hengyang_client/lua_probject/extend_project/extend/majiang/nancheng/EXSettingView.lua

61 lines
1.8 KiB
Lua

--设置窗口对象
local EXSettingView = {}
local M = EXSettingView
setmetatable(M, { __index = BaseWindow })
function EXSettingView.new(main_view)
local self = setmetatable({}, { __index = M })
self.class = 'EXSettingView'
self._close_destroy = true
self._mainView = main_view
self:init('ui://Main_Majiang/Setting')
return self
end
function M:init(url)
BaseWindow.init(self, url)
local view = self._view
local slider_sound = view:GetChild('slider_vedio_sound')
local slider_music = view:GetChild('slider_vedio_music')
local btn_music = view:GetChild('btn_vedio_music')
local btn_sound = view:GetChild('btn_vedio_sound')
-- slider_sound.value = GameApplication.Instance.SoundValue
-- slider_music.value = GameApplication.Instance.MusicValue
slider_music.onChanged:Add(function()
-- GameApplication.Instance.MusicValue = slider_music.value
-- btn_music.selected = false
-- GameApplication.Instance.MusicMute = false;
end)
slider_sound.onChanged:Add(function()
-- GameApplication.Instance.SoundValue = slider_sound.value
-- btn_sound.selected = false
-- GameApplication.Instance.SoundMute = false;
end)
btn_sound.onClick:Add(function()
-- GameApplication.Instance.SoundMute = btn_sound.selected;
end)
btn_music.onClick:Add(function()
-- GameApplication.Instance.MusicMute = btn_music.selected;
end)
local _btn_logout = self._view:GetChild('btn_closeRoom')
_btn_logout.onClick:Set(function()
if self._mainView.dismiss_room_cd_time > 0 then
ViewUtil.ErrorTip(nil, "您还处于解散冷却时间当中,请稍后重试!")
else
local _gamectr = ControllerManager.GetController(GameController)
_gamectr:AskDismissRoom()
end
end)
end
return M