389 lines
15 KiB
Lua
389 lines
15 KiB
Lua
local PlayerSelfCardInfoView = import(".main.ZPPlayerSelfCardInfoView")
|
|
local CardCheck = import(".main.CardCheck")
|
|
local SanPaiInfoView = import(".SanPaiInfoView")
|
|
local M = {}
|
|
--
|
|
function M.new(view, mainView)
|
|
setmetatable(M, { __index = PlayerSelfCardInfoView })
|
|
local self = setmetatable({}, { __index = M })
|
|
self.class = "PlayerSelfCardInfoView"
|
|
self._view = view
|
|
self._mainView = mainView
|
|
self._full = true
|
|
self:init()
|
|
self.onclickNum = 0
|
|
return self
|
|
end
|
|
|
|
function M:onTouchBegin(context)
|
|
if DataManager.CurrenRoom == nil or DataManager.CurrenRoom.self_player == nil then
|
|
return
|
|
end
|
|
--printlog("点击卡牌=============================>>>")
|
|
self.onclickNum = self.onclickNum + 1
|
|
local button = context.sender
|
|
local card = button.data
|
|
if DataManager.CurrenRoom.curren_outcard_seat == DataManager.CurrenRoom.self_player.seat then
|
|
self:ShowHuTip(card.card_item)
|
|
end
|
|
card.startPos = Vector2.New(card.btn_card.x, card.btn_card.y)
|
|
local tempOrder = card.btn_card.sortingOrder or 1
|
|
card.order = tonumber(tempOrder)
|
|
|
|
card.btn_card:GetController('cardnum').selectedIndex = 0
|
|
card.btn_card:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeardMaJiang/203_", card.card_item)
|
|
|
|
|
|
card.btn_card.sortingOrder = 100
|
|
local xy = self._area_handcard_list:GlobalToLocal(Vector2.New(context.inputEvent.x, context.inputEvent.y))
|
|
card.btn_card.xy = Vector2.New(card.btn_card.x + 20, card.btn_card.y - 50)
|
|
card.touch_pos = xy - button.xy
|
|
end
|
|
|
|
function M:__OnDragEnd(context)
|
|
if DataManager.CurrenRoom == nil or DataManager.CurrenRoom.self_player == nil then
|
|
return
|
|
end
|
|
if self.outcard_button then
|
|
self.outcard_button = nil
|
|
end
|
|
--printlog("点击结束卡牌============================>>>")
|
|
local button = context.sender
|
|
|
|
local card = button.data
|
|
|
|
local _room = DataManager.CurrenRoom
|
|
if (button.y < -480 and _room.curren_outcard_seat == _room.self_player.seat) then
|
|
local OutCardCallBackFunc = function()
|
|
button.touchable = false
|
|
self.outcard_button = card
|
|
self:UpdateIsOnClick(false)
|
|
self._mainView:OutCard(card.card_item)
|
|
end
|
|
|
|
local tingpaiList = DataManager.CurrenRoom.self_player.tingPaiList
|
|
local isHasTing = CheckDictionaryFromContent(card.card_item, DataManager.CurrenRoom.self_player.tingPaiList)
|
|
--printlog("是否包含有====》》》》",isHasTing)
|
|
--pt(tingpaiList)
|
|
if isHasTing == nil then isHasTing = false end
|
|
|
|
if isHasTing == false and tingpaiList and #tingpaiList > 0 then
|
|
local spCallBackFunc = function(isOP)
|
|
if isOP then
|
|
OutCardCallBackFunc()
|
|
else
|
|
local isChangeCard = false
|
|
self.outcard_button = nil
|
|
card.btn_card:GetController('cardnum').selectedIndex = card.sameNum - 1
|
|
card.btn_card:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeardMaJiang/201_",
|
|
card.card_item)
|
|
self._area_handcard_list:AddChild(button)
|
|
if card.btn_card.sortingOrder then
|
|
card.btn_card.sortingOrder = card.order or 1
|
|
end
|
|
|
|
if #self.card_list == 1 then
|
|
isChangeCard = false
|
|
self:UpdateHandCardsPos()
|
|
return
|
|
end
|
|
card.btn_card.xy = card.startPos
|
|
end
|
|
end
|
|
local SPView = SanPaiInfoView.new(spCallBackFunc)
|
|
else
|
|
OutCardCallBackFunc()
|
|
end
|
|
else
|
|
local isChangeCard = false
|
|
self.outcard_button = nil
|
|
card.btn_card:GetController('cardnum').selectedIndex = card.sameNum - 1
|
|
card.btn_card:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeardMaJiang/201_", card.card_item)
|
|
self._area_handcard_list:AddChild(button)
|
|
|
|
if card.btn_card.sortingOrder then
|
|
card.btn_card.sortingOrder = card.order or 1
|
|
end
|
|
|
|
if #self.card_list == 1 then
|
|
isChangeCard = false
|
|
self:UpdateHandCardsPos()
|
|
return
|
|
end
|
|
card.btn_card.xy = card.startPos
|
|
end
|
|
end
|
|
|
|
function M:__OnClickHandCard(context)
|
|
if DataManager.CurrenRoom == nil or DataManager.CurrenRoom.self_player == nil then
|
|
return
|
|
end
|
|
if self.outcard_button then
|
|
self.outcard_button = nil
|
|
end
|
|
|
|
local button = context.sender
|
|
|
|
local card = button.data
|
|
|
|
local _room = DataManager.CurrenRoom
|
|
|
|
if (Utils.IsDoubleClick(context) and _room.curren_outcard_seat == _room.self_player.seat) then
|
|
local OutCardCallBackFunc = function()
|
|
button.touchable = false
|
|
self.outcard_button = card
|
|
self:UpdateIsOnClick(false)
|
|
self._mainView:OutCard(card.card_item)
|
|
end
|
|
|
|
local tingpaiList = DataManager.CurrenRoom.self_player.tingPaiList
|
|
local isHasTing = CheckDictionaryFromContent(card.card_item, DataManager.CurrenRoom.self_player.tingPaiList)
|
|
--printlog("是否包含有====》》》》",isHasTing)
|
|
--pt(tingpaiList)
|
|
if isHasTing == nil then isHasTing = false end
|
|
|
|
if isHasTing == false and tingpaiList and #tingpaiList > 0 then
|
|
local spCallBackFunc = function(isOP)
|
|
if isOP then
|
|
OutCardCallBackFunc()
|
|
else
|
|
local isChangeCard = false
|
|
self.outcard_button = nil
|
|
card.btn_card:GetController('cardnum').selectedIndex = card.sameNum - 1
|
|
card.btn_card:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeardMaJiang/201_",
|
|
card.card_item)
|
|
self._area_handcard_list:AddChild(button)
|
|
if card.btn_card.sortingOrder then
|
|
card.btn_card.sortingOrder = card.order or 1
|
|
end
|
|
|
|
if #self.card_list == 1 then
|
|
isChangeCard = false
|
|
self:UpdateHandCardsPos()
|
|
return
|
|
end
|
|
card.btn_card.xy = card.startPos
|
|
end
|
|
end
|
|
local SPView = SanPaiInfoView.new(spCallBackFunc)
|
|
else
|
|
OutCardCallBackFunc()
|
|
end
|
|
end
|
|
end
|
|
|
|
function M:UpdateOutCardList(outcard, isShow, isMopai, seat)
|
|
self:HidePiao()
|
|
if (isShow == nil) then
|
|
isShow = false
|
|
end
|
|
if (isMopai == nil) then
|
|
isMopai = false
|
|
end
|
|
self._area_outcard_list:RemoveChildren(0, -1, true)
|
|
local outcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeardMaJiang/Gcm_OutCard")
|
|
|
|
if outcard == 0 then
|
|
outcards:GetChild("icon").icon = "ui://Main_RunBeardMaJiang/202_1_300"
|
|
else
|
|
outcards:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeardMaJiang/203_", outcard)
|
|
end
|
|
outcards.x, outcards.y = 0, 0
|
|
local show_di_bg = outcards:GetChild("show_di_bg")
|
|
-- show_di_bg.visible = true
|
|
if (isShow) then
|
|
if outcard == 0 then
|
|
show_di_bg.visible = false
|
|
end
|
|
if (seat ~= nil and outcards ~= nil) then
|
|
if (isMopai) then
|
|
if outcard ~= 0 then
|
|
outcards:GetTransition("mopai" .. seat):Play(function()
|
|
-- show_di_bg.visible = true
|
|
end)
|
|
end
|
|
else
|
|
show_di_bg.visible = false
|
|
outcards:GetTransition("cpai" .. seat):Play()
|
|
end
|
|
else
|
|
--show_di_bg.visible = true
|
|
end
|
|
else
|
|
show_di_bg.visible = false
|
|
end
|
|
self._area_outcard_list:AddChild(outcards)
|
|
end
|
|
|
|
--弃牌
|
|
function M:UpdateQiPai(qi_list, isplay)
|
|
self._area_qipai_list:RemoveChildren(0, -1, true)
|
|
for i = 1, #qi_list do
|
|
local qicards = UIPackage.CreateObjectFromURL("ui://Main_RunBeardMaJiang/Qipai")
|
|
qicards:GetChild("icon").icon = self:getCardItem("ui://Main_RunBeardMaJiang/202_", qi_list[i])
|
|
if (isplay) then
|
|
if (i == #qi_list) then
|
|
qicards:GetTransition("t1"):Play()
|
|
end
|
|
end
|
|
self._area_qipai_list:AddChild(qicards)
|
|
end
|
|
end
|
|
|
|
--摸牌动画
|
|
function M:PlayingOutCardAnima(card)
|
|
coroutine.start(function()
|
|
coroutine.wait(0.1)
|
|
self:ClearOutCard()
|
|
end)
|
|
end
|
|
|
|
function M:UpdateFzList(fz_list, ispaly)
|
|
self._area_fz_list:RemoveChildren(0, -1, true)
|
|
for i = 1, #fz_list do
|
|
local fzitem = nil
|
|
if fz_list[i].type ~= RB_FZTypeFLS.Kan then
|
|
fzitem = UIPackage.CreateObjectFromURL("ui://Main_RunBeardMaJiang/ComponentNew")
|
|
if (ispaly == false) then
|
|
fzitem:RemoveChildren(0, -1, true)
|
|
end
|
|
end
|
|
if fz_list[i].type == RB_FZTypeFLS.Chi then
|
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeardMaJiang/Fz_0_3")
|
|
--fzcards:GetChild("card_"..1).icon = self:getCardItem("ui://Main_RunBeardMaJiang/202_",fz_list[i].active_card)
|
|
fzcards:GetController("c2").selectedIndex = 1
|
|
-- fzcards:GetChild("card_"..2).icon = self:getCardItem("ui://Main_RunBeardMaJiang/202_",fz_list[i].opcard[1])
|
|
--fzcards:GetChild("card_"..3).icon = self:getCardItem("ui://Main_RunBeardMaJiang/202_",fz_list[i].opcard[2])
|
|
for j = 1, #fz_list[i].active_card do
|
|
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeardMaJiang/202_",
|
|
fz_list[i].active_card[j])
|
|
end
|
|
fzcards.x, fzcards.y = 0, 0
|
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly)
|
|
elseif fz_list[i].type == RB_FZTypeFLS.Peng then
|
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeardMaJiang/Fz_0_3")
|
|
for j = 1, 3 do
|
|
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeardMaJiang/202_",
|
|
fz_list[i].active_card[j])
|
|
end
|
|
fzcards.x, fzcards.y = 0, 0
|
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly)
|
|
elseif fz_list[i].type == RB_FZTypeFLS.Gang or fz_list[i].type == RB_FZTypeFLS.Zhao then
|
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeardMaJiang/Fz_0_4")
|
|
for j = 1, 4 do
|
|
fzcards:GetChild("card_" .. j).icon = self:getCardItem("ui://Main_RunBeardMaJiang/202_",
|
|
fz_list[i].active_card[j])
|
|
end
|
|
fzcards.x, fzcards.y = 0, 0
|
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly)
|
|
elseif fz_list[i].type == RB_FZTypeFLS.SGang or fz_list[i].type == RB_FZTypeFLS.SZhao then
|
|
local fzcards = UIPackage.CreateObjectFromURL("ui://Main_RunBeardMaJiang/Fz_0_4")
|
|
|
|
for j = 1, 4 do
|
|
if j == 4 then
|
|
fzcards:GetChild('card_' .. j).icon = self:getCardItem('ui://Main_RunBeardMaJiang/202_',
|
|
fz_list[i].active_card[j])
|
|
else
|
|
fzcards:GetChild('card_' .. j).icon = 'ui://Main_RunBeardMaJiang/202_1_300'
|
|
end
|
|
end
|
|
fzcards.x, fzcards.y = 0, 0
|
|
self:playAnim(fzitem, fzcards, #fz_list, i, ispaly)
|
|
end
|
|
end
|
|
end
|
|
|
|
function M:playAnim(fzitem, fzcards, size, i, ispaly)
|
|
if (ispaly == nil) then
|
|
ispaly = false
|
|
end
|
|
if (ispaly and i == size) then
|
|
local faArray = fzitem:GetChild("chiwei")
|
|
if (faArray ~= nil) then
|
|
faArray:AddChild(fzcards)
|
|
else
|
|
fzitem:AddChild(fzcards)
|
|
end
|
|
else
|
|
fzitem:AddChild(fzcards)
|
|
end
|
|
self._area_fz_list:AddChild(fzitem)
|
|
end
|
|
|
|
--出牌提示动画
|
|
function M:ChuPaiTiShi()
|
|
if DataManager.CurrenRoom == nil or DataManager.CurrenRoom.self_player == nil then
|
|
return
|
|
end
|
|
--[[local chu_player = DataManager.CurrenRoom.self_player
|
|
local selfplayeTable = {}
|
|
selfplayeTable.handcard_list = chu_player.handcard_list
|
|
selfplayeTable.fz_list = chu_player.fz_list
|
|
selfplayeTable.tiCount = chu_player.tiCount
|
|
selfplayeTable.paoCount = chu_player.paoCount
|
|
selfplayeTable.hu_xi = chu_player.hu_xi
|
|
local player = membe_deep_clone(selfplayeTable)
|
|
local mark_ting= {}
|
|
for i=1,#DataManager.CurrenRoom.self_player.handcard_list do
|
|
local card = DataManager.CurrenRoom.self_player.handcard_list[i]
|
|
list_remove(player.handcard_list, card)
|
|
local _player = membe_deep_clone(player)
|
|
local tingList = CardCheck.tingPai(_player,DataManager.CurrenRoom)
|
|
local isKan = false
|
|
for j=1,#player.fz_list do
|
|
if card == player.fz_list[j].card and player.fz_list[j].type == RB_FZTypeFLS.Kan then
|
|
isKan =true
|
|
end
|
|
end
|
|
if #tingList > 0 and isKan == false then
|
|
|
|
mark_ting[#mark_ting+1] = card
|
|
end
|
|
table.insert(player.handcard_list, card)
|
|
table.sort( player.handcard_list, ViewUtil.HandCardSort)
|
|
end--]]
|
|
-- -- print("ChuPaiTiShi",#mark_ting,vardump(player))
|
|
|
|
|
|
----------------
|
|
|
|
if DataManager.CurrenRoom.curren_outcard_seat == DataManager.CurrenRoom.self_player.seat then
|
|
self._view:GetController("chupai").selectedIndex = 1
|
|
--[[if #mark_ting>0 then
|
|
for i=1,#mark_ting do
|
|
for k=1,#self.card_list do
|
|
local card_view= self.card_list[k]
|
|
if card_view.card_item == mark_ting[i] then
|
|
card_view.btn_card:GetController("mark_ting").selectedIndex = 1
|
|
end
|
|
end
|
|
end
|
|
end--]]
|
|
|
|
----------------------
|
|
if DataManager.CurrenRoom.self_player.tingPaiList and #DataManager.CurrenRoom.self_player.tingPaiList > 0 then
|
|
for k = 1, #self.card_list do
|
|
local card_view = self.card_list[k]
|
|
local isTing, curIndex = CheckDictionaryFromContent(card_view.card_item,
|
|
DataManager.CurrenRoom.self_player.tingPaiList)
|
|
if isTing then
|
|
--printlog("听牌提示===》》》",curIndex)
|
|
--pt(DataManager.CurrenRoom.self_player.tingPaiList[curIndex])
|
|
local value = #DataManager.CurrenRoom.self_player.tingPaiList[curIndex].value
|
|
if tonumber(value) > 0 then
|
|
card_view.btn_card:GetController("mark_ting").selectedIndex = 1
|
|
end
|
|
end
|
|
end
|
|
end
|
|
else
|
|
self._view:GetController("chupai").selectedIndex = 0
|
|
for k = 1, #self.card_list do
|
|
local card_view = self.card_list[k]
|
|
card_view.btn_card:GetController("mark_ting").selectedIndex = 0
|
|
end
|
|
end
|
|
end
|
|
|
|
return M
|