211 lines
7.5 KiB
Lua
211 lines
7.5 KiB
Lua
---
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--- Created by 谌建军.
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--- DateTime: 2017/12/18 15:19
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---
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local EXGameInfo = {}
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local M = EXGameInfo
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function EXGameInfo.new(blur_view)
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setmetatable(M, {__index = IGameInfo})
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local self = setmetatable({}, {__index = M})
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self.class = "EXGameInfo"
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UIPackage.AddPackage("extend/poker/twodoudizhu/ui/Info_Poker_TwoDouDiZhu")
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return self
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end
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function M:FillData(view, index)
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self._maxPlayer = 3 -- 默认玩家人数
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self._roundChoice = 3 -- 回合选项数
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self._config = UIPackage.CreateObjectFromURL("ui://Info_Poker_TwoDouDiZhu/Creat_TwoDouDiZhu")
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self._config:GetChild("people_2").onClick:Set(function()
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self._config:GetController("rule").selectedIndex = 0
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end)
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local piao = self._config:GetController("piao")
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local daniao = self._config:GetController("daniao")
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piao.onChanged:Add(function()
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if piao.selectedIndex ~= 0 then
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daniao.selectedIndex = 0
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end
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end)
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daniao.onChanged:Add(function()
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if daniao.selectedIndex ~= 0 then
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piao.selectedIndex = 0
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end
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end)
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end
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local _help_url = "ui://Info_Poker_TwoDouDiZhu/Com_help"
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function M:GetHelpUrl()
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return _help_url
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end
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local _icon_url = "ui://Info_Poker_TwoDouDiZhu/icon"
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function M:GetIconUrl()
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return _icon_url
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end
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local _icon_url1 = "ui://Info_Poker_TwoDouDiZhu/icon1"
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function M:GetIconUrl1()
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return _icon_url1
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end
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local _play_list = {"二人斗地主"}
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function M:GetPlayList()
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return _play_list
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end
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function M:LoadConfigData(data)
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printlog("LoadConfigData====================================")
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local _config = self._config
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_config:GetController("round").selectedIndex = data.opt - 1
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_config:GetController("rule").selectedIndex = data.rule == 2 and 0 or 1
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-- _config:GetController("play_list").selectedIndex = data.leaf - 1
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-- _config:GetController("willBeOut").selectedIndex = data.willBeOut - 1
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-- _config:GetController("heart10").selectedIndex = data.heartten - 1
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-- _config:GetController("bombSpring").selectedIndex = data.minboom - 1
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-- _config:GetController("player_num").selectedIndex = data.maxPlayers == 2 and 0 or 1
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-- _config:GetController("Cost").selectedIndex = data.AA == 0 and 0 or 1
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-- _config:GetController("showlength").selectedIndex = data.showlength
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_config:GetController("fourBeltThree").selectedIndex = data.fourBeltThree
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-- _config:GetController("demolition").selectedIndex = data.demolition
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-- _config:GetController("fangzuobi").selectedIndex = data.fangzuobi
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local sandaidan = data.sandaidan
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if sandaidan ~= nil and sandaidan == 1 then
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_config:GetChild("sandaidan").selected = true
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_config:GetChild("planelack").selected = false
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_config:GetChild("Threelack").selected = false
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else
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-- _config:GetChild("sandaidan").selected = false
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-- _config:GetChild("planelack").selected = data.planelack == 1 and true or false
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-- _config:GetChild("Threelack").selected = data.threelack == 1 and true or false
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end
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local fs = data.fs
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-- if fs ~= nil and fs == 1 then
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-- _config:GetChild("fan_sprint").selected = true
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-- else
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-- _config:GetChild("fan_sprint").selected = false
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-- end
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local ba = data.ba
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-- if ba ~= nil and ba == 1 then
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-- _config:GetChild("boom_add").selected = true
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-- else
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-- _config:GetChild("boom_add").selected = false
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-- end
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--_config:GetChild("ThreeA").selected = data.threeA == 1 and true or false
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if data.piao ~= nil then
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_config:GetController("piao").selectedIndex = data.piao
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end
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if data.daniao ~= nil then
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_config:GetController("daniao").selectedIndex = data.daniao
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end
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_config:GetController("threetwo").selectedIndex = data.threeBeltTwo
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_config:GetController("three").selectedIndex = data.threezhang
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_config:GetController("bei").selectedIndex = data.baseMul
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_config:GetController("rangxian").selectedIndex = data.rangXian
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_config:GetController("fengding").selectedIndex = data.scoreTop
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end
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function M:SelectedConfigData()
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printlog("SelectedConfigData=======================================")
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local _config = self._config
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local round = _config:GetController("round").selectedIndex
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local rule = _config:GetController("rule").selectedIndex == 0 and 2 or 1
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local leaf = 0--_config:GetController("play_list").selectedIndex
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local willBeOut = 0--_config:GetController("willBeOut").selectedIndex
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local bombSpring = 0--_config:GetController("bombSpring").selectedIndex
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local heart10 = 0--_config:GetController("heart10").selectedIndex
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local player_num = 0--_config:GetController("player_num").selectedIndex
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local AA = 0--_config:GetController("Cost").selectedIndex
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local showlength = 0--_config:GetController("showlength").selectedIndex
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local fourBeltThree = _config:GetController("fourBeltThree").selectedIndex
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local demolition = 0--_config:GetController("demolition").selectedIndex
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local fangzuobi = 0--_config:GetController("fangzuobi").selectedIndex
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local planelack =0-- _config:GetChild("planelack").selected and 1 or 0
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local threelack = 0--_config:GetChild("Threelack").selected and 1 or 0
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local ThreeA =0 --_config:GetChild("ThreeA").selected and 1 or 0
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local piao =0-- _config:GetController("piao").selectedIndex
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local daniao = 0--_config:GetController("daniao").selectedIndex
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local sandaidan = 0--_config:GetController("sandaidan").selectedIndex
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local ba = 0--_config:GetChild("boom_add").selected and 1 or 0
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local fs =0-- _config:GetChild("fan_sprint").selected and 1 or 0
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local threeBeltTwo = _config:GetController("threetwo").selectedIndex
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local threezhang = _config:GetController("three").selectedIndex
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local baseMul = _config:GetController("bei").selectedIndex
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local rangXian = _config:GetController("rangxian").selectedIndex
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local scoreTop = _config:GetController("fengding").selectedIndex
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printlog("fourBeltThree===================",fourBeltThree)
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local _data = {}
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_data["account_id"] = DataManager.SelfUser.Id
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_data["opt"] = round + 1
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_data["rule"] = rule == 0 and 2 or 1
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_data["leaf"] = leaf + 1
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_data["AA"] = AA
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_data["willBeOut"] = willBeOut + 1
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_data["showlength"] = showlength
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_data["heartten"] = willBeOut == 0 and heart10 + 1 or 2
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_data["minboom"] = (willBeOut == 0 and leaf == 1 and player_num == 1) and bombSpring + 1 or 2
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_data["maxPlayers"] = player_num + 2
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_data["fourBeltThree"] = fourBeltThree
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_data["demolition"] = demolition
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_data["fangzuobi"] = fangzuobi
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_data["threeA"] = ThreeA
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_data["piao"] = piao
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_data["daniao"] = daniao
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_data["sandaidan"] = sandaidan
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_data["ba"] = ba
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_data["fs"] = fs
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_data["threeBeltTwo"] = threeBeltTwo
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_data["threezhang"] = threezhang
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_data["baseMul"] = baseMul
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_data["rangXian"] = rangXian
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_data["scoreTop"] = scoreTop
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if willBeOut == 1 then
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-- body
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_data["planelack"] = 0
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_data["threelack"] = 0
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else
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if sandaidan == 1 then
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_data["planelack"] = 0
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_data["threelack"] = 0
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else
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_data["planelack"] = planelack
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_data["threelack"] = threelack
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end
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end
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return _data
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end
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function M:OnChangeOption(ctype, pay_obj)
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IGameInfo.OnChangeOption(self, ctype, pay_obj)
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local people = self._config:GetController("player_num")
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people.onChanged:Set(function()
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self._maxPlayer = people.selectedIndex + 2
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self:ShowVariablePrice(ctype, pay_obj)
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end)
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end
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return M
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