211 lines
7.2 KiB
Lua
211 lines
7.2 KiB
Lua
local MJPlayerSelfCardInfoView = require("main.majiang.MJPlayerSelfCardInfoView")
|
|
local MJPlayerCardInfoView = require("main.majiang.MJPlayerCardInfoView")
|
|
local CardCheck = import(".CardCheck")
|
|
|
|
local M = {}
|
|
--
|
|
function M.new(view, mainView)
|
|
setmetatable(MJPlayerSelfCardInfoView, { __index = MJPlayerCardInfoView })
|
|
setmetatable(M, { __index = MJPlayerSelfCardInfoView })
|
|
local self = setmetatable({}, { __index = M })
|
|
self.class = "PlayerSelfCardInfoView"
|
|
self._view = view
|
|
self._mainView = mainView
|
|
self:init()
|
|
return self
|
|
end
|
|
|
|
function M:ShowHuTip(card_list)
|
|
printlog("ShowHuTip")
|
|
local tingList = CardCheck.MuiltiplteCaculateTingPai(card_list, true, DataManager.CurrenRoom.room_config.Qidui,
|
|
DataManager.CurrenRoom.room_config.Laizi)
|
|
if #tingList > 0 then
|
|
if DataManager.CurrenRoom.laiziInfo and #DataManager.CurrenRoom.laiziInfo > 0 then
|
|
for i = 1, #DataManager.CurrenRoom.laiziInfo do
|
|
if IsHasDictionary(DataManager.CurrenRoom.laiziInfo[i], tingList) == false then
|
|
table.insert(tingList, DataManager.CurrenRoom.laiziInfo[i])
|
|
end
|
|
end
|
|
end
|
|
end
|
|
self._mainView._hu_tip:FillData(tingList)
|
|
end
|
|
|
|
function M:UpdateHandCard(getcard, mp)
|
|
MJPlayerSelfCardInfoView.UpdateHandCard(self, getcard, mp)
|
|
local _carViewList = self._carViewList
|
|
|
|
if DataManager.CurrenRoom.laiziInfo and #self._carViewList > 0 then
|
|
for i = 1, #self._carViewList do
|
|
local obj = self._carViewList[i]
|
|
if obj and obj.card then
|
|
if IsHasDictionary(obj.card_item, DataManager.CurrenRoom.laiziInfo) then
|
|
if obj.card.GetController then
|
|
if obj.card:GetController("laizi") then
|
|
obj.card:GetController("laizi").selectedIndex = 1
|
|
end
|
|
end
|
|
else
|
|
if obj.card.GetController then
|
|
if obj.card:GetController("laizi") then
|
|
obj.card:GetController("laizi").selectedIndex = 0
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
|
|
local card_list = DataManager.CurrenRoom.self_player.card_list
|
|
-- self:ShowHuTip(card_list)
|
|
if getcard then
|
|
self._out_card = true
|
|
local card_list = membe_clone(DataManager.CurrenRoom.self_player.card_list)
|
|
-- 记录需要标记听牌提示的牌
|
|
local lst_mark = {}
|
|
local total_num = 0
|
|
for i = 1, #_carViewList do
|
|
local btn = _carViewList[i].card
|
|
local card = self:GetCard(btn)
|
|
list_remove(card_list, card)
|
|
local tingList = CardCheck.MuiltiplteCaculateTingPai(card_list, true,
|
|
DataManager.CurrenRoom.room_config.Qidui, DataManager.CurrenRoom.room_config.Laizi)
|
|
if #tingList > 0 then
|
|
local count = 0
|
|
for j = 1, #tingList do
|
|
count = count + self._mainView:CountCardLeftNum(tingList[j])
|
|
end
|
|
local tem = {}
|
|
tem.item = btn
|
|
tem.count = count
|
|
total_num = total_num + count
|
|
table.insert(lst_mark, tem)
|
|
end
|
|
table.insert(card_list, card)
|
|
end
|
|
table.sort(lst_mark, function(a, b)
|
|
return a.count > b.count
|
|
end)
|
|
-- 如果几张牌的可胡牌数一致,也只显示'三角',可胡牌数不一致才显示'多'
|
|
local all_same = #lst_mark ~= 0 and lst_mark[1].count == total_num / #lst_mark or false
|
|
for i = 1, #lst_mark do
|
|
local tem = lst_mark[i]
|
|
if all_same or tem.count < lst_mark[1].count then
|
|
tem.item:GetController("mark_ting").selectedIndex = 1
|
|
else
|
|
tem.item:GetController("mark_ting").selectedIndex = 2
|
|
end
|
|
end
|
|
else
|
|
for i = 1, #_carViewList do
|
|
local btn = _carViewList[i].card
|
|
if btn:GetController("mark_ting").selectedIndex ~= 0 then
|
|
btn:GetController("mark_ting").selectedIndex = 0
|
|
end
|
|
end
|
|
self._out_card = false
|
|
end
|
|
end
|
|
|
|
function M:__OnClickHandCard(context)
|
|
local button = context.sender
|
|
local _carViewList = self._carViewList
|
|
local refresh = true
|
|
local card_list = {}
|
|
for i = 1, #_carViewList do
|
|
local btn = _carViewList[i].card
|
|
local card = self:GetCard(btn)
|
|
if btn ~= button and btn.selected == true then
|
|
if button.data.card_item == card then
|
|
refresh = false
|
|
else
|
|
self._mainView:markOutCards(false, card)
|
|
end
|
|
btn.selected = false
|
|
end
|
|
if not btn.selected then
|
|
table.insert(card_list, card)
|
|
end
|
|
end
|
|
|
|
if self._out_card then
|
|
-- self:ShowHuTip(card_list)
|
|
end
|
|
|
|
-- 标记出牌
|
|
if refresh then
|
|
if button.selected then
|
|
self._mainView:markOutCards(true, button.data.card_item)
|
|
else
|
|
self._mainView:markOutCards(false, button.data.card_item)
|
|
end
|
|
end
|
|
|
|
local _room = DataManager.CurrenRoom
|
|
if not button.selected and _room.curren_outcard_seat == _room.self_player.seat then
|
|
local card = button.data
|
|
self._mainView:OutCard(card.card_item)
|
|
end
|
|
end
|
|
|
|
function M:__OnDragStart(card)
|
|
local card_list = membe_clone(DataManager.CurrenRoom.self_player.card_list)
|
|
list_remove(card_list, card)
|
|
-- self:ShowHuTip(card_list)
|
|
end
|
|
|
|
function M:__OnDragEnd(context)
|
|
if self.outcard_button then
|
|
self.outcard_button:Dispose()
|
|
self.outcard_button = nil
|
|
end
|
|
local button = context.sender
|
|
|
|
--button:RemoveFromParent()
|
|
local card = button.data
|
|
local _room = DataManager.CurrenRoom
|
|
|
|
-- -- print("button.y"..button.y .. "_room.curren_outcard_seat".._room.curren_outcard_seat)
|
|
if (button.y - card.old_postion.y < -50 and _room.curren_outcard_seat == _room.self_player.seat and card.card_item ~= 0) then
|
|
self._mainView:OutCard(card.card_item)
|
|
button.touchable = false
|
|
self.outcard_button = button
|
|
else
|
|
self._area_handcard_list:AddChildAt(button, card.index)
|
|
button:TweenMove(card.old_postion, 0.2)
|
|
end
|
|
end
|
|
|
|
function M:CheckPlayerOnlineState()
|
|
local room = DataManager.CurrenRoom
|
|
for i = 1, #room.player_list do
|
|
if room.player_list[i].line_state == 0 then
|
|
return false
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
function M:Clear(bskip)
|
|
--self._ctr_state.selectedIndex = 0
|
|
self._area_fz_list.x = self._src_fz_list.x
|
|
self._area_fz_list.y = self._src_fz_list.y
|
|
self._area_fz_list.width = self._src_fz_list.z
|
|
self._area_fz_list.height = self._src_fz_list.w
|
|
|
|
self._area_fz_list:RemoveChildren(0, -1, true)
|
|
self._area_handcard_list:RemoveChildren(0, -1, true)
|
|
self._area_outcard_list:RemoveChildren(0, -1, true)
|
|
if bskip == nil or bskip == false then
|
|
self._mask_liangpai:RemoveChildren(0, -1, true)
|
|
end
|
|
|
|
for i = 1, #self._carViewList do
|
|
self._carViewList[i].card:Dispose()
|
|
end
|
|
self._carViewList = {}
|
|
end
|
|
|
|
return M
|