291 lines
7.7 KiB
Lua
291 lines
7.7 KiB
Lua
local EXGameInfo = {}
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local M = EXGameInfo
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function EXGameInfo.new(blur_view)
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setmetatable(M, {__index = IGameInfo})
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local self = setmetatable({}, {__index = M})
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self.class = "EXGameInfo"
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UIPackage.AddPackage("extend/majiang/zhuanzhuan/ui/Info_MJ_ZhuanZhuan")
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return self
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end
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function M:FillData()
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self._maxPlayer = 4 -- 默认玩家人数
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self._roundChoice = 4 -- 回合选项数
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if oldGameVersion==1 then
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self._config = UIPackage.CreateObjectFromURL("ui://Info_MJ_ZhuanZhuan/Cgm_create_room")
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else
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self._config = UIPackage.CreateObjectFromURL("ui://Info_MJ_ZhuanZhuan/Cgm_create_room")
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end
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if oldGameVersion==2 then
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self._config:GetController("xipai").selectedIndex=0
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self.xipaiValueText=self._config:GetChild('xipaifen')
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self.xipaiValueText.text=1
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self.xipaiValue=1
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self.anchouValueText=self._config:GetChild('anchoufen')
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self.anchouValueText.text=1
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self.anchouValue=1
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local btn_cr = self._config:GetChild('sdsrbtn')
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btn_cr.onClick:Set(
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function()
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local gniv = GroupNumberInputView_Game.new(nil, function(num)
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local value = limit
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if otype == 1 then
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value = value + ad2d(num)
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elseif otype == - 1 then
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value = value - ad2d(num)
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else
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value = ad2d(num)
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end
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if value < 0 then
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ViewUtil.ErrorTip(1,"输入数据异常!")
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end
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self.xipaiValueText.text=value/1000
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self.xipaiValue=value/1000
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end, 3, nil)
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gniv:Show()
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end
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)
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local btn_cr2 = self._config:GetChild('anchoubtn')
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btn_cr2.onClick:Set(
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function()
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local gniv = GroupNumberInputView_Game.new(nil, function(num)
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local value = limit
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if otype == 1 then
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value = value + ad2d(num)
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elseif otype == - 1 then
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value = value - ad2d(num)
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else
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value = ad2d(num)
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end
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if value < 0 then
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ViewUtil.ErrorTip(1,"输入数据异常!")
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end
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self.anchouValueText.text=value/1000
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self.anchouValue=value/1000
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end, 3, nil)
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gniv:Show()
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end
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)
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end
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end
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local _help_url= "ui://Info_MJ_ZhuanZhuan/Com_help"
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function M:GetHelpUrl()
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return _help_url
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end
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local _icon_url = "ui://Info_MJ_ZhuanZhuan/icon"
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function M:GetIconUrl()
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return _icon_url
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end
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local _icon_url1 = "ui://Info_MJ_ZhuanZhuan/icon1"
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function M:GetIconUrl1()
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return _icon_url1
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end
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local _play_list = {}--{"红中麻将","三人红中","二人红中"}
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function M:GetPlayList()
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return _play_list
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end
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function M:SelectedConfigData()
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local _config = self._config
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local round = _config:GetController("round").selectedIndex + 1
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local people = _config:GetController("play_list").selectedIndex+2
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local niao_type = _config:GetController("NiaoType").selectedIndex + 1
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local zha_ma = _config:GetController("zha").selectedIndex + 1
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local wo_niao = _config:GetController("wowoniao").selectedIndex + 1
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local aa = _config:GetController("Cost").selectedIndex
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local piao_niao = _config:GetChild("btn_piao_niao").selected
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----------
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-- local piao_niao1=0
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-- if _config:GetController('piao') then
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-- piao_niao1=_config:GetController('piao').selectedIndex
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-- end
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-- local piao1=false
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-- local piao2=false
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-- local piao3=false
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-- local piao_niao_opt=0
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-- if piao_niao1==2 then
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-- piao_niao_opt=_config:GetController("piaofen").selectedIndex
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-- end
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local xi_pai=false
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local xi_paifen=0
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if _config:GetChild("xipai") then
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xi_pai=_config:GetChild("xipai").selected
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end
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-- local fengding_score=0
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-- if _config:GetController("fengding") then
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-- fengding_score=_config:GetController("fengding").selectedIndex
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-- end
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local dianpao = _config:GetChild("btn_dianpaohu").selected
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local seven_pair = _config:GetChild("btn_qidui").selected
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local laizi = _config:GetChild("btn_hongzhong").selected
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local bi_hu = _config:GetChild("btn_bihu").selected
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local hz_hu = _config:GetChild("btn_wuzhong").selected
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local buzhong = _config:GetChild("btn_buzhongsuanquanzhong").selected
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local zhuangxian = _config:GetChild("btn_zhuangxiansuanfen").selected
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local qgdp =_config:GetController("qianggang").selectedIndex
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local qianggang_dianpao=false
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if qgdp==1 then
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qianggang_dianpao=true
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end
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----------
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local _data = {}
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_data["opt"] = round
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_data["maxPlayers"] = people
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_data["niao"] = niao_type
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if oldGameVersion==1 then
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_data["niao_opt"] = niao_type == 2 and 1 or (niao_type == 3 and wo_niao or zha_ma)
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else
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_data["niao_opt"] = niao_type == 2 and 1 or (niao_type == 3 and wo_niao or zha_ma)
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end
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_data["niao_opt_score"] = wo_niao
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_data["zhuangxian"] = zhuangxian
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_data["qidui"] = seven_pair
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_data["hz_hu"] = hz_hu
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_data["dianpao"] = dianpao
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_data["bi_hu"] = bi_hu
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_data["laizi"] = laizi
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_data["qianggang_dianpao"] = qianggang_dianpao
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_data["AA"] = aa
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_data["piao_niao"] = piao_niao
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-- _data['piao1'] = piao1
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-- _data['piao2'] = piao2
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-- _data['piao3'] = piao3
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_data['xi_pai'] = xi_pai
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-- auto_piao=false
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-- if piao_niao==2 then
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-- if piao1 or piao2 or piao3 then
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-- auto_piao=true
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-- end
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-- end
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-- _data['auto_piao'] = auto_piao
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-- _data['piao_niao_opt'] = piao_niao_opt
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local xi_pai_score=0
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local an_chou_score=0
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if oldGameVersion==2 then
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xi_pai_score=self.xipaiValue
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an_chou_score=self.anchouValue
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end
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_data['xi_pai_score'] = xi_pai_score*1000
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_data['an_chou_score'] = an_chou_score*1000
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--_data["fengding_score"] = fengding_score
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return _data
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end
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function M:LoadConfigData(data)
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local _config = self._config
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_config:GetController("round").selectedIndex = data.opt -1 -- == 1 and 0 or 1
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_config:GetController("play_list").selectedIndex = data.maxPlayers-2
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_config:GetChild("btn_qidui").selected = data.qidui
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_config:GetChild("btn_zhuangxiansuanfen").selected = data.zhuangxian
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_config:GetChild("btn_hongzhong").selected = data.laizi
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_config:GetChild("btn_wuzhong").selected=data.hz_hu
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_config:GetChild("btn_dianpaohu").selected=data.dianpao
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_config:GetChild("btn_bihu").selected=data.bi_hu
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--_config:GetChild("btn_buzhongsuanquanzhong").selected=data.buzhong
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if data.qianggang_dianpao==true then
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_config:GetController("qianggang").selectedIndex=1
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else
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_config:GetController("qianggang").selectedIndex=0
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end
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_config:GetController("NiaoType").selectedIndex = data.niao - 1
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if data.niao == 1 then
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_config:GetController("zha").selectedIndex = data.niao_opt - 1
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elseif data.niao == 3 then
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_config:GetController("wowoniao").selectedIndex = data.niao_opt - 1
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end
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_config:GetController("wowoniao").selectedIndex=data.niao_opt_score-1
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_config:GetController("Cost").selectedIndex = data.AA or 0
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_config:GetChild("btn_piao_niao").selected=data.piao_niao
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-- if _config:GetController("piao") then
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-- _config:GetController("piao").selectedIndex=data.piao_niao
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-- _config:GetChild('pf1').selected=data.piao1
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-- _config:GetChild('pf2').selected=data.piao2
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-- _config:GetChild('pf3').selected=data.piao3
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-- end
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if _config:GetChild("xipai") then
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_config:GetChild("xipai").selected=data.xi_pai
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end
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-- if _config:GetController("piaofen") then
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-- _config:GetController("piaofen").selectedIndex=data.piao_niao_opt
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-- end
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if oldGameVersion==2 then
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self.xipaiValueText.text=data.xi_pai_score/1000
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self.xipaiValue=data.xi_pai_score/1000
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self.anchouValueText.text=data.an_chou_score/1000
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self.anchouValue=data.an_chou_score/1000
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end
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-- if _config:GetController("fengding") then
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-- _config:GetController("fengding").selectedIndex=data.fengding_score
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-- end
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end
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return M
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