear();
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int GetObject(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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FairyGUI.GObjectPool obj = (FairyGUI.GObjectPool)ToLua.CheckObject<FairyGUI.GObjectPool>(L, 1);
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string arg0 = ToLua.CheckString(L, 2);
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FairyGUI.GObject o = obj.GetObject(arg0);
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ToLua.PushObject(L, o);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int ReturnObject(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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FairyGUI.GObjectPool obj = (FairyGUI.GObjectPool)ToLua.CheckObject<FairyGUI.GObjectPool>(L, 1);
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FairyGUI.GObject arg0 = (FairyGUI.GObject)ToLua.CheckObject<FairyGUI.GObject>(L, 2);
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obj.ReturnObject(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_initCallback(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.GObjectPool obj = (FairyGUI.GObjectPool)o;
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FairyGUI.GObjectPool.InitCallbackDelegate ret = obj.initCallback;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index initCallback on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_count(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.GObjectPool obj = (FairyGUI.GObjectPool)o;
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int ret = obj.count;
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LuaDLL.lua_pushinteger(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index count on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_initCallback(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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FairyGUI.GObjectPool obj = (FairyGUI.GObjectPool)o;
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FairyGUI.GObjectPool.InitCallbackDelegate arg0 = (FairyGUI.GObjectPool.InitCallbackDelegate)ToLua.CheckDelegate<FairyGUI.GObjectPool.InitCallbackDelegate>(L, 2);
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obj.initCallback = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index initCallback on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int FairyGUI_GObjectPool_InitCallbackDelegate(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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LuaFunction func = ToLua.CheckLuaFunction(L, 1);
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if (count == 1)
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{
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Delegate arg1 = DelegateTraits<FairyGUI.GObjectPool.InitCallbackDelegate>.Create(func);
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ToLua.Push(L, arg1);
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}
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else
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{
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LuaTable self = ToLua.CheckLuaTable(L, 2);
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Delegate arg1 = DelegateTraits<FairyGUI.GObjectPool.InitCallbackDelegate>.Create(func, self);
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ToLua.Push(L, arg1);
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}
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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}
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