hengyang_client/lua_probject/extend_project/extend/poker/runfast/EXPlayerInfoView.lua

73 lines
2.0 KiB
Lua

local PlayerInfoView = require("Game.View.PlayerInfoView2")
local M = {}
function M.new(view, mainView)
setmetatable(M, { __index = PlayerInfoView })
local self = setmetatable({}, { __index = M })
self._view = view
self._main_view = mainView
self:init()
return self
end
function M:init()
getmetatable(M).__index.init(self)
--互动表情的父类
self._hudon = self._view:GetChild('comp_hudon')
end
function M:FillData(player)
PlayerInfoView.FillData(self, player)
if player.seat == 1 then
self._view:GetController('room_owner').selectedIndex = 1
end
-- if player.cur_hp ~= nil then
-- self:UpdateScore(d2ad(player.cur_hp))
-- else
-- local rt = 1
-- if self._main_view._room.hpOnOff == 1 then
-- rt = self._main_view._room.score_times
-- end
-- self:UpdateScore(player.total_score * rt)
-- end
end
function M:SetBaoDan(flag)
self._view:GetController('baodan').selectedIndex = flag and 1 or 0
end
function M:PlayScore(score)
if score >= 0 then
self._view:GetController('piaoWin').selectedIndex = 1
self._view:GetChild('text_piaoScoreAdd').text = "+" .. score
else
self._view:GetController('piaoWin').selectedIndex = 0
self._view:GetChild('text_piaoScoreLess').text = score
end
self._view:GetTransition('piaoScore'):Play(1, 0, function()
end)
end
function M:UpdatePiao(piao)
if piao == nil or piao == -1 then
self._view:GetChild("piao").text = ""
elseif piao == 0 then
self._view:GetChild("piao").text = "不飘"
elseif piao == 1 then
self._view:GetChild("piao").text = "飘1分"
elseif piao == 2 then
self._view:GetChild("piao").text = "飘2分"
elseif piao == 3 then
self._view:GetChild("piao").text = "飘3分"
elseif piao == 5 then
self._view:GetChild("piao").text = "飘5分"
elseif piao == 8 then
self._view:GetChild("piao").text = "飘8分"
end
end
return M